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Flyingdoc
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (56% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (55% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (56% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (55% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle. Plays variable civs.
Elo
1111
Top 35%
Rank
#16,236
1v1 RM
Games
2,149
124W /
129L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
79 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
56%
Scout Rush
22%
Knight Rush
8%
Cavalry Archer Rush
4%
Overall Behavior
Fast castle (52%)
Fast imp (29%)
Scout rush (22%)
Early castle build (18%)
Knight rush (15%)
Walling Style: Standard
Balances defense with map control. (28% of games)
Opening Success Rates
No Rush
44 games
55%
Scout Rush
17 games
41%
Knight Rush
6 games
17%
Cavalry Archer Rush
3 games
67%
Militia Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(6 games)
67%
win rate
Monk Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(7 games)
29%
win rate
Scout Rush
(16 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (56%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (69%), often loses to:
BEST
Heavy Cavalry
(8L)
Unique Unit
(7L)
Infantry (Spear)
(6L)
Militia Rush
7 games
71%
win rate
Scout Rush
16 games
56%
win rate
Archer Rush
6 games
67%
win rate
Monk Rush
5 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
69%
Cavalry
PRIMARY STYLE
Heavy Cavalry
41%
33% WR
Infantry (Spear)
28%
38% WR
Unique Unit
28%
50% WR
Light Cavalry
21%
50% WR
Dominates vs
Infantry (Spear)
+6
Unique Unit
+4
Skirmishers
+3
Struggles vs
Heavy Cavalry
−8
Unique Unit
−7
Infantry (Spear)
−6
Common Transitions
No Rush
Infantry (Spear)
43% WR
Scout Rush
Unique Unit
50% WR
Knight Rush
Heavy Cavalry
0% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Incas
67%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Slavs
100% WR
Cavalry Civs
46%
Their Best Cavalry Civ:
Huns
75% WR
Gunpowder Civs
63%
Their Best Gunpowder Civ:
Bohemians
50% WR
Archer Civs
50%
No data for specific civs yet.
Civ Playstyle Analysis
Incas
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:58
Castle: 18:60
No specific behavior patterns detected for this civ.
Huns
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:60
Castle: 18:22
knight rush
75%
scout rush
50%
fast castle
50%
fast imp
25%
cav archer rush
25%
Bohemians
4
50%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:13
Castle: 16:08
fast castle
75%
early castle build
75%
knight rush
50%
fast imp
50%
castle drop
50%
Armenians
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:24
Castle: 17:06
fast imp
50%
fast castle
50%
scout rush
25%
knight rush
25%
Jurchens
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:03
Castle: 15:34
scout rush
50%
fast castle
50%
early castle build
50%
fast imp
25%
Wei
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:45
Castle: 17:45
fast castle
50%
castle drop
25%
scout rush
25%
early castle build
25%
Slavs
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:52
Castle: 15:00
fast imp
100%
fast castle
100%
phosphoru
33%
Bengalis
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:12
Castle: 17:26
fast castle
67%
castle drop
33%
early castle build
33%
phosphoru
33%
scout rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 26 | 46% | No Rush 77% | No Rush (10) |
| MegaRandom | 9 | 56% | No Rush 56% | Scout Rush (2) |
| Haboob | 7 | 43% | No Rush 57% | No Rush (2) |
| Graveyards | 6 | 33% | Scout Rush 67% | Militia Rush (2) |
| Lowland | 5 | 60% | No Rush 40% | - |
| Glade | 4 | 75% | No Rush 75% | - |
| Mired | 4 | 50% | No Rush 50% | - |
| Scandinavia | 4 | 50% | No Rush 75% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
39.4%
33 games
Morning
06:00 - 12:00
50%
170 games
Afternoon
12:00 - 18:00
52%
50 games
Evening
18:00 - 00:00
No games
-
Struggles in the Night (39.4% WR).
