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TheQw
Gameplay Summary
Opens Scout Rush (32%) or booms to Castle (24%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (65% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Opens Scout Rush (32%) or booms to Castle (24%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (65% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Elo
890
Top 80%
Rank
#29,142
1v1 RM
Games
185
75W /
61L
Steam
Private
Hidden
No risk factors detected
Player Analysis
71 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
32%
No Rush
24%
Militia Rush
20%
Archer Rush
10%
Overall Behavior
Scout rush (32%)
Militia rush (21%)
Archer rush (15%)
Knight rush (15%)
Early castle build (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (45% of games)
Opening Success Rates
Scout Rush
23 games
52%
No Rush
17 games
65%
Militia Rush
14 games
64%
Archer Rush
7 games
29%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
No Rush
(33 games)
64%
win rate
Militia Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(7 games)
14%
win rate
Scout Rush
(16 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (32%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (57%), often loses to:
BEST
Infantry (Spear)
(11L)
Unique Unit
(10L)
Archers
(7L)
Archer Rush
7 games
86%
win rate
Scout Rush
16 games
56%
win rate
No Rush
33 games
64%
win rate
Militia Rush
5 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
57%
Cavalry
PRIMARY STYLE
Infantry (Spear)
53%
43% WR
Unique Unit
33%
54% WR
Infantry (Sword)
30%
75% WR
Heavy Cavalry
30%
42% WR
Dominates vs
Unique Unit
+6
Heavy Cavalry
+5
Infantry (Spear)
+5
Struggles vs
Infantry (Spear)
−11
Unique Unit
−10
Archers
−7
Common Transitions
Scout Rush
Infantry (Spear)
44% WR
Militia Rush
Infantry (Sword)
63% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Persians
83%
Franks
33%
Win Rates by Civ Type
Cavalry Archer Civs
44%
Their Best Cavalry Archer Civ:
Mongols
44% WR
Infantry Civs
70%
Their Best Infantry Civ:
Goths
73% WR
Cavalry Civs
60%
Their Best Cavalry Civ:
Persians
83% WR
Civ Playstyle Analysis
Mongols
27
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:08
Castle: 21:34
scout rush
59%
steppe lancer rush
26%
Goths
15
73%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:06
Castle: 24:19
militia rush
47%
early castle build
20%
Japanese
6
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:30
Castle: 23:57
militia rush
50%
Franks
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:49
Castle: 22:33
scout rush
67%
knight rush
67%
Persians
6
83%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:40
Castle: 20:34
fast castle
33%
knight rush
33%
archer rush
33%
militia rush
33%
castle drop
33%
camel rush
33%
Ethiopians
4
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:20
Castle: 26:44
archer rush
100%
cav archer rush
25%
skirmisher rush
25%
early castle build
25%
Armenians
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 24 | 38% | Scout Rush 58% | Archer Rush (5) |
