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Clearlove
Gameplay Summary
Versatile opener, mixing Scout Rush (23%) and Archer Rush (20%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (86% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Scout Rush (23%) and Archer Rush (20%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (86% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
2244
Top 0.5%
Rank
#185
1v1 RM
Games
3,065
278W /
234L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
249 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
23%
Archer Rush
20%
Militia Rush
20%
No Rush
18%
Overall Behavior
Archer rush (35%)
Scout rush (23%)
Militia rush (21%)
Skirmisher rush (17%)
Cav archer rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
Scout Rush
58 games
57%
Archer Rush
51 games
61%
Militia Rush
51 games
51%
No Rush
44 games
55%
Skirmisher Rush
17 games
65%
Monk Rush
7 games
86%
Knight Rush
7 games
57%
Cavalry Archer Rush
3 games
33%
Loses to
None found
Beats
No Rush
58.6%
Fire Lancer Rush
56.7%
Knight Rush
56.4%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(3 games)
100%
win rate
Militia Rush
(53 games)
72%
win rate
Scout Rush
(74 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(8 games)
37%
win rate
Skirmisher Rush
(22 games)
41%
win rate
How to Beat This Player
Early Game
Unpredictable opener
Mid & Late Game
If they go Cavalry (51%), often loses to:
BEST
Archers
(11L)
Cav Archers
(10L)
Unique Unit
(10L)
Monk Rush
8 games
63%
win rate
Skirmisher Rush
22 games
59%
win rate
Cavalry Archer Rush
3 games
100%
win rate
Militia Rush
53 games
72%
win rate
Scout Rush
74 games
57%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
51%
Cavalry
PRIMARY STYLE
Archers
48%
56% WR
Unique Unit
25%
79% WR
Skirmishers
24%
72% WR
Light Cavalry
24%
61% WR
Dominates vs
Archers
+22
Skirmishers
+18
Unique Unit
+15
Struggles vs
Archers
−11
Cav Archers
−10
Unique Unit
−10
Common Transitions
Archer Rush
Archers
72% WR
Militia Rush
Archers
47% WR
Scout Rush
Light Cavalry
57% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Turks
100%
Dravidians
14%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Bulgarians
83% WR
Cavalry Civs
66%
Their Best Cavalry Civ:
Franks
80% WR
Archer Civs
57%
Their Best Archer Civ:
Italians
67% WR
Gunpowder Civs
47%
Their Best Gunpowder Civ:
Turks
100% WR
Camel Civs
62%
Their Best Camel Civ:
Gurjaras
75% WR
Elephant Civs
67%
Their Best Elephant Civ:
Bengalis
67% WR
Civ Playstyle Analysis
Burgundians
11
73%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 9:09
Castle: 21:52
skirmisher rush
64%
Japanese
10
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:10
Castle: 21:45
militia rush
60%
archer rush
40%
cav archer rush
40%
skirmisher rush
40%
knight rush
20%
Jurchens
9
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:60
Castle: 20:44
scout rush
67%
archer rush
33%
cav archer rush
33%
Italians
9
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:51
Castle: 20:34
archer rush
67%
skirmisher rush
22%
Portuguese
9
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:30
Castle: 21:53
archer rush
33%
Mayans
8
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:21
archer rush
63%
Dravidians
7
14%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:46
Castle: 24:26
skirmisher rush
71%
tower rush
43%
militia rush
43%
archer rush
29%
Burmese
7
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:01
Castle: 20:26
militia rush
57%
phosphoru
43%
early castle build
29%
archer rush
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 128 | 59% | Archer Rush 27% | Scout Rush (17) |
| Lowland | 41 | 63% | No Rush 24% | Archer Rush (5) |
| Haboob | 28 | 50% | Scout Rush 36% | Skirmisher Rush (3) |
| Graveyards | 27 | 48% | No Rush 30% | Archer Rush (4) |
| Paradise Island | 6 | 83% | Skirmisher Rush 33% | - |
| Passage | 5 | 20% | No Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
58.3%
12 games
Morning
06:00 - 12:00
52.4%
191 games
Afternoon
12:00 - 18:00
54.8%
272 games
Evening
18:00 - 00:00
59.5%
37 games
Consistent performance across all time periods.
