Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Lubka
Gameplay Summary
Often booms to Castle Age (31%), occasionally opens Archer Rush (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (70% win rate). Struggles against Archers compositions. Plays variable civs.
Often booms to Castle Age (31%), occasionally opens Archer Rush (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (70% win rate). Struggles against Archers compositions. Plays variable civs.
Elo
1060
Top 50%
Rank
#19,137
1v1 RM
Games
1,714
97W /
98L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
64 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
31%
Archer Rush
20%
Knight Rush
16%
Militia Rush
16%
Overall Behavior
Archer rush (22%)
Knight rush (20%)
Militia rush (16%)
Monk rush (11%)
Early castle build (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (44% of games)
Opening Success Rates
No Rush
20 games
50%
Archer Rush
13 games
54%
Knight Rush
10 games
70%
Militia Rush
10 games
40%
Scout Rush
5 games
20%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(13 games)
69%
win rate
Knight Rush
(3 games)
67%
win rate
No Rush
(17 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(16 games)
25%
win rate
Archer Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (31%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (42%), often loses to:
BEST
Archers
(6L)
Unique Unit
(6L)
Heavy Cavalry
(5L)
Scout Rush
16 games
75%
win rate
Archer Rush
8 games
63%
win rate
Militia Rush
13 games
69%
win rate
Knight Rush
3 games
67%
win rate
No Rush
17 games
59%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
42%
Cavalry
PRIMARY STYLE
Heavy Cavalry
34%
46% WR
Archers
26%
60% WR
Infantry (Sword)
21%
50% WR
Unique Unit
16%
33% WR
Dominates vs
Infantry (Spear)
+7
Skirmishers
+6
Infantry (Sword)
+5
Struggles vs
Archers
−6
Unique Unit
−6
Heavy Cavalry
−5
Common Transitions
Archer Rush
Archers
64% WR
No Rush
Unique Unit
50% WR
Knight Rush
Heavy Cavalry
57% WR
Tendencies & Patterns
Civ. Stats
Variable
Mayans
60%
Bulgarians
29%
Win Rates by Civ Type
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
47% WR
Infantry Civs
29%
Their Best Infantry Civ:
Bulgarians
29% WR
Cavalry Civs
45%
Their Best Cavalry Civ:
Magyars
75% WR
Elephant Civs
56%
Their Best Elephant Civ:
Khmer
56% WR
Archer Civs
75%
Their Best Archer Civ:
Mayans
60% WR
Civ Playstyle Analysis
Koreans
15
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:45
Castle: 23:48
archer rush
27%
militia rush
20%
Khmer
9
56%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:29
Castle: 21:60
monk rush
33%
archer rush
33%
scout rush
22%
knight rush
22%
Bulgarians
7
29%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:59
Castle: 23:21
militia rush
57%
early castle build
29%
Mayans
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:53
Castle: 20:30
archer rush
20%
monk rush
20%
militia rush
20%
castle drop
20%
early castle build
20%
Magyars
4
75%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:06
Castle: 20:49
knight rush
75%
scout rush
25%
archer rush
25%
Teutons
2
50%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Vietnamese
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Saracens
2
50%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 29 | 52% | No Rush 24% | Scout Rush (5) |
| Socotra | 17 | 53% | No Rush 41% | Militia Rush (4) |
| Lowland | 7 | 71% | Knight Rush 57% | Scout Rush (2) |
| Valley | 3 | 33% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
59%
39 games
Afternoon
12:00 - 18:00
48.9%
133 games
Evening
18:00 - 00:00
39.1%
23 games
Performs best in the Morning (59% WR), struggles in the Evening (39.1% WR), plays most in Afternoon but wins more in Morning.