| Lowland | 11 | 55% | Scout Rush 55% | Scout Rush (3) |
| Canals | 7 | 43% | Militia Rush 57% | No Rush (2) |
| Glade | 5 | 100% | No Rush 80% | - |
| Shrubland | 5 | 60% | No Rush 20% | - |
| Haboob | 3 | 33% | No Rush 67% | - |
| Socotra | 3 | 33% | Militia Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55.6%
9 games
Morning
06:00 - 12:00
52.9%
34 games
Afternoon
12:00 - 18:00
55.9%
93 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 136 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
11x
Chases losses
11x
Stops after losses
9x
After 1st Win
1.7
games
After 1st defeat
2.2
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
45
min
Games
71
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:46)
10:26
/ 11:12 target
Fast Feudal - 32%
III
Castle Age
(+01:47)
22:45
/ 20:58 target
IV
Imperial Age
(+09:01)
45:39
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:41
Average
Reaches Imperial
25%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
6-0
Chinese
Archer
2-0
Burgundians
Cavalry
4-0
Worst Matchups
Britons
Archer
0-2
Armenians
Infantry
0-2
Mongols
Cavalry Archer
0-2
Cavalry (66%)
Infantry (26%)
Archer (50%)
Gunpowder (80%)
Defensive (75%)
Most Faced Civs
1
Franks
82%
11 games
9W - 2L
2
Cumans
100%
8 games
8W - 0L
3
Byzantines
50%
6 games
3W - 3L
Teutons
60%
5 games
3W - 2L
Magyars
40%
5 games
2W - 3L
Britons
60%
5 games
3W - 2L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
-13 Elo
52 games
Current
906
Peak
985
Low
841
Record (W:L)
26
-
26
Effective APM (Last 20 games)
Overall
22.0
actions per minute
Average speed
for 906 Elo
0
Avg (24)
Dark Age
24.4
Feudal
17.5
Castle
19.1
Imperial
8.9
Peak:
51.0
eAPM
Recent Match History (71 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
906
(-17)
|
Arabia
#464728718
|
Mongols
|
|
00:36:42 |
Mar 22, 2026
|
|
VICTORY
923
(+17)
|
Arena
#464527014
|
Armenians
|
|
00:13:16 |
Mar 21, 2026
|
|
VICTORY
906
(+17)
|
Haboob
#463166570
|
Armenians
|
|
00:39:29 |
Mar 15, 2026
|
|
VICTORY
889
(+16)
|
Arabia
#462957425
|
Armenians
|
|
00:19:13 |
Mar 14, 2026
|
|
DEFEAT
873
(-16)
|
Mediterranean
#462952987
|
Japanese
|
|
00:28:57 |
Mar 14, 2026
|
|
VICTORY
889
(+17)
|
MegaRandom
#462668713
|
Mongols
|
|
00:31:50 |
Mar 13, 2026
|
|
VICTORY
872
(+15)
|
MegaRandom
#462663354
|
Armenians
|
|
00:13:56 |
Mar 13, 2026
|
|
DEFEAT
857
(-17)
|
Haboob
#462659477
|
Koreans
|
|
00:31:22 |
Mar 13, 2026
|
|
DEFEAT
874
(-16)
|
Enclosed
#462629058
|
Mongols
|
|
00:10:03 |
Mar 13, 2026
|
|
VICTORY
890
(+14)
|
Enclosed
#461850823
|
Armenians
|
|
00:39:47 |
Mar 09, 2026
|
|
DEFEAT
876
(-18)
|
Mediterranean
#461845150
|
Japanese
|
|
00:54:12 |
Mar 09, 2026
|
|
VICTORY
894
(+18)
|
Arabia
#461837144
|
Armenians
|
|
00:40:10 |
Mar 09, 2026
|
|
VICTORY
876
(+15)
|
Enclosed
#461558075
|
Mongols
|
|
00:49:56 |
Mar 08, 2026
|
|
DEFEAT
861
(-17)
|
Enclosed
#461549604
|
Mongols
|
|
00:55:06 |
Mar 08, 2026
|
|
DEFEAT
878
(-15)
|
Four Lakes
#459945851
|
Armenians
|
|
00:46:25 |
Mar 01, 2026
|
|
VICTORY
893
(+17)
|
Arabia
#459416395
|
Persians
|
|
01:10:47 |
Feb 27, 2026
