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Gameplay Summary
Often booms to Castle Age (28%), occasionally opens Scout Rush (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (69% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Often booms to Castle Age (28%), occasionally opens Scout Rush (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (69% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Elo
1210
Top 25%
Rank
#11,642
1v1 RM
Games
904
160W /
151L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
141 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
28%
Scout Rush
24%
Archer Rush
21%
Knight Rush
9%
Overall Behavior
Knight rush (28%)
Archer rush (26%)
Scout rush (24%)
Phosphoru (17%)
Monk rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (48% of games)
Opening Success Rates
No Rush
40 games
50%
Scout Rush
34 games
56%
Archer Rush
29 games
69%
Knight Rush
13 games
46%
Militia Rush
11 games
36%
Skirmisher Rush
5 games
20%
Monk Rush
4 games
50%
Cavalry Archer Rush
4 games
25%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(4 games)
75%
win rate
Militia Rush
(13 games)
69%
win rate
Cavalry Archer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Fire Lancer Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (28%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Unique Unit
(15L)
Heavy Cavalry
(8L)
Camels
(7L)
Fire Lancer Rush
3 games
100%
win rate
Monk Rush
4 games
75%
win rate
Militia Rush
13 games
69%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Heavy Cavalry
35%
52% WR
Unique Unit
35%
61% WR
Archers
29%
63% WR
Skirmishers
23%
40% WR
Dominates vs
Infantry (Spear)
+11
Light Cavalry
+10
Heavy Cavalry
+9
Struggles vs
Unique Unit
−15
Heavy Cavalry
−8
Camels
−7
Common Transitions
No Rush
Unique Unit
39% WR
Scout Rush
Heavy Cavalry
60% WR
Archer Rush
Archers
75% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Malians
70%
Bulgarians
20%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Cumans
63% WR
Infantry Civs
57%
Their Best Infantry Civ:
Malians
70% WR
Gunpowder Civs
47%
Their Best Gunpowder Civ:
Portuguese
60% WR
Elephant Civs
58%
Their Best Elephant Civ:
Bengalis
67% WR
Archer Civs
57%
Their Best Archer Civ:
Vietnamese
64% WR
Monk Civs
22%
Their Best Monk Civ:
Burmese
22% WR
Civ Playstyle Analysis
Vietnamese
11
64%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:46
Castle: 21:39
archer rush
55%
cav archer rush
27%
Malians
10
70%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:47
Castle: 21:10
archer rush
30%
knight rush
20%
Portuguese
10
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:36
Castle: 21:09
knight rush
50%
archer rush
40%
monk rush
30%
Khmer
10
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:19
Castle: 20:33
knight rush
80%
scout rush
40%
skirmisher rush
20%
archer rush
20%
Lithuanians
10
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:22
Castle: 20:57
scout rush
60%
knight rush
60%
skirmisher rush
20%
archer rush
20%
Burgundians
10
40%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:45
Castle: 19:20
knight rush
60%
scout rush
30%
skirmisher rush
20%
phosphoru
20%
fast castle
20%
Sicilians
10
70%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:54
Castle: 20:45
phosphoru
60%
skirmisher rush
20%
Burmese
9
22%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:30
Castle: 19:55
monk rush
67%
scout rush
44%
phosphoru
44%
knight rush
44%
militia rush
33%
archer rush
22%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 83 | 54% | Scout Rush 29% | Scout Rush (11) |
| Haboob | 15 | 80% | No Rush 40% | No Rush (2) |
| Glade | 13 | 46% | Scout Rush 46% | Scout Rush (5) |
| Arena | 13 | 8% | No Rush 69% | No Rush (9) |
| Lowland | 7 | 43% | Archer Rush 29% | Scout Rush (2) |
| Canals | 4 | 100% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50.8%
126 games
Afternoon
12:00 - 18:00
52%
127 games
Evening
18:00 - 00:00
51.7%
58 games
Consistent performance across all time periods.
