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[SICK] WhiteSun
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Fire Lancer Rush (17%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Often picks Khitans (67%).
Often booms to Castle Age (50%), occasionally opens Fire Lancer Rush (17%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Often picks Khitans (67%).
Elo
1178
Top 35%
Rank
#13,071
1v1 RM
Games
134
5W /
2L
Steam
12 years
Verified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Fire Lancer Rush
17%
Scout Rush
17%
Skirmisher Rush
17%
Overall Behavior
Early castle build (50%)
Fast castle (33%)
Steppe lancer rush (33%)
Fire lancer rush (17%)
Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (100% of games)
Opening Success Rates
No Rush
3 games
100%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (80%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
80%
Cavalry
PRIMARY STYLE
Steppe Lancers
40%
Fire Lancers
40%
Skirmishers
40%
Light Cavalry
20%
Dominates vs
Unique Unit
+3
Infantry (Sword)
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Khitans
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 19:54
early castle build
75%
fast imp
25%
phosphoru
25%
fast castle
25%
cav archer rush
25%
skirmisher rush
25%
Jurchens
2
50%
Fire Lancer Rush
Top Opening:
Fire Lancer Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
47
min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:18)
10:39
/ 10:21 target
Fast Feudal - 50%
III
Castle Age
(-01:30)
18:46
/ 20:16 target
Fast Castle - 33%
IV
Imperial Age
(±00:00)
36:03
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (33%)
Cavalry (100%)
Cavalry Archer (100%)
Gunpowder (100%)
Most Faced Civs
1
Malay
100%
1 games
1W - 0L
2
Franks
100%
1 games
1W - 0L
3
Malians
0%
1 games
0W - 1L
Mongols
100%
1 games
1W - 0L
Spanish
100%
1 games
1W - 0L
Dravidians
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+32 Elo
5 games
Current
1178
Peak
1178
Low
1146
Record (W:L)
3
-
2
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1178
(+15)
|
Haboob
#462271431
|
Khitans
|
|
00:30:54 |
Mar 11, 2026
|
|
DEFEAT
1163
(-15)
|
Canals
#456702479
|
Khitans
Skirmisher Rush
|
|
00:45:57 |
Feb 16, 2026
|
|
VICTORY
1178
(+17)
|
MegaRandom
#456696974
|
Khitans
Fast Castle
|
|
00:36:54 |
Feb 16, 2026
|
|
VICTORY
1161
(+15)
|
Canals
#456185899
|
Jurchens
Scout Rush
|
|
01:06:08 |
Feb 14, 2026
|
|
DEFEAT
1146
(-17)
|
Arabia
#456178312
|
Jurchens
Fire Lancer Rush
|
|
00:47:26 |
Feb 14, 2026
|
|
VICTORY
1163
(+16)
|
MegaRandom
#449141395
|
Khitans
No Rush
|
|
00:23:12 |
Jan 17, 2026
|
|
VICTORY
1147
(+16)
|
Arabia
#449134367
|
Khitans
No Rush
|
|
00:44:18 |
Jan 17, 2026
|
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