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瓜瓜乐
Gameplay Summary
Favors Scout Rush as primary opening (57%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (62% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Strongest in early-game, weaker in extended matches.
Favors Scout Rush as primary opening (57%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (62% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Strongest in early-game, weaker in extended matches.
Elo
1329
Top 18%
Rank
#7,758
1v1 RM
Games
499
117W /
104L
Steam
8 years
Verified
No risk factors detected
Player Analysis
118 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
57%
Archer Rush
13%
No Rush
11%
Militia Rush
6%
Overall Behavior
Scout rush (57%)
Skirmisher rush (18%)
Phosphoru (18%)
Camel rush (18%)
Archer rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (53% of games)
Opening Success Rates
Scout Rush
67 games
51%
Archer Rush
15 games
47%
No Rush
13 games
62%
Militia Rush
7 games
43%
Skirmisher Rush
6 games
50%
Knight Rush
5 games
40%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
No Rush
(29 games)
66%
win rate
Knight Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(23 games)
26%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (57%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (69%), often loses to:
BEST
Archers
(14L)
Infantry (Spear)
(13L)
Unique Unit
(12L)
Militia Rush
23 games
74%
win rate
No Rush
29 games
66%
win rate
Knight Rush
5 games
60%
win rate
Mid & Late Game
69%
Cavalry
PRIMARY STYLE
Unique Unit
39%
61% WR
Camels
33%
58% WR
Archers
24%
29% WR
Heavy Cavalry
24%
29% WR
Dominates vs
Infantry (Spear)
+11
Light Cavalry
+11
Unique Unit
+8
Struggles vs
Archers
−14
Infantry (Spear)
−13
Unique Unit
−12
Common Transitions
Scout Rush
Camels
48% WR
Archer Rush
Archers
45% WR
Skirmisher Rush
Skirmishers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Chinese
56%
Hindustanis
54%
Win Rates by Civ Type
Camel Civs
53%
Their Best Camel Civ:
Hindustanis
54% WR
Infantry Civs
43%
Their Best Infantry Civ:
Romans
67% WR
Archer Civs
53%
Their Best Archer Civ:
Chinese
56% WR
Cavalry Civs
36%
Their Best Cavalry Civ:
Wei
25% WR
Defensive Civs
20%
Their Best Defensive Civ:
Koreans
% WR
Civ Playstyle Analysis
Hindustanis
57
54%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:12
scout rush
77%
camel rush
32%
skirmisher rush
23%
Chinese
9
56%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:36
Castle: 21:23
archer rush
67%
phosphoru
33%
scout rush
22%
knight rush
22%
skirmisher rush
22%
Khitans
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:15
Castle: 22:36
scout rush
75%
monk rush
25%
Wei
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:14
Castle: 21:20
scout rush
75%
monk rush
50%
archer rush
25%
Romans
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:04
Castle: 18:44
knight rush
100%
castle drop
67%
scout rush
33%
militia rush
33%
phosphoru
33%
fast castle
33%
Koreans
3
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:39
Castle: 26:20
tower rush
67%
scout rush
33%
archer rush
33%
castle drop
33%
skirmisher rush
33%
militia rush
33%
Spanish
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 16:32
phosphoru
100%
fast castle
100%
early castle build
100%
Vikings
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:01
Castle: 22:44
scout rush
67%
knight rush
67%
archer rush
67%
castle drop
33%
militia rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 77 | 48% | Scout Rush 65% | Scout Rush (15) |
| MegaRandom | 15 | 27% | Scout Rush 40% | No Rush (4) |
| Lowland | 9 | 78% | Scout Rush 33% | - |
| Graveyards | 8 | 38% | Scout Rush 75% | Militia Rush (3) |
| Steppe | 3 | 100% | Archer Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.5%
33 games
Morning
06:00 - 12:00
56.9%
72 games
Afternoon
12:00 - 18:00
52.6%
116 games
Evening
18:00 - 00:00
No games
-
Performs best in the Morning (56.9% WR).