Based on 311 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
17x
Chases losses
34x
Stops after losses
19x
After 1st Win
2.7
games
After 1st defeat
3
games
End on Win
63%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
37
min
Games
141
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:16)
9:37
/ 09:53 target
Fast Feudal - 72%
III
Castle Age
(-00:32)
20:10
/ 20:42 target
IV
Imperial Age
(+00:13)
36:42
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:12
Excellent
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
2-0
Malay
Infantry
2-0
Saracens
Camel
3-0
Worst Matchups
Khmer
Elephant
0-3
Jurchens
Cavalry
0-2
Koreans
Defensive
0-3
Cavalry (53%)
Infantry (52%)
Archer (55%)
Gunpowder (53%)
Cavalry Archer (67%)
Most Faced Civs
1
Magyars
57%
21 games
12W - 9L
2
Franks
44%
18 games
8W - 10L
3
Mongols
63%
16 games
10W - 6L
Persians
62%
13 games
8W - 5L
Ethiopians
42%
12 games
5W - 7L
Japanese
45%
11 games
5W - 6L
Top 6 of 91 tracked opponent picks
Rating History (Last 60 days)
+75 Elo
150 games
Current
1210
Peak
1210
Low
1073
Record (W:L)
79
-
71
Effective APM (Last 20 games)
Overall
28.8
actions per minute
Slower than average
for 1210 Elo
0
Avg (39)
Dark Age
24.0
Feudal
23.1
Castle
30.7
Imperial
11.8
Peak:
67.0
eAPM
Recent Match History (141 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1210
(+17)
|
Arena
#467321907
|
Cumans
|
|
00:39:39 |
Apr 02, 2026
|
|
VICTORY
1193
(+14)
|
MegaRandom
#467321818
|
Hindustanis
|
|
00:00:18 |
Apr 02, 2026
|
|
DEFEAT
1179
(-16)
|
Enclosed
#467320558
|
Hindustanis
|
|
00:23:22 |
Apr 02, 2026
|
|
VICTORY
1195
(+19)
|
Mongolia
#466927605
|
Mongols
|
|
01:01:55 |
Mar 31, 2026
|
|
VICTORY
1176
(+15)
|
Mongolia
#466924900
|
Mongols
|
|
00:22:44 |
Mar 31, 2026
|
|
VICTORY
1161
(+16)
|
Ring Fortress
#466921927
|
Saracens
|
|
00:23:58 |
Mar 31, 2026
|
|
DEFEAT
1145
(-18)
|
Glade
#466919518
|
Saracens
|
|
00:24:45 |
Mar 31, 2026
|
|
DEFEAT
1163
(-18)
|
Arabia
#466914631
|
Saracens
|
|
00:41:16 |
Mar 31, 2026
|
|
DEFEAT
1181
(-17)
|
Ring Fortress
#466898961
|
Celts
|
|
00:26:37 |
Mar 31, 2026
|
|
VICTORY
1198
(+17)
|
Mongolia
#466897772
|
Tatars
|
|
00:16:23 |
Mar 31, 2026
|
|
VICTORY
1181
(+16)
|
Glade
#466895168
|
Tatars
|
|
00:42:01 |
Mar 31, 2026
|
|
VICTORY
1165
(+16)
|
Glade
#466780011
|
Wu
|
|
00:46:30 |
Mar 30, 2026
|
|
VICTORY
1149
(+16)
|
Glade
#466772054
|
Wu
|
|
00:51:09 |
Mar 30, 2026
|
|
VICTORY
1133
(+15)
|
Glade
#465869118
|
Wu
|
|
00:17:29 |
Mar 27, 2026
|
|
VICTORY
1118
(+13)
|
Arabia
#465866825
|
Wu
|
|
00:34:53 |
Mar 27, 2026
|
|
DEFEAT
1105
(-14)
|
Glade
#465865373
|
Wu
|
|
00:24:41 |
Mar 27, 2026
|
|
DEFEAT
1119
(-17)
|
Arabia
#465764273
|
Wu
|
|
01:05:45 |