Based on 512 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
31x
Chases losses
29x
Stops after losses
14x
After 1st Win
4.3
games
After 1st defeat
4.3
games
End on Win
67%
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
39
min
Games
249
Age Stats vs 2000+ Elo Winners (Avg)
II
Feudal Age
(-00:13)
9:25
/ 09:38 target
Fast Feudal - 69%
III
Castle Age
(+00:39)
21:01
/ 20:22 target
IV
Imperial Age
(+01:35)
37:48
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
4-0
Saracens
Camel
3-0
Malians
Infantry
3-0
Worst Matchups
Incas
Infantry
0-2
Mayans
Archer
0-3
Romans
Infantry
0-3
Infantry (57%)
Cavalry (59%)
Archer (47%)
Defensive (69%)
Cavalry Archer (53%)
Most Faced Civs
1
Mongols
50%
24 games
12W - 12L
2
Koreans
47%
17 games
8W - 9L
3
Persians
44%
16 games
7W - 9L
Gurjaras
44%
16 games
7W - 9L
Poles
53%
15 games
8W - 7L
Malay
60%
15 games
9W - 6L
Top 6 of 103 tracked opponent picks
Rating History (Last 60 days)
-16 Elo
118 games
Current
2244
Peak
2315
Low
2141
Record (W:L)
61
-
57
Effective APM (Last 20 games)
Overall
59.4
actions per minute
Average speed
for 2244 Elo
0
Avg (60)
Dark Age
52.7
Feudal
54.0
Castle
59.2
Imperial
42.3
Peak:
102.1
eAPM
Recent Match History (249 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
2244
(-7)
|
Arabia
#467629934
|
Berbers
|
|
00:36:32 |
Apr 03, 2026
|
|
DEFEAT
2251
(-15)
|
MegaRandom
#467621761
|
Bohemians
|
|
00:56:15 |
Apr 03, 2026
|
|
VICTORY
2266
(+20)
|
Migration
#467376159
|
Khitans
|
|
00:52:06 |
Apr 02, 2026
|
|
DEFEAT
2246
(-11)
|
MegaRandom
#467372421
|
Wu
|
|
00:31:34 |
Apr 02, 2026
|
|
DEFEAT
2257
(-5)
|
Arabia
#467369481
|
Magyars
|
|
00:23:32 |
Apr 02, 2026
|
|
VICTORY
2262
(+18)
|
Ring Fortress
#466959017
|
Lithuanians
|
|
00:29:05 |
Mar 31, 2026
|
|
DEFEAT
2244
(-8)
|
Arabia
#466954865
|
Incas
|
|
00:29:56 |
Mar 31, 2026
|
|
DEFEAT
2252
(-19)
|
Glade
#466951935
|
Cumans
|
|
00:24:10 |
Mar 31, 2026
|
|
VICTORY
2271
(+17)
|
Arabia
#466928561
|
Franks
|
|
00:43:30 |
Mar 31, 2026
|
|
VICTORY
2254
(+12)
|
Arabia
#466920869
|
Burgundians
|
|
00:34:10 |
Mar 31, 2026
|
|
DEFEAT
2242
(-5)
|
Marketplace
#466917124
|
Byzantines
|
|
00:40:30 |
Mar 31, 2026
|
|
DEFEAT
2247
(-1)
|
Ring Fortress
#466913271
|
Khitans
|
|
00:35:10 |
Mar 31, 2026
|
|
DEFEAT
2248
(-27)
UPSET
|
Glade
#466910121
|
Britons
|
|
00:35:05 |
Mar 31, 2026
|
|
VICTORY
2275
(+9)
|
Arabia
#466907500
|
Bulgarians
|
|
00:34:09 |
Mar 31, 2026
|
|
VICTORY
2266
(+9)
|
Marketplace
#466733235
|
Aztecs
|
|
00:46:53 |
Mar 30, 2026
|
|
DEFEAT
2257
(-15)
|
Glade
#466730007
|
Goths
|
|
00:22:19 |
Mar 30, 2026
|
|
DEFEAT
2272
(-18)
|
Ring Fortress
#466724987
|
Cumans
|
|
00:41:39 |
Mar 30, 2026
|
|
DEFEAT
2290
(-11)
|
Marketplace
#466721820
|
Wei
|
|
00:25:16 |
Mar 30, 2026
|
|
VICTORY
2301
(+7)
|
Arabia