Based on 221 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
20x
Chases losses
21x
Stops after losses
12x
After 1st Win
2
games
After 1st defeat
2.8
games
End on Win
72%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
46
min
Games
118
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:17)
9:36
/ 09:53 target
Fast Feudal - 80%
III
Castle Age
(+00:48)
21:30
/ 20:42 target
IV
Imperial Age
(+02:42)
39:11
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:11
Excellent
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Hindustanis
Camel
5-0
Bengalis
Elephant
3-0
Vikings
Infantry
2-0
Worst Matchups
Khitans
Infantry
0-2
Italians
Archer
0-4
Goths
Infantry
0-2
Cavalry (48%)
Archer (48%)
Infantry (37%)
Camel (70%)
Cavalry Archer (63%)
Most Faced Civs
1
Mongols
70%
10 games
7W - 3L
2
Persians
20%
10 games
2W - 8L
3
Magyars
80%
10 games
8W - 2L
Berbers
75%
8 games
6W - 2L
Britons
57%
7 games
4W - 3L
Japanese
14%
7 games
1W - 6L
Top 6 of 52 tracked opponent picks
Rating History (Last 60 days)
-39 Elo
128 games
Current
1329
Peak
1368
Low
1165
Record (W:L)
63
-
65
Effective APM (Last 20 games)
Overall
53.6
actions per minute
Faster than average
for 1329 Elo
0
Avg (39)
Dark Age
57.7
Feudal
48.7
Castle
48.9
Imperial
33.0
Peak:
112.8
eAPM
Recent Match History (118 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1329
(+17)
|
Nomad
#468153828
|
Japanese
|
|
00:14:27 |
Apr 05, 2026
|
|
VICTORY
1312
(+13)
|
Nomad
#468114647
|
Italians
|
|
00:25:34 |
Apr 05, 2026
|
|
VICTORY
1299
(+17)
|
Arabia
#467903268
|
Bulgarians
|
|
00:50:07 |
Apr 04, 2026
|
|
VICTORY
1282
(+17)
|
Ring Fortress
#466351270
|
Teutons
|
|
00:36:37 |
Mar 29, 2026
|
|
VICTORY
1265
(+14)
|
Ring Fortress
#466347018
|
Vietnamese
|
|
00:18:15 |
Mar 29, 2026
|
|
VICTORY
1251
(+15)
|
Arabia
#466324734
|
Vietnamese
|
|
00:46:36 |
Mar 29, 2026
|
|
VICTORY
1236
(+17)
|
Arabia
#466152490
|
Vietnamese
|
|
00:52:44 |
Mar 28, 2026
|
|
VICTORY
1219
(+16)
|
Ring Fortress
#466049560
|
Vietnamese
|
|
00:56:34 |
Mar 28, 2026
|
|
DEFEAT
1203
(-17)
|
Ring Fortress
#466045172
|
Vietnamese
|
|
00:21:30 |
Mar 28, 2026
|
|
DEFEAT
1220
(-15)
|
Mongolia
#465897766
|
Khmer
|
|
00:35:23 |
Mar 27, 2026
|
|
VICTORY
1235
(+16)
|
Mongolia
#465889760
|
Magyars
|
|
00:44:28 |
Mar 27, 2026
|
|
DEFEAT
1219
(-15)
|
Marketplace
#465704672
|
Saracens
|
|
01:12:50 |
Mar 26, 2026
|
|
DEFEAT
1234
(-18)
|
Glade
#465699819
|
Wei
|
|
00:41:21 |
Mar 26, 2026
|
|
VICTORY
1252
(+17)
|
Arabia
#465279265
|
Vietnamese
|
|
00:39:37 |
Mar 24, 2026
|
|
VICTORY
1235
(+15)
|
Marketplace
#465273778
|
Vietnamese
|
|
00:46:58 |
Mar 24, 2026
|
|
VICTORY
1220
(+15)
|
Marketplace
#464746310
|
Vietnamese
|
|
00:48:07 |
Mar 22, 2026
|
|
VICTORY
1205
(+15)
|
Arabia
#464743353
|
Khmer
|
|
00:33:18 |
Mar 22, 2026
|
|
VICTORY
1190
(+16)
|
