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Gameplay Summary
Often booms to Castle Age (58%), occasionally opens Archer Rush (15%). Plays a archer-focused style in mid/late game. Most successful with Scout Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Plays variable civs.
Often booms to Castle Age (58%), occasionally opens Archer Rush (15%). Plays a archer-focused style in mid/late game. Most successful with Scout Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1011
Top 50%
Rank
#22,321
1v1 RM
Games
1,457
110W /
112L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
106 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
58%
Archer Rush
15%
Skirmisher Rush
11%
Scout Rush
5%
Overall Behavior
Phosphoru (21%)
Archer rush (17%)
Fast castle (16%)
Skirmisher rush (16%)
Early castle build (15%)
Walling Style: Standard
Balances defense with map control. (45% of games)
Opening Success Rates
No Rush
61 games
49%
Archer Rush
16 games
50%
Skirmisher Rush
12 games
42%
Scout Rush
5 games
60%
Militia Rush
3 games
67%
Cavalry Archer Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(43 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(4 games)
25%
win rate
Knight Rush
(4 games)
25%
win rate
Archer Rush
(7 games)
29%
win rate
How to Beat This Player
Early Game
If they open No Rush (58%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Archer (60%), often loses to:
BEST
Unique Unit
(14L)
Archers
(10L)
Heavy Cavalry
(9L)
Cavalry Archer Rush
4 games
75%
win rate
Knight Rush
4 games
75%
win rate
Archer Rush
7 games
71%
win rate
No Rush
43 games
58%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
60%
Archer
PRIMARY STYLE
Infantry (Spear)
57%
50% WR
Skirmishers
54%
44% WR
Unique Unit
36%
71% WR
Archers
25%
53% WR
Dominates vs
Heavy Cavalry
+14
Light Cavalry
+12
Unique Unit
+12
Struggles vs
Unique Unit
−14
Archers
−10
Heavy Cavalry
−9
Common Transitions
No Rush
Infantry (Spear)
47% WR
Archer Rush
Archers
42% WR
Skirmisher Rush
Skirmishers
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Incas
80%
Celts
0%
Win Rates by Civ Type
Infantry Civs
45%
Their Best Infantry Civ:
Incas
80% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Persians
100% WR
Gunpowder Civs
71%
Their Best Gunpowder Civ:
Turks
100% WR
Archer Civs
45%
Their Best Archer Civ:
Chinese
67% WR
Camel Civs
40%
Their Best Camel Civ:
Saracens
57% WR
Civ Playstyle Analysis
Spanish
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:11
Castle: 19:18
early castle build
88%
phosphoru
88%
skirmisher rush
25%
castle drop
25%
Malians
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:11
Castle: 20:43
phosphoru
38%
archer rush
38%
skirmisher rush
25%
Saracens
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:25
Castle: 20:17
phosphoru
57%
skirmisher rush
29%
Celts
6
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:32
Castle: 19:10
No specific behavior patterns detected for this civ.
Incas
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:15
Castle: 17:33
skirmisher rush
40%
fast castle
20%
castle drop
20%
early castle build
20%
phosphoru
20%
Slavs
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:53
Castle: 19:13
knight rush
25%
Goths
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:48
Castle: 17:44
fast castle
50%
castle drop
25%
fast imp
25%
early castle build
25%
phosphoru
25%
Burmese
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:25
Castle: 16:24
phosphoru
50%
fast castle
50%
castle drop
25%
militia rush
25%
skirmisher rush
25%
early castle build
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 42 | 40% | No Rush 50% | No Rush (10) |
| Lowland | 12 | 75% | No Rush 58% | Scout Rush (2) |
| Passage | 8 | 50% | No Rush 88% | No Rush (3) |
| Haboob | 6 | 50% | No Rush 50% | - |
| Shrubland | 6 | 50% | No Rush 50% | Scout Rush (2) |
| Socotra | 6 | 33% | No Rush 50% | Scout Rush (2) |
| Mired | 5 | 60% | No Rush 60% | - |
| Canals | 4 | 100% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
35.7%
14 games
Afternoon
12:00 - 18:00
50%
106 games
Evening
18:00 - 00:00
51%
102 games
Struggles in the Morning (35.7% WR).