Based on 195 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
7x
Chases losses
7x
Stops after losses
9x
After 1st Win
5
games
After 1st defeat
3.6
games
End on Win
41%
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
40
min
Games
64
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:23)
10:44
/ 10:21 target
III
Castle Age
(+01:31)
21:47
/ 20:16 target
IV
Imperial Age
(+01:08)
37:11
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:55
Average
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vikings
Infantry
2-0
Khitans
Infantry
2-0
Japanese
Infantry
2-0
Worst Matchups
Slavs
Infantry
0-2
Mongols
Cavalry Archer
1-6
Romans
Infantry
1-3
Infantry (52%)
Cavalry (53%)
Cavalry Archer (14%)
Archer (50%)
Gunpowder (33%)
Most Faced Civs
1
Mongols
38%
13 games
5W - 8L
2
Franks
64%
11 games
7W - 4L
3
Vietnamese
30%
10 games
3W - 7L
Spanish
67%
9 games
6W - 3L
Britons
38%
8 games
3W - 5L
Ethiopians
57%
7 games
4W - 3L
Top 6 of 58 tracked opponent picks
Rating History (Last 60 days)
-6 Elo
58 games
Current
1060
Peak
1152
Low
1038
Record (W:L)
28
-
30
Effective APM (Last 20 games)
Overall
41.7
actions per minute
Average speed
for 1060 Elo
0
Avg (39)
Dark Age
44.6
Feudal
37.0
Castle
35.0
Imperial
17.2
Peak:
105.6
eAPM
Recent Match History (64 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1060
(-14)
|
Ring Fortress
#466962159
|
Mayans
|
|
00:43:55 |
Mar 31, 2026
|
|
DEFEAT
1074
(-15)
|
Ring Fortress
#466955282
|
Japanese
|
|
00:59:12 |
Mar 31, 2026
|
|
DEFEAT
1089
(-18)
|
Arabia
#466948548
|
Sicilians
|
|
00:56:14 |
Mar 31, 2026
|
|
DEFEAT
1107
(-17)
|
Arena
#466943994
|
Burmese
|
|
00:32:15 |
Mar 31, 2026
|
|
VICTORY
1124
(+18)
|
Ring Fortress
#466935890
|
Portuguese
|
|
00:53:40 |
Mar 31, 2026
|
|
VICTORY
1106
(+16)
|
Glade
#466763418
|
Bohemians
|
|
00:38:46 |
Mar 30, 2026
|
|
DEFEAT
1090
(-16)
|
Glade
#466753543
|
Incas
|
|
01:11:41 |
Mar 30, 2026
|
|
DEFEAT
1106
(-17)
|
Glade
#466752285
|
Teutons
|
|
00:01:02 |
Mar 30, 2026
|
|
VICTORY
1123
(+15)
|
Ring Fortress
#466745405
|
Vikings
|
|
00:39:34 |
Mar 30, 2026
|
|
DEFEAT
1108
(-17)
|
Ring Fortress
#466739940
|
Mongols
|
|
00:44:57 |
Mar 30, 2026
|
|
VICTORY
1125
(+16)
|
Glade
#466717164
|
Chinese
|
|
00:44:57 |
Mar 30, 2026
|
|
DEFEAT
1109
(-15)
|
Ring Fortress
#466527762
|
Aztecs
|
|
00:47:22 |
Mar 29, 2026
|
|
DEFEAT
1124
(-14)
|
Arabia
#466519430
|
Lithuanians
|
|
00:46:40 |
Mar 29, 2026
|
|
VICTORY
1138
(+16)
|
Ring Fortress
#466504783
|
Cumans
|
|
00:57:46 |
Mar 29, 2026
|
|
VICTORY
1122
(+17)
|
Arabia
#466474269
|
Japanese
|
|
00:40:42 |
Mar 29, 2026
|
|
VICTORY
1105
(+17)
|
Arena
#466461793
|
Aztecs
|
|
00:53:29 |
Mar 29, 2026
|
|
DEFEAT
1088
(-17)
|
Arabia
#466423326
|
Hindustanis
|
|
00:55:33 |
Mar 29, 2026
