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13ue
Gameplay Summary
Opens Fire Lancer Rush (25%) or booms to Castle (25%). Often masses Fire Lancers as their main army. Struggles against Infantry (Spear) compositions. Plays open and aggressive with minimal walling. Often picks Koreans (56%).
Opens Fire Lancer Rush (25%) or booms to Castle (25%). Often masses Fire Lancers as their main army. Struggles against Infantry (Spear) compositions. Plays open and aggressive with minimal walling. Often picks Koreans (56%).
Elo
926
Top 65%
Rank
#27,998
1v1 RM
Games
79
8W /
8L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
16 gamesEarly Game
Quick Facts
Favorite Openings
Fire Lancer Rush
25%
No Rush
25%
Militia Rush
25%
Scout Rush
13%
Overall Behavior
Militia rush (25%)
Fire lancer rush (19%)
Skirmisher rush (19%)
Phosphoru (13%)
Castle drop (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (19% of games)
Opening Success Rates
Fire Lancer Rush
4 games
75%
Militia Rush
4 games
50%
No Rush
4 games
25%
Loses to
None found
Beats
Scout Rush
61.5%
No Rush
55.6%
Early-Game Strengths
They defend best against:
No Rush
(9 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Fire Lancer Rush (25%), often loses to:
No counter data available
Mid & Late Game
BEST
Infantry (Spear)
(4L)
Unique Unit
(2L)
Archers
(2L)
Militia Rush
3 games
67%
win rate
No Rush
9 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
42%
Mixed
PRIMARY STYLE
Fire Lancers
58%
71% WR
Unique Unit
17%
Infantry (Spear)
17%
Infantry (Sword)
17%
Dominates vs
Infantry (Sword)
+3
Skirmishers
+2
Heavy Cavalry
+2
Struggles vs
Infantry (Spear)
−4
Unique Unit
−2
Archers
−2
Common Transitions
Fire Lancer Rush
Fire Lancers
75% WR
Militia Rush
Infantry (Sword)
33% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Koreans
56%
Win Rates by Civ Type
Defensive Civs
56%
Their Best Defensive Civ:
Koreans
56% WR
Civ Playstyle Analysis
Koreans
9
56%
Fire Lancer Rush
Top Opening:
Fire Lancer Rush
Playstyle Analysis
Feudal: 11:21
Castle: 18:59
fire lancer rush
33%
skirmisher rush
22%
Bulgarians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:20
Castle: 24:52
militia rush
100%
castle drop
33%
skirmisher rush
33%
Magyars
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Spanish
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Romans
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 14 | 57% | Militia Rush 29% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
4 games
Afternoon
12:00 - 18:00
33.3%
3 games
Evening
18:00 - 00:00
55.6%
9 games
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
40
min
Games
16
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(±00:00)
11:12
/ 11:12 target
III
Castle Age
(-00:46)
20:12
/ 20:58 target
IV
Imperial Age
(+04:44)
41:22
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:20
Improve
Reaches Imperial
19%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
3-0
Celts
Infantry
2-1
Worst Matchups
Celts
Infantry
2-1
Mongols
Cavalry Archer
3-0
Infantry (43%)
Cavalry (67%)
Cavalry Archer (100%)
Archer (0%)
Monk (0%)
Most Faced Civs
1
Celts
67%
3 games
2W - 1L
2
Mongols
100%
3 games
3W - 0L
3
Sicilians
100%
1 games
1W - 0L
Cumans
100%
1 games
1W - 0L
Franks
100%
1 games
1W - 0L
Burmese
0%
1 games
0W - 1L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
-15 Elo
8 games
Current
926
Peak
941
Low
926
Record (W:L)
0
-
0
Effective APM (Last 16 games)
Overall
33.9
actions per minute
Faster than average
for 926 Elo
0
Avg (24)
Dark Age
37.2
Feudal
24.0
Castle
22.7
Imperial
6.4
Peak:
89.4
eAPM
Recent Match History (16 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
926
(-15)
|
Arabia
#454804261
|
Koreans
No Rush
|
|
00:25:47 |
Feb 08, 2026
|
|
DEFEAT
941
(-17)
|
Arabia
#454386516
|
Bulgarians
Militia Rush
|
|
00:52:26 |
Feb 07, 2026
|
|
VICTORY
958
(+17)
|
Arabia
#453536745
|
Romans
Militia Rush
|
|
00:21:02 |
Feb 03, 2026
|
|
DEFEAT
941
(-15)
|
Arabia
#453452305
|
Bulgarians
Militia Rush
|
|
00:54:03 |
Feb 03, 2026
|
|
VICTORY
956
(+14)
|
Arabia
#453413045
|
Bulgarians
Militia Rush
|
|
00:30:08 |
Feb 03, 2026
|
|
DEFEAT
942
(-15)
|
Arabia
#452898665
|
Koreans
Skirmisher Rush
|
|
00:49:38 |
Feb 01, 2026
|
|
VICTORY
957
(+16)
|
Arabia
#452882459
|
Koreans
Skirmisher Rush
|
|
00:52:46 |
Feb 01, 2026
|
|
DEFEAT
941
(-17)
|
Arabia
#452879361
|
Koreans
Tower Rush
|
|
00:19:13 |
Feb 01, 2026
|
|
DEFEAT
958
(-15)
|
Arabia
#452740042
|
Magyars
Scout Rush
|
|
00:43:12 |
Jan 31, 2026
|
|
VICTORY
973
(+16)
|
Arabia
#452623831
|
Magyars
Scout Rush
|
|
00:16:43 |
Jan 31, 2026
|
|
DEFEAT
957
(-15)
|
MegaRandom
#451927290
|
Spanish
Fast Castle
|
|
00:35:00 |
Jan 28, 2026
|
|
DEFEAT
972
(-16)
|
Arena
#450366880
|
Koreans
Fire Lancer Rush
|
|
00:44:18 |
Jan 22, 2026
|
|
VICTORY
988
(+15)
|
Arabia
#450134327
|
Koreans
Fire Lancer Rush
|
|
00:45:40 |
Jan 21, 2026
|
|
VICTORY
973
(+15)
|
Arabia
#450125676
|
Koreans
No Rush
|
|
00:50:59 |
Jan 21, 2026
|
|
VICTORY
958
(+14)
|
Arabia
#450122044
|
Koreans
Fire Lancer Rush
|
|
00:21:17 |
Jan 21, 2026
|
|
VICTORY
944
(+15)
|
Arabia
#450117850
|
Koreans
Fire Lancer Rush
|
|
00:23:58 |
Jan 21, 2026
|
No matches found with the selected filters.