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Digitolic
Gameplay Summary
Passive early game, rarely rushes in Feudal (88%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.
Passive early game, rarely rushes in Feudal (88%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units and Fast Castle.
Elo
975
Top 65%
Rank
#24,558
1v1 RM
Games
1,101
38W /
45L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
42 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
88%
Militia Rush
5%
Monk Rush
2%
Ram Push
2%
Overall Behavior
Early castle build (40%)
Phosphoru (24%)
Fast castle (24%)
Castle drop (21%)
Fast imp (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
No Rush
37 games
41%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush
(6 games)
17%
win rate
Militia Rush
(5 games)
20%
win rate
No Rush
(18 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (88%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (55%), often loses to:
BEST
Unique Unit
(8L)
Heavy Cavalry
(5L)
Infantry (Sword)
(4L)
Scout Rush
6 games
83%
win rate
Militia Rush
5 games
80%
win rate
No Rush
18 games
56%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
55%
Infantry
PRIMARY STYLE
Infantry (Spear)
50%
60% WR
Unique Unit
45%
67% WR
Infantry (Sword)
25%
80% WR
Heavy Cavalry
15%
33% WR
Dominates vs
Heavy Cavalry
+5
Light Cavalry
+5
Unique Unit
+4
Struggles vs
Unique Unit
−8
Heavy Cavalry
−5
Infantry (Sword)
−4
Common Transitions
No Rush
Infantry (Spear)
47% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
50%
Malay
41%
Win Rates by Civ Type
Infantry Civs
44%
Their Best Infantry Civ:
Romans
50% WR
Cavalry Civs
43%
Their Best Cavalry Civ:
Georgians
43% WR
Civ Playstyle Analysis
Malay
17
41%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 19:05
fast castle
35%
early castle build
35%
phosphoru
24%
fast imp
24%
Romans
14
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:38
Castle: 19:14
early castle build
29%
phosphoru
29%
castle drop
29%
Georgians
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:24
Castle: 20:22
early castle build
71%
Sicilians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:10
Castle: 16:60
castle drop
67%
early castle build
67%
fast castle
33%
ram push
33%
phosphoru
33%
Burmese
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Socotra | 9 | 11% | No Rush 100% | No Rush (4) |
| Shrubland | 9 | 56% | No Rush 78% | - |
| Arena | 5 | 60% | No Rush 80% | - |
| Mired | 3 | 67% | No Rush 100% | - |
| Passage | 3 | 67% | No Rush 100% | - |
| Fortified Clearing | 3 | 33% | No Rush 100% | No Rush (2) |
| Steppe | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52%
25 games
Morning
06:00 - 12:00
47.2%
36 games
Afternoon
12:00 - 18:00
35.3%
17 games
Evening
18:00 - 00:00
40%
5 games
Struggles in the Afternoon (35.3% WR).
Based on 83 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
