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GO_ShadowStallion
Gameplay Summary
Opens Archer Rush (29%) or booms to Castle (21%). Transitions into archer-focused compositions, especially Skirmishers. Most successful with Scout Rush (75% win rate). Struggles against Archers compositions. Frequently employs forward Castle drops and FC into Unique Units. Plays variable civs.
Opens Archer Rush (29%) or booms to Castle (21%). Transitions into archer-focused compositions, especially Skirmishers. Most successful with Scout Rush (75% win rate). Struggles against Archers compositions. Frequently employs forward Castle drops and FC into Unique Units. Plays variable civs.
Elo
1117
Top 35%
Rank
#15,910
1v1 RM
Games
644
72W /
71L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
56 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Archer Rush
29%
No Rush
21%
Militia Rush
20%
Scout Rush
14%
Overall Behavior
Early castle build (34%)
Archer rush (30%)
Castle drop (25%)
Phosphoru (20%)
Militia rush (20%)
Walling Style: Standard
Balances defense with map control. (41% of games)
Opening Success Rates
Archer Rush
16 games
63%
No Rush
12 games
42%
Militia Rush
11 games
36%
Scout Rush
8 games
75%
Knight Rush
3 games
33%
Cavalry Archer Rush
3 games
33%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Monk Rush
(3 games)
67%
win rate
Fire Lancer Rush
(3 games)
67%
win rate
No Rush
(14 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(8 games)
25%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (29%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Archer (57%), often loses to:
BEST
Archers
(8L)
Unique Unit
(7L)
Heavy Cavalry
(7L)
Archer Rush
8 games
75%
win rate
Monk Rush
3 games
67%
win rate
Fire Lancer Rush
3 games
67%
win rate
No Rush
14 games
64%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
57%
Archer
PRIMARY STYLE
Skirmishers
43%
47% WR
Unique Unit
36%
63% WR
Archers
34%
53% WR
Infantry (Spear)
34%
60% WR
Dominates vs
Skirmishers
+10
Unique Unit
+9
Light Cavalry
+6
Struggles vs
Archers
−8
Unique Unit
−7
Heavy Cavalry
−7
Common Transitions
Archer Rush
Archers
67% WR
No Rush
Infantry (Spear)
44% WR
Militia Rush
Skirmishers
38% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Ethiopians
80%
Poles
50%
Win Rates by Civ Type
Infantry Civs
42%
Their Best Infantry Civ:
Vikings
67% WR
Archer Civs
57%
Their Best Archer Civ:
Ethiopians
80% WR
Cavalry Civs
54%
Their Best Cavalry Civ:
Poles
50% WR
Civ Playstyle Analysis
Poles
8
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:07
Castle: 20:42
scout rush
63%
knight rush
63%
castle drop
25%
phosphoru
25%
fast castle
25%
Britons
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:55
Castle: 22:34
archer rush
100%
Ethiopians
5
80%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:44
Castle: 23:48
archer rush
100%
early castle build
40%
militia rush
20%
Celts
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:37
Castle: 18:25
castle drop
100%
early castle build
100%
militia rush
50%
fast castle
50%
phosphoru
25%
Italians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:26
Castle: 20:24
militia rush
33%
cav archer rush
33%
archer rush
33%
Vikings
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:12
Castle: 18:27
fast castle
33%
phosphoru
33%
castle drop
33%
militia rush
33%
skirmisher rush
33%
Armenians
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:37
Castle: 23:21
archer rush
67%
early castle build
67%
militia rush
33%
skirmisher rush
33%
monk rush
33%
knight rush
33%
phosphoru
33%
castle drop
33%
Goths
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 23 | 48% | Archer Rush 30% | Scout Rush (6) |
| MegaRandom | 10 | 50% | Archer Rush 30% | No Rush (2) |
| Arena | 6 | 33% | No Rush 83% | No Rush (2) |
| Lowland | 4 | 75% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
43.8%
16 games
Morning
06:00 - 12:00
50%
2 games
Afternoon
12:00 - 18:00
57.1%
14 games
Evening
18:00 - 00:00
50.5%
111 games
Performs best in the Afternoon (57.1% WR), struggles in the Night (43.8% WR).
