Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
PowerBug96
Gameplay Summary
Opens Militia Rush (36%) or booms to Castle (26%). Often masses Unique Unit as their main army. Most successful with No Rush (55% win rate). Struggles against Archers compositions. Plays variable civs.
Opens Militia Rush (36%) or booms to Castle (26%). Often masses Unique Unit as their main army. Most successful with No Rush (55% win rate). Struggles against Archers compositions. Plays variable civs.
Elo
1559
Top 8%
Rank
#3,376
1v1 RM
Games
1,736
158W /
157L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
121 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
36%
No Rush
26%
Scout Rush
19%
Archer Rush
7%
Overall Behavior
Militia rush (36%)
Archer rush (24%)
Scout rush (19%)
Skirmisher rush (17%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (53% of games)
Opening Success Rates
Militia Rush
43 games
47%
No Rush
31 games
55%
Scout Rush
23 games
48%
Archer Rush
9 games
22%
Skirmisher Rush
8 games
25%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(34 games)
65%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(25 games)
32%
win rate
Scout Rush
(24 games)
33%
win rate
Knight Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (36%), often loses to:
No counter data available
Mid & Late Game
BEST
Archers
(16L)
Unique Unit
(10L)
Cav Archers
(9L)
Archer Rush
25 games
68%
win rate
Scout Rush
24 games
67%
win rate
Knight Rush
3 games
67%
win rate
No Rush
34 games
65%
win rate
Mid & Late Game
37%
Archer
PRIMARY STYLE
Unique Unit
43%
59% WR
Skirmishers
34%
35% WR
Light Cavalry
28%
53% WR
Archers
22%
40% WR
Dominates vs
Unique Unit
+13
Archers
+7
Infantry (Spear)
+7
Struggles vs
Archers
−16
Unique Unit
−10
Cav Archers
−9
Common Transitions
No Rush
Unique Unit
63% WR
Militia Rush
Infantry (Sword)
35% WR
Scout Rush
Light Cavalry
56% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vikings
86%
Portuguese
29%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Vikings
86% WR
Cavalry Civs
26%
Their Best Cavalry Civ:
Jurchens
40% WR
Archer Civs
50%
Their Best Archer Civ:
Ethiopians
67% WR
Gunpowder Civs
25%
Their Best Gunpowder Civ:
Portuguese
29% WR
Civ Playstyle Analysis
Khitans
10
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:23
Castle: 21:16
scout rush
90%
steppe lancer rush
50%
Japanese
8
38%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:40
Castle: 21:56
militia rush
75%
archer rush
25%
skirmisher rush
25%
Dravidians
8
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:49
Castle: 20:21
skirmisher rush
25%
Vikings
7
86%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:43
militia rush
29%
Portuguese
7
29%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:32
Castle: 20:23
archer rush
71%
militia rush
71%
Jurchens
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:16
Castle: 18:26
fast castle
40%
fast imp
20%
early castle build
20%
phosphoru
20%
archer rush
20%
scout rush
20%
steppe lancer rush
20%
Malians
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:13
Castle: 20:15
militia rush
75%
scout rush
25%
monk rush
25%
Wu
4
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:25