Based on 253 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
18x
Chases losses
6x
Stops after losses
16x
After 1st Win
3
games
After 1st defeat
2.7
games
End on Win
34%
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
37
min
Games
79
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:39)
11:00
/ 10:21 target
Fast Feudal - 20%
III
Castle Age
(-02:50)
17:26
/ 20:16 target
Fast Castle - 52%
IV
Imperial Age
(-05:21)
30:42
/ 36:03 target
Fast Imp - 35%
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
2-0
Britons
Archer
2-0
Teutons
Infantry
2-0
Worst Matchups
Franks
Cavalry
0-5
Berbers
Cavalry
0-2
Portuguese
Gunpowder
1-3
Infantry (52%)
Cavalry (38%)
Gunpowder (33%)
Archer (63%)
Elephant (60%)
Most Faced Civs
1
Mongols
50%
12 games
6W - 6L
2
Khmer
33%
12 games
4W - 8L
3
Portuguese
45%
11 games
5W - 6L
Persians
36%
11 games
4W - 7L
Franks
44%
9 games
4W - 5L
Spanish
38%
8 games
3W - 5L
Top 6 of 63 tracked opponent picks
Rating History (Last 60 days)
-12 Elo
125 games
Current
1111
Peak
1230
Low
942
Record (W:L)
63
-
62
Effective APM (Last 20 games)
Overall
31.0
actions per minute
Slower than average
for 1111 Elo
0
Avg (39)
Dark Age
33.8
Feudal
22.7
Castle
27.9
Imperial
19.6
Peak:
84.9
eAPM
Recent Match History (79 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1111
(-16)
|
MegaRandom
#467844385
|
Aztecs
|
|
00:34:22 |
Apr 04, 2026
|
|
VICTORY
1127
(+16)
|
Arena
#467840764
|
Bengalis
|
|
00:37:52 |
Apr 04, 2026
|
|
DEFEAT
1111
(-15)
|
Black Forest
#467836194
|
Magyars
|
|
00:39:32 |
Apr 04, 2026
|
|
VICTORY
1126
(+15)
|
Arena
#467826706
|
Franks
|
|
00:33:03 |
Apr 04, 2026
|
|
VICTORY
1111
(+16)
|
Nomad
#467597032
|
Bulgarians
|
|
00:27:38 |
Apr 03, 2026
|
|
VICTORY
1095
(+16)
|
Nomad
#467590884
|
Vikings
|
|
00:52:54 |
Apr 03, 2026
|
|
VICTORY
1079
(+14)
|
MegaRandom
#467564922
|
Goths
|
|
00:39:44 |
Apr 03, 2026
|
|
VICTORY
1065
(+16)
|
Arena
#467561884
|
Vietnamese
|
|
00:35:03 |
Apr 03, 2026
|
|
DEFEAT
1049
(-13)
|
Enclosed
#467540649
|
Byzantines
|
|
00:39:07 |
Apr 03, 2026
|
|
VICTORY
1062
(+15)
|
Enclosed
#467536402
|
Poles
|
|
00:47:49 |
Apr 03, 2026
|
|
DEFEAT
1047
(-15)
|
Black Forest
#467336818
|
Bohemians
|
|
00:46:48 |
Apr 02, 2026
|
|
VICTORY
1062
(+18)
|
Black Forest
#467325216
|
Bohemians
|
|
00:47:39 |
Apr 02, 2026
|
|
DEFEAT
1044
(-15)
|
Migration
#467313867
|
Armenians
|
|
00:46:28 |
Apr 02, 2026
|
|
VICTORY
1059
(+17)
|
MegaRandom
#467307366
|
Aztecs
|
|
00:45:52 |
Apr 02, 2026
|
|
DEFEAT
1042
(-14)
|
Enclosed
#467299895
|
Georgians
|
|
00:52:26 |
Apr 02, 2026
|
|
VICTORY
1056
(+17)
|
Migration
#467128817
|
Chinese
|
|
00:45:25 |
Apr 01, 2026
|
|
VICTORY
1039
(+18)
|
Arena
#467125999
|
Malians
|
|
00:38:46 |
Apr 01, 2026
|
|
DEFEAT
1021
(-16)
|
Glade
#466925871
|
