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Lord Coroa
Gameplay Summary
Versatile opener, mixing Militia Rush (43%) and Scout Rush (32%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (55% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Versatile opener, mixing Militia Rush (43%) and Scout Rush (32%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (55% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Elo
1024
Top 50%
Rank
#21,376
1v1 RM
Games
1,616
160W /
156L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
151 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
43%
Scout Rush
32%
No Rush
15%
Monk Rush
3%
Overall Behavior
Militia rush (44%)
Scout rush (32%)
Archer rush (29%)
Knight rush (26%)
Monk rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (84% of games)
Opening Success Rates
Militia Rush
65 games
52%
Scout Rush
49 games
55%
No Rush
22 games
23%
Monk Rush
4 games
50%
Knight Rush
3 games
67%
Skirmisher Rush
3 games
33%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(6 games)
67%
win rate
Scout Rush
(34 games)
62%
win rate
Archer Rush
(17 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(5 games)
20%
win rate
Knight Rush
(10 games)
30%
win rate
Militia Rush
(15 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (43%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (93%), often loses to:
BEST
Heavy Cavalry
(6L)
Unique Unit
(5L)
Infantry (Spear)
(4L)
Skirmisher Rush
5 games
80%
win rate
Knight Rush
10 games
70%
win rate
Militia Rush
15 games
67%
win rate
Cavalry Archer Rush
6 games
67%
win rate
Scout Rush
34 games
62%
win rate
Archer Rush
17 games
59%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
93%
Cavalry
PRIMARY STYLE
Heavy Cavalry
72%
48% WR
Infantry (Spear)
38%
55% WR
Archers
28%
75% WR
Skirmishers
24%
29% WR
Dominates vs
Infantry (Spear)
+8
Skirmishers
+7
Heavy Cavalry
+6
Struggles vs
Heavy Cavalry
−6
Unique Unit
−5
Infantry (Spear)
−4
Common Transitions
Militia Rush
Heavy Cavalry
64% WR
Scout Rush
Heavy Cavalry
45% WR
Tendencies & Patterns
Civ. Stats
Variable
Britons
80%
Lithuanians
36%
Win Rates by Civ Type
Cavalry Civs
51%
Their Best Cavalry Civ:
Magyars
63% WR
Archer Civs
47%
Their Best Archer Civ:
Britons
80% WR
Infantry Civs
48%
Their Best Infantry Civ:
Teutons
100% WR
Civ Playstyle Analysis
Franks
51
49%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:52
Castle: 23:04
knight rush
55%
scout rush
47%
militia rush
41%
Vietnamese
21
48%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:55
Castle: 24:19
militia rush
48%
scout rush
38%
archer rush
33%
Ethiopians
21
38%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:15
Castle: 24:51
militia rush
86%
archer rush
62%
Magyars
16
63%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:49
Castle: 23:34
scout rush
50%
knight rush
31%
archer rush
31%
Lithuanians
11
36%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:32
Castle: 21:53
monk rush
45%
knight rush
27%
militia rush
27%
Slavs
10
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:30
Castle: 23:55
militia rush
40%
skirmisher rush
20%
Malians
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:19
Castle: 23:38
militia rush
67%
archer rush
50%
Britons
5
80%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:50
Castle: 23:07
archer rush
100%
militia rush
60%
scout rush
20%
castle drop
20%
early castle build
20%
monk rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 66 | 53% | Militia Rush 50% | No Rush (9) |
| Lowland | 32 | 41% | Militia Rush 44% | No Rush (8) |
| MegaRandom | 18 | 44% | Scout Rush 39% | No Rush (6) |
| Graveyards | 17 | 47% | Militia Rush 53% | Archer Rush (2) |
| Haboob | 7 | 43% | No Rush 43% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47.1%
70 games
Morning
06:00 - 12:00
63.6%
11 games
Afternoon
12:00 - 18:00
46.5%
43 games
Evening
18:00 - 00:00
52.1%
192 games
Performs best in the Morning (63.6% WR), plays most in Evening but wins more in Morning.
