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Gameplay Summary
Favors Militia Rush as primary opening (52%). Often masses Eagles as their main army. Most successful with Militia Rush (73% win rate). Struggles against Heavy Cavalry compositions.
Favors Militia Rush as primary opening (52%). Often masses Eagles as their main army. Most successful with Militia Rush (73% win rate). Struggles against Heavy Cavalry compositions.
Elo
1262
Top 25%
Rank
#9,761
1v1 RM
Games
2,629
87W /
89L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
64 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
52%
Scout Rush
17%
No Rush
11%
Knight Rush
8%
Overall Behavior
Militia rush (52%)
Skirmisher rush (25%)
Knight rush (19%)
Scout rush (17%)
Phosphoru (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (36% of games)
Opening Success Rates
Militia Rush
33 games
73%
Scout Rush
11 games
36%
No Rush
7 games
14%
Knight Rush
5 games
40%
Skirmisher Rush
5 games
20%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(18 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(3 games)
33%
win rate
Scout Rush
(18 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (52%), often loses to:
No counter data available
Mid & Late Game
BEST
Heavy Cavalry
(6L)
Light Cavalry
(5L)
Unique Unit
(3L)
Skirmisher Rush
3 games
67%
win rate
Scout Rush
18 games
56%
win rate
Militia Rush
18 games
56%
win rate
Mid & Late Game
37%
Infantry
PRIMARY STYLE
Eagles
66%
68% WR
Infantry (Spear)
39%
53% WR
Infantry (Sword)
37%
57% WR
Skirmishers
34%
54% WR
Dominates vs
Unique Unit
+6
Archers
+6
Heavy Cavalry
+6
Struggles vs
Heavy Cavalry
−6
Light Cavalry
−5
Unique Unit
−3
Common Transitions
Militia Rush
Eagles
69% WR
Scout Rush
Heavy Cavalry
33% WR
Skirmisher Rush
Infantry (Spear)
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Incas
69%
Mongols
33%
Win Rates by Civ Type
Infantry Civs
72%
Their Best Infantry Civ:
Slavs
100% WR
Cavalry Civs
27%
Their Best Cavalry Civ:
Huns
33% WR
Cavalry Archer Civs
33%
Their Best Cavalry Archer Civ:
Mongols
33% WR
Defensive Civs
50%
Their Best Defensive Civ:
Byzantines
60% WR
Archer Civs
0%
Their Best Archer Civ:
Mayans
% WR
Civ Playstyle Analysis
Incas
29
69%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:37
Castle: 22:24
militia rush
93%
skirmisher rush
31%
Mongols
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:14
Castle: 21:20
scout rush
67%
knight rush
33%
Huns
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:25
Castle: 20:47
scout rush
83%
knight rush
50%
cav archer rush
50%
Byzantines
5
60%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:56
Castle: 20:52
knight rush
80%
camel rush
40%
phosphoru
20%
monk rush
20%
Mayans
4
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:08
Castle: 23:52
skirmisher rush
100%
militia rush
50%
tower rush
25%
Slavs
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:57
Castle: 21:53
militia rush
100%
knight rush
33%
Portuguese
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Berbers
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 42 | 57% | Militia Rush 67% | Scout Rush (7) |
| Haboob | 5 | 40% | Scout Rush 40% | Militia Rush (2) |
| Graveyards | 4 | 25% | Scout Rush 50% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
32 games
Afternoon
12:00 - 18:00
49.4%
79 games
Evening
18:00 - 00:00
49.2%
65 games
Consistent performance across all time periods.
