Otpro

Otpro

NL
1059
4W - 9L
Gameplay Summary

Versatile opener, mixing Archer Rush (31%) and Scout Rush (31%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Frequently employs forward Castle drops.

Versatile opener, mixing Archer Rush (31%) and Scout Rush (31%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Frequently employs forward Castle drops.

Elo
1059
Top 50%
Rank
#19,707
1v1 RM
Games
219
4W / 9L
Steam
13 years
Unverified
No risk factors detected

Player Analysis

13 games
Early Game
Quick Facts
Favorite Openings
Archer Rush
31%
Scout Rush
31%
Knight Rush
23%
No Rush
8%
Overall Behavior
Knight rush (54%) Archer rush (31%) Scout rush (31%) Castle drop (23%) Early castle build (23%)
Walling Style: Standard
Balances defense with map control. (46% of games)
Opening Success Rates
Scout Rush 4 games
50%
Archer Rush 4 games
25%
Knight Rush 3 games
33%
Loses to
Eagle Rush 63.3%
Militia Rush 56.2%
Beats
Skirmisher Rush 59.5%
No Rush 58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Archer Rush (4 games)
25% win rate
No Rush (3 games)
33% win rate
Militia Rush (3 games)
33% win rate
How to Beat This Player
Early Game
If they open Archer Rush (31%), often loses to:
BEST Eagle Rush 63.3% WR
Militia Rush 56.2% WR
Mid & Late Game
If they go Cavalry (92%), often loses to:
BEST Unique Unit (5L)
Infantry (Spear) (3L)
Skirmishers (2L)
Archer Rush
4 games
75%
win rate
No Rush
3 games
67%
win rate
Militia Rush
3 games
67%
win rate
No dominant strengths detected
Mid & Late Game
92%
Cavalry
PRIMARY STYLE
Heavy Cavalry 75% 33% WR
Light Cavalry 50% 17% WR
Archers 33% 25% WR
Skirmishers 33% 25% WR
Dominates vs
Unique Unit +2
Heavy Monk +2
Infantry (Spear) +2
Struggles vs
Unique Unit −5
Infantry (Spear) −3
Skirmishers −2
Common Transitions
Archer Rush Archers 25% WR
Knight Rush Heavy Cavalry 33% WR
Scout Rush Heavy Cavalry 67% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks 40%
Win Rates by Civ Type
Their Best Cavalry Civ: Franks
40% WR
Civ Playstyle Analysis
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 9:30 Castle: 22:14
knight rush
100%
scout rush
60%
castle drop
20%
skirmisher rush
20%
early castle build
20%
Top Opening: Archer Rush
Playstyle Analysis
Feudal: 9:42 Castle: 21:52
archer rush
100%
cav archer rush
33%
knight rush
33%
Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Monk Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 10 40% Archer Rush 40% Archer Rush (3)
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
33.3%
6 games
Evening
18:00 - 00:00
28.6%
7 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
51 min
Avg. Loss
43 min
Games
13
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:40)
9:41
/ 10:21 target
Fast Feudal - 92%
III
Castle Age
(+00:55)
21:11
/ 20:16 target
IV
Imperial Age
(+04:27)
40:30
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:08
Perfect
Reaches Imperial
69%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Mayans Archer
1-1
Ethiopians Archer
0-2
Worst Matchups
Ethiopians Archer
0-2
Mayans Archer
1-1
Infantry (17%)
Archer (25%)
Camel (100%)
Defensive (100%)
Cavalry (0%)
Most Faced Civs
1
Ethiopians 0%
2 games 0W - 2L
2
Mayans 50%
2 games 1W - 1L
3
Hindustanis 100%
1 games 1W - 0L
Armenians 0%
1 games 0W - 1L
Teutons 0%
1 games 0W - 1L
Japanese 0%
1 games 0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-96 Elo 13 games
Current
1059
Peak
1155
Low
1059
Record (W:L)
4 - 9
Effective APM (Last 13 games)
Overall
29.3
actions per minute
Slower than average for 1059 Elo
0 Avg (39)
Dark Age
32.9
Feudal
26.7
Castle
26.0
Imperial
18.7
Peak: 87.7 eAPM
Recent Match History (13 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
1059 (-15)
Arena
#455936250
Britons
Monk Rush
us TuSaiyajin Teutons (1089) 00:46:35
Feb 13, 2026
1 month ago
DEFEAT
1074 (-17)
Arabia
#455929498
Franks
Scout Rush
de Mc_Bomber Ethiopians (1075) 00:42:19
Feb 13, 2026
1 month ago
DEFEAT
1091 (-18)
MegaRandom
#455926762
Tatars
Scout Rush
nl Streindert Celts (1063) 00:14:34
Feb 13, 2026
1 month ago
VICTORY
1109 (+17)
Arabia
#455913693
Franks
Scout Rush
de Kerkermeister Mayans (1113) 01:12:29
Feb 13, 2026
1 month ago
VICTORY
1092 (+17)
Arabia
#455908669
Franks
Scout Rush
ca Hesam Herkul Goths (1106) 00:32:13
Feb 13, 2026
1 month ago
DEFEAT
1075 (-17)
Arabia
#455900174
Franks
Knight Rush
tw l852693 Mayans (1081) 00:45:27
Feb 13, 2026
1 month ago
DEFEAT
1092 (-15)
Arena
#455895340
Italians
Fast Castle
cl gon.huck Jurchens (1133) 00:34:47
Feb 13, 2026
1 month ago
VICTORY
1107 (+15)
Arabia
#455884368
Cumans
Knight Rush
de Völuspá Koreans (1067) 01:02:32
Feb 13, 2026
1 month ago
DEFEAT
1092 (-16)
Arabia
#455873912
Franks
Knight Rush
nl selmo91 Japanese (1118) 01:03:54
Feb 13, 2026
1 month ago
DEFEAT
1108 (-14)
Arabia
#455867212
Ethiopians
Archer Rush
co VL Formolin Ethiopians (1172) 00:52:13
Feb 13, 2026
1 month ago
DEFEAT
1122 (-16)
Arabia
#455617087
Magyars
Archer Rush
cn 1017152139 Malay (1138) 00:46:36
Feb 12, 2026
1 month ago
DEFEAT
1138 (-17)
Arabia
#455610943
Magyars
Archer Rush
gb DivorceSpeedrunAny% Armenians (1123) 00:41:38
Feb 12, 2026
1 month ago
VICTORY
1155 (+14)
Arabia
#455607283
Magyars
Archer Rush
in Markus_Wolf Hindustanis (1093) 00:37:24
Feb 12, 2026
1 month ago
No matches found with the selected filters.