Based on 316 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
20x
Chases losses
10x
Stops after losses
17x
After 1st Win
4.4
games
After 1st defeat
3.3
games
End on Win
50%
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
32
min
Games
151
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:24)
9:57
/ 10:21 target
Fast Feudal - 57%
III
Castle Age
(+03:13)
23:29
/ 20:16 target
IV
Imperial Age
(+03:46)
39:49
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:20
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Berbers
Cavalry
3-0
Khitans
Infantry
2-0
Franks
Cavalry
4-1
Worst Matchups
Hindustanis
Camel
0-2
Saracens
Camel
0-4
Chinese
Archer
0-2
Cavalry (54%)
Infantry (50%)
Archer (37%)
Gunpowder (58%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
55%
22 games
12W - 10L
2
Ethiopians
47%
17 games
8W - 9L
3
Persians
43%
14 games
6W - 8L
Vietnamese
69%
13 games
9W - 4L
Byzantines
58%
12 games
7W - 5L
Magyars
58%
12 games
7W - 5L
Top 6 of 90 tracked opponent picks
Rating History (Last 60 days)
-6 Elo
67 games
Current
1024
Peak
1098
Low
892
Record (W:L)
33
-
34
Effective APM (Last 20 games)
Overall
23.6
actions per minute
Slower than average
for 1024 Elo
0
Avg (39)
Dark Age
18.3
Feudal
23.8
Castle
23.2
Imperial
16.3
Peak:
57.8
eAPM
Recent Match History (151 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1024
(-15)
|
Glade
#465591919
|
Persians
|
|
00:40:12 |
Mar 26, 2026
|
|
VICTORY
1039
(+16)
|
Mongolia
#465417022
|
Franks
|
|
00:39:12 |
Mar 25, 2026
|
|
VICTORY
1023
(+17)
|
Mongolia
#465410424
|
Franks
|
|
00:42:52 |
Mar 25, 2026
|
|
DEFEAT
1006
(-14)
|
Marketplace
#465408846
|
Franks
|
|
00:14:57 |
Mar 25, 2026
|
|
DEFEAT
1020
(-16)
|
Glade
#465406000
|
Franks
|
|
00:28:29 |
Mar 25, 2026
|
|
VICTORY
1036
(+15)
|
Arabia
#465405614
|
Franks
|
|
00:02:48 |
Mar 25, 2026
|
|
VICTORY
1021
(+15)
|
Marketplace
#464847939
|
Lithuanians
|
|
00:34:53 |
Mar 22, 2026
|
|
VICTORY
1006
(+17)
|
Mongolia
#464842942
|
Lithuanians
|
|
00:31:49 |
Mar 22, 2026
|
|
DEFEAT
989
(-18)
|
Arabia
#464836453
|
Lithuanians
|
|
00:42:09 |
Mar 22, 2026
|
|
DEFEAT
1007
(-18)
|
Marketplace
#464174719
|
Franks
|
|
00:24:43 |
Mar 19, 2026
|
|
DEFEAT
1025
(-13)
|
Glade
#463962112
|
Franks
|
|
00:37:02 |
Mar 18, 2026
|
|
VICTORY
1038
(+16)
|
Glade
#463958393
|
Franks
|
|
00:35:49 |
Mar 18, 2026
|
|
VICTORY
1022
(+16)
|
Glade
#463951832
|
Franks
|
|
00:40:04 |
Mar 18, 2026
|
|
VICTORY
1006
(+17)
|
Glade
#463937820
|
Magyars
|
|
00:29:04 |
Mar 18, 2026
|
|
VICTORY
989
(+17)
|
Enclosed
#463554596
|
Magyars
|
|
00:56:04 |
Mar 17, 2026
|
|
VICTORY
972
(+14)
|
Arabia
#462778448
|
Vietnamese
|
|
00:21:38 |
Mar 14, 2026
|
|
VICTORY
958
(+15)
|
MegaRandom
#462776057
|
Vietnamese
|
|
00:19:34 |
Mar 13, 2026
|
|
VICTORY
943
(+15)
|
Arabia
#462764788
|
Vietnamese
|
|
00:51:22 |
Mar 13, 2026
|
|
VICTORY
928
(+18)
|
Enclosed
#462759638
|
Vietnamese
|
|
00:37:04 |
Mar 13, 2026
|
|
VICTORY
910
(+18)
|
Mediterranean
#462752446
|
Vietnamese
|
|
00:32:35 |
Mar 13, 2026
|
|
DEFEAT
892
(-14)
|
MegaRandom
#462361980
|
Magyars
|
|
00:32:45 |
Mar 12, 2026
|
|
DEFEAT
906
(-18)
|
Mediterranean
#462360433
|
Tatars
|
|
00:14:59 |
Mar 11, 2026
|
|
DEFEAT
924
(-16)
|
Mediterranean
#462357299
|
Franks
|
|
00:29:22 |
Mar 11, 2026
|
|
DEFEAT
940
(-15)
|
Mediterranean
#462163112
|
Magyars
|
|
00:30:51 |
Mar 11, 2026
|
|
DEFEAT
955
(-13)
|
Enclosed
#462159958
|
Bulgarians
|
|
00:26:52 |
Mar 11, 2026
|
|
DEFEAT
968
(-16)
|
Haboob
#460726011
|
Franks
|
|
00:48:19 |
Mar 04, 2026
|
|
VICTORY
984
(+16)
|
Hideout
#460507706
|
Franks
|
|
00:25:13 |
Mar 03, 2026
|
|
DEFEAT
968
(-15)
|
Hideout
#460505200
|
Vietnamese
|
|
00:20:37 |
Mar 03, 2026
|
|
DEFEAT
983
(-15)
|
Golden Pit
#458878286
|
Franks
|
|
00:28:26 |
Feb 25, 2026
|
|
VICTORY
998
(+16)
|
Golden Pