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guigz
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (62% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (62% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1554
Top 8%
Rank
#3,461
1v1 RM
Games
504
125W /
111L
Steam
13 years
Verified
No risk factors detected
Player Analysis
125 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Archer Rush
14%
Militia Rush
14%
No Rush
10%
Overall Behavior
Scout rush (50%)
Knight rush (44%)
Skirmisher rush (30%)
Archer rush (20%)
Militia rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Scout Rush
63 games
62%
Archer Rush
17 games
47%
Militia Rush
17 games
41%
No Rush
13 games
38%
Skirmisher Rush
11 games
45%
Knight Rush
4 games
25%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Monk Rush
(3 games)
67%
win rate
Skirmisher Rush
(3 games)
67%
win rate
Scout Rush
(34 games)
65%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(44 games)
39%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (72%), often loses to:
BEST
Archers
(15L)
Unique Unit
(14L)
Infantry (Spear)
(13L)
Militia Rush
44 games
61%
win rate
Monk Rush
3 games
67%
win rate
Skirmisher Rush
3 games
67%
win rate
Scout Rush
34 games
65%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
72%
Cavalry
PRIMARY STYLE
Heavy Cavalry
61%
73% WR
Light Cavalry
28%
62% WR
Skirmishers
27%
54% WR
Infantry (Spear)
17%
56% WR
Dominates vs
Archers
+24
Infantry (Spear)
+21
Heavy Cavalry
+18
Struggles vs
Archers
−15
Unique Unit
−14
Infantry (Spear)
−13
Common Transitions
Scout Rush
Heavy Cavalry
66% WR
Militia Rush
Infantry (Sword)
43% WR
Archer Rush
Archers
54% WR
Tendencies & Patterns
Civ. Stats
Variable
Berbers
75%
Lithuanians
0%
Win Rates by Civ Type
Infantry Civs
58%
Their Best Infantry Civ:
Goths
100% WR
Cavalry Civs
51%
Their Best Cavalry Civ:
Berbers
75% WR
Camel Civs
43%
Their Best Camel Civ:
Gurjaras
25% WR
Archer Civs
33%
Their Best Archer Civ:
Chinese
33% WR
Civ Playstyle Analysis
Malians
25
56%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:42
Castle: 21:01
knight rush
60%
scout rush
52%
skirmisher rush
24%
Franks
18
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:25
Castle: 20:31
scout rush
83%
knight rush
72%
phosphoru
22%
Berbers
8
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:29
Castle: 21:02
scout rush
88%
knight rush
75%
camel rush
25%
Magyars
7
71%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:28
Castle: 21:40
scout rush
71%
knight rush
57%
skirmisher rush
43%
cav archer rush
43%
Lithuanians
6
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:18
Castle: 21:60
knight rush
33%
scout rush
33%
Bulgarians
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:27
Castle: 21:23
scout rush
60%
knight rush
60%
militia rush
40%
skirmisher rush
20%
early castle build
20%
Gurjaras
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:48
Castle: 21:54
scout rush
50%
skirmisher rush
50%
archer rush
25%
phosphoru
25%
camel rush
25%
militia rush
25%
Huns
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:16
Castle: 22:12
cav archer rush
75%
skirmisher rush
75%
archer rush
50%
scout rush
50%
militia rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 98 | 52% | Scout Rush 54% | Militia Rush (21) |
| Lowland | 7 | 71% | Scout Rush 43% | - |
| MegaRandom | 4 | 25% | Knight Rush 50% | Militia Rush (2) |
| Shrubland | 3 | 100% | Scout Rush 67% | - |
| Socotra | 3 | 33% | Militia Rush 67% | - |
| Steppe | 3 | 33% | Archer Rush 67% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
53.2%
62 games
Afternoon
12:00 - 18:00
52.9%
119 games
Evening
18:00 - 00:00
52.7%
55 games
Consistent performance across all time periods.