|
|
DEFEAT
876
(-17)
|
Arabia
#459408978
|
Persians
|
|
01:01:54 |
Feb 27, 2026
|
|
DEFEAT
893
(-15)
|
Arena
#459404131
|
Persians
|
|
00:42:54 |
Feb 27, 2026
|
|
VICTORY
908
(+17)
|
Arabia
#458519381
|
Japanese
|
|
00:39:06 |
Feb 23, 2026
|
|
DEFEAT
891
(-16)
|
Golden Pit
#458515040
|
Mongols
|
|
00:39:29 |
Feb 23, 2026
|
|
DEFEAT
907
(-17)
|
Migration
#458442090
|
Vikings
|
|
00:31:12 |
Feb 23, 2026
|
|
VICTORY
924
(+15)
|
Arabia
#458260226
|
Mongols
|
|
00:35:05 |
Feb 22, 2026
|
|
DEFEAT
909
(-15)
|
Arabia
#458256937
|
Mongols
|
|
00:18:28 |
Feb 22, 2026
|
|
DEFEAT
924
(-14)
|
Golden Pit
#458137350
|
Turks
|
|
00:50:21 |
Feb 22, 2026
|
|
DEFEAT
938
(-15)
|
Islands
#457963200
|
Mongols
|
|
00:25:55 |
Feb 21, 2026
|
|
DEFEAT
953
(-17)
|
Four Lakes
#457957867
|
Armenians
|
|
00:35:23 |
Feb 21, 2026
|
|
DEFEAT
970
(-15)
|
Islands
#457953137
|
Armenians
|
|
00:29:13 |
Feb 21, 2026
|
|
VICTORY
985
(+15)
|
Migration
#457946212
|
Britons
|
|
00:38:33 |
Feb 21, 2026
|
|
VICTORY
970
(+17)
|
Hideout
#457646943
|
Armenians
|
|
00:53:32 |
Feb 20, 2026
|
|
VICTORY
953
(+16)
|
Golden Pit
#457619450
|
Armenians
|
|
00:19:03 |
Feb 20, 2026
|
|
VICTORY
937
(+17)
|
Arabia
#457145840
|
Armenians
|
|
00:51:05 |
Feb 18, 2026
|
|
VICTORY
920
(+16)
|
Canals
#456891639
|
Goths
Militia Rush
|
|
00:26:12 |
Feb 17, 2026
|
|
VICTORY
904
(+15)
|
Arena
#456859754
|
Japanese
Castle Drop
|
|
00:34:29 |
Feb 17, 2026
|
|
VICTORY
889
(+17)
|
Arena
#456849839
|
Japanese
|
|
00:25:01 |
Feb 17, 2026
|
|
DEFEAT
872
(-16)
|
Arabia
#456845362
|
Franks
Scout Rush
|
|
00:38:31 |
Feb 17, 2026
|
|
VICTORY
888
(+18)
|
Arabia
#456345150
|
Mongols
Militia Rush
|
|
01:46:56 |
Feb 15, 2026
|
|
VICTORY
870
(+16)
|
Arena
#456130635
|
Persians
Camel Rush
|
|
00:53:44 |
Feb 14, 2026
|
|
VICTORY
854
(+13)
|
Arabia
#456121432
|
Mongols
Scout Rush
|
|
00:19:51 |
Feb 14, 2026
|
|
DEFEAT
841
(-14)
|
Canals
#456117092
|
Goths
Militia Rush
|
|
00:28:52 |
Feb 14, 2026
|
|
DEFEAT
855
(-15)
|
Steppe
#455874515
|
Mongols
Skirmisher Rush
|
|
00:26:07 |
Feb 13, 2026
|
|
VICTORY
870
(+18)
|
Canals
#455869741
|
Goths
Militia Rush
|
|
00:35:49 |
Feb 13, 2026
|
|
DEFEAT
852
(-14)
|
Canals
#455807414
|
Mongols
Cavalry Archer Rush
|
|
00:55:28 |
Feb 13, 2026
|
|
VICTORY
866
(+15)
|
Canals
#455578660
|
Goths
Militia Rush
|
|
00:46:51 |
Feb 12, 2026
|
|
DEFEAT
851
(-15)
|
Arabia
#455407109
|
Mongols
Scout Rush
|
|
00:44:37 |
Feb 11, 2026
|
|
DEFEAT
866
(-17)
|
Arabia
#455398499
|
Mongols
Cavalry Archer Rush
|
|
00:56:02 |
Feb 11, 2026
|
|
DEFEAT
883
(-16)
|
Canals
#455132607
|
Mongols
Steppe Lancer Rush
|
|
00:38:06 |
Feb 10, 2026
|
|
DEFEAT
899
(-19)
|
Arabia
#455129331
|
Franks
Scout Rush
|
|
00:52:03 |
Feb 10, 2026
|
|
DEFEAT
918
(-16)
|
Canals
#455120539
|
Persians
Skirmisher Rush
|
|
01:10:24 |
Feb 10, 2026
|
|
VICTORY
934
(+16)
|
Arabia
#454612357
|
Huns
Scout Rush
|
|
01:02:32 |
Feb 08, 2026
|
|
VICTORY
918
(+14)
|
Lowland
#453628207
|
Mongols
Scout Rush
|
|
00:28:07 |
Feb 04, 2026
|
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