stijnkok06

stijnkok06

NL
860
1W - 4L
Gameplay Summary

Prefers Fast Castle builds over Feudal aggression (80% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against No Rush (67% loss rate). Frequently employs Fast Castle and FC into Unique Units.

Prefers Fast Castle builds over Feudal aggression (80% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against No Rush (67% loss rate). Frequently employs Fast Castle and FC into Unique Units.

Elo
860
Top 80%
Rank
N/A
1v1 RM
Games
5
1W / 4L
Steam
4 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
No Rush
80%
Knight Rush
20%
Overall Behavior
Fast castle (60%) Phosphoru (20%) Knight rush (20%)
Walling Style: Standard
Balances defense with map control. (80% of games)
Opening Success Rates
No Rush 4 games
25%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush (3 games)
33% win rate
How to Beat This Player
Early Game
If they open No Rush (80%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
BEST Infantry (Spear) (2L)
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips: Predictable opener Frequent FC - deny eco
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry 67%
Light Cavalry 33%
Dominates vs
No data
Struggles vs
Infantry (Spear) −2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arena 3 0% No Rush 67% No Rush (2)
Performance
Win Rate by Game Length
Avg. Win
21 min
Avg. Loss
38 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:27)
12:39
/ 11:12 target
III
Castle Age
(-03:24)
17:34
/ 20:58 target
Fast Castle - 60%
IV
Imperial Age
(-02:24)
34:14
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:08
Perfect
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry Archer (50%)
Gunpowder (0%)
Infantry (0%)
Camel (0%)
Most Faced Civs
1
Bohemians 0%
1 games 0W - 1L
2
Mongols 0%
1 games 0W - 1L
3
Teutons 0%
1 games 0W - 1L
Tatars 100%
1 games 1W - 0L
Hindustanis 0%
1 games 0W - 1L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
860
Peak
860
Low
860
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
15.2
actions per minute
Slower than average for 860 Elo
0 Avg (24)
Dark Age
15.5
Feudal
9.9
Castle
14.2
Imperial
11.8
Peak: 38.4 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
860 (-41)
Arena
#450024450
Franks
Knight Rush
nl Host Jozua Hindustanis (910) 00:42:06
Jan 21, 2026
2 months ago
VICTORY
901 (+47)
Arabia
#449592805
Spanish
No Rush
es TaquitoG6308 Tatars (882) 00:21:12
Jan 19, 2026
2 months ago
DEFEAT
854 (-44)
Arena
#449572380
Burgundians
Fast Castle
de Lukas Teutons (902) 00:47:34
Jan 19, 2026
2 months ago
DEFEAT
898 (-51)
Arabia
#449569832
Burgundians
Fast Castle
ru 萊爾校長 Mongols (917) 00:20:21
Jan 19, 2026
2 months ago
DEFEAT
949 (-51)
Arena
#449558283
Spanish
Fast Castle
es zapata Bohemians (980) 00:42:06
Jan 19, 2026
2 months ago
No matches found with the selected filters.