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shi China
Gameplay Summary
Often booms to Castle Age (46%), occasionally opens Militia Rush (38%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Scout Rush (83% win rate). Struggles against Unique Unit compositions.
Often booms to Castle Age (46%), occasionally opens Militia Rush (38%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Scout Rush (83% win rate). Struggles against Unique Unit compositions.
Elo
1003
Top 50%
Rank
#22,822
1v1 RM
Games
1,582
300W /
295L
Steam
8 years
Verified
No risk factors detected
Player Analysis
327 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
46%
Militia Rush
38%
Archer Rush
7%
Cavalry Archer Rush
2%
Overall Behavior
Militia rush (39%)
Castle drop (17%)
Phosphoru (15%)
Early castle build (15%)
Archer rush (14%)
Walling Style: Standard
Balances defense with map control. (31% of games)
Opening Success Rates
No Rush
151 games
35%
Militia Rush
125 games
66%
Archer Rush
23 games
52%
Cavalry Archer Rush
7 games
57%
Scout Rush
6 games
83%
Skirmisher Rush
6 games
50%
Knight Rush
5 games
60%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
33%
win rate
Monk Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (46%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (41%), often loses to:
BEST
Unique Unit
(25L)
Archers
(23L)
Skirmishers
(18L)
Cavalry Archer Rush
3 games
67%
win rate
Monk Rush
7 games
57%
win rate
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
41%
Infantry
PRIMARY STYLE
Infantry (Spear)
42%
48% WR
Skirmishers
33%
28% WR
Unique Unit
30%
56% WR
Infantry (Sword)
27%
69% WR
Dominates vs
Archers
+20
Skirmishers
+19
Heavy Cavalry
+16
Struggles vs
Unique Unit
−25
Archers
−23
Skirmishers
−18
Common Transitions
Militia Rush
Infantry (Sword)
58% WR
No Rush
Unique Unit
37% WR
Archer Rush
Infantry (Spear)
47% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
62%
Franks
18%
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Romans
62% WR
Cavalry Archer Civs
52%
Their Best Cavalry Archer Civ:
Mongols
55% WR
Defensive Civs
28%
Their Best Defensive Civ:
Byzantines
28% WR
Cavalry Civs
28%
Their Best Cavalry Civ:
Cumans
43% WR
Gunpowder Civs
25%
Their Best Gunpowder Civ:
Turks
25% WR
Civ Playstyle Analysis
Romans
140
62%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:40
Castle: 22:30
militia rush
61%
Malay
59
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:59
Castle: 18:11
fast castle
51%
castle drop
51%
early castle build
49%
phosphoru
42%
militia rush
36%
Mongols
47
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:29
Castle: 20:32
archer rush
30%
phosphoru
21%
Teutons
22
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:20
Castle: 17:45
phosphoru
32%
Byzantines
18
28%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:54
Castle: 19:37
early castle build
28%
phosphoru
28%
castle drop
28%
militia rush
28%
Turks
12
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:43
Castle: 17:57
cav archer rush
33%
Franks
11
18%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:50
Castle: 19:36
No specific behavior patterns detected for this civ.
