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triiitCH
Gameplay Summary
Versatile opener, mixing Scout Rush (30%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (69% win rate). Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Versatile opener, mixing Scout Rush (30%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (69% win rate). Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1405
Top 12%
Rank
#6,033
1v1 RM
Games
3,406
73W /
68L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
54 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
30%
Archer Rush
26%
No Rush
24%
Militia Rush
7%
Overall Behavior
Scout rush (30%)
Archer rush (28%)
Knight rush (22%)
Phosphoru (15%)
Skirmisher rush (15%)
Walling Style: Standard
Balances defense with map control. (56% of games)
Opening Success Rates
Scout Rush
16 games
69%
Archer Rush
14 games
57%
No Rush
13 games
31%
Militia Rush
4 games
50%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Archer Rush
(9 games)
67%
win rate
Scout Rush
(18 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(3 games)
33%
win rate
Knight Rush
(3 games)
33%
win rate
Militia Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (30%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Heavy Cavalry
(7L)
Unique Unit
(6L)
Archers
(6L)
Skirmisher Rush
3 games
67%
win rate
Knight Rush
3 games
67%
win rate
Militia Rush
6 games
67%
win rate
Archer Rush
9 games
67%
win rate
Scout Rush
18 games
56%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Archers
42%
50% WR
Heavy Cavalry
34%
69% WR
Infantry (Spear)
32%
67% WR
Unique Unit
26%
80% WR
Dominates vs
Heavy Cavalry
+7
Archers
+7
Light Cavalry
+5
Struggles vs
Heavy Cavalry
−7
Unique Unit
−6
Archers
−6
Common Transitions
Archer Rush
Archers
62% WR
Scout Rush
Heavy Cavalry
77% WR
No Rush
Unique Unit
75% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
65%
Their Best Infantry Civ:
Vikings
75% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Persians
33% WR
Gunpowder Civs
30%
Their Best Gunpowder Civ:
Bohemians
50% WR
Civ Playstyle Analysis
Bohemians
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:16
Castle: 21:10
archer rush
75%
skirmisher rush
50%
Vikings
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:26
archer rush
75%
Bulgarians
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:19
Castle: 22:32
militia rush
100%
knight rush
67%
skirmisher rush
67%
archer rush
33%
Persians
3
33%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:28
Castle: 17:25
knight rush
67%
fast imp
33%
fast castle
33%
camel rush
33%
scout rush
33%
militia rush
33%
Portuguese
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:58
Castle: 19:27
fast imp
33%
fast castle
33%
archer rush
33%
skirmisher rush
33%
Lithuanians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:20
Castle: 20:21
scout rush
67%
knight rush
33%
Chinese
2
50%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Byzantines
2
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 45 | 51% | Scout Rush 33% | Scout Rush (8) |
| Arena | 7 | 43% | No Rush 43% | No Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
36.8%
19 games
Afternoon
12:00 - 18:00
49.4%
79 games
Evening
18:00 - 00:00
62.8%
43 games
Performs best in the Evening (62.8% WR), struggles in the Morning (36.8% WR), plays most in Afternoon but wins more in Evening.