Ring Fortress
#464716191
|
Bulgarians
|
|
00:51:04 |
Mar 22, 2026
|
|
DEFEAT
1174
(-17)
|
Glade
#464710541
|
Vietnamese
|
|
00:50:19 |
Mar 22, 2026
|
|
DEFEAT
1191
(-15)
|
Arabia
#464517087
|
Chinese
|
|
00:37:33 |
Mar 21, 2026
|
|
DEFEAT
1206
(-16)
|
Glade
#464512615
|
Khmer
|
|
00:37:28 |
Mar 21, 2026
|
|
DEFEAT
1222
(-18)
|
Arabia
#464504103
|
Mongols
|
|
00:48:04 |
Mar 21, 2026
|
|
DEFEAT
1240
(-16)
|
Arabia
#464262723
|
Vietnamese
|
|
00:39:04 |
Mar 20, 2026
|
|
DEFEAT
1256
(-15)
|
Arabia
#460396855
|
Tupi
|
|
00:20:42 |
Mar 03, 2026
|
|
VICTORY
1271
(+16)
|
Islands
#459394477
|
Tupi
|
|
00:32:18 |
Feb 27, 2026
|
|
DEFEAT
1255
(-17)
|
Four Lakes
#459391619
|
Tupi
|
|
00:30:10 |
Feb 27, 2026
|
|
VICTORY
1272
(+17)
|
Four Lakes
#458717757
|
Tupi
|
|
00:44:59 |
Feb 24, 2026
|
|
VICTORY
1255
(+15)
|
Arabia
#458714763
|
Tupi
|
|
00:33:09 |
Feb 24, 2026
|
|
DEFEAT
1240
(-16)
|
Islands
#458712521
|
Tupi
|
|
00:30:01 |
Feb 24, 2026
|
|
DEFEAT
1256
(-15)
|
Four Lakes
#458421457
|
Chinese
|
|
00:24:53 |
Feb 23, 2026
|
|
DEFEAT
1271
(-16)
|
Arabia
#458417412
|
Chinese
|
|
00:32:12 |
Feb 23, 2026
|
|
VICTORY
1270
(+18)
|
Arabia
#458411020
|
Chinese
|
|
00:51:15 |
Feb 23, 2026
|
|
VICTORY
1269
(+17)
|
Golden Pit
#458408038
|
Chinese
|
|
00:24:16 |
Feb 23, 2026
|
|
DEFEAT
1252
(-15)
|
Golden Pit
#458403625
|
Teutons
|
|
00:33:33 |
Feb 23, 2026
|
|
VICTORY
1267
(+13)
|
Golden Pit
#458214014
|
Chinese
|
|
00:43:35 |
Feb 22, 2026
|
|
DEFEAT
1254
(-16)
|
Golden Pit
#458209681
|
Koreans
|
|
00:26:15 |
Feb 22, 2026
|
|
DEFEAT
1270
(-17)
|
Golden Pit
#458205124
|
Berbers
|
|
00:29:38 |
Feb 22, 2026
|
|
DEFEAT
1287
(-16)
|
Golden Pit
#458197170
|
Japanese
|
|
00:59:04 |
Feb 22, 2026
|
|
VICTORY
1303
(+17)
|
Four Lakes
#458188951
|
Britons
|
|
01:07:22 |
Feb 22, 2026
|
|
VICTORY
1286
(+17)
|
Four Lakes
#458149785
|
Romans
|
|
00:52:49 |
Feb 22, 2026
|
|
VICTORY
1269
(+15)
|
Islands
#457907466
|
Byzantines
|
|
00:42:49 |
Feb 21, 2026
|
|
DEFEAT
1254
(-17)
|
Golden Pit
#457900710
|
Aztecs
|
|
00:49:21 |
Feb 21, 2026
|
|
VICTORY
1271
(+17)
|
Four Lakes
#457895158
|
Sicilians
|
|
00:43:53 |
Feb 21, 2026
|
|
DEFEAT
1254
(-18)
|
Four Lakes
#457844271
|
Goths
|
|
00:49:34 |
Feb 21, 2026
|
|
DEFEAT
1272
(-17)
|
Hideout
#457810569
|
Chinese
|
|
00:38:06 |
Feb 21, 2026
|
|
VICTORY
1289
(+17)
|
Arabia
#457640759
|
Chinese
|
|
00:40:46 |
Feb 20, 2026
|
|
VICTORY
1272
(+17)
|
Golden Pit
#457632578
|
Teutons
|
|
00:43:28 |
Feb 20, 2026
|
|
VICTORY
1255
(+18)
|
Arabia
#457607081
|
Chinese
|
|
00:47:44 |
Feb 20, 2026
|
|
DEFEAT
1237
(-17)
|
Hideout
#457603689
|
Italians
|
|
00:45:47 |
Feb 20, 2026
|
|
DEFEAT
1254
(-16)
|
Four Lakes
#457601613
|
Chinese
|
|
00:22:49 |
Feb 20, 2026
|
No matches found with the selected filters.
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