4x
Chases losses
8x
Stops after losses
3x
After 1st Win
2
games
After 1st defeat
2.5
games
End on Win
59%
Keeps playing after losses until getting a win
Win Rate by Game Length
Avg. Win
51 min
Avg. Loss
35
min
Games
42
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:19)
10:53
/ 11:12 target
Fast Feudal - 29%
III
Castle Age
(-01:48)
19:10
/ 20:58 target
Fast Castle - 24%
IV
Imperial Age
(+01:33)
38:11
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:48
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Britons
Archer
2-0
Koreans
Defensive
2-0
Portuguese
Gunpowder
2-1
Worst Matchups
Chinese
Archer
0-2
Byzantines
Defensive
0-2
Franks
Cavalry
0-6
Cavalry (27%)
Infantry (33%)
Archer (67%)
Gunpowder (67%)
Defensive (50%)
Most Faced Civs
1
Franks
14%
7 games
1W - 6L
2
Koreans
75%
4 games
3W - 1L
3
Armenians
50%
4 games
2W - 2L
Portuguese
75%
4 games
3W - 1L
Lithuanians
25%
4 games
1W - 3L
Byzantines
33%
3 games
1W - 2L
Top 6 of 26 tracked opponent picks
Rating History (Last 60 days)
+17 Elo
48 games
Current
992
Peak
1070
Low
932
Record (W:L)
25
-
23
Effective APM (Last 20 games)
Overall
23.0
actions per minute
Average speed
for 992 Elo
0
Avg (24)
Dark Age
28.6
Feudal
17.2
Castle
18.4
Imperial
11.0
Peak:
75.9
eAPM
Recent Match History (42 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
992
(+17)
|
Enclosed
#468374093
|
Romans
|
|
01:10:05 |
Apr 06, 2026
|
|
VICTORY
975
(+16)
|
MegaRandom
#468288409
|
Malay
|
|
01:29:22 |
Apr 05, 2026
|
|
DEFEAT
959
(-15)
|
Enclosed
#468283348
|
Malay
|
|
00:21:41 |
Apr 05, 2026
|
|
DEFEAT
974
(-16)
|
Arena
#468280458
|
Malay
|
|
00:19:10 |
Apr 05, 2026
|
|
DEFEAT
990
(-15)
|
Black Forest
#467311010
|
Malay
|
|
00:54:23 |
Apr 02, 2026
|
|
DEFEAT
1005
(-16)
|
MegaRandom
#467268636
|
Cumans
|
|
00:43:13 |
Apr 02, 2026
|
|
DEFEAT
1021
(-16)
|
Black Forest
#467257106
|
Malay
|
|
00:44:28 |
Apr 02, 2026
|
|
VICTORY
1037
(+15)
|
Enclosed
#467247022
|
Malay
|
|
00:54:46 |
Apr 01, 2026
|
|
VICTORY
1022
(+14)
|
Glade
#467101531
|
Malay
|
|
00:43:36 |
Apr 01, 2026
|
|
DEFEAT
1008
(-17)
|
Glade
#467100690
|
Sicilians
|
|
00:14:51 |
Apr 01, 2026
|
|
VICTORY
1025
(+17)
|
Glade
#466886252
|
Sicilians
|
|
00:35:20 |
Mar 31, 2026
|
|
DEFEAT
1008
(-17)
|
Nomad
#466884149
|
Malay
|
|
00:41:57 |
Mar 31, 2026
|
|
VICTORY
1025
(+16)
|
Mongolia
#465643338
|
Sicilians
|
|
00:20:40 |
Mar 26, 2026
|
|
VICTORY
1009
(+15)
|
Ring Fortress
#465209063
|
Romans
|
|
00:57:46 |
Mar 24, 2026
|
|
DEFEAT
994
(-15)
|
Glade
#465205013
|
Sicilians
|
|
00:39:52 |
Mar 24, 2026
|
|
DEFEAT
1009
(-17)
|
Glade
#465200578
|
Sicilians
|
|
00:41:00 |
Mar 24, 2026
|
|
DEFEAT
1026
(-15)
|
Nomad
#465196800
|
Malay
|
|
00:34:12 |
Mar 24, 2026
|
|
DEFEAT
1041
(-15)
|
Glade
#465068166
|
Malay
|
|
00:46:10 |
Mar 23, 2026
|
|
DEFEAT
1056
(-14)
|
Marketplace