Based on 143 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
12x
Chases losses
15x
Stops after losses
9x
After 1st Win
2.1
games
After 1st defeat
2.7
games
End on Win
65%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
42
min
Games
56
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:43)
11:04
/ 10:21 target
III
Castle Age
(+00:29)
20:45
/ 20:16 target
IV
Imperial Age
(+04:04)
40:07
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:12
Improve
Reaches Imperial
55%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
2-0
Lithuanians
Cavalry
2-0
Malians
Infantry
2-1
Worst Matchups
Khmer
Elephant
0-2
Magyars
Cavalry
0-2
Chinese
Archer
1-3
Infantry (47%)
Cavalry (53%)
Archer (42%)
Gunpowder (67%)
Cavalry Archer (67%)
Most Faced Civs
1
Persians
56%
9 games
5W - 4L
2
Huns
43%
7 games
3W - 4L
3
Franks
50%
6 games
3W - 3L
Mongols
33%
6 games
2W - 4L
Goths
20%
5 games
1W - 4L
Teutons
60%
5 games
3W - 2L
Top 6 of 38 tracked opponent picks
Rating History (Last 60 days)
-62 Elo
58 games
Current
1117
Peak
1240
Low
1079
Record (W:L)
28
-
30
Effective APM (Last 20 games)
Overall
21.5
actions per minute
Slower than average
for 1117 Elo
0
Avg (39)
Dark Age
16.5
Feudal
19.8
Castle
23.3
Imperial
14.9
Peak:
53.0
eAPM
Recent Match History (56 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1117
(-17)
|
Enclosed
#467760937
|
Tatars
|
|
00:42:27 |
Apr 04, 2026
|
|
VICTORY
1134
(+14)
|
Nomad
#467030921
|
Italians
|
|
00:43:43 |
Mar 31, 2026
|
|
DEFEAT
1120
(-14)
|
Mongolia
#467027236
|
Poles
|
|
00:31:58 |
Mar 31, 2026
|
|
VICTORY
1134
(+15)
|
Mongolia
#467002538
|
Poles
|
|
01:08:25 |
Mar 31, 2026
|
|
VICTORY
1119
(+17)
|
Glade
#466019459
|
Britons
|
|
00:00:26 |
Mar 27, 2026
|
|
DEFEAT
1102
(-17)
|
Marketplace
#465970712
|
Bohemians
|
|
00:55:06 |
Mar 27, 2026
|
|
VICTORY
1119
(+15)
|
Marketplace
#465555578
|
Khmer
|
|
00:40:33 |
Mar 25, 2026
|
|
DEFEAT
1104
(-17)
|
Glade
#465547761
|
Khmer
|
|
00:57:43 |
Mar 25, 2026
|
|
DEFEAT
1121
(-17)
|
Nomad
#465403626
|
Italians
|
|
00:44:47 |
Mar 25, 2026
|
|
VICTORY
1138
(+13)
|
Glade
#465399729
|
Ethiopians
|
|
00:36:49 |
Mar 25, 2026
|
|
DEFEAT
1125
(-14)
|
Glade
#465393547
|
Burmese
|
|
00:43:56 |
Mar 24, 2026
|
|
DEFEAT
1139
(-16)
|
Ring Fortress
#465387984
|
Muisca
|
|
00:50:06 |
Mar 24, 2026
|
|
DEFEAT
1155
(-18)
|
Mongolia
#465385385
|
Muisca
|
|
00:21:35 |
Mar 24, 2026
|
|
VICTORY
1173
(+15)
|
Haboob
#463475292
|
Koreans
|
|
00:39:19 |
Mar 16, 2026
|
|
VICTORY
1158
(+16)
|
Arabia
#462978071
|
Ethiopians
|
|
00:39:09 |
Mar 14, 2026
|
|
VICTORY
1142
(+15)
|
MegaRandom
#462972791
|
Italians
|
|
00:31:47 |
Mar 14, 2026
|
|
VICTORY
1127
(+16)
|
Mediterranean
#462318335
|
Koreans
|
|
00:31:44 |
Mar 11, 2026
|
|
VICTORY
1111
(+17)
|
Mediterranean
#462312585
|
Koreans
|
|