|
|
VICTORY
1105
(+15)
|
Enclosed
#463201127
|
Khmer
|
|
00:42:55 |
Mar 15, 2026
|
|
VICTORY
1090
(+16)
|
Enclosed
#461865367
|
Bohemians
|
|
01:00:31 |
Mar 09, 2026
|
|
DEFEAT
1074
(-16)
|
Enclosed
#461854810
|
Portuguese
|
|
00:54:08 |
Mar 09, 2026
|
|
VICTORY
1090
(+17)
|
Haboob
#461849358
|
Khmer
|
|
00:35:12 |
Mar 09, 2026
|
|
DEFEAT
1073
(-16)
|
Enclosed
#461843068
|
Spanish
|
|
00:20:17 |
Mar 09, 2026
|
|
DEFEAT
1089
(-16)
|
Haboob
#461838674
|
Ethiopians
|
|
00:42:32 |
Mar 09, 2026
|
|
DEFEAT
1105
(-15)
|
Haboob
#461597062
|
Magyars
|
|
01:09:18 |
Mar 08, 2026
|
|
DEFEAT
1120
(-16)
|
Enclosed
#461590706
|
Khmer
|
|
00:43:22 |
Mar 08, 2026
|
|
VICTORY
1136
(+17)
|
Arabia
#461348933
|
Khmer
|
|
00:26:58 |
Mar 07, 2026
|
|
VICTORY
1119
(+15)
|
Haboob
#461344535
|
Khmer
|
|
00:28:12 |
Mar 07, 2026
|
|
DEFEAT
1104
(-15)
|
Haboob
#461329793
|
Incas
|
|
00:48:02 |
Mar 07, 2026
|
|
DEFEAT
1119
(-17)
|
Arena
#460639573
|
Khmer
|
|
00:52:39 |
Mar 04, 2026
|
|
VICTORY
1136
(+17)
|
Hideout
#460260126
|
Khmer
|
|
00:34:04 |
Mar 02, 2026
|
|
VICTORY
1119
(+17)
|
Hideout
#460255784
|
Khmer
|
|
00:31:12 |
Mar 02, 2026
|
|
DEFEAT
1102
(-14)
|
Arabia
#460250887
|
Khmer
|
|
00:38:41 |
Mar 02, 2026
|
|
VICTORY
1116
(+14)
|
Arabia
#460246332
|
Khmer
|
|
00:34:27 |
Mar 02, 2026
|
|
DEFEAT
1102
(-17)
|
Arabia
#460240634
|
Koreans
|
|
00:43:08 |
Mar 02, 2026
|
|
DEFEAT
1119
(-15)
|
Arabia
#460228269
|
Khmer
|
|
01:02:40 |
Mar 02, 2026
|
|
VICTORY
1134
(+16)
|
Hideout
#460223410
|
Khmer
|
|
00:29:02 |
Mar 02, 2026
|
|
DEFEAT
1118
(-17)
|
Arabia
#460020248
|
Khmer
|
|
00:46:21 |
Mar 01, 2026
|
|
DEFEAT
1135
(-17)
|
Golden Pit
#460010574
|
Khmer
|
|
00:55:34 |
Mar 01, 2026
|
|
VICTORY
1152
(+15)
|
Golden Pit
#460003692
|
Khmer
|
|
00:42:32 |
Mar 01, 2026
|
|
VICTORY
1137
(+17)
|
Golden Pit
#459994412
|
Khmer
|
|
00:59:07 |
Mar 01, 2026
|
|
DEFEAT
1120
(-16)
|
Arabia
#459989850
|
Khmer
|
|
00:25:46 |
Mar 01, 2026
|
|
DEFEAT
1136
(-15)
|
Hideout
#459981442
|
Khmer
|
|
00:53:30 |
Mar 01, 2026
|
|
VICTORY
1151
(+16)
|
Arena
#459970703
|
Turks
|
|
00:32:53 |
Mar 01, 2026
|
|
VICTORY
1135
(+15)
|
Arabia
#459955817
|
Ethiopians
|
|
01:06:54 |
Mar 01, 2026
|
|
DEFEAT
1120
(-16)
|
Arabia
#459950148
|
Khmer
|
|
00:32:38 |
Mar 01, 2026
|
|
VICTORY
1136
(+16)
|
Arabia
#459942344
|
Khmer
|
|
00:51:58 |
Mar 01, 2026
|
|
VICTORY
1120
(+15)
|
Arabia
#459938271
|
Khmer
|
|
00:28:36 |
Mar 01, 2026
|
|
VICTORY
1105
(+16)
|
Arabia
#459705033
|
Khmer
|
|
00:29:22 |
Feb 28, 2026
|
|
VICTORY
1089
(+16)
|
Golden Pit
#459701665
|
Magyars
|
|
00:21:45 |
Feb 28, 2026
|
|
VICTORY
1073
(+18)
|
Arabia
#454985021
|
Khmer
No Rush
|
|
01:00:59 |
Feb 09, 2026
|
No matches found with the selected filters.
Showing 50 of
1714