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Yeokgoodone
Gameplay Summary
Often booms to Castle Age (41%), occasionally opens Militia Rush (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (81% win rate). Struggles against Archers compositions.
Often booms to Castle Age (41%), occasionally opens Militia Rush (23%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (81% win rate). Struggles against Archers compositions.
Elo
1382
Top 18%
Rank
#6,526
1v1 RM
Games
1,425
59W /
65L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
71 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
41%
Militia Rush
23%
Archer Rush
10%
Scout Rush
10%
Overall Behavior
Militia rush (24%)
Skirmisher rush (18%)
Phosphoru (15%)
Early castle build (13%)
Archer rush (10%)
Walling Style: Standard
Balances defense with map control. (42% of games)
Opening Success Rates
No Rush
29 games
38%
Militia Rush
16 games
81%
Scout Rush
7 games
57%
Archer Rush
7 games
29%
Skirmisher Rush
5 games
60%
Knight Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(14 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(19 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (41%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (44%), often loses to:
BEST
Archers
(8L)
Heavy Cavalry
(6L)
Heavy Monk
(4L)
Militia Rush
19 games
63%
win rate
No Rush
14 games
64%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
44%
Cavalry
PRIMARY STYLE
Infantry (Spear)
38%
54% WR
Unique Unit
35%
42% WR
Skirmishers
29%
30% WR
Camels
24%
50% WR
Dominates vs
Infantry (Spear)
+5
Camels
+4
Heavy Cavalry
+3
Struggles vs
Archers
−8
Heavy Cavalry
−6
Heavy Monk
−4
Common Transitions
No Rush
Infantry (Spear)
36% WR
Scout Rush
Camels
40% WR
Militia Rush
Infantry (Spear)
100% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
88%
Malians
48%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Japanese
88% WR
Cavalry Civs
50%
No data for specific civs yet.
Defensive Civs
43%
Their Best Defensive Civ:
Byzantines
50% WR
Civ Playstyle Analysis
Malians
25
48%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:53
Castle: 20:58
militia rush
24%
camel rush
20%
Japanese
8
88%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:44
Castle: 21:05
militia rush
88%
skirmisher rush
38%
Vikings
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 19:30
castle drop
25%
skirmisher rush
25%
early castle build
25%
Byzantines
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:05
Castle: 20:36
phosphoru
50%
archer rush
25%
Goths
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:16
Castle: 21:28
early castle build
67%
phosphoru
33%
skirmisher rush
33%
Koreans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:15
tower rush
33%
knight rush
33%
castle drop
33%
early castle build
33%
Vietnamese
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 42 | 57% | No Rush 38% | Scout Rush (8) |
| MegaRandom | 10 | 40% | No Rush 50% | Militia Rush (3) |
| Haboob | 7 | 57% | No Rush 57% | Archer Rush (2) |
| Graveyards | 7 | 29% | No Rush 43% | Militia Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
41.7%
12 games
Morning
06:00 - 12:00
40.4%
57 games
Afternoon
12:00 - 18:00
64.1%
39 games
Evening
18:00 - 00:00
37.5%
16 games
Performs best in the Afternoon (64.1% WR), struggles in the Evening (37.5% WR), plays most in Morning but wins more in Afternoon.
Based on 124 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
7x
Chases losses
13x
Stops after losses
12x
After 1st Win
1.7
games
After 1st defeat
1.8
games
End on Win
52%
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
38
min
Games
71
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:09)
10:02
/ 09:53 target
Fast Feudal - 55%
III
Castle Age
(+00:06)
20:48
/ 20:42 target
IV
Imperial Age
(+02:00)
38:29
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:18
Excellent
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Aztecs
Infantry
2-0
Wei
Cavalry
2-0
Mayans
Archer
2-0
Worst Matchups
Portuguese
Gunpowder
0-2
Vietnamese
Archer
0-2
Mongols
Cavalry Archer
1-4
Cavalry (57%)
Infantry (47%)
Archer (50%)
Gunpowder (38%)
Camel (71%)
Most Faced Civs
1
Mongols
14%
7 games
1W - 6L
2
Magyars
57%
7 games
4W - 3L
3
Wei
50%
6 games
3W - 3L
Saracens
25%
4 games
1W - 3L
Berbers
50%
4 games
2W - 2L
Persians
75%
4 games
3W - 1L
Top 6 of 32 tracked opponent picks
Rating History (Last 60 days)
-35 Elo
25 games
Current
1382
Peak
1465
Low
1381
Record (W:L)
11
-
14
Effective APM (Last 20 games)
Overall
47.2
actions per minute
Faster than average
for 1382 Elo
0
Avg (39)
Dark Age
44.2
Feudal
43.0
Castle
46.6
Imperial
23.6
Peak:
85.5
eAPM
Recent Match History (71 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1382
(-14)
|
Enclosed
#467859893
|
Vikings
|
|
00:36:11 |
Apr 04, 2026
|
|
DEFEAT
1396
(-20)
|
Glade
#466677495
|
Celts
|
|
00:32:43 |
Mar 30, 2026
|
|
DEFEAT
1416
(-17)
|
Ring Fortress
#466398537
|
Japanese
|
|
00:42:45 |
Mar 29, 2026
|
|
DEFEAT
1433
(-19)
|
Arabia
#466394357
|
Japanese
|
|
00:46:40 |
Mar 29, 2026
|
|
VICTORY
1452
(+14)
|
Mongolia
#466392028
|
Franks
|
|
00:25:54 |
Mar 29, 2026
|
|
DEFEAT
1438
(-12)
|
Ring Fortress
#466119422
|
Spanish
|
|
00:41:21 |
Mar 28, 2026
|
|
VICTORY
1450
(+13)
|
Glade
#465862078
|
Malians
|
|
00:40:27 |
Mar 27, 2026
|
|
DEFEAT
1437
(-17)
|
Mongolia
#465859821
|
Malians
|
|
00:44:39 |
Mar 27, 2026
|
|
VICTORY
1454
(+18)
|
Ring Fortress
#465807969
|
Malay
|
|
00:40:37 |
Mar 27, 2026
|
|
DEFEAT
1436
(-10)
|
Ring Fortress
#465804819
|
Goths
|
|
00:30:19 |
Mar 27, 2026
|
|
VICTORY
1446
(+14)
|
Glade
#465453366
|
Malians
|
|
01:04:57 |
Mar 25, 2026
|
|
DEFEAT
1432
(-12)
|
Glade
#465451341
|
Vikings
|
|
00:40:17 |
Mar 25, 2026
|
|
DEFEAT
1444
(-17)
|
Arabia
#465261136
|
Malians
|
|
00:46:56 |
Mar 24, 2026
|
|
VICTORY
1461
(+13)
|
Arabia
#465258255
|
Malians
|
|
00:34:52 |
Mar 24, 2026
|
|
DEFEAT
1448
(-17)
|
Arabia
#465255081
|
Malians
|
|
00:40:37 |
Mar 24, 2026
|
|
VICTORY
1465
(+17)
|
Arabia
#465254754
|
Malians
|
|
00:01:25 |
Mar 24, 2026
|
|
DEFEAT
1448
(-15)
|
Marketplace
#465250870
|
Malians
|
|
00:55:29 |
Mar 24, 2026
|
|
VICTORY
1463
(+20)
|
Arabia
#465135106
|
Malians
|
|
01:03:51 |
Mar 23, 2026
|
|
VICTORY
1443
(+14)
|
Mongolia
#464991513
|
Malians
|
|
