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Gameplay Summary
Opens Scout Rush (42%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (67% win rate). Struggles against Archers compositions.
Opens Scout Rush (42%) or booms to Castle (25%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (67% win rate). Struggles against Archers compositions.
Elo
1006
Top 50%
Rank
#22,647
1v1 RM
Games
1,664
150W /
152L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
154 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
42%
No Rush
25%
Archer Rush
12%
Militia Rush
12%
Overall Behavior
Scout rush (42%)
Knight rush (29%)
Early castle build (22%)
Archer rush (18%)
Militia rush (13%)
Walling Style: Standard
Balances defense with map control. (58% of games)
Opening Success Rates
Scout Rush
64 games
47%
No Rush
38 games
58%
Archer Rush
19 games
21%
Militia Rush
18 games
61%
Knight Rush
9 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Monk Rush
(6 games)
83%
win rate
No Rush
(64 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(26 games)
23%
win rate
Scout Rush
(30 games)
40%
win rate
Knight Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (42%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (53%), often loses to:
BEST
Archers
(13L)
Infantry (Spear)
(10L)
Unique Unit
(10L)
Archer Rush
26 games
77%
win rate
Scout Rush
30 games
60%
win rate
Knight Rush
5 games
60%
win rate
Monk Rush
6 games
83%
win rate
No Rush
64 games
58%
win rate
Mid & Late Game
53%
Cavalry
PRIMARY STYLE
Unique Unit
39%
54% WR
Archers
38%
37% WR
Heavy Cavalry
28%
60% WR
Camels
21%
53% WR
Dominates vs
Infantry (Spear)
+10
Unique Unit
+8
Heavy Cavalry
+7
Struggles vs
Archers
−13
Infantry (Spear)
−10
Unique Unit
−10
Common Transitions
Scout Rush
Unique Unit
48% WR
Archer Rush
Archers
13% WR
Militia Rush
Archers
60% WR
Tendencies & Patterns
Civ. Stats
Variable
Malay
80%
Goths
33%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Malay
80% WR
Cavalry Civs
73%
Their Best Cavalry Civ:
Franks
78% WR
Archer Civs
33%
Their Best Archer Civ:
Mayans
40% WR
Gunpowder Civs
9%
Their Best Gunpowder Civ:
Bohemians
25% WR
Camel Civs
17%
Their Best Camel Civ:
Saracens
% WR
Civ Playstyle Analysis
Malians
54
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:56
Castle: 22:57
scout rush
43%
early castle build
33%
knight rush
24%
Franks
18
78%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:53
Castle: 21:24
knight rush
72%
scout rush
61%
monk rush
28%
Goths
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:52
Castle: 22:01
scout rush
33%
Malay
5
80%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:32
Castle: 20:52
archer rush
40%
phosphoru
40%
monk rush
20%
militia rush
20%
skirmisher rush
20%
early castle build
20%
Mayans
5
40%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:48
Castle: 22:05
archer rush
80%
skirmisher rush
20%
Bohemians
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:37
Castle: 23:26
scout rush
25%
knight rush
25%
early castle build
25%
archer rush
25%
Tatars
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:39
Castle: 20:46
scout rush
100%
early castle build
50%
monk rush
25%
phosphoru
25%
knight rush
25%
steppe lancer rush
25%
Persians
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:03
Castle: 21:50
scout rush
75%
cav archer rush
75%
monk rush
25%
camel rush
25%
militia rush
25%
early castle build
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 48 | 23% | Scout Rush 35% | Scout Rush (12) |
| MegaRandom | 15 | 60% | Scout Rush 53% | No Rush (5) |
| Haboob | 15 | 40% | No Rush 47% | Scout Rush (3) |
| Graveyards | 13 | 54% | No Rush 31% | No Rush (4) |
| Lowland | 10 | 80% | Scout Rush 70% | - |
| Glade | 10 | 50% | Scout Rush 60% | No Rush (2) |
| Socotra | 10 | 90% | No Rush 40% | - |
| Steppe | 10 | 60% | Scout Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
49.3%
138 games
Afternoon
12:00 - 18:00
46.3%
95 games
Evening
18:00 - 00:00
55.1%
69 games
Consistent performance across all time periods.