#466710812
|
Britons
|
|
00:47:09 |
Mar 30, 2026
|
|
DEFEAT
2294
(-16)
|
Ring Fortress
#466706010
|
Ethiopians
|
|
00:37:42 |
Mar 30, 2026
|
|
VICTORY
2310
(+15)
|
Arabia
#466491249
|
Gurjaras
|
|
00:30:39 |
Mar 29, 2026
|
|
DEFEAT
2295
(-15)
|
Ring Fortress
#466486663
|
Vikings
|
|
00:22:46 |
Mar 29, 2026
|
|
VICTORY
2310
(+3)
|
Marketplace
#466443921
|
Slavs
|
|
00:41:29 |
Mar 29, 2026
|
|
DEFEAT
2307
(-8)
|
Marketplace
#466436541
|
Khmer
|
|
00:49:58 |
Mar 29, 2026
|
|
VICTORY
2315
(+8)
|
Marketplace
#466248304
|
Muisca
|
|
00:51:20 |
Mar 28, 2026
|
|
VICTORY
2307
(+20)
|
Arabia
#466154961
|
Ethiopians
|
|
00:47:13 |
Mar 28, 2026
|
|
VICTORY
2287
(+23)
GIANT SLAYER
|
Ring Fortress
#466117991
|
Koreans
|
|
00:38:59 |
Mar 28, 2026
|
|
VICTORY
2264
(+14)
|
Marketplace
#466115292
|
Mapuche
|
|
00:24:46 |
Mar 28, 2026
|
|
VICTORY
2250
(+10)
|
Arabia
#466112018
|
Franks
|
|
00:40:20 |
Mar 28, 2026
|
|
DEFEAT
2240
(-11)
|
Marketplace
#466101246
|
Tatars
|
|
00:56:50 |
Mar 28, 2026
|
|
VICTORY
2251
(+3)
|
Arabia
#465883889
|
Khitans
|
|
00:50:39 |
Mar 27, 2026
|
|
VICTORY
2248
(+18)
|
Arabia
#465493352
|
Wei
|
|
00:35:10 |
Mar 25, 2026
|
|
VICTORY
2230
(+7)
|
Glade
#465489723
|
Bohemians
|
|
00:35:05 |
Mar 25, 2026
|
|
VICTORY
2223
(+17)
|
Ring Fortress
#465068182
|
Britons
|
|
00:36:19 |
Mar 23, 2026
|
|
DEFEAT
2206
(-17)
|
Marketplace
#465063250
|
Hindustanis
|
|
00:34:06 |
Mar 23, 2026
|
|
VICTORY
2223
(+8)
|
Ring Fortress
#464317848
|
Vietnamese
|
|
00:45:35 |
Mar 20, 2026
|
|
DEFEAT
2215
(-9)
|
Arabia
#464312551
|
Muisca
|
|
00:37:45 |
Mar 20, 2026
|
|
DEFEAT
2224
(-18)
|
Ring Fortress
#464307609
|
Georgians
|
|
00:39:42 |
Mar 20, 2026
|
|
VICTORY
2242
(+7)
|
Arabia
#464304068
|
Bengalis
|
|
00:18:07 |
Mar 20, 2026
|
|
VICTORY
2235
(+27)
GIANT SLAYER
|
Marketplace
#464258492
|
Burgundians
|
|
00:52:05 |
Mar 20, 2026
|
|
VICTORY
2208
(+8)
|
Glade
#464056380
|
Turks
|
|
00:31:21 |
Mar 19, 2026
|
|
VICTORY
2200
(+19)
|
Arabia
#463869073
|
Byzantines
|
|
01:07:15 |
Mar 18, 2026
|
|
VICTORY
2181
(+4)
|
Haboob
#463657825
|
Mongols
|
|
00:33:49 |
Mar 17, 2026
|
|
VICTORY
2177
(+11)
|
MegaRandom
#463651153
|
Lithuanians
|
|
00:46:46 |
Mar 17, 2026
|
|
DEFEAT
2166
(-12)
|
MegaRandom
#463628801
|
Persians
|
|
00:42:14 |
Mar 17, 2026
|
|
DEFEAT
2178
(-7)
|
Arabia
#463623041
|
Slavs
|
|
00:55:49 |
Mar 17, 2026
|
|
VICTORY
2185
(+14)
|
MegaRandom
#463619822
|
Teutons
|
|
00:44:26 |
Mar 17, 2026
|
|
VICTORY
2171
(+15)
|
Arabia
#463617939
|
Aztecs
|
|
00:30:49 |
Mar 17, 2026
|
|
VICTORY
2156
(+7)
|
Enclosed
#463155086
|
Saracens
|
|
00:30:51 |
Mar 15, 2026
|
|
DEFEAT
2149
(-7)
|
MegaRandom
#463152253
|
Jurchens
|
|
00:21:18 |
Mar 15, 2026
|
No matches found with the selected filters.
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