Based on 176 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
11x
Chases losses
15x
Stops after losses
14x
After 1st Win
1.6
games
After 1st defeat
2.1
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
35
min
Games
64
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:10)
9:43
/ 09:53 target
Fast Feudal - 72%
III
Castle Age
(+01:04)
21:46
/ 20:42 target
IV
Imperial Age
(+05:03)
41:32
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
36%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
2-0
Byzantines
Defensive
2-0
Goths
Infantry
2-0
Worst Matchups
Slavs
Infantry
0-2
Khitans
Infantry
0-2
Persians
Cavalry
0-3
Infantry (43%)
Cavalry (50%)
Archer (38%)
Gunpowder (50%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
57%
14 games
8W - 6L
2
Magyars
25%
8 games
2W - 6L
3
Britons
71%
7 games
5W - 2L
Incas
50%
6 games
3W - 3L
Vietnamese
50%
6 games
3W - 3L
Persians
50%
6 games
3W - 3L
Top 6 of 47 tracked opponent picks
Rating History (Last 60 days)
-106 Elo
128 games
Current
1262
Peak
1432
Low
1239
Record (W:L)
60
-
68
Effective APM (Last 20 games)
Overall
31.9
actions per minute
Slower than average
for 1262 Elo
0
Avg (39)
Dark Age
38.1
Feudal
26.1
Castle
25.9
Imperial
12.3
Peak:
80.8
eAPM
Recent Match History (64 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1262
(-16)
|
Arabia
#467683316
|
Huns
|
|
00:35:38 |
Apr 03, 2026
|
|
DEFEAT
1278
(-13)
|
Black Forest
#467675948
|
Italians
|
|
00:42:04 |
Apr 03, 2026
|
|
VICTORY
1291
(+16)
|
Arabia
#467644792
|
Britons
|
|
00:31:19 |
Apr 03, 2026
|
|
DEFEAT
1275
(-16)
|
MegaRandom
#467642137
|
Huns
|
|
00:18:04 |
Apr 03, 2026
|
|
DEFEAT
1291
(-16)
|
Arabia
#467635733
|
Aztecs
|
|
00:41:23 |
Apr 03, 2026
|
|
DEFEAT
1307
(-15)
|
Nomad
#467615826
|
Byzantines
|
|
00:38:34 |
Apr 03, 2026
|
|
VICTORY
1322
(+15)
|
Arabia
#467610608
|
Spanish
|
|
00:35:51 |
Apr 03, 2026
|
|
DEFEAT
1307
(-17)
|
Enclosed
#467601449
|
Magyars
|
|
01:10:43 |
Apr 03, 2026
|
|
VICTORY
1324
(+13)
|
Arabia
#467583094
|
Mongols
|
|
01:01:27 |
Apr 03, 2026
|
|
DEFEAT
1311
(-17)
|
Arabia
#467578433
|
Huns
|
|
00:52:01 |
Apr 03, 2026
|
|
DEFEAT
1328
(-16)
|
Arabia
#467562622
|
Portuguese
|
|
00:40:51 |
Apr 03, 2026
|
|
VICTORY
1344
(+16)
|
Black Forest
#467557192
|
Britons
|
|
01:11:58 |
Apr 03, 2026
|
|
VICTORY
1328
(+17)
|
Arabia
#467421253
|
Mongols
|
|
00:32:22 |
Apr 02, 2026
|
|
VICTORY
1311
(+16)
|
Mongolia
#466984896
|
Goths
|
|
00:35:36 |
Mar 31, 2026
|
|
VICTORY
1295
(+15)
|
Mongolia
#466977277
|
Cumans
|
|
00:56:09 |
Mar 31, 2026
|
|
DEFEAT
1280
(-17)
|
Glade
#466931816
|
Vietnamese
|
|
00:45:09 |
Mar 31, 2026
|
|
DEFEAT
1297
(-17)
|
Glade
#466927060
|
Khmer
|
|
00:42:47 |
Mar 31, 2026
|
|
VICTORY
1314
(+14)
|
Arabia
#466782548
|
Koreans
|
|
00:47:21 |