Based on 141 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
12x
Chases losses
8x
Stops after losses
3x
After 1st Win
3.5
games
After 1st defeat
4.4
games
End on Win
69%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
29
min
Games
54
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:05)
9:33
/ 09:38 target
Fast Feudal - 76%
III
Castle Age
(-00:20)
20:02
/ 20:22 target
IV
Imperial Age
(-00:21)
35:52
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:14
Excellent
Reaches Imperial
37%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Koreans
Defensive
2-0
Hindustanis
Camel
2-0
Persians
Cavalry
3-0
Worst Matchups
Ethiopians
Archer
0-3
Japanese
Infantry
1-2
Khmer
Elephant
1-2
Cavalry (63%)
Infantry (30%)
Archer (22%)
Gunpowder (67%)
Elephant (40%)
Most Faced Civs
1
Persians
63%
8 games
5W - 3L
2
Huns
50%
6 games
3W - 3L
3
Incas
83%
6 games
5W - 1L
Malay
80%
5 games
4W - 1L
Hindustanis
80%
5 games
4W - 1L
Magyars
40%
5 games
2W - 3L
Top 6 of 35 tracked opponent picks
Rating History (Last 60 days)
+107 Elo
112 games
Current
1405
Peak
1597
Low
1276
Record (W:L)
59
-
53
Effective APM (Last 20 games)
Overall
43.8
actions per minute
Average speed
for 1405 Elo
0
Avg (39)
Dark Age
47.9
Feudal
37.8
Castle
37.7
Imperial
9.7
Peak:
86.9
eAPM
Recent Match History (54 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1405
(+13)
|
Arabia
#467733825
|
Romans
|
|
00:20:32 |
Apr 03, 2026
|
|
DEFEAT
1392
(-17)
|
Enclosed
#467727343
|
Khmer
|
|
00:46:26 |
Apr 03, 2026
|
|
VICTORY
1409
(+16)
|
Migration
#467698422
|
Japanese
|
|
00:35:15 |
Apr 03, 2026
|
|
DEFEAT
1393
(-16)
|
Arena
#467685753
|
Bengalis
|
|
01:11:08 |
Apr 03, 2026
|
|
DEFEAT
1409
(-14)
|
Nomad
#467680692
|
Teutons
|
|
00:28:47 |
Apr 03, 2026
|
|
DEFEAT
1423
(-16)
|
Enclosed
#467677361
|
Bulgarians
|
|
00:19:34 |
Apr 03, 2026
|
|
DEFEAT
1439
(-17)
|
MegaRandom
#467673740
|
Incas
|
|
00:21:00 |
Apr 03, 2026
|
|
VICTORY
1456
(+15)
|
Migration
#467641032
|
Magyars
|
|
01:31:55 |
Apr 03, 2026
|
|
DEFEAT
1441
(-14)
|
Arabia
#467632702
|
Ethiopians
|
|
00:27:54 |
Apr 03, 2026
|
|
DEFEAT
1455
(-14)
|
Arabia
#467627547
|
Huns
|
|
00:35:21 |
Apr 03, 2026
|
|
DEFEAT
1469
(-16)
|
Nomad
#467622330
|
Teutons
|
|
00:35:56 |
Apr 03, 2026
|
|
DEFEAT
1485
(-18)
|
Arabia
#467619857
|
Magyars
|
|
00:15:55 |
Apr 03, 2026
|
|
VICTORY
1503
(+14)
|
MegaRandom
#467556462
|
Malians
|
|
00:39:52 |
Apr 03, 2026
|
|
DEFEAT
1489
(-13)
|
Arabia
#467555331
|
Armenians
|
|
00:15:55 |
Apr 03, 2026
|
|
VICTORY
1502
(+14)
|
Arabia
#467550855
|
Tatars
|
|
00:48:55 |
Apr 03, 2026
|
|
VICTORY
1488
(+15)
|
Arabia
#467414368
|
Georgians
|
|
00:28:03 |
Apr 02, 2026
|
|
VICTORY
1473
(+18)
|
Arabia
#467398174
|
Aztecs
|
|
00:42:32 |
Apr 02, 2026
|
|
DEFEAT
1455
(-17)
|
Arabia
#467393345