Castle: 17:56
militia rush
50%
phosphoru
50%
fast castle
50%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Paradise Island | 16 | 50% | Militia Rush 31% | Archer Rush (4) |
| Passage | 15 | 67% | No Rush 67% | No Rush (4) |
| Lowland | 14 | 50% | Militia Rush 43% | No Rush (2) |
| Graveyards | 14 | 57% | Militia Rush 64% | Scout Rush (4) |
| Shrubland | 11 | 55% | Militia Rush 55% | Scout Rush (4) |
| Haboob | 10 | 40% | Militia Rush 90% | Archer Rush (2) |
| Canals | 10 | 40% | No Rush 50% | Archer Rush (3) |
| MegaRandom | 7 | 14% | Archer Rush 43% | Scout Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.1%
188 games
Morning
06:00 - 12:00
49.2%
118 games
Afternoon
12:00 - 18:00
0%
1 games
Evening
18:00 - 00:00
25%
8 games
Based on 315 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
21x
Chases losses
17x
Stops after losses
13x
After 1st Win
3.4
games
After 1st defeat
4.2
games
End on Win
57%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
38
min
Games
121
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:09)
9:47
/ 09:38 target
Fast Feudal - 71%
III
Castle Age
(+00:50)
21:12
/ 20:22 target
IV
Imperial Age
(+01:15)
37:28
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:18
Excellent
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons
Infantry
2-0
Slavs
Infantry
3-0
Saracens
Camel
5-0
Worst Matchups
Khitans
Infantry
0-2
Aztecs
Infantry
0-3
Mayans
Archer
0-3
Infantry (43%)
Cavalry (33%)
Archer (40%)
Camel (71%)
Gunpowder (55%)
Most Faced Civs
1
Vikings
59%
17 games
10W - 7L
2
Mongols
53%
15 games
8W - 7L
3
Hindustanis
62%
13 games
8W - 5L
Japanese
60%
10 games
6W - 4L
Koreans
60%
10 games
6W - 4L
Magyars
50%
10 games
5W - 5L
Top 6 of 75 tracked opponent picks
Rating History (Last 60 days)
-30 Elo
149 games
Current
1559
Peak
1664
Low
1459
Record (W:L)
71
-
78
Effective APM (Last 20 games)
Overall
52.0
actions per minute
Average speed
for 1559 Elo
0
Avg (52)
Dark Age
56.9
Feudal
49.9
Castle
47.6
Imperial
23.4
Peak:
101.2
eAPM
Recent Match History (121 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1559
(-13)
|
Enclosed
#467766599
|
Japanese
|
|
00:44:59 |
Apr 04, 2026
|
|
DEFEAT
1572
(-16)
|
MegaRandom
#467120205
|
Britons
|
|
00:22:09 |
Apr 01, 2026
|
|
DEFEAT
1588
(-17)
|
Glade
#467090567
|
Saracens
|
|
00:38:44 |
Apr 01, 2026
|
|
VICTORY
1605
(+17)
|
Glade
#467080904
|
Aztecs
|
|
00:42:40 |
Apr 01, 2026
|
|
DEFEAT
1588
(-17)
|
Glade
#466687299
|
Shu
|
|
00:49:13 |
Mar 30, 2026
|
|
VICTORY
1605
(+12)
|
Glade
#466686917
|
Wei
|
|
00:00:24 |
Mar 30, 2026
|
|
DEFEAT
1593
(-12)
|
Glade
#466683797
|
Sicilians
|
|
00:34:57 |
Mar 30, 2026
|
|
VICTORY
1605
(+18)
|
Marketplace
#466679329
|
Koreans
|
|
00:46:13 |
Mar 30, 2026
|
|
VICTORY
1587
(+18)
|
Glade
#466657017
|
Wu
|
|
00:42:34 |
Mar 30, 2026
|
|
VICTORY
1569
(+16)
|
Marketplace
#466653347
|
Gurjaras
|
|
00:50:59 |
Mar 30, 2026
|
|
VICTORY
1553
(+15)
|
Glade
#466651724
|
Magyars
|
|
00:19:19 |
Mar 30, 2026
|
|
DEFEAT
1538
(-16)
|
Glade
#466648574
|
Vietnamese
|
|
00:39:55 |
Mar 30, 2026
|
|
DEFEAT
1554
(-11)
|
Mongolia
#466646609
|
Vietnamese
|
|
00:22:23 |
Mar 30, 2026
|
|
DEFEAT
1565
(-13)
|
Glade
#466092344
|
Vietnamese
|
|
00:30:56 |
Mar 28, 2026
|
|
VICTORY
1578
(+17)
|
Nomad
#465593192
|
Spanish
|
|
00:46:33 |
Mar 26, 2026
|
|
DEFEAT
1561
(-16)
|
Marketplace
#463829656
|
Wei
|
|
00:32:35 |
Mar 18, 2026
|
|
DEFEAT
1577
(-15)
|
MegaRandom
#462409953
|
Britons
|
|
00:34:34 |
Mar 12, 2026
|
|
VICTORY
1592
(+14)
|
MegaRandom
#461985110
|
Malay
|
|
00:49:00 |
Mar 10, 2026
|
|
DEFEAT
1578
(-21)
|
Enclosed
#461983444
|
Wei
|
|
00:17:49 |
Mar 10, 2026
|
|
VICTORY
1599
(+12)
|
Enclosed
#461980088
|
Bulgarians
|
|
00:31:34 |
Mar 10, 2026
|
|
DEFEAT
1587
(-12)
|
Mediterranean
#461974663
|
Armenians
|
|
00:37:17 |
Mar 10, 2026
|
|
VICTORY
1599
(+16)
|
Northern Isles
#461972553
|
Malay
|
|
00:13:30 |
Mar 10, 2026
|
|
VICTORY
1583
(+14)
|
Mediterranean
#461951336
|
Malay
|
|
01:06:52 |
Mar 10, 2026
|
|
DEFEAT
1569
(-18)
|
Enclosed
#461527132
|
Wei
|
|
00:46:58 |
Mar 08, 2026
|
|
DEFEAT
1587
(-15)
|
Mediterranean
#461518547
|
Wu
|
|
01:00:48 |
Mar 08, 2026
|
|
VICTORY
1602
(+21)
|
Mediterranean
#461257840
|
Malay
|
|
00:23:19 |
Mar 07, 2026
|
|
DEFEAT
1581
(-10)
|
MegaRandom
#461255084
|
Magyars
|
|
00:34:02 |
Mar 07, 2026
|
|
VICTORY
1591
(+20)
|
Mediterranean
#461251022
|
Malians
|
|
00:29:12 |
Mar 07, 2026
|
|
DEFEAT
1571
(-14)
|
MegaRandom
#460602682
|
Portuguese
|
|
00:43:10 |
Mar 04, 2026
|
|
DEFEAT
1585
(-17)
|
Enclosed
#460599967
|
Tatars
|
|
00:38:26 |
Mar 04, 2026
|
|
VICTORY
1602
(+16)
|
Mediterranean
#460597000
|
Burmese
|
|
00:41:48 |
Mar 04, 2026
|
|
DEFEAT
1586
(-13)
|
Northern Isles
#460595332
|
Khitans
|
|
00:19:08 |
Mar 04, 2026
|
|
VICTORY
1599
(+16)
|
Islands
#460576487
|
Britons
|
|
00:40:38 |
Mar 04, 2026
|
|
VICTORY
1583
(+17)
|
Islands
#460576175
|
Teutons
|
|
00:00:19 |
Mar 04, 2026
|
|
VICTORY
1566
(+15)
|
Migration
#460571550
|
Portuguese
|
|
00:40:25 |
Mar 04, 2026
|
|
DEFEAT
1551
(-14)
|
Hideout
#460564098
|
Huns
|
|
00:44:23 |
Mar 04, 2026
|
|
DEFEAT
1565
(-15)
|
Hideout
#460561659
|
Romans
|
|
00:23:42 |
Mar 04, 2026
|
|
DEFEAT
1580
(-17)
|
Hideout
#460559822
|
Magyars
|
|
00:18:27 |
Mar 04, 2026
|
|
DEFEAT
1597
(-10)
|
Islands
#460557626
|
Dravidians
|
|
00:18:25 |
Mar 04, 2026
|
|
VICTORY
1607
(+19)
|
Hideout
#460556160
|
Burgundians
|
|
00:11:11 |
Mar 04, 2026
|
|
DEFEAT
1588
(-18)
|
Hideout
#460536021
|
Koreans
|
|
00:42:09 |
Mar 04, 2026
|
|
VICTORY
1606
(+18)
|
Four Lakes
#460173981
|
Poles
|
|
00:58:14 |
Mar 02, 2026
|
|
VICTORY
1588
(+15)
|
Hideout
#460168925
|
Japanese
|
|
01:11:10 |
Mar 02, 2026
|
|
DEFEAT
1573
(-20)
|
Islands
#460135132
|
Gurjaras
|
|
00:37:58 |
Mar 02, 2026
|
|
DEFEAT
1593
(-12)
|
Four Lakes
#460131079
|
Persians
|
|
00:30:05 |
Mar 02, 2026
|
|
VICTORY
1605
(+18)
|
Hideout
#460121116
|
Huns
|
|
01:27:25 |
Mar 02, 2026
|
|
VICTORY
1587
(+13)
|
Migration
#460117573
|
Cumans
|
|
00:26:43 |
Mar 02, 2026
|
|
VICTORY
1574
(+16)
|
Migration
#460106372
|
Britons
|
|
00:37:42 |
Mar 02, 2026
|
|
DEFEAT
1558
(-18)
|
Hideout
#459582655
|
Vikings
|
|
01:03:16 |
Feb 28, 2026
|
|
DEFEAT
1576
(-9)
|
Four Lakes
#459579599
|
Japanese
|
|
00:24:13 |
Feb 28, 2026
|
No matches found with the selected filters.
Showing 50 of
1736