Tatars
9
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:56
Castle: 23:32
archer rush
33%
scout rush
22%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 172 | 61% | Militia Rush 60% | No Rush (30) |
| Arena | 98 | 35% | No Rush 71% | No Rush (47) |
| Haboob | 19 | 37% | No Rush 79% | Archer Rush (3) |
| Glade | 11 | 64% | No Rush 91% | Archer Rush (2) |
| Socotra | 7 | 43% | Militia Rush 57% | No Rush (3) |
| Fortified Clearing | 7 | 43% | No Rush 71% | No Rush (3) |
| Mired | 6 | 33% | No Rush 100% | No Rush (3) |
| Valley | 4 | 75% | Militia Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47%
200 games
Morning
06:00 - 12:00
51.8%
222 games
Afternoon
12:00 - 18:00
52.6%
173 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 595 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
43x
Chases losses
31x
Stops after losses
30x
After 1st Win
4
games
After 1st defeat
5
games
End on Win
59%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
31
min
Games
327
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:35)
9:46
/ 10:21 target
Fast Feudal - 67%
III
Castle Age
(+00:21)
20:37
/ 20:16 target
IV
Imperial Age
(+00:28)
36:31
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:16
Excellent
Reaches Imperial
30%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
2-0
Malians
Infantry
3-0
Jurchens
Cavalry
2-0
Worst Matchups
Bengalis
Elephant
0-3
Vikings
Infantry
0-4
Tatars
Cavalry Archer
0-2
Infantry (52%)
Cavalry (57%)
Archer (51%)
Gunpowder (37%)
Defensive (57%)
Most Faced Civs
1
Franks
52%
42 games
22W - 20L
2
Persians
52%
29 games
15W - 14L
3
Byzantines
52%
27 games
14W - 13L
Mongols
35%
26 games
9W - 17L
Britons
60%
25 games
15W - 10L
Ethiopians
41%
22 games
9W - 13L
Top 6 of 171 tracked opponent picks
Rating History (Last 60 days)
+260 Elo
326 games
Current
1003
Peak
1073
Low
729
Record (W:L)
171
-
155
Effective APM (Last 20 games)
Overall
29.7
actions per minute
Slower than average
for 1003 Elo
0
Avg (39)
Dark Age
35.4
Feudal
21.7
Castle
19.2
Imperial
8.9
Peak:
63.1
eAPM
Recent Match History (327 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1003
(+15)
|
Arena
#467587124
|
Malay
|
|
00:54:33 |
Apr 03, 2026
|
|
VICTORY
988
(+17)
|
Arabia
#467584695
|
Romans
|
|
00:22:36 |
Apr 03, 2026
|
|
VICTORY
971
(+16)
|
Arabia
#467582088
|
Romans
|
|
00:26:50 |
Apr 03, 2026
|
|
VICTORY
955
(+14)
|
Arabia
#467579207
|
Romans
|
|
00:31:40 |
Apr 03, 2026
|
|
VICTORY
941
(+14)
|
Nomad
#467287797
|
Muisca
|
|
00:32:50 |
Apr 02, 2026
|
|
VICTORY
927
(+18)
|
Arabia
#467284293
|
Romans
|
|
00:31:09 |
Apr 02, 2026
|
|
DEFEAT
909
(-16)
|
Arabia
#467282124
|
Romans
|
|
00:20:11 |
Apr 02, 2026
|
|
DEFEAT
925
(-17)
|
Arabia
#467277894
|
Romans
|
|
00:40:27 |
Apr 02, 2026
|
|
DEFEAT
942
(-15)
|
Nomad
#467274497
|
Romans
|
|
00:33:03 |
Apr 02, 2026
|
|
VICTORY
957
(+14)
|
Arena
#467135008
|
Malay
|
|
00:21:25 |
Apr 01, 2026
|
|
VICTORY
943
(+17)
|
Nomad
#467133113
|
Malay
|
|
00:22:28 |
Apr 01, 2026
|
|
DEFEAT
926
(-15)
|
Arabia
#467132287
|
Romans
|
|
00:10:28 |
Apr 01, 2026
|
|
VICTORY
941
(+16)