Based on 302 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
19x
Chases losses
24x
Stops after losses
20x
After 1st Win
3
games
After 1st defeat
2.6
games
End on Win
50%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
39
min
Games
154
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:30)
10:51
/ 10:21 target
III
Castle Age
(+02:24)
22:40
/ 20:16 target
IV
Imperial Age
(+05:27)
41:30
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:51
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
2-0
Berbers
Cavalry
2-0
Sicilians
Infantry
5-1
Worst Matchups
Chinese
Archer
0-2
Italians
Archer
0-2
Lithuanians
Cavalry
0-2
Cavalry (49%)
Infantry (51%)
Archer (32%)
Cavalry Archer (65%)
Defensive (70%)
Most Faced Civs
1
Mongols
63%
19 games
12W - 7L
2
Persians
71%
17 games
12W - 5L
3
Franks
76%
17 games
13W - 4L
Teutons
43%
14 games
6W - 8L
Magyars
64%
14 games
9W - 5L
Incas
45%
11 games
5W - 6L
Top 6 of 92 tracked opponent picks
Rating History (Last 60 days)
-138 Elo
118 games
Current
1006
Peak
1160
Low
940
Record (W:L)
55
-
63
Effective APM (Last 20 games)
Overall
34.9
actions per minute
Average speed
for 1006 Elo
0
Avg (39)
Dark Age
36.2
Feudal
32.7
Castle
34.5
Imperial
19.3
Peak:
77.3
eAPM
Recent Match History (154 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1006
(+17)
|
Enclosed
#467139704
|
Malians
|
|
00:39:26 |
Apr 01, 2026
|
|
VICTORY
989
(+16)
|
Nomad
#467137013
|
Lithuanians
|
|
00:33:00 |
Apr 01, 2026
|
|
VICTORY
973
(+18)
|
Nomad
#467132347
|
Japanese
|
|
00:58:04 |
Apr 01, 2026
|
|
VICTORY
955
(+15)
|
MegaRandom
#467129895
|
Bohemians
|
|
00:33:24 |
Apr 01, 2026
|
|
DEFEAT
940
(-15)
|
Marketplace
#467115095
|
Mayans
|
|
01:03:05 |
Apr 01, 2026
|
|
DEFEAT
955
(-16)
|
Glade
#467105990
|
Incas
|
|
00:46:23 |
Apr 01, 2026
|
|
DEFEAT
971
(-14)
|
Mongolia
#467103282
|
Incas
|
|
00:51:50 |
Apr 01, 2026
|
|
VICTORY
985
(+15)
|
Glade
#467101304
|
Malians
|
|
00:38:53 |
Apr 01, 2026
|
|
DEFEAT
970
(-14)
|
Mongolia
#467099024
|
Incas
|
|
00:43:50 |
Apr 01, 2026
|
|
DEFEAT
984
(-17)
|
Arabia
#466987893
|
Japanese
|
|
00:09:25 |
Mar 31, 2026
|
|
DEFEAT
1001
(-15)
|
Arabia
#466981465
|
Incas
|
|
00:33:29 |
Mar 31, 2026
|
|
DEFEAT
1016
(-15)
|
Mongolia
#466180453
|
Persians
|
|
00:52:33 |
Mar 28, 2026
|
|
VICTORY
1031
(+18)
|
Mongolia
#465717505
|
Malians
|
|
00:26:28 |
Mar 26, 2026
|
|
DEFEAT
1013
(-16)
|
Arabia
#465711835
|
Japanese
|
|
00:38:46 |
Mar 26, 2026
|
|
VICTORY
1029
(+14)
|
Arabia
#465668084
|
Vietnamese
|
|
00:30:46 |
Mar 26, 2026
|
|
DEFEAT
1015
(-16)
|
Mongolia
#465664777
|
Berbers
|
|
00:41:56 |
Mar 26, 2026
|
|
DEFEAT
1031
(-15)
|
Glade
#465475153
|
Burgundians
|
|
00:40:46 |
Mar 25, 2026
|
|
DEFEAT
1046
(-15)
|
Arabia
#465457486
|
Franks
|
|
00:50:59 |
Mar 25, 2026
|
|
DEFEAT
1061
(-15)
|
Mongolia
#465265496
|
Japanese
|
|
00:58:37 |
Mar 24, 2026
|
|
VICTORY
1076
(+15)
|
Nomad
#465265073
|
Japanese
|
|
00:02:35 |
Mar 24, 2026
|
|
DEFEAT
1061
(-16)
|
Glade
#465263261
|
Japanese
|
|
00:21:27 |
Mar 24, 2026
|
|
VICTORY
1077
(+16)
|
Arabia
#465258367
|
Japanese
|
|
00:45:55 |
Mar 24, 2026
|
|
DEFEAT
1061
(-15)
|
Mongolia
#465251676
|
Malians
|
Persians (1093) | 00:59:15 |
Mar 24, 2026
|
|
DEFEAT
1076
(-15)
|
Marketplace
#465249770
|
Aztecs
|
|
00:32:17 |
Mar 24, 2026
|
|
DEFEAT
1091
(-15)
|
Nomad
#465238502
|
Japanese
|
|
00:30:26 |
Mar 24, 2026
|
|
VICTORY
1106
(+16)
|
Marketplace
#464500550
|
Turks
|
|
00:37:10 |
Mar 21, 2026
|
|
DEFEAT
1090
(-15)
|
Ring Fortress
#464493077
|
Malians
|
|
00:48:12 |
Mar 21, 2026
|
|
DEFEAT
1105
(-19)
|
Mongolia
#464488361
|
Goths
|
|
00:59:05 |
Mar 21, 2026
|
|
DEFEAT
1124
(-17)
|
Glade
#464268192
|
Byzantines
|
|
00:45:17 |
Mar 20, 2026
|
|
VICTORY
1141
(+17)
|
Marketplace
#464256398
|
Spanish
|
|
00:29:58 |
Mar 20, 2026
|
|
VICTORY
1124
(+16)
|
Ring Fortress
#464255032
|
Franks
|
|
00:17:39 |
Mar 20, 2026
|
|
VICTORY
1108
(+16)
|
Nomad
#464060319
|
Malians
|
|
00:26:35 |
Mar 19, 2026
|
|
DEFEAT
1092
(-14)
|
Glade
#464054368
|
Malians
|
|
00:58:31 |
Mar 19, 2026
|
|
VICTORY
1106
(+16)
|
Nomad
#464051680
|
Malians
|
|
00:29:25 |
Mar 19, 2026
|
|
DEFEAT
1090
(-14)
|
Mongolia
#464033936
|
Franks
|
|
00:52:36 |
Mar 19, 2026
|
|
VICTORY
1104
(+14)
|
Glade
#464031194
|
Franks
|
|
00:43:38 |
Mar 19, 2026
|
|
VICTORY
1090
(+16)
|
Glade
#464028382
|
Franks
|
|
00:50:14 |
Mar 19, 2026
|
|
DEFEAT
1074
(-17)
|
Arabia
#463698436
|
Malians
|
|
00:33:46 |
Mar 17, 2026
|
|
VICTORY
1091
(+14)
|
Haboob
#463478681
|
Bulgarians
|
|
00:40:00 |
Mar 16, 2026
|
|
VICTORY
1077
(+18)
|
Enclosed
#462612982
|
Malians
|
|
00:31:17 |
Mar 13, 2026
|
|
VICTORY
1059
(+16)
|
Haboob
#462607610
|
Cumans
|
|
00:40:53 |
Mar 13, 2026
|
|
DEFEAT
1043
(-16)
|
Haboob
#462519293
|
Vikings
|
|
00:35:05 |
Mar 12, 2026
|
|
DEFEAT
1059
(-14)
|
Haboob
#462420947
|
Japanese
|
|
00:40:04 |
Mar 12, 2026
|
|
VICTORY
1073
(+14)
|
Northern Isles
#462418315
|
Dravidians
|
|
00:53:29 |
Mar 12, 2026
|
|
VICTORY
1059
(+15)
|
Arabia
#462269196
|
Japanese
|
|
00:46:03 |
Mar 11, 2026
|
|
VICTORY
1044
(+17)
|
Northern Isles
#462235266
|
Bohemians
|
|
00:28:50 |
Mar 11, 2026
|
|
VICTORY
1027
(+17)
|
Arabia
#462231366
|
Malians
|
|
00:52:43 |
Mar 11, 2026
|
|
VICTORY
1010
(+15)
|
Enclosed
#462229828
|
Goths
|
|
00:19:23 |
Mar 11, 2026
|
|
DEFEAT
995
(-15)
|
Arabia
#462224906
|
Britons
|
|
00:45:39 |
Mar 11, 2026
|
|
DEFEAT
1010
(-17)
|
Arabia
#462215625
|
Vietnamese
|
|
00:46:03 |
Mar 11, 2026
|
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