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便當裡的毛是卷的哭阿
Gameplay Summary
Often booms to Castle Age (27%), occasionally opens Skirmisher Rush (19%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Skirmishers compositions. Frequently employs forward Castle drops and FC into Unique Units.
Often booms to Castle Age (27%), occasionally opens Skirmisher Rush (19%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Skirmishers compositions. Frequently employs forward Castle drops and FC into Unique Units.
Elo
794
Bottom 20%
Rank
#33,549
1v1 RM
Games
338
8W /
22L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
26 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
27%
Skirmisher Rush
19%
Militia Rush
15%
Scout Rush
15%
Overall Behavior
Castle drop (35%)
Phosphoru (31%)
Skirmisher rush (19%)
Early castle build (19%)
Militia rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (46% of games)
Opening Success Rates
No Rush
7 games
14%
Skirmisher Rush
5 games
20%
Scout Rush
4 games
100%
Militia Rush
4 games
25%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
0%
win rate
No Rush
(14 games)
29%
win rate
Scout Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (27%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Archer (40%), often loses to:
BEST
Skirmishers
(7L)
Heavy Cavalry
(5L)
Unique Unit
(5L)
Militia Rush
3 games
100%
win rate
No Rush
14 games
71%
win rate
Scout Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
40%
Archer
PRIMARY STYLE
Skirmishers
50%
30% WR
Fire Lancers
45%
33% WR
Unique Unit
40%
50% WR
Heavy Cavalry
20%
25% WR
Dominates vs
Archers
+3
Unique Unit
+2
Heavy Cavalry
+2
Struggles vs
Skirmishers
−7
Heavy Cavalry
−5
Unique Unit
−5
Common Transitions
Scout Rush
Unique Unit
100% WR
No Rush
Skirmishers
25% WR
Skirmisher Rush
Heavy Cavalry
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Vietnamese
43%
Spanish
22%
Win Rates by Civ Type
Gunpowder Civs
22%
Their Best Gunpowder Civ:
Spanish
22% WR
Archer Civs
43%
Their Best Archer Civ:
Vietnamese
43% WR
Defensive Civs
33%
Their Best Defensive Civ:
Koreans
33% WR
Civ Playstyle Analysis
Spanish
9
22%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:23
Castle: 21:55
early castle build
56%
castle drop
44%
militia rush
33%
phosphoru
33%
skirmisher rush
22%
scout rush
22%
Vietnamese
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:52
Castle: 19:05
castle drop
43%
fire lancer rush
43%
phosphoru
29%
scout rush
29%
Koreans
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:37
Castle: 20:02
skirmisher rush
33%
Persians
2
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Cumans
1
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Mongols
1
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 13 | 38% | Militia Rush 23% | Archer Rush (3) |
| MegaRandom | 5 | 40% | No Rush 20% | No Rush (3) |
| Arena | 3 | 0% | No Rush 67% | No Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
2 games
Morning
06:00 - 12:00
36.4%
11 games
Afternoon
12:00 - 18:00
16.7%
12 games
Evening
18:00 - 00:00
40%
5 games
Struggles in the Afternoon (16.7% WR).
Based on 30 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
0x
Chases losses
2x
Stops after losses
3x
After 1st Win
1
games
After 1st defeat
2.7
games
End on Win
38%
Keeps playing after losses until getting a win
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
39
min
Games
26
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:29)
11:41
/ 11:12 target
III
Castle Age
(-01:14)
19:44
/ 20:58 target
IV
Imperial Age
(+03:56)
40:34
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:16
Improve
Reaches Imperial
