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LORAX
Gameplay Summary
Passive early game, rarely rushes in Feudal (73%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (63% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Often picks Japanese (73%).
Passive early game, rarely rushes in Feudal (73%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (63% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Often picks Japanese (73%).
Elo
842
Top 80%
Rank
#32,016
1v1 RM
Games
178
11W /
13L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
11 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
73%
Cavalry Archer Rush
18%
Siege Tower Rush
9%
Overall Behavior
Phosphoru (73%)
Castle drop (64%)
Early castle build (45%)
Cav archer rush (18%)
Walling Style: Standard
Balances defense with map control. (36% of games)
Opening Success Rates
No Rush
8 games
63%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(7 games)
71%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (73%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Unique Unit
(3L)
No significant weaknesses detected
No Rush
7 games
71%
win rate
Quick tips:
Predictable opener
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
100%
50% WR
Cav Archers
30%
33% WR
Infantry (Spear)
20%
Light Cavalry
10%
Dominates vs
Unique Unit
+3
Infantry (Spear)
+2
Skirmishers
+2
Struggles vs
Unique Unit
−3
Common Transitions
No Rush
Unique Unit
57% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
75%
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Japanese
75% WR
Civ Playstyle Analysis
Japanese
8
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:36
Castle: 18:52
phosphoru
88%
castle drop
75%
early castle build
50%
Sicilians
3
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 10:59
Castle: 19:40
cav archer rush
67%
ram push
33%
castle drop
33%
early castle build
33%
phosphoru
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 8 | 63% | No Rush 75% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
6 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
40%
5 games
Evening
18:00 - 00:00
41.7%
12 games
Based on 24 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
1x
Chases losses
2x
Stops after losses
2x
After 1st Win
1.1
games
After 1st defeat
1.5
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
64
min
Games
11
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:13)
11:25
/ 11:12 target
III
Castle Age
(-01:55)
19:03
/ 20:58 target
IV
Imperial Age
(+07:08)
43:46
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:36
Improve
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons
Infantry
1-1
Worst Matchups
Teutons
Infantry
1-1
Cavalry (100%)
Infantry (33%)
Cavalry Archer (0%)
Defensive (100%)
Monk (100%)
Most Faced Civs
1
Teutons
33%
3 games
1W - 2L
2
Saracens
0%
2 games
0W - 2L
3
Slavs
0%
2 games
0W - 2L
Byzantines
100%
2 games
2W - 0L
Romans
100%
2 games
2W - 0L
Ethiopians
0%
2 games
0W - 2L
Top 6 of 13 tracked opponent picks
Rating History (Last 60 days)
-46 Elo
24 games
Current
842
Peak
906
Low
842
Record (W:L)
11
-
13
Effective APM (Last 11 games)
Overall
25.8
actions per minute
Average speed
for 842 Elo
0
Avg (24)
Dark Age
25.7
Feudal
15.9
Castle
22.2
Imperial
15.5
Peak:
61.1
eAPM
Recent Match History (11 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
842
(-17)
|
Arena
#462305579
|
Japanese
|
|
00:52:39 |
Mar 11, 2026
|
|
VICTORY
859
(+16)
|
Arena
#461210686
|
Japanese
|
|
00:18:23 |
Mar 07, 2026
|
|
DEFEAT
843
(-17)
|
Enclosed
#461207159
|
Japanese
|
|
00:26:19 |
Mar 07, 2026
|
|
DEFEAT
860
(-17)
|
Arena
#461149531
|
Byzantines
|
|
00:42:40 |
Mar 06, 2026
|
|
VICTORY
877
(+18)
|
Enclosed
#460895621
|
Japanese
|
|
00:35:35 |
Mar 05, 2026
|
|
DEFEAT
859
(-14)
|
Enclosed
#460765399
|
Magyars
|
|
00:58:21 |
Mar 05, 2026
|
|
VICTORY
873
(+15)
|
MegaRandom
#460722992
|
Byzantines
|
|
00:46:33 |
Mar 04, 2026
|
|
DEFEAT
858
(-17)
|
Enclosed
#460715391
|
Japanese
|
|
00:45:04 |
Mar 04, 2026
|
|
DEFEAT
875
(-15)
|
Haboob
#460708226
|
Japanese
|
|
00:52:13 |
Mar 04, 2026
|
|
DEFEAT
890
(-16)
|
Four Lakes
#458409414
|
Japanese
|
|
00:49:38 |
Feb 23, 2026
|
|
VICTORY
906
(+17)
|
Islands
#457893205
|
Japanese
|
|
01:04:25 |
Feb 21, 2026
|
|
VICTORY
889
(+16)
|
Islands
#457891247
|
Japanese
|
|
00:13:30 |
Feb 21, 2026
|
|
DEFEAT
873
(-18)
|
Arena
#456697308
|
Japanese
Castle Drop
|
|
00:55:23 |
Feb 16, 2026
|
|
DEFEAT
891
(-15)
|
Border Dispute
#456691557
|
Sicilians
|
|
00:33:39 |
Feb 16, 2026
|
|
VICTORY
906
(+16)
|
Arena
#456456617
|
Japanese
Castle Drop
|
|
00:39:59 |
Feb 15, 2026
|
|
VICTORY
890
(+16)
|
Arena
#456005088
|
Japanese
Castle Drop
|
|
00:45:53 |
Feb 14, 2026
|
|
DEFEAT
874
(-15)
|
Arena
#455721096
|
Japanese
No Rush
|
|
00:32:15 |
Feb 12, 2026
|
|
VICTORY
889
(+15)
|
Arena
#455690585
|
Japanese
No Rush
|
|
00:20:35 |
Feb 12, 2026
|
|
VICTORY
874
(+15)
|
Fortified Clearing
#455598945
|
Japanese
Castle Drop
|
|
00:34:30 |
Feb 12, 2026
|
|
VICTORY
859
(+17)
|
Arena
#455467932
|
Japanese
Siege Tower Rush
|
|
00:49:20 |
Feb 11, 2026
|
|
DEFEAT
842
(-16)
|
MegaRandom
#455288243
|
Sicilians
Cavalry Archer Rush
|
|
01:01:49 |
Feb 10, 2026
|
|
DEFEAT
858
(-13)
|
Arena
#455211860
|
Sicilians
Cavalry Archer Rush
|
|
02:06:25 |
Feb 10, 2026
|
|
DEFEAT
871
(-17)
|
Steppe
#455192235
|
Sicilians
No Rush
|
|
00:45:22 |
Feb 10, 2026
|
|
VICTORY
888
(+16)
|
Arena
#455069468
|
Japanese
Castle Drop
|
|
00:31:01 |
Feb 10, 2026
|
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