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Zulks
Gameplay Summary
Passive early game, rarely rushes in Feudal (67%). Plays variable civs.
Passive early game, rarely rushes in Feudal (67%). Plays variable civs.
Elo
981
Top 65%
Rank
#24,869
1v1 RM
Games
672
5W /
4L
Steam
17 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
67%
Scout Rush
22%
Archer Rush
11%
Overall Behavior
Scout rush (22%)
Archer rush (11%)
Castle drop (11%)
Fast castle (11%)
Walling Style: Standard
Balances defense with map control. (78% of games)
Opening Success Rates
No Rush
6 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
60%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
5 games
60%
win rate
Quick tips:
Predictable opener
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Teutons
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Vikings
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Mayans
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Italians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Aztecs
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Burgundians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Wei
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Glade | 3 | 33% | No Rush 100% | No Rush (2) |
Performance
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
32
min
Games
9
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:36)
10:36
/ 11:12 target
Fast Feudal - 22%
III
Castle Age
(-00:32)
20:26
/ 20:58 target
IV
Imperial Age
(-02:14)
34:24
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Goths
Infantry
1-1
Worst Matchups
Goths
Infantry
1-1
Infantry (75%)
Cavalry (33%)
Cavalry Archer (0%)
Archer (100%)
Most Faced Civs
1
Goths
50%
2 games
1W - 1L
2
Huns
100%
1 games
1W - 0L
3
Celts
100%
1 games
1W - 0L
Incas
100%
1 games
1W - 0L
Mongols
0%
1 games
0W - 1L
Vietnamese
100%
1 games
1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
981
Peak
981
Low
981
Record (W:L)
0
-
0
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
981
(-15)
|
Glade
#443270609
|
Chinese
No Rush
|
|
00:29:48 |
Dec 27, 2025
|
|
DEFEAT
996
(-15)
|
Arabia
#443267116
|
Wei
No Rush
|
|
00:20:24 |
Dec 27, 2025
|
|
DEFEAT
1011
(-16)
|
Haboob
#443245594
|
Burgundians
No Rush
|
|
00:54:03 |
Dec 27, 2025
|
|
VICTORY
1027
(+17)
|
Arabia
#443243848
|
Aztecs
No Rush
|
|
00:09:30 |
Dec 27, 2025
|
|
DEFEAT
1010
(-18)
|
Glade
#443212525
|
Goths
Fast Castle
|
|
00:21:48 |
Dec 27, 2025
|
|
VICTORY
1028
(+15)
|
Glade
#443142531
|
Italians
Castle Drop
|
|
00:52:19 |
Dec 27, 2025
|
|
VICTORY
1013
(+15)
|
Haboob
#443140664
|
Mayans
Archer Rush
|
|
00:23:53 |
Dec 27, 2025
|
|
VICTORY
998
(+15)
|
MegaRandom
#443130940
|
Vikings
Scout Rush
|
|
00:47:49 |
Dec 27, 2025
|
|
VICTORY
983
(+15)
|
Graveyards
#443124643
|
Teutons
Scout Rush
|
|
00:20:42 |
Dec 27, 2025
|
No matches found with the selected filters.