|
Arabia
#467130008
|
Romans
|
|
00:31:11 |
Apr 01, 2026
|
|
VICTORY
925
(+17)
|
Nomad
#467127623
|
Muisca
|
|
00:27:25 |
Apr 01, 2026
|
|
VICTORY
908
(+18)
|
Enclosed
#467125920
|
Malay
|
|
00:23:24 |
Apr 01, 2026
|
|
DEFEAT
890
(-16)
|
Arena
#467125714
|
Malay
|
|
00:00:39 |
Apr 01, 2026
|
|
DEFEAT
906
(-17)
|
Arena
#466714842
|
Malay
|
|
00:56:40 |
Mar 30, 2026
|
|
VICTORY
923
(+16)
|
Nomad
#466711454
|
Romans
|
|
00:25:42 |
Mar 30, 2026
|
|
DEFEAT
907
(-17)
|
Nomad
#466711067
|
Muisca
|
|
00:01:29 |
Mar 30, 2026
|
|
VICTORY
924
(+15)
|
Ring Fortress
#466707878
|
Malay
|
|
00:28:45 |
Mar 30, 2026
|
|
DEFEAT
909
(-16)
|
Nomad
#466707745
|
Malay
|
|
00:00:26 |
Mar 30, 2026
|
|
DEFEAT
925
(-13)
|
Nomad
#466705496
|
Malay
|
|
00:20:58 |
Mar 30, 2026
|
|
VICTORY
938
(+18)
|
Arabia
#466700375
|
Malay
|
|
00:22:44 |
Mar 30, 2026
|
|
DEFEAT
920
(-15)
|
Nomad
#466698209
|
Malay
|
|
00:17:24 |
Mar 30, 2026
|
|
VICTORY
935
(+14)
|
Ring Fortress
#466369326
|
Malay
|
|
00:37:55 |
Mar 29, 2026
|
|
DEFEAT
921
(-16)
|
Ring Fortress
#466366942
|
Muisca
|
|
00:23:14 |
Mar 29, 2026
|
|
VICTORY
937
(+16)
|
Ring Fortress
#466364411
|
Malay
|
|
00:03:18 |
Mar 29, 2026
|
|
VICTORY
921
(+16)
|
Arena
#466360516
|
Malay
|
|
00:23:30 |
Mar 29, 2026
|
|
VICTORY
905
(+15)
|
Nomad
#466359022
|
Malay
|
Byzantines (868) | 00:14:22 |
Mar 29, 2026
|
|
DEFEAT
890
(-16)
|
Ring Fortress
#466355822
|
Malay
|
|
00:26:37 |
Mar 29, 2026
|
|
VICTORY
906
(+15)
|
Arabia
#465888702
|
Franks
|
|
00:49:59 |
Mar 27, 2026
|
|
DEFEAT
891
(-15)
|
Arabia
#465887236
|
Franks
|
|
00:16:15 |
Mar 27, 2026
|
|
DEFEAT
906
(-17)
|
Nomad
#465884347
|
Malay
|
|
00:35:26 |
Mar 27, 2026
|
|
VICTORY
923
(+14)
|
Arabia
#465836100
|
Franks
|
|
00:45:32 |
Mar 27, 2026
|
|
VICTORY
909
(+16)
|
Nomad
#465831808
|
Muisca
|
|
00:36:51 |
Mar 27, 2026
|
|
DEFEAT
893
(-18)
|
Arena
#465654924
|
Malay
|
|
00:43:58 |
Mar 26, 2026
|
|
DEFEAT
911
(-17)
|
Ring Fortress
#465653544
|
Franks
|
|
00:22:06 |
Mar 26, 2026
|
|
DEFEAT
928
(-16)
|
Arabia
#465652664
|
Franks
|
|
00:14:39 |
Mar 26, 2026
|
|
DEFEAT
944
(-18)
|
Nomad
#465650648
|
Muisca
|
|
00:29:09 |
Mar 26, 2026
|
|
VICTORY
962
(+14)
|
Arena
#465648666
|
Franks
|
|
00:25:44 |
Mar 26, 2026
|
|
DEFEAT
948
(-14)
|
Nomad
#465636513
|
Muisca
|
|
00:13:46 |
Mar 26, 2026
|
|
DEFEAT
962
(-17)
|
Arabia
#465480497
|
Franks
|
|
00:40:40 |
Mar 25, 2026
|
|
DEFEAT
979
(-17)
|
Nomad
#465479222
|
Malay
|
|
00:15:43 |
Mar 25, 2026
|
|
VICTORY
996
(+17)
|
Arena
#465476602
|
Franks
|
|
00:35:53 |
Mar 25, 2026
|
|
VICTORY
979
(+15)
|
Nomad
#465284128
|
Franks
|
|
00:51:40 |
Mar 24, 2026
|
|
DEFEAT
964
(-15)
|
Nomad
#465279221
|
Franks
|
|
00:43:35 |
Mar 24, 2026
|
|
VICTORY
979
(+15)
|
Nomad
#465276053
|
Malay
|
|
00:25:54 |
Mar 24, 2026
|
|
VICTORY
964
(+15)
|
Ring Fortress
#465041288
|
Franks
|
|
00:28:01 |
Mar 23, 2026
|
|
VICTORY
949
(+14)
|
Nomad
#465036928
|
Muisca
|
|
00:36:22 |
Mar 23, 2026
|
|
VICTORY
935
(+15)
|
Ring Fortress
#464524141
|
Franks
|
|
00:27:56 |
Mar 21, 2026
|
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