00:25:22 |
Mar 23, 2026
|
|
VICTORY
1429
(+12)
|
Mongolia
#464468494
|
Japanese
|
|
00:53:30 |
Mar 21, 2026
|
|
VICTORY
1417
(+17)
|
Mongolia
#464183526
|
Japanese
|
|
00:34:22 |
Mar 20, 2026
|
|
VICTORY
1400
(+19)
|
Glade
#464169087
|
Japanese
|
|
00:25:11 |
Mar 19, 2026
|
|
DEFEAT
1381
(-17)
|
Mediterranean
#462228434
|
Malians
|
|
01:07:25 |
Mar 11, 2026
|
|
DEFEAT
1398
(-19)
|
Arabia
#462224342
|
Japanese
|
|
01:04:30 |
Mar 11, 2026
|
|
DEFEAT
1417
(-17)
|
Arabia
#461938506
|
Byzantines
|
|
00:38:34 |
Mar 09, 2026
|
|
DEFEAT
1434
(-13)
|
Arabia
#453653538
|
Malians
Knight Rush
|
|
00:42:54 |
Feb 04, 2026
|
|
DEFEAT
1447
(-17)
|
Arabia
#453649632
|
Malians
Scout Rush
|
|
00:54:07 |
Feb 04, 2026
|
|
DEFEAT
1464
(-19)
|
Arabia
#453422671
|
Malians
Archer Rush
|
|
00:45:35 |
Feb 03, 2026
|
|
DEFEAT
1483
(-13)
|
Arabia
#453419564
|
Malians
Scout Rush
|
|
00:42:32 |
Feb 03, 2026
|
|
DEFEAT
1496
(-12)
|
Arabia
#453200197
|
Malians
No Rush
|
|
00:45:37 |
Feb 02, 2026
|
|
VICTORY
1508
(+21)
GIANT SLAYER
|
Arabia
#453197602
|
Malians
|
|
00:00:52 |
Feb 02, 2026
|
|
VICTORY
1487
(+15)
|
Arabia
#453177235
|
Malians
Camel Rush
|
|
00:49:33 |
Feb 02, 2026
|
|
VICTORY
1472
(+18)
|
Arabia
#452589143
|
Malians
Archer Rush
|
|
00:32:05 |
Jan 31, 2026
|
|
DEFEAT
1454
(-17)
|
Arabia
#452583094
|
Malians
Archer Rush
|
|
00:42:49 |
Jan 31, 2026
|
|
VICTORY
1471
(+16)
|
Arabia
#452344128
|
Japanese
No Rush
|
|
00:05:00 |
Jan 30, 2026
|
|
DEFEAT
1455
(-14)
|
Arabia
#452307296
|
Ethiopians
No Rush
|
|
00:56:30 |
Jan 30, 2026
|
|
VICTORY
1469
(+16)
|
Arabia
#452112673
|
Malians
Militia Rush
|
|
00:24:49 |
Jan 29, 2026
|
|
VICTORY
1453
(+15)
|
Socotra
#452065583
|
Byzantines
Archer Rush
|
|
00:23:34 |
Jan 29, 2026
|
|
VICTORY
1438
(+16)
|
Arabia
#452063818
|
Japanese
Militia Rush
|
|
00:22:37 |
Jan 29, 2026
|
|
DEFEAT
1422
(-13)
|
Arabia
#452061122
|
Goths
No Rush
|
|
00:41:18 |
Jan 29, 2026
|
|
DEFEAT
1435
(-18)
|
Arabia
#452026777
|
Malians
No Rush
|
|
00:35:00 |
Jan 29, 2026
|
|
DEFEAT
1453
(-17)
|
MegaRandom
#452022560
|
Vikings
No Rush
|
|
00:43:38 |
Jan 29, 2026
|
|
DEFEAT
1470
(-14)
|
Socotra
#451618815
|
Goths
Skirmisher Rush
|
|
00:33:00 |
Jan 27, 2026
|
|
VICTORY
1484
(+12)
|
Arabia
#451580648
|
Malians
Camel Rush
|
|
00:51:42 |
Jan 27, 2026
|
|
VICTORY
1472
(+14)
|
Arabia
#451372311
|
Malians
|
|
00:27:39 |
Jan 26, 2026
|
|
VICTORY
1458
(+15)
|
Arabia
#451367357
|
Bulgarians
Militia Rush
|
|
00:49:59 |
Jan 26, 2026
|
|
DEFEAT
1443
(-13)
|
Arabia
#451351790
|
Byzantines
No Rush
|
|
00:42:42 |
Jan 26, 2026
|
|
VICTORY
1456
(+16)
|
Arabia
#451347996
|
Celts
Castle Drop
|
|
00:46:13 |
Jan 26, 2026
|
|
DEFEAT
1440
(-15)
|
The Passage
#451264401
|
Vikings
|
|
00:00:44 |
Jan 25, 2026
|
|
VICTORY
1455
(+14)
|
Arabia
#451258811
|
Persians
Militia Rush
|
|
00:40:05 |
Jan 25, 2026
|
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