Mar 30, 2026
|
|
DEFEAT
1300
(-17)
|
Ring Fortress
#466754541
|
Britons
|
|
00:48:20 |
Mar 30, 2026
|
|
VICTORY
1317
(+17)
|
Glade
#466750240
|
Slavs
|
|
00:31:42 |
Mar 30, 2026
|
|
DEFEAT
1300
(-15)
|
Arabia
#466746554
|
Italians
|
|
00:27:30 |
Mar 30, 2026
|
|
VICTORY
1315
(+16)
|
Glade
#466704693
|
Cumans
|
|
00:49:00 |
Mar 30, 2026
|
|
DEFEAT
1299
(-16)
|
Arabia
#464902326
|
Vietnamese
|
|
00:47:06 |
Mar 22, 2026
|
|
DEFEAT
1315
(-14)
|
Arabia
#464841132
|
Bohemians
|
|
00:44:13 |
Mar 22, 2026
|
|
DEFEAT
1329
(-16)
|
Mongolia
#464835315
|
Mongols
|
|
00:37:09 |
Mar 22, 2026
|
|
DEFEAT
1345
(-15)
|
Glade
#464828360
|
Vietnamese
|
|
00:44:34 |
Mar 22, 2026
|
|
VICTORY
1360
(+14)
|
Ring Fortress
#464756441
|
Mongols
|
|
00:48:20 |
Mar 22, 2026
|
|
VICTORY
1346
(+15)
|
Arabia
#464752145
|
Dravidians
|
|
00:51:30 |
Mar 22, 2026
|
|
VICTORY
1331
(+17)
|
Ring Fortress
#464602475
|
Celts
|
|
00:40:42 |
Mar 21, 2026
|
|
DEFEAT
1314
(-14)
|
Ring Fortress
#464601928
|
Huns
|
|
00:00:16 |
Mar 21, 2026
|
|
DEFEAT
1328
(-17)
|
Arabia
#464594989
|
Khmer
|
|
00:45:50 |
Mar 21, 2026
|
|
DEFEAT
1345
(-15)
|
Ring Fortress
#464590061
|
Vietnamese
|
|
00:28:54 |
Mar 21, 2026
|
|
VICTORY
1360
(+14)
|
Ring Fortress
#464324655
|
Khmer
|
|
00:51:58 |
Mar 20, 2026
|
|
VICTORY
1346
(+13)
|
Ring Fortress
#464113278
|
Huns
|
|
00:29:18 |
Mar 19, 2026
|
|
VICTORY
1333
(+17)
|
Ring Fortress
#464106531
|
Dravidians
|
|
00:54:41 |
Mar 19, 2026
|
|
VICTORY
1316
(+16)
|
Ring Fortress
#464103297
|
Britons
|
|
00:26:35 |
Mar 19, 2026
|
|
DEFEAT
1300
(-18)
|
Mongolia
#464102995
|
Dravidians
|
|
00:00:29 |
Mar 19, 2026
|
|
VICTORY
1318
(+15)
|
Arabia
#464053882
|
Celts
|
|
00:54:31 |
Mar 19, 2026
|
|
VICTORY
1303
(+13)
|
Arabia
#463907870
|
Dravidians
|
|
00:43:13 |
Mar 18, 2026
|
|
VICTORY
1290
(+18)
|
Glade
#463907085
|
Sicilians
|
|
00:04:09 |
Mar 18, 2026
|
|
VICTORY
1272
(+17)
|
Glade
#463904402
|
Byzantines
|
|
00:21:55 |
Mar 18, 2026
|
|
VICTORY
1255
(+16)
|
Mongolia
#463896913
|
Dravidians
|
|
00:25:49 |
Mar 18, 2026
|
|
DEFEAT
1239
(-15)
|
Glade
#463896666
|
Vietnamese
|
|
00:00:49 |
Mar 18, 2026
|
|
DEFEAT
1254
(-17)
|
Glade
#463893305
|
Aztecs
|
|
00:30:33 |
Mar 18, 2026
|
|
DEFEAT
1271
(-16)
|
Ring Fortress
#463887810
|
Aztecs
|
|
00:45:52 |
Mar 18, 2026
|
|
VICTORY
1287
(+14)
|
Haboob
#463688762
|
Khmer
|
|
00:33:08 |
Mar 17, 2026
|
|
DEFEAT
1273
(-14)
|
Arabia
#463469881
|
Bulgarians
|
|
00:50:07 |
Mar 16, 2026
|
|
VICTORY
1287
(+17)
|
Haboob
#463465655
|
Bulgarians
|
|
00:33:52 |
Mar 16, 2026
|
|
DEFEAT
1270
(-17)
|
Enclosed
#463465364
|
Slavs
|
|
00:00:21 |
Mar 16, 2026
|
|
VICTORY
1287
(+16)
|
Arabia
#463248493
|
Magyars
|
|
00:39:49 |
Mar 15, 2026
|
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