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ElBochitaDeLaGente
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Plays open and aggressive with minimal walling.
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Plays open and aggressive with minimal walling.
Elo
1310
Top 18%
Rank
#8,507
1v1 RM
Games
58
12W /
9L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Archer Rush
25%
No Rush
13%
Militia Rush
13%
Overall Behavior
Scout rush (50%)
Archer rush (38%)
Cav archer rush (38%)
Fast castle (13%)
Militia rush (13%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Opening Success Rates
Scout Rush
4 games
50%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Light Cavalry
50%
Camels
50%
Heavy Cavalry
25%
Steppe Lancers
25%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Scout Rush
Light Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Lithuanians
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Tatars
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Mongols
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Gurjaras
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Magyars
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 4 | 50% | Scout Rush 50% | - |
| Arabia | 3 | 100% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
2 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
0%
1 games
Evening
18:00 - 00:00
55.6%
18 games
Consistent performance across all time periods.
Based on 21 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
1x
Chases losses
2x
Stops after losses
0x
After 1st Win
1.3
games
After 1st defeat
2.6
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
36
min
Games
8
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:09)
9:44
/ 09:53 target
Fast Feudal - 50%
III
Castle Age
(+01:12)
21:54
/ 20:42 target
IV
Imperial Age
(-02:07)
34:22
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:23
Average
Reaches Imperial
25%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (67%)
Gunpowder (0%)
Cavalry (100%)
Monk (100%)
Most Faced Civs
1
Goths
100%
2 games
2W - 0L
2
Persians
50%
2 games
1W - 1L
3
Berbers
0%
2 games
0W - 2L
Lithuanians
100%
1 games
1W - 0L
Byzantines
100%
1 games
1W - 0L
Slavs
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
+15 Elo
8 games
Current
1310
Peak
1310
Low
1295
Record (W:L)
0
-
0
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1310
(+15)
|
Arabia
#456258346
|
Magyars
Scout Rush
|
|
00:52:03 |
Feb 15, 2026
|
|
VICTORY
1295
(+17)
|
MegaRandom
#453025672
|
Mongols
Archer Rush
|
|
00:33:33 |
Feb 01, 2026
|
|
VICTORY
1278
(+17)
|
Arabia
#453018552
|
Gurjaras
Scout Rush
|
|
00:26:35 |
Feb 01, 2026
|
|
DEFEAT
1261
(-15)
|
MegaRandom
#452689578
|
Lithuanians
Scout Rush
|
|
00:40:58 |
Jan 31, 2026
|
|
DEFEAT
1485
(-20)
|
Haboob
#444562356
|
Mongols
|
|
00:37:33 |
Jan 01, 2026
|
|
VICTORY
1276
(+15)
|
MegaRandom
#444403845
|
Mongols
Archer Rush
|
|
00:34:01 |
Dec 31, 2025
|
|
DEFEAT
1247
(-15)
|
Haboob
#444399628
|
Tatars
Militia Rush
|
|
00:32:12 |
Dec 31, 2025
|
|
VICTORY
1276
(+14)
|
Arabia
#444398768
|
Tatars
No Rush
|
|
00:07:22 |
Dec 31, 2025
|
|
DEFEAT
1505
(-12)
|
MegaRandom
#444393279
|
Lithuanians
Scout Rush
|
|
00:36:01 |
Dec 31, 2025
|
|
VICTORY
1517
(+16)
|
Haboob
#439603808
|
Malians
|
|
00:18:42 |
Dec 12, 2025
|
|
DEFEAT
1501
(-15)
|
Glade
#439592584
|
Tatars
|
|
00:16:05 |
Dec 12, 2025
|
|
VICTORY
1516
(+14)
|
MegaRandom
#439587518
|
Tatars
|
|
00:14:45 |
Dec 12, 2025
|
|
DEFEAT
1502
(-13)
|
Glade
#439580134
|
Malay
|
|
00:24:15 |
Dec 12, 2025
|
|
DEFEAT
1262
(-16)
|
Yucatan
#438728595
|
Magyars
|
|
00:31:59 |
Dec 08, 2025
|
|
VICTORY
1515
(+18)
|
MegaRandom
#438722801
|
Magyars
|
|
00:27:14 |
Dec 08, 2025
|
|
DEFEAT
1497
(-14)
|
MegaRandom
#438721958
|
Gurjaras
|
|
00:01:14 |
Dec 08, 2025
|
|
DEFEAT
1511
(-22)
|
MegaRandom
#438488740
|
Mongols
|
|
00:20:45 |
Dec 07, 2025
|
|
VICTORY
1533
(+24)
|
Yucatan
#438483374
|
Magyars
|
|
00:22:12 |
Dec 07, 2025
|
|
VICTORY
1509
(+23)
|
African Clearing
#438434500
|
Japanese
|
|
00:00:06 |
Dec 07, 2025
|
|
VICTORY
1486
(+21)
|
Yucatan
#437690123
|
Incas
|
|
00:08:17 |
Dec 04, 2025
|
|
VICTORY
1442
(+27)
|
Golden Swamp
#436887544
|
Japanese
|
|
00:17:24 |
Dec 01, 2025
|
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