Khmer
|
|
00:28:09 |
Mar 31, 2026
|
|
DEFEAT
1037
(-17)
|
Ring Fortress
#466921600
|
Gurjaras
|
|
00:42:39 |
Mar 31, 2026
|
|
DEFEAT
1054
(-15)
|
Nomad
#466911968
|
Bohemians
|
|
00:37:10 |
Mar 31, 2026
|
|
DEFEAT
1069
(-17)
|
Nomad
#466909987
|
Magyars
|
|
00:24:43 |
Mar 31, 2026
|
|
DEFEAT
1086
(-15)
|
Glade
#466190785
|
Portuguese
|
|
01:19:23 |
Mar 28, 2026
|
|
VICTORY
1101
(+15)
|
Marketplace
#466173585
|
Britons
|
|
00:50:59 |
Mar 28, 2026
|
|
DEFEAT
1086
(-16)
|
Mongolia
#466167922
|
Gurjaras
|
|
00:37:32 |
Mar 28, 2026
|
|
VICTORY
1102
(+16)
|
Marketplace
#466155140
|
Magyars
|
|
00:38:01 |
Mar 28, 2026
|
|
VICTORY
1086
(+16)
|
Glade
#466150365
|
Bohemians
|
|
00:40:09 |
Mar 28, 2026
|
|
DEFEAT
1070
(-17)
|
Mongolia
#466145771
|
Muisca
|
|
00:42:12 |
Mar 28, 2026
|
|
VICTORY
1087
(+17)
|
Arena
#466137071
|
Sicilians
|
|
00:41:48 |
Mar 28, 2026
|
|
DEFEAT
1070
(-15)
|
Ring Fortress
#466132018
|
Mayans
|
|
00:55:59 |
Mar 28, 2026
|
|
VICTORY
1085
(+15)
|
Glade
#464510859
|
Lithuanians
|
|
00:52:59 |
Mar 21, 2026
|
|
DEFEAT
1070
(-18)
|
Ring Fortress
#464507873
|
Teutons
|
|
00:24:21 |
Mar 21, 2026
|
|
DEFEAT
1088
(-15)
|
Glade
#464490391
|
Armenians
|
|
00:49:10 |
Mar 21, 2026
|
|
DEFEAT
1103
(-14)
|
Glade
#464487525
|
Turks
|
|
00:34:24 |
Mar 21, 2026
|
|
VICTORY
1117
(+14)
|
Arena
#464468734
|
Mongols
|
|
00:46:43 |
Mar 21, 2026
|
|
VICTORY
1103
(+17)
|
Nomad
#464465497
|
Romans
|
|
00:37:27 |
Mar 21, 2026
|
|
VICTORY
1086
(+15)
|
Glade
#464463216
|
Malians
|
|
00:21:45 |
Mar 21, 2026
|
|
VICTORY
1071
(+14)
|
Marketplace
#464460341
|
Spanish
|
|
00:17:44 |
Mar 21, 2026
|
|
VICTORY
1057
(+14)
|
Ring Fortress
#464456135
|
Persians
|
|
00:40:07 |
Mar 21, 2026
|
|
DEFEAT
1043
(-15)
|
Glade
#464453022
|
Bohemians
|
|
00:30:48 |
Mar 21, 2026
|
|
VICTORY
1074
(+17)
|
Nomad
#463840834
|
Celts
|
|
00:32:10 |
Mar 18, 2026
|
|
DEFEAT
1057
(-16)
|
Glade
#463831505
|
Muisca
|
|
00:50:39 |
Mar 18, 2026
|
|
VICTORY
1073
(+17)
|
Ring Fortress
#463828524
|
Tatars
|
|
00:34:27 |
Mar 18, 2026
|
|
VICTORY
1056
(+15)
|
Glade
#463825724
|
Bulgarians
|
|
00:45:17 |
Mar 18, 2026
|
|
DEFEAT
1041
(-16)
|
Haboob
#463820243
|
Hindustanis
|
|
00:44:00 |
Mar 18, 2026
|
|
DEFEAT
1057
(-16)
|
MegaRandom
#463630692
|
Goths
|
|
00:43:36 |
Mar 17, 2026
|
|
VICTORY
1073
(+18)
|
MegaRandom
#463625200
|
Lithuanians
|
|
01:05:03 |
Mar 17, 2026
|
|
DEFEAT
1055
(-16)
|
MegaRandom
#463623496
|
Mapuche
|
|
00:22:04 |
Mar 17, 2026
|
|
DEFEAT
1071
(-16)
|
Haboob
#463616344
|
Dravidians
|
|
00:50:16 |
Mar 17, 2026
|
|
DEFEAT
1087
(-17)
|
MegaRandom
#463609226
|
Magyars
|
|
00:36:09 |
Mar 17, 2026
|
|
DEFEAT
1104
(-16)
|
Northern Isles
#463606155
|
Burmese
|
|
00:42:14 |
Mar 17, 2026
|
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