46%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Mayans
Archer
2-1
Teutons
Infantry
1-1
Byzantines
Defensive
1-1
Worst Matchups
Chinese
Archer
0-2
Bohemians
Gunpowder
0-3
Burgundians
Cavalry
0-2
Archer (38%)
Cavalry (29%)
Infantry (25%)
Gunpowder (0%)
Defensive (50%)
Most Faced Civs
1
Mayans
67%
3 games
2W - 1L
2
Bohemians
0%
3 games
0W - 3L
3
Vietnamese
33%
3 games
1W - 2L
Byzantines
67%
3 games
2W - 1L
Chinese
0%
2 games
0W - 2L
Teutons
50%
2 games
1W - 1L
Top 6 of 16 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
809
Peak
809
Low
809
Record (W:L)
0
-
0
Effective APM (Last 20 games)
Overall
25.5
actions per minute
Average speed
for 809 Elo
0
Avg (24)
Dark Age
25.1
Feudal
19.1
Castle
21.2
Imperial
12.9
Peak:
61.3
eAPM
Recent Match History (26 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
794
(-16)
|
Black Forest
#467304288
|
Vietnamese
|
|
00:46:13 |
Apr 02, 2026
|
|
VICTORY
810
(+17)
|
Arena
#466282423
|
Vietnamese
|
|
00:46:53 |
Mar 28, 2026
|
|
DEFEAT
793
(-16)
|
Arena
#466270830
|
Vietnamese
|
|
01:04:11 |
Mar 28, 2026
|
|
VICTORY
809
(+14)
|
Arabia
#452557766
|
Spanish
Scout Rush
|
|
00:51:50 |
Jan 31, 2026
|
|
VICTORY
795
(+15)
|
Arabia
#451624470
|
Vietnamese
Scout Rush
|
|
00:50:55 |
Jan 27, 2026
|
|
DEFEAT
780
(-18)
|
MegaRandom
#451598444
|
Koreans
Knight Rush
|
|
00:36:11 |
Jan 27, 2026
|
|
DEFEAT
798
(-17)
|
Socotra
#451025670
|
Vietnamese
|
|
00:59:37 |
Jan 25, 2026
|
|
DEFEAT
815
(-14)
|
MegaRandom
#451021012
|
Vietnamese
Fire Lancer Rush
|
|
00:46:43 |
Jan 25, 2026
|
|
DEFEAT
829
(-14)
|
Arabia
#450750061
|
Vietnamese
No Rush
|
|
00:40:05 |
Jan 24, 2026
|
|
VICTORY
843
(+13)
|
MegaRandom
#450737113
|
Vietnamese
Scout Rush
|
|
01:01:03 |
Jan 24, 2026
|
|
DEFEAT
830
(-14)
|
Arena
#450734026
|
Persians
Fast Castle
|
|
00:38:30 |
Jan 24, 2026
|
|
DEFEAT
844
(-17)
|
Arena
#450470529
|
Persians
Skirmisher Rush
|
|
01:03:31 |
Jan 23, 2026
|
|
VICTORY
861
(+15)
|
Arabia
#450469483
|
Koreans
Skirmisher Rush
|
|
00:16:13 |
Jan 23, 2026
|
|
DEFEAT
846
(-14)
|
Passage
#450467071
|
Koreans
Skirmisher Rush
|
|
00:34:32 |
Jan 23, 2026
|
|
DEFEAT
860
(-15)
|
Shrubland
#450463485
|
Koreans
Fire Lancer Rush
|
|
00:35:16 |
Jan 23, 2026
|
|
DEFEAT
875
(-16)
|
Mired
#449584495
|
Koreans
No Rush
|
|
00:55:08 |
Jan 19, 2026
|
|
VICTORY
891
(+15)
|
Arabia
#449536383
|
Koreans
Castle Drop
|
|
00:38:39 |
Jan 19, 2026
|
|
DEFEAT
876
(-16)
|
Arena
#449337954
|
Spanish
Castle Drop
|
|
00:58:14 |
Jan 18, 2026
|
|
DEFEAT
892
(-17)
|
Valley
#449330244
|
Mongols
Cavalry Archer Rush
|
|
00:37:57 |
Jan 18, 2026
|
|
DEFEAT
909
(-16)
|
Arabia
#449314969
|
Cumans
Cavalry Archer Rush
|
|
00:47:52 |
Jan 18, 2026
|
|
VICTORY
925
(+14)
|
MegaRandom
#449113805
|
Vietnamese
Militia Rush
|
|
00:39:57 |
Jan 17, 2026
|
|
DEFEAT
911
(-15)
|
MegaRandom
#449106560
|
Vietnamese
No Rush
|
|
00:28:42 |
Jan 17, 2026
|
|
DEFEAT
926
(-16)
|
Arabia
#449101825
|
Vietnamese
Monk Rush
|
|
00:24:48 |
Jan 17, 2026
|
|
DEFEAT
942
(-16)
|
Arabia
#449040540
|
Spanish
Skirmisher Rush
|
|
00:37:37 |
Jan 17, 2026
|
|
DEFEAT
958
(-17)
|
Arabia
#449032172
|
Spanish
Militia Rush
|
|
00:51:42 |
Jan 17, 2026
|
|
DEFEAT
975
(-14)
|
Arabia
#449028316
|
Spanish
Militia Rush
|
|
00:24:36 |
Jan 17, 2026
|
|
VICTORY
989
(+15)
|
Arabia
#448995390
|
Spanish
Scout Rush
|
|
01:10:38 |
Jan 17, 2026
|
|
DEFEAT
974
(-15)
|
Arabia
#448987273
|
Spanish
Skirmisher Rush
|
|
00:50:57 |
Jan 17, 2026
|
|
DEFEAT
989
(-18)
|
Arabia
#448984202
|
Spanish
Militia Rush
|
|
00:19:52 |
Jan 17, 2026
|
|
DEFEAT
1007
(-16)
|
Scandinavia
#448981485
|
Spanish
No Rush
|
|
00:17:42 |
Jan 17, 2026
|
No matches found with the selected filters.