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Bohumir
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
754
Bottom 20%
Rank
#35,150
1v1 RM
Games
42
12W /
2L
Steam
Private
Hidden
No risk factors detected
Player Analysis
3 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
33%
Archer Rush
33%
Militia Rush
33%
Overall Behavior
Archer rush (33%)
Militia rush (33%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (0% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (33%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Infantry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
67%
Infantry
PRIMARY STYLE
Infantry (Sword)
67%
Archers
33%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Japanese
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Shu
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Goths
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
2 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
100%
6 games
Evening
18:00 - 00:00
66.7%
6 games
Performs best in the Afternoon (100% WR).
Based on 14 matches • Times in UTC
Win Rate by Game Length
Avg. Win
27 min
Avg. Loss
--
min
Games
3
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:43)
10:29
/ 11:12 target
III
Castle Age
(+09:44)
30:42
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Archer (100%)
Infantry (100%)
Most Faced Civs
1
Chinese
100%
2 games
2W - 0L
2
Goths
100%
2 games
2W - 0L
3
Koreans
100%
2 games
2W - 0L
Portuguese
100%
1 games
1W - 0L
Mayans
100%
1 games
1W - 0L
Franks
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
+93 Elo
11 games
Current
754
Peak
754
Low
661
Record (W:L)
9
-
2
Recent Match History (3 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
754
(+15)
|
Arabia
#467920109
|
Muisca
|
|
00:34:10 |
Apr 04, 2026
|
|
VICTORY
739
(+16)
|
Mongolia
#464311901
|
Muisca
|
|
00:33:34 |
Mar 20, 2026
|
|
VICTORY
723
(+14)
|
Enclosed
#463436616
|
Muisca
|
|
00:37:14 |
Mar 16, 2026
|
|
VICTORY
709
(+13)
|
Northern Isles
#463336351
|
Romans
|
|
00:52:23 |
Mar 16, 2026
|
|
VICTORY
696
(+17)
|
Arabia
#463307559
|
Muisca
|
|
00:54:15 |
Mar 15, 2026
|
|
DEFEAT
679
(-13)
|
MegaRandom
#463304877
|
Muisca
|
|
00:17:42 |
Mar 15, 2026
|
|
DEFEAT
692
(-15)
|
MegaRandom
#463267426
|
Muisca
|
|
00:33:56 |
Mar 15, 2026
|
|
VICTORY
707
(+16)
|
Migration
#459772679
|
Teutons
|
|
01:02:22 |
Feb 28, 2026
|
|
VICTORY
691
(+14)
|
Four Lakes
#459699299
|
Romans
|
|
00:34:24 |
Feb 28, 2026
|
|
VICTORY
677
(+16)
|
Golden Pit
#459513686
|
Slavs
|
|
00:30:59 |
Feb 27, 2026
|
|
VICTORY
661
(+14)
|
Arabia
#454679663
|
Goths
Militia Rush
|
|
00:22:36 |
Feb 08, 2026
|
|
VICTORY
647
(+16)
|
Arabia
#450834606
|
Shu
Archer Rush
|
|
00:22:56 |
Jan 24, 2026
|
|
VICTORY
631
(+14)
|
Paradise Island
#449677920
|
Japanese
No Rush
|
|
00:35:48 |
Jan 19, 2026
|
|
VICTORY
617
(+16)
|
Graveyards
#445380294
|
Romans
|
|
01:02:55 |
Jan 04, 2026
|
No matches found with the selected filters.