Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
KillerTomate
Gameplay Summary
Versatile opener, mixing Scout Rush (40%) and Knight Rush (20%). Often masses Unique Unit as their main army. Frequently employs FC into Unique Units and forward Castle drops.
Versatile opener, mixing Scout Rush (40%) and Knight Rush (20%). Often masses Unique Unit as their main army. Frequently employs FC into Unique Units and forward Castle drops.
Elo
1012
Top 50%
Rank
#22,673
1v1 RM
Games
133
2W /
3L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
40%
Knight Rush
20%
No Rush
20%
Archer Rush
20%
Overall Behavior
Phosphoru (40%)
Castle drop (40%)
Scout rush (40%)
Knight rush (20%)
Archer rush (20%)
Walling Style: Standard
Balances defense with map control. (60% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (40%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
BEST
Archers
(2L)
No significant weaknesses detected
No dominant strengths detected
Mid & Late Game
33%
Cavalry
PRIMARY STYLE
Unique Unit
100%
67% WR
Heavy Cavalry
33%
Infantry (Sword)
33%
Archers
33%
Dominates vs
Skirmishers
+2
Struggles vs
Archers
−2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Spanish
2
100%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Magyars
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Ethiopians
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
46
min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:41)
11:02
/ 10:21 target
III
Castle Age
(+00:46)
21:02
/ 20:16 target
IV
Imperial Age
(+03:05)
39:08
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:22
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Archer (50%)
Infantry (50%)
Gunpowder (0%)
Most Faced Civs
1
Britons
100%
1 games
1W - 0L
2
Malay
100%
1 games
1W - 0L
3
Malians
0%
1 games
0W - 1L
Vietnamese
0%
1 games
0W - 1L
Bohemians
0%
1 games
0W - 1L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1012
Peak
1012
Low
1012
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
48.6
actions per minute
Faster than average
for 1012 Elo
0
Avg (39)
Dark Age
47.1
Feudal
42.1
Castle
52.2
Imperial
37.6
Peak:
112.2
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1012
(-15)
|
Arabia
#453898517
|
Magyars
Scout Rush
|
|
00:28:06 |
Feb 05, 2026
|
|
DEFEAT
1027
(-13)
|
Arabia
#453896269
|
Magyars
Scout Rush
|
|
00:24:53 |
Feb 05, 2026
|
|
DEFEAT
1040
(-16)
|
Shrubland
#451632916
|
Ethiopians
Archer Rush
|
|
01:25:43 |
Jan 27, 2026
|
|
VICTORY
1056
(+16)
|
Lowland
#451623038
|
Spanish
Castle Drop
|
|
00:43:50 |
Jan 27, 2026
|
|
VICTORY
1040
(+18)
|
Passage
#451420205
|
Spanish
Knight Rush
|
|
00:43:18 |
Jan 26, 2026
|
No matches found with the selected filters.