|
Teutons
|
|
00:39:17 |
Apr 02, 2026
|
|
DEFEAT
1472
(-15)
|
Black Forest
#467390240
|
Incas
|
|
00:22:57 |
Apr 02, 2026
|
|
VICTORY
1487
(+19)
|
Arabia
#467380608
|
Mongols
|
|
00:43:18 |
Apr 02, 2026
|
|
DEFEAT
1468
(-16)
|
Arena
#467377020
|
Byzantines
|
|
00:29:25 |
Apr 02, 2026
|
|
DEFEAT
1484
(-17)
|
Arabia
#467375080
|
Celts
|
|
00:15:42 |
Apr 02, 2026
|
|
DEFEAT
1501
(-14)
|
Marketplace
#465122087
|
Burgundians
|
|
00:39:24 |
Mar 23, 2026
|
|
DEFEAT
1515
(-13)
|
Nomad
#465089467
|
Saracens
|
|
00:24:12 |
Mar 23, 2026
|
|
VICTORY
1528
(+17)
|
Mongolia
#465084500
|
Malay
|
|
00:41:56 |
Mar 23, 2026
|
|
VICTORY
1511
(+12)
|
Arena
#465078102
|
Ethiopians
|
|
00:46:05 |
Mar 23, 2026
|
|
DEFEAT
1499
(-14)
|
Marketplace
#465070358
|
Malians
|
|
00:48:14 |
Mar 23, 2026
|
|
DEFEAT
1513
(-15)
|
Ring Fortress
#465066641
|
Goths
|
|
00:31:42 |
Mar 23, 2026
|
|
DEFEAT
1528
(-17)
|
Arabia
#465060910
|
Mayans
|
|
00:47:47 |
Mar 23, 2026
|
|
DEFEAT
1545
(-19)
|
Arabia
#465056863
|
Gurjaras
|
|
00:35:28 |
Mar 23, 2026
|
|
DEFEAT
1564
(-15)
|
Ring Fortress
#465052744
|
Turks
|
|
00:38:31 |
Mar 23, 2026
|
|
DEFEAT
1579
(-18)
|
Marketplace
#465048033
|
Cumans
|
|
00:44:06 |
Mar 23, 2026
|
|
VICTORY
1597
(+17)
|
Arena
#465042636
|
Franks
|
|
00:48:25 |
Mar 23, 2026
|
|
VICTORY
1580
(+18)
|
Ring Fortress
#465039650
|
Armenians
|
|
00:30:19 |
Mar 23, 2026
|
|
VICTORY
1562
(+14)
|
Nomad
#465037797
|
Turks
|
|
00:22:26 |
Mar 23, 2026
|
|
VICTORY
1548
(+15)
|
Nomad
#465033825
|
Berbers
|
|
00:52:19 |
Mar 23, 2026
|
|
VICTORY
1533
(+14)
|
Ring Fortress
#464897247
|
Spanish
|
|
00:19:05 |
Mar 22, 2026
|
|
VICTORY
1519
(+16)
|
Arabia
#464892598
|
Armenians
|
|
00:26:05 |
Mar 22, 2026
|
|
VICTORY
1503
(+16)
|
Glade
#464855295
|
Franks
|
|
00:40:51 |
Mar 22, 2026
|
|
VICTORY
1487
(+14)
|
Glade
#464848600
|
Romans
|
|
00:43:33 |
Mar 22, 2026
|
|
VICTORY
1473
(+16)
|
Arena
#464847970
|
Japanese
|
|
00:00:46 |
Mar 22, 2026
|
|
DEFEAT
1457
(-14)
|
Arabia
#464844189
|
Aztecs
|
|
00:24:36 |
Mar 22, 2026
|
|
VICTORY
1471
(+18)
|
Glade
#464840336
|
Cumans
|
|
00:25:19 |
Mar 22, 2026
|
|
VICTORY
1453
(+14)
|
Nomad
#464774927
|
Lithuanians
|
|
00:52:33 |
Mar 22, 2026
|
|
DEFEAT
1439
(-15)
|
Arabia
#464769109
|
Franks
|
|
01:05:12 |
Mar 22, 2026
|
|
DEFEAT
1454
(-15)
|
Marketplace
#464765709
|
Persians
|
|
00:36:47 |
Mar 22, 2026
|
|
VICTORY
1469
(+21)
GIANT SLAYER
|
Ring Fortress
#464566804
|
Chinese
|
|
00:28:09 |
Mar 21, 2026
|
|
VICTORY
1448
(+17)
|
Ring Fortress
#464560286
|
Bohemians
|
|
00:43:50 |
Mar 21, 2026
|
|
VICTORY
1431
(+14)
|
Ring Fortress
#464553894
|
Vikings
|
|
00:41:11 |
Mar 21, 2026
|
|
VICTORY
1417
(+16)
|
Marketplace
#464549420
|
Malians
|
|
00:29:02 |
Mar 21, 2026
|
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