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jasonyangkk1
Gameplay Summary
Opens Knight Rush (25%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes.
Opens Knight Rush (25%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes.
Elo
1000
Top 50%
Rank
#23,642
1v1 RM
Games
13
7W /
6L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
Knight Rush
25%
No Rush
25%
Archer Rush
17%
Scout Rush
17%
Overall Behavior
Phosphoru (58%)
Early castle build (50%)
Knight rush (33%)
Archer rush (17%)
Monk rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
No Rush
3 games
100%
Knight Rush
3 games
67%
Loses to
Monk Rush
64.1%
Camel Rush
56.5%
Beats
Cavalry Archer Rush
66.2%
Skirmisher Rush
60%
No Rush
59.3%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
60%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Knight Rush (25%), often loses to:
BEST
Monk Rush
64.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Infantry (Sword)
(2L)
Unique Unit
(2L)
No significant weaknesses detected
No Rush
5 games
60%
win rate
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
80%
63% WR
Heavy Cavalry
50%
60% WR
Light Cavalry
40%
75% WR
Infantry (Spear)
30%
67% WR
Dominates vs
Skirmishers
+3
Infantry (Spear)
+2
Light Cavalry
+2
Struggles vs
Infantry (Sword)
−2
Unique Unit
−2
Common Transitions
Knight Rush
Unique Unit
67% WR
No Rush
Unique Unit
100% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks
60%
Win Rates by Civ Type
Cavalry Civs
43%
Their Best Cavalry Civ:
Franks
60% WR
Infantry Civs
60%
Their Best Infantry Civ:
Armenians
60% WR
Civ Playstyle Analysis
Franks
5
60%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:14
Castle: 20:05
knight rush
80%
early castle build
60%
phosphoru
60%
scout rush
40%
castle drop
20%
monk rush
20%
Armenians
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:01
Castle: 23:59
phosphoru
60%
early castle build
40%
militia rush
20%
archer rush
20%
Wei
2
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 60% | Scout Rush 40% | - |
| Arena | 3 | 33% | Knight Rush 67% | No Rush (2) |
| MegaRandom | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
45.5%
11 games
Afternoon
12:00 - 18:00
100%
2 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
46 min
Avg. Loss
41
min
Games
12
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:15)
11:36
/ 10:21 target
III
Castle Age
(+01:37)
21:53
/ 20:16 target
IV
Imperial Age
(+01:29)
37:32
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:40
Improve
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (40%)
Cavalry (50%)
Archer (50%)
Gunpowder (100%)
Most Faced Civs
1
Romans
0%
1 games
0W - 1L
2
Poles
0%
1 games
0W - 1L
3
Vietnamese
100%
1 games
1W - 0L
Franks
0%
1 games
0W - 1L
Bohemians
100%
1 games
1W - 0L
Aztecs
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1000
Peak
1000
Low
1000
Record (W:L)
0
-
0
Effective APM (Last 12 games)
Overall
21.7
actions per minute
Average speed
for 1000 Elo
0
Avg (24)
Dark Age
22.3
Feudal
18.4
Castle
20.9
Imperial
11.5
Peak:
52.3
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1000
(+33)
|
MegaRandom
#452077379
|
Armenians
No Rush
|
|
00:49:43 |
Jan 29, 2026
|
|
VICTORY
967
(+32)
|
Arabia
#452074301
|
Armenians
No Rush
|
|
00:31:14 |
Jan 29, 2026
|
|
DEFEAT
935
(-34)
|
MegaRandom
#452060373
|
Armenians
Archer Rush
|
|
00:40:12 |
Jan 29, 2026
|
|
VICTORY
969
(+30)
|
MegaRandom
#452057036
|
Armenians
No Rush
|
|
00:55:56 |
Jan 29, 2026
|
|
VICTORY
939
(+40)
|
Lowland
#452056853
|
Armenians
|
|
00:00:56 |
Jan 29, 2026
|
|
DEFEAT
899
(-37)
|
Arabia
#452055111
|
Armenians
Militia Rush
|
|
00:28:42 |
Jan 29, 2026
|
|
DEFEAT
936
(-39)
|
Arena
#452051747
|
Franks
Knight Rush
|
|
00:54:46 |
Jan 29, 2026
|
|
VICTORY
975
(+38)
|
Arena
#452048639
|
Franks
Knight Rush
|
|
00:53:35 |
Jan 29, 2026
|
|
VICTORY
937
(+43)
|
Arabia
#450233276
|
Franks
Knight Rush
|
|
00:49:30 |
Jan 22, 2026
|
|
DEFEAT
894
(-45)
|
Arabia
#450230980
|
Franks
Scout Rush
|
|
00:38:49 |
Jan 22, 2026
|
|
VICTORY
939
(+42)
|
Arabia
#450229206
|
Franks
Scout Rush
|
|
00:33:13 |
Jan 22, 2026
|
|
DEFEAT
897
(-47)
|
Arena
#450226807
|
Wei
Monk Rush
|
|
00:42:49 |
Jan 22, 2026
|
|
DEFEAT
944
(-56)
|
Socotra
#450224515
|
Wei
Archer Rush
|
|
00:41:24 |
Jan 22, 2026
|
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