Based on 236 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
13x
Chases losses
18x
Stops after losses
9x
After 1st Win
2.3
games
After 1st defeat
2
games
End on Win
54%
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
33
min
Games
125
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:03)
9:35
/ 09:38 target
Fast Feudal - 80%
III
Castle Age
(+01:13)
21:35
/ 20:22 target
IV
Imperial Age
(+02:01)
38:14
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:09
Perfect
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
2-0
Vietnamese
Archer
2-0
Vikings
Infantry
3-0
Worst Matchups
Japanese
Infantry
0-3
Wu
Infantry
0-2
Goths
Infantry
0-3
Infantry (45%)
Cavalry (56%)
Gunpowder (50%)
Archer (62%)
Camel (63%)
Most Faced Civs
1
Portuguese
46%
13 games
6W - 7L
2
Vikings
56%
9 games
5W - 4L
3
Magyars
56%
9 games
5W - 4L
Teutons
50%
8 games
4W - 4L
Hindustanis
75%
8 games
6W - 2L
Malians
86%
7 games
6W - 1L
Top 6 of 54 tracked opponent picks
Rating History (Last 60 days)
-29 Elo
163 games
Current
1554
Peak
1629
Low
1419
Record (W:L)
81
-
82
Effective APM (Last 20 games)
Overall
42.4
actions per minute
Slower than average
for 1554 Elo
0
Avg (52)
Dark Age
43.1
Feudal
38.2
Castle
36.5
Imperial
23.5
Peak:
92.1
eAPM
Recent Match History (125 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1554
(-17)
|
MegaRandom
#467899929
|
Persians
|
|
00:44:19 |
Apr 04, 2026
|
|
DEFEAT
1571
(-16)
|
Enclosed
#467167711
|
Berbers
|
|
00:57:08 |
Apr 01, 2026
|
|
VICTORY
1587
(+16)
|
MegaRandom
#467164773
|
Vikings
|
|
00:23:43 |
Apr 01, 2026
|
|
DEFEAT
1571
(-14)
|
MegaRandom
#467155868
|
Poles
|
|
00:34:19 |
Apr 01, 2026
|
|
VICTORY
1585
(+15)
|
MegaRandom
#467151130
|
Berbers
|
|
00:42:52 |
Apr 01, 2026
|
|
VICTORY
1570
(+14)
|
Mongolia
#466522214
|
Slavs
|
|
00:48:43 |
Mar 29, 2026
|
|
DEFEAT
1556
(-17)
|
Ring Fortress
#466432512
|
Lithuanians
|
|
00:42:07 |
Mar 29, 2026
|
|
VICTORY
1573
(+15)
|
Glade
#466244120
|
Berbers
|
|
00:42:04 |
Mar 28, 2026
|
|
VICTORY
1558
(+17)
|
Glade
#466209376
|
Koreans
|
|
00:53:24 |
Mar 28, 2026
|
|
DEFEAT
1541
(-15)
|
Marketplace
#466188332
|
Persians
|
|
00:41:39 |
Mar 28, 2026
|
|
VICTORY
1556
(+15)
|
Marketplace
#466131639
|
Mayans
|
|
00:39:39 |
Mar 28, 2026
|
|
DEFEAT
1541
(-18)
|
Glade
#465900517
|
Saracens
|
|
00:46:36 |
Mar 27, 2026
|
|
VICTORY
1559
(+18)
|
Glade
#465693922
|
Burgundians
|
|
00:56:35 |
Mar 26, 2026
|
|
DEFEAT
1541
(-12)
|
Arabia
#465686952
|
Bohemians
|
|
00:45:19 |
Mar 26, 2026
|
|
DEFEAT
1553
(-19)
|
Arabia
#465679692
|
Malians
|
|
00:44:19 |
Mar 26, 2026
|
|
VICTORY
1572
(+20)
|
Mongolia
#465653630
|
Malians
|
|
00:51:13 |
Mar 26, 2026
|
|
DEFEAT
1535
(-16)
|
Mongolia
#465565287
|
Malians
|
|
00:18:27 |
Mar 25, 2026
|
|
VICTORY
1568
(+17)
|
Marketplace
#465563692
|
Malians