Based on 222 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
18x
Chases losses
21x
Stops after losses
9x
After 1st Win
2.9
games
After 1st defeat
3.6
games
End on Win
70%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
40
min
Games
106
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:56)
12:17
/ 10:21 target
III
Castle Age
(-01:00)
19:16
/ 20:16 target
IV
Imperial Age
(+00:09)
36:12
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:26
Improve
Reaches Imperial
59%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Celts
Infantry
2-0
Teutons
Infantry
2-0
Poles
Cavalry
2-0
Worst Matchups
Khitans
Infantry
0-3
Berbers
Cavalry
0-2
Mayans
Archer
0-2
Infantry (51%)
Cavalry (50%)
Archer (50%)
Cavalry Archer (44%)
Gunpowder (56%)
Most Faced Civs
1
Mongols
44%
16 games
7W - 9L
2
Persians
69%
13 games
9W - 4L
3
Franks
42%
12 games
5W - 7L
Portuguese
40%
10 games
4W - 6L
Huns
56%
9 games
5W - 4L
Spanish
50%
8 games
4W - 4L
Top 6 of 68 tracked opponent picks
Rating History (Last 60 days)
-56 Elo
115 games
Current
1011
Peak
1153
Low
954
Record (W:L)
56
-
59
Effective APM (Last 20 games)
Overall
37.2
actions per minute
Average speed
for 1011 Elo
0
Avg (39)
Dark Age
37.3
Feudal
32.0
Castle
35.6
Imperial
28.3
Peak:
96.3
eAPM
Recent Match History (106 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1011
(+14)
|
Nomad
#467595277
|
Koreans
|
|
00:31:21 |
Apr 03, 2026
|
|
DEFEAT
997
(-15)
|
Nomad
#467591047
|
Khmer
|
|
00:42:06 |
Apr 03, 2026
|
|
DEFEAT
1012
(-15)
|
Nomad
#467586729
|
Malians
|
|
00:43:20 |
Apr 03, 2026
|
|
DEFEAT
1027
(-17)
|
Nomad
#467583649
|
Bengalis
|
|
00:31:22 |
Apr 03, 2026
|
|
VICTORY
1044
(+14)
|
MegaRandom
#467581129
|
Goths
|
|
00:20:11 |
Apr 03, 2026
|
|
VICTORY
1030
(+14)
|
Nomad
#467578185
|
Franks
|
|
00:32:41 |
Apr 03, 2026
|
|
VICTORY
1016
(+15)
|
Migration
#467125029
|
Byzantines
|
|
01:02:15 |
Apr 01, 2026
|
|
VICTORY
1001
(+15)
|
Marketplace
#466501881
|
Mongols
|
|
00:39:45 |
Mar 29, 2026
|
|
DEFEAT
986
(-15)
|
Nomad
#466496884
|
Tatars
|
|
00:28:37 |
Mar 29, 2026
|
|
VICTORY
1001
(+16)
|
Glade
#466493103
|
Burmese
|
|
00:22:34 |
Mar 29, 2026
|
|
VICTORY
985
(+15)
|
Ring Fortress
#466485476
|
Huns
|
|
00:45:25 |
Mar 29, 2026
|
|
VICTORY
970
(+16)
|
Mongolia
#466166952
|
Franks
|
|
01:26:55 |
Mar 28, 2026
|
|
DEFEAT
954
(-16)
|
Ring Fortress
#466162433
|
Mayans
|
|
00:34:57 |
Mar 28, 2026
|
|
DEFEAT
970
(-16)
|
Mongolia
#466158498
|
Burgundians
|
|
00:31:57 |
Mar 28, 2026
|
|
DEFEAT
986
(-15)
|
Marketplace
#466149848
|
Celts
|
|
00:38:56 |
Mar 28, 2026
|
|
VICTORY
1001
(+16)
|
Mongolia
#466146086
|
Persians
|
|
00:34:39 |
Mar 28, 2026
|
|
DEFEAT
985
(-17)
|
Mongolia
#465264692
|
Franks
|
|
00:57:36 |
Mar 24, 2026
|
|
DEFEAT
1002
(-15)
|
Nomad
#465120163
|
Lithuanians