00:42:35 |
Mar 11, 2026
|
|
DEFEAT
1094
(-16)
|
MegaRandom
#462297291
|
Franks
|
|
00:45:40 |
Mar 11, 2026
|
|
VICTORY
1110
(+16)
|
Enclosed
#462147775
|
Koreans
|
|
00:59:52 |
Mar 10, 2026
|
|
VICTORY
1094
(+15)
|
Mediterranean
#462143897
|
Koreans
|
|
00:33:09 |
Mar 10, 2026
|
|
DEFEAT
1079
(-16)
|
Mediterranean
#462140631
|
Koreans
|
|
00:28:32 |
Mar 10, 2026
|
|
DEFEAT
1095
(-16)
|
Enclosed
#462135169
|
Koreans
|
|
00:45:06 |
Mar 10, 2026
|
|
DEFEAT
1111
(-17)
|
Haboob
#461887236
|
Celts
|
|
00:47:37 |
Mar 09, 2026
|
|
VICTORY
1128
(+14)
|
Arabia
#461297040
|
Poles
|
|
00:45:47 |
Mar 07, 2026
|
|
VICTORY
1114
(+15)
|
Mediterranean
#461293204
|
Spanish
|
|
00:35:18 |
Mar 07, 2026
|
|
DEFEAT
1099
(-16)
|
Arabia
#461290289
|
Franks
|
|
00:28:24 |
Mar 07, 2026
|
|
VICTORY
1115
(+15)
|
MegaRandom
#461170433
|
Ethiopians
|
|
00:39:17 |
Mar 06, 2026
|
|
DEFEAT
1100
(-17)
|
Mediterranean
#461162190
|
Japanese
|
|
00:57:51 |
Mar 06, 2026
|
|
VICTORY
1117
(+15)
|
Arena
#460921732
|
Celts
|
|
00:35:03 |
Mar 05, 2026
|
|
VICTORY
1102
(+18)
|
Arena
#460918169
|
Persians
|
|
00:22:11 |
Mar 05, 2026
|
|
DEFEAT
1084
(-17)
|
Northern Isles
#460701187
|
Goths
|
|
00:39:14 |
Mar 04, 2026
|
|
DEFEAT
1101
(-15)
|
Arena
#460696901
|
Goths
|
|
00:28:47 |
Mar 04, 2026
|
|
DEFEAT
1116
(-15)
|
Haboob
#460691698
|
Khmer
|
|
00:33:28 |
Mar 04, 2026
|
|
DEFEAT
1131
(-16)
|
Arabia
#460685774
|
Georgians
|
|
00:40:42 |
Mar 04, 2026
|
|
DEFEAT
1147
(-15)
|
Enclosed
#460681706
|
Malay
|
|
00:28:04 |
Mar 04, 2026
|
|
DEFEAT
1162
(-15)
|
Haboob
#460676281
|
Mapuche
|
|
00:41:31 |
Mar 04, 2026
|
|
DEFEAT
1177
(-15)
|
Hideout
#460520409
|
Franks
|
|
00:43:23 |
Mar 03, 2026
|
|
VICTORY
1192
(+17)
|
Migration
#460517103
|
Sicilians
|
|
00:30:49 |
Mar 03, 2026
|
|
DEFEAT
1175
(-15)
|
Four Lakes
#460512090
|
Bohemians
|
|
00:44:54 |
Mar 03, 2026
|
|
DEFEAT
1190
(-15)
|
Migration
#460507791
|
Britons
|
|
00:33:08 |
Mar 03, 2026
|
|
DEFEAT
1205
(-18)
|
Four Lakes
#458558229
|
Muisca
|
|
00:56:30 |
Feb 23, 2026
|
|
VICTORY
1223
(+15)
|
Arabia
#458553722
|
Muisca
|
|
00:29:55 |
Feb 23, 2026
|
|
DEFEAT
1208
(-15)
|
Four Lakes
#457503468
|
Muisca
|
|
00:30:19 |
Feb 19, 2026
|
|
DEFEAT
1223
(-17)
|
Golden Pit
#457497626
|
Byzantines
|
|
00:38:59 |
Feb 19, 2026
|
|
VICTORY
1240
(+15)
|
Golden Pit
#457490697
|
Muisca
|
|
00:47:32 |
Feb 19, 2026
|
|
VICTORY
1225
(+14)
|
Arabia
#456487156
|
Turks
Scout Rush
|
|
00:30:11 |
Feb 15, 2026
|
|
DEFEAT
1211
(-15)
|
MegaRandom
#456482111
|
Goths
No Rush
|
|
00:25:31 |
Feb 15, 2026
|
|
VICTORY
1226
(+15)
|
Steppe
#455916366
|
Byzantines
Militia Rush
|
|
00:30:23 |
Feb 13, 2026
|
|
VICTORY
1211
(+15)
|
Arabia
#455907055
|
Vikings
Militia Rush
|
|
00:49:41 |
Feb 13, 2026
|
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