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DangleSnipe
Gameplay Summary
Passive early game, rarely rushes in Feudal (80%). Frequently employs forward Castle drops and Monk plays.
Passive early game, rarely rushes in Feudal (80%). Frequently employs forward Castle drops and Monk plays.
Elo
867
Top 80%
Rank
N/A
1v1 RM
Games
5
1W /
4L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
80%
Monk Rush
20%
Overall Behavior
Early castle build (40%)
Castle drop (20%)
Monk rush (20%)
Phosphoru (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (20% of games)
Opening Success Rates
No Rush
4 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (80%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Koreans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Aztecs
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Malians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Cumans
1
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
34
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:42)
10:30
/ 11:12 target
III
Castle Age
(+00:10)
21:08
/ 20:58 target
IV
Imperial Age
(+00:56)
37:34
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:40
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Archer (0%)
Cavalry (0%)
Gunpowder (0%)
Infantry (100%)
Most Faced Civs
1
Ethiopians
0%
1 games
0W - 1L
2
Mayans
0%
1 games
0W - 1L
3
Persians
0%
1 games
0W - 1L
Turks
0%
1 games
0W - 1L
Teutons
100%
1 games
1W - 0L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
867
Peak
867
Low
867
Record (W:L)
0
-
0
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
867
(+41)
|
Glade
#445618104
|
Cumans
Monk Rush
|
|
00:49:49 |
Jan 04, 2026
|
|
DEFEAT
826
(-39)
|
Lowland
#445491365
|
Malians
Castle Drop
|
|
00:43:45 |
Jan 04, 2026
|
|
DEFEAT
865
(-42)
|
Arabia
#444626105
|
Persians
No Rush
|
|
00:19:56 |
Jan 01, 2026
|
|
DEFEAT
907
(-46)
|
Arabia
#443885477
|
Aztecs
No Rush
|
|
00:32:23 |
Dec 29, 2025
|
|
DEFEAT
953
(-47)
|
Graveyards
#443069456
|
Koreans
No Rush
|
|
00:40:30 |
Dec 27, 2025
|
No matches found with the selected filters.