|
|
00:32:13 |
Mar 23, 2026
|
|
DEFEAT
1017
(-14)
|
Glade
#465112431
|
Magyars
|
|
00:49:30 |
Mar 23, 2026
|
|
DEFEAT
1031
(-17)
|
Ring Fortress
#465108211
|
Persians
|
|
00:31:25 |
Mar 23, 2026
|
|
DEFEAT
1048
(-16)
|
Glade
#465102879
|
Sicilians
|
|
00:38:26 |
Mar 23, 2026
|
|
DEFEAT
1064
(-16)
|
Glade
#464871105
|
Britons
|
|
00:55:51 |
Mar 22, 2026
|
|
DEFEAT
1080
(-17)
|
Mongolia
#464864554
|
Bulgarians
|
|
00:41:41 |
Mar 22, 2026
|
|
VICTORY
1097
(+17)
|
Ring Fortress
#464862166
|
Italians
|
|
00:12:42 |
Mar 22, 2026
|
|
VICTORY
1080
(+17)
|
Marketplace
#464856875
|
Poles
|
|
00:33:26 |
Mar 22, 2026
|
|
VICTORY
1063
(+17)
|
Glade
#464579512
|
Aztecs
|
|
00:55:59 |
Mar 21, 2026
|
|
DEFEAT
1046
(-15)
|
Glade
#464572220
|
Teutons
|
|
00:51:40 |
Mar 21, 2026
|
|
VICTORY
1061
(+15)
|
Nomad
#464527879
|
Persians
|
|
00:32:22 |
Mar 21, 2026
|
|
VICTORY
1046
(+15)
|
Ring Fortress
#464522125
|
Vikings
|
|
00:43:51 |
Mar 21, 2026
|
|
VICTORY
1031
(+17)
|
Nomad
#464521464
|
Goths
|
|
00:00:54 |
Mar 21, 2026
|
|
DEFEAT
1014
(-15)
|
Ring Fortress
#464514935
|
Aztecs
|
|
00:53:29 |
Mar 21, 2026
|
|
DEFEAT
1029
(-17)
|
Glade
#464511160
|
Dravidians
|
|
00:32:22 |
Mar 21, 2026
|
|
VICTORY
1046
(+18)
|
Haboob
#463633173
|
Japanese
|
|
00:36:18 |
Mar 17, 2026
|
|
VICTORY
1028
(+16)
|
Northern Isles
#463628360
|
Saracens
|
|
00:56:10 |
Mar 17, 2026
|
|
DEFEAT
1012
(-18)
|
Haboob
#463627587
|
Bohemians
|
|
00:03:04 |
Mar 17, 2026
|
|
DEFEAT
1030
(-14)
|
Haboob
#463234054
|
Chinese
|
|
00:52:01 |
Mar 15, 2026
|
|
VICTORY
1044
(+17)
|
MegaRandom
#463223262
|
Chinese
|
|
01:11:26 |
Mar 15, 2026
|
|
DEFEAT
1010
(-17)
|
MegaRandom
#463220648
|
Huns
|
|
00:16:49 |
Mar 15, 2026
|
|
VICTORY
1044
(+17)
|
MegaRandom
#463215135
|
Saracens
|
|
00:39:32 |
Mar 15, 2026
|
|
DEFEAT
1027
(-15)
|
Haboob
#463211399
|
Hindustanis
|
|
00:24:00 |
Mar 15, 2026
|
|
DEFEAT
1042
(-17)
|
MegaRandom
#463202588
|
Koreans
|
|
01:00:03 |
Mar 15, 2026
|
|
DEFEAT
1059
(-15)
|
Northern Isles
#463188831
|
Teutons
|
|
01:21:04 |
Mar 15, 2026
|
|
DEFEAT
1074
(-18)
|
MegaRandom
#463179209
|
Malay
|
|
01:06:39 |
Mar 15, 2026
|
|
DEFEAT
1092
(-14)
|
Mediterranean
#462892258
|
Britons
|
|
00:34:42 |
Mar 14, 2026
|
|
VICTORY
1106
(+15)
|
Mediterranean
#462885976
|
Hindustanis
|
|
00:55:41 |
Mar 14, 2026
|
|
DEFEAT
1091
(-15)
|
Haboob
#462883194
|
Goths
|
|
00:26:43 |
Mar 14, 2026
|
|
DEFEAT
1106
(-16)
|
Mediterranean
#462878093
|
Tatars
|
|
00:49:41 |
Mar 14, 2026
|
|
DEFEAT
1122
(-14)
|
Haboob
#462492971
|
Burgundians
|
|
00:39:50 |
Mar 12, 2026
|
|
VICTORY
1136
(+16)
|
Haboob
#462490405
|
Sicilians
|
|
00:21:00 |
Mar 12, 2026
|
|
VICTORY
1120
(+15)
|
Haboob
#462487527
|
Slavs
|
|
00:23:48 |
Mar 12, 2026
|
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