Mar 26, 2026
|
|
DEFEAT
1136
(-17)
|
Mongolia
#465651219
|
Wu
|
|
00:48:12 |
Mar 26, 2026
|
|
DEFEAT
1153
(-18)
|
Glade
#465648375
|
Wu
|
|
00:53:25 |
Mar 26, 2026
|
|
DEFEAT
1171
(-18)
|
Mongolia
#465646465
|
Wu
|
|
00:37:32 |
Mar 26, 2026
|
|
VICTORY
1189
(+16)
|
Ring Fortress
#465560078
|
Wu
|
|
01:02:12 |
Mar 25, 2026
|
|
DEFEAT
1173
(-17)
|
Ring Fortress
#465540070
|
Wei
|
|
00:42:16 |
Mar 25, 2026
|
|
VICTORY
1190
(+15)
|
Glade
#465464041
|
Wei
|
|
00:37:37 |
Mar 25, 2026
|
|
DEFEAT
1175
(-19)
|
Glade
#465461870
|
Wei
|
|
00:42:07 |
Mar 25, 2026
|
|
VICTORY
1194
(+17)
|
Ring Fortress
#465251215
|
Wei
|
|
00:41:49 |
Mar 24, 2026
|
|
DEFEAT
1177
(-16)
|
Glade
#465245856
|
Wei
|
|
00:47:24 |
Mar 24, 2026
|
|
VICTORY
1193
(+17)
|
Mongolia
#465242359
|
Wei
|
|
01:00:36 |
Mar 24, 2026
|
|
DEFEAT
1176
(-16)
|
Arabia
#465098525
|
Wei
|
|
00:54:35 |
Mar 23, 2026
|
|
DEFEAT
1192
(-15)
|
Ring Fortress
#465094594
|
Wei
|
|
00:28:55 |
Mar 23, 2026
|
|
VICTORY
1207
(+16)
|
Glade
#464872301
|
Wei
|
|
00:59:10 |
Mar 22, 2026
|
|
VICTORY
1191
(+15)
|
Mongolia
#464866547
|
Wei
|
|
00:34:57 |
Mar 22, 2026
|
|
DEFEAT
1176
(-17)
|
Ring Fortress
#464861116
|
Shu
|
|
00:33:39 |
Mar 22, 2026
|
|
VICTORY
1193
(+16)
|
Mongolia
#464806972
|
Shu
|
|
00:24:41 |
Mar 22, 2026
|
|
DEFEAT
1177
(-18)
|
Mongolia
#464803446
|
Shu
|
|
00:24:58 |
Mar 22, 2026
|
|
VICTORY
1195
(+18)
|
Glade
#464029281
|
Shu
|
|
00:47:06 |
Mar 19, 2026
|
|
DEFEAT
1177
(-15)
|
Glade
#464026580
|
Shu
|
|
00:50:29 |
Mar 19, 2026
|
|
VICTORY
1192
(+14)
|
Arabia
#463928726
|
Shu
|
|
00:52:00 |
Mar 18, 2026
|
|
VICTORY
1178
(+16)
|
Arabia
#463921946
|
Shu
|
|
00:49:00 |
Mar 18, 2026
|
|
VICTORY
1162
(+16)
|
Haboob
#463638037
|
Shu
|
|
00:47:37 |
Mar 17, 2026
|
|
VICTORY
1146
(+16)
|
Haboob
#463618395
|
Shu
|
|
00:43:23 |
Mar 17, 2026
|
|
DEFEAT
1130
(-17)
|
Arabia
#463616641
|
Shu
|
|
00:21:33 |
Mar 17, 2026
|
|
VICTORY
1147
(+17)
|
Haboob
#463613345
|
Khitans
|
|
00:39:11 |
Mar 17, 2026
|
|
VICTORY
1130
(+17)
|
Arabia
#463610013
|
Khitans
|
|
00:41:11 |
Mar 17, 2026
|
|
DEFEAT
1113
(-15)
|
Haboob
#463607730
|
Khitans
|
|
00:42:17 |
Mar 17, 2026
|
|
VICTORY
1128
(+16)
|
Enclosed
#463502955
|
Khitans
|
|
00:42:07 |
Mar 16, 2026
|
|
VICTORY
1112
(+14)
|
Haboob
#463495522
|
Khitans
|
|
00:40:13 |
Mar 16, 2026
|
|
VICTORY
1098
(+15)
|
Enclosed
#463488975
|
Khitans
|
|
00:40:23 |
Mar 16, 2026
|
|
DEFEAT
1083
(-16)
|
Arabia
#463484394
|
Khitans
|
|
00:31:01 |
Mar 16, 2026
|
|
DEFEAT
1099
(-16)
|
Arabia
#463470050
|
Khitans
|
|
00:30:41 |
Mar 16, 2026
|
|
VICTORY
1115
(+15)
|
Arabia
#463188792
|
Khitans
|
|
00:49:39 |
Mar 15, 2026
|
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