|
|
00:13:38 |
Mar 25, 2026
|
|
DEFEAT
1551
(-15)
|
Glade
#465490420
|
Ethiopians
|
|
00:37:53 |
Mar 25, 2026
|
|
DEFEAT
1566
(-18)
|
Arabia
#465471621
|
Slavs
|
|
00:48:45 |
Mar 25, 2026
|
|
DEFEAT
1584
(-13)
|
Marketplace
#465468133
|
Bulgarians
|
|
00:34:34 |
Mar 25, 2026
|
|
DEFEAT
1597
(-18)
|
Marketplace
#465462570
|
Teutons
|
|
00:44:04 |
Mar 25, 2026
|
|
VICTORY
1615
(+16)
|
Marketplace
#465076968
|
Franks
|
|
00:36:13 |
Mar 23, 2026
|
|
VICTORY
1599
(+15)
|
Glade
#463860094
|
Vietnamese
|
|
00:43:10 |
Mar 18, 2026
|
|
DEFEAT
1584
(-16)
|
Ring Fortress
#463841931
|
Malians
|
|
00:55:47 |
Mar 18, 2026
|
|
VICTORY
1600
(+18)
|
Enclosed
#463707699
|
Malay
|
|
00:39:52 |
Mar 17, 2026
|
|
DEFEAT
1582
(-17)
|
Haboob
#463703909
|
Poles
|
|
00:26:37 |
Mar 17, 2026
|
|
DEFEAT
1599
(-12)
|
Haboob
#463646688
|
Burgundians
|
|
00:39:37 |
Mar 17, 2026
|
|
DEFEAT
1611
(-18)
|
MegaRandom
#463520221
|
Gurjaras
|
|
01:05:35 |
Mar 16, 2026
|
|
VICTORY
1629
(+12)
|
Arabia
#463400215
|
Mongols
|
|
00:25:54 |
Mar 16, 2026
|
|
DEFEAT
1617
(-14)
|
Haboob
#463399005
|
Malians
|
|
00:19:52 |
Mar 16, 2026
|
|
VICTORY
1618
(+14)
|
MegaRandom
#463218020
|
Byzantines
|
|
00:57:40 |
Mar 15, 2026
|
|
VICTORY
1617
(+13)
|
Enclosed
#463208272
|
Italians
|
|
01:10:17 |
Mar 15, 2026
|
|
VICTORY
1604
(+11)
|
Haboob
#463000057
|
Mayans
|
|
00:34:07 |
Mar 14, 2026
|
|
VICTORY
1593
(+13)
|
Haboob
#462988802
|
Spanish
|
|
00:46:18 |
Mar 14, 2026
|
|
VICTORY
1580
(+18)
|
MegaRandom
#462860779
|
Gurjaras
|
|
00:44:51 |
Mar 14, 2026
|
|
DEFEAT
1562
(-18)
|
MegaRandom
#462857037
|
Malians
|
|
00:36:36 |
Mar 14, 2026
|
|
DEFEAT
1580
(-11)
|
Haboob
#462706312
|
Malians
|
|
00:36:09 |
Mar 13, 2026
|
|
VICTORY
1591
(+14)
|
MegaRandom
#462690613
|
Spanish
|
|
00:55:37 |
Mar 13, 2026
|
|
VICTORY
1577
(+19)
|
Haboob
#462661830
|
Poles
|
|
00:47:37 |
Mar 13, 2026
|
|
DEFEAT
1558
(-14)
|
Arabia
#462652754
|
Britons
|
|
00:46:18 |
Mar 13, 2026
|
|
VICTORY
1572
(+15)
|
Haboob
#462625265
|
Malay
|
|
00:47:18 |
Mar 13, 2026
|
|
DEFEAT
1557
(-19)
|
Arabia
#462519956
|
Berbers
|
|
00:46:13 |
Mar 12, 2026
|
|
DEFEAT
1576
(-10)
|
MegaRandom
#462488296
|
Poles
|
|
00:40:55 |
Mar 12, 2026
|
|
DEFEAT
1586
(-18)
|
Arabia
#462459569
|
Goths
|
|
00:41:26 |
Mar 12, 2026
|
|
VICTORY
1604
(+14)
|
Enclosed
#462447617
|
Lithuanians
|
|
00:49:18 |
Mar 12, 2026
|
|
VICTORY
1590
(+14)
|
Haboob
#462438817
|
Cumans
|
|
00:25:55 |
Mar 12, 2026
|
|
VICTORY
1576
(+12)
|
Enclosed
#462427257
|
Berbers
|
|
00:30:33 |
Mar 12, 2026
|
|
DEFEAT
1564
(-16)
|
Haboob
#462292284
|
Portuguese
|
|
00:49:49 |
Mar 11, 2026
|
|
DEFEAT
1580
(-14)
|
Enclosed
#461838318
|
Franks
|
|
00:31:55 |
Mar 09, 2026
|
No matches found with the selected filters.
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504