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Standa
Gameplay Summary
Passive early game, rarely rushes in Feudal (67%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays and forward Castle drops. Often picks Bohemians (67%).
Passive early game, rarely rushes in Feudal (67%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays and forward Castle drops. Often picks Bohemians (67%).
Elo
893
Top 80%
Rank
#30,338
1v1 RM
Games
20
8W /
10L
Steam
10 years
Verified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
67%
Monk Rush
33%
Overall Behavior
Early castle build (50%)
Monk rush (33%)
Castle drop (25%)
Phosphoru (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (83% of games)
Opening Success Rates
No Rush
8 games
38%
Monk Rush
4 games
50%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Unique Unit
(4L)
Heavy Cavalry
(4L)
Light Cavalry
(3L)
No significant weaknesses detected
No Rush
3 games
67%
win rate
Scout Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Infantry (Spear)
80%
38% WR
Heavy Monk
50%
40% WR
Unique Unit
40%
0% WR
Camels
30%
0% WR
Dominates vs
Heavy Cavalry
+4
Unique Unit
+2
Archers
+2
Struggles vs
Unique Unit
−4
Heavy Cavalry
−4
Light Cavalry
−3
Common Transitions
No Rush
Infantry (Spear)
17% WR
Monk Rush
Heavy Monk
50% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Bohemians
63%
Win Rates by Civ Type
Gunpowder Civs
63%
Their Best Gunpowder Civ:
Bohemians
63% WR
Civ Playstyle Analysis
Bohemians
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:28
Castle: 21:42
early castle build
50%
monk rush
38%
castle drop
25%
Cumans
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:39
Castle: 22:59
early castle build
67%
phosphoru
33%
castle drop
33%
Malians
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 50% | Monk Rush 50% | Knight Rush (2) |
| Scandinavia | 3 | 67% | No Rush 100% | - |
| Lowland | 3 | 33% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
66.7%
3 games
Afternoon
12:00 - 18:00
57.1%
7 games
Evening
18:00 - 00:00
25%
8 games
Performs best in the Afternoon (57.1% WR).
Based on 18 matches • Times in UTC
Win Rate by Game Length
Avg. Win
65 min
Avg. Loss
49
min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:02)
11:14
/ 11:12 target
III
Castle Age
(+00:46)
21:44
/ 20:58 target
IV
Imperial Age
(-00:13)
36:25
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:18
Improve
Reaches Imperial
100%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
1-1
Worst Matchups
Persians
Cavalry
1-1
Cavalry (50%)
Infantry (67%)
Cavalry Archer (0%)
Elephant (0%)
Archer (0%)
Most Faced Civs
1
Persians
50%
2 games
1W - 1L
2
Poles
0%
2 games
0W - 2L
3
Shu
100%
1 games
1W - 0L
Armenians
100%
1 games
1W - 0L
Japanese
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-39 Elo
5 games
Current
893
Peak
932
Low
893
Record (W:L)
2
-
3
Effective APM (Last 12 games)
Overall
40.7
actions per minute
Faster than average
for 893 Elo
0
Avg (24)
Dark Age
44.2
Feudal
31.9
Castle
36.5
Imperial
43.7
Peak:
104.7
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
893
(-18)
|
Golden Pit
#457761964
|
Bohemians
|
|
00:44:11 |
Feb 20, 2026
|
|
DEFEAT
911
(-19)
|
Arena
#457753896
|
Bohemians
|
|
00:51:51 |
Feb 20, 2026
|
|
VICTORY
930
(+19)
|
Arabia
#457728816
|
Mongols
|
|
01:13:17 |
Feb 20, 2026
|
|
DEFEAT
911
(-21)
|
Hideout
#457717645
|
Chinese
|
|
00:55:47 |
Feb 20, 2026
|
|
VICTORY
932
(+24)
|
Hideout
#457245814
|
Chinese
|
|
00:45:47 |
Feb 18, 2026
|
|
VICTORY
908
(+23)
|
Arabia
#451827830
|
Bohemians
No Rush
|
|
01:02:32 |
Jan 28, 2026
|
|
DEFEAT
885
(-28)
|
Arena
#451825370
|
Bohemians
Monk Rush
|
|
00:40:43 |
Jan 28, 2026
|
|
DEFEAT
913
(-32)
|
Lowland
#450493980
|
Bohemians
No Rush
|
|
00:54:35 |
Jan 23, 2026
|
|
DEFEAT
945
(-27)
|
Lowland
#450488958
|
Bohemians
No Rush
|
|
00:52:18 |
Jan 23, 2026
|
|
DEFEAT
972
(-34)
|
Arena
#450363162
|
Cumans
Castle Drop
|
|
00:47:01 |
Jan 22, 2026
|
|
DEFEAT
1006
(-34)
|
Arabia
#450356724
|
Malians
Monk Rush
|
|
00:42:19 |
Jan 22, 2026
|
|
VICTORY
1040
(+36)
|
Lowland
#450258175
|
Bohemians
Monk Rush
|
|
01:15:34 |
Jan 22, 2026
|
|
DEFEAT
1004
(-39)
|
Arabia
#450100280
|
Cumans
No Rush
|
|
00:45:19 |
Jan 21, 2026
|
|
DEFEAT
1043
(-39)
|
Scandinavia
#450079347
|
Cumans
No Rush
|
|
00:57:45 |
Jan 21, 2026
|
|
VICTORY
1082
(+36)
|
Arabia
#450043917
|
Bohemians
Monk Rush
|
|
01:14:23 |
Jan 21, 2026
|
|
VICTORY
1046
(+42)
|
Scandinavia
#448468637
|
Bohemians
No Rush
|
|
00:51:37 |
Jan 15, 2026
|
|
VICTORY
1004
(+47)
|
Scandinavia
#448021205
|
Bohemians
No Rush
|
|
01:02:32 |
Jan 13, 2026
|
|
VICTORY
957
(+46)
|
Paradise Island
#447987566
|
Bohemians
|
|
00:53:02 |
Jan 13, 2026
|
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