#464478173
|
Romans
|
|
00:24:31 |
Mar 21, 2026
|
|
VICTORY
1070
(+18)
|
Enclosed
#463387618
|
Romans
|
|
01:06:56 |
Mar 16, 2026
|
|
VICTORY
1052
(+16)
|
Golden Pit
#459864585
|
Malay
|
|
00:45:09 |
Mar 01, 2026
|
|
VICTORY
1036
(+16)
|
Four Lakes
#459861034
|
Malay
|
|
00:26:38 |
Mar 01, 2026
|
|
VICTORY
1020
(+18)
|
Golden Pit
#459160600
|
Malay
|
|
00:49:53 |
Feb 26, 2026
|
|
VICTORY
1002
(+15)
|
Migration
#458919224
|
Malay
|
|
00:38:56 |
Feb 25, 2026
|
|
DEFEAT
987
(-17)
|
Golden Pit
#458917322
|
Georgians
|
|
00:36:16 |
Feb 25, 2026
|
|
VICTORY
1004
(+15)
|
Hideout
#458453970
|
Sicilians
|
|
01:24:13 |
Feb 23, 2026
|
|
VICTORY
989
(+15)
|
Hideout
#458137776
|
Sicilians
|
|
00:35:13 |
Feb 22, 2026
|
|
DEFEAT
974
(-17)
|
Four Lakes
#458134533
|
Romans
|
|
00:32:22 |
Feb 22, 2026
|
|
DEFEAT
991
(-16)
|
Migration
#457741826
|
Georgians
|
|
00:20:29 |
Feb 20, 2026
|
|
VICTORY
1007
(+15)
|
Four Lakes
#457318472
|
Georgians
|
|
01:01:17 |
Feb 19, 2026
|
|
VICTORY
992
(+16)
|
Golden Pit
#457317513
|
Georgians
|
|
00:07:42 |
Feb 19, 2026
|
|
VICTORY
976
(+17)
|
Golden Pit
#457311138
|
Georgians
|
|
01:01:14 |
Feb 19, 2026
|
|
VICTORY
959
(+15)
|
Steppe
#456847922
|
Georgians
Scout Rush
|
|
00:55:04 |
Feb 17, 2026
|
|
VICTORY
944
(+12)
|
Arena
#456844092
|
Malay
Fast Castle
|
|
00:48:52 |
Feb 17, 2026
|
|
DEFEAT
932
(-17)
|
Fortified Clearing
#456840982
|
Romans
No Rush
|
|
00:46:30 |
Feb 17, 2026
|
|
DEFEAT
933
(-16)
|
Arena
#456036713
|
Malay
Fast Castle
|
|
00:50:37 |
Feb 14, 2026
|
|
VICTORY
965
(+16)
|
Fortified Clearing
#456033502
|
Malay
Fast Castle
|
|
00:38:00 |
Feb 14, 2026
|
|
DEFEAT
949
(-17)
|
Canals
#456029654
|
Georgians
Fast Castle
|
|
00:39:29 |
Feb 14, 2026
|
|
DEFEAT
966
(-15)
|
Steppe
#456018333
|
Romans
No Rush
|
|
00:41:18 |
Feb 14, 2026
|
|
VICTORY
981
(+16)
|
Arena
#456015291
|
Romans
Castle Drop
|
|
00:21:05 |
Feb 14, 2026
|
|
VICTORY
965
(+15)
|
Border Dispute
#456012433
|
Romans
|
|
00:21:03 |
Feb 14, 2026
|
|
VICTORY
950
(+17)
|
Steppe
#455644273
|
Romans
No Rush
|
|
00:51:23 |
Feb 12, 2026
|
|
DEFEAT
933
(-14)
|
Fortified Clearing
#455337855
|
Sicilians
No Rush
|
|
00:32:28 |
Feb 11, 2026
|
|
DEFEAT
947
(-15)
|
Arena
#455128973
|
Sicilians
Ram Push
|
|
01:05:30 |
Feb 10, 2026
|
|
VICTORY
962
(+17)
|
Arena
#455127785
|
Sicilians
Castle Drop
|
|
00:19:29 |
Feb 10, 2026
|
|
DEFEAT
945
(-15)
|
Border Dispute
#454400557
|
Malay
|
|
00:27:41 |
Feb 07, 2026
|
|
DEFEAT
960
(-15)
|
MegaRandom
#454390411
|
Burmese
Monk Rush
|
|
01:01:39 |
Feb 07, 2026
|
|
VICTORY
975
(+17)
|
Canals
#454320001
|
Malay
Castle Drop
|
|
00:56:53 |
Feb 07, 2026
|
|
DEFEAT
958
(-17)
|
Socotra
#453401884
|
Malay
No Rush
|
|
00:16:31 |
Feb 03, 2026
|
|
DEFEAT
975
(-17)
|
Socotra
#453206135
|
Malay
No Rush
|
|
00:28:04 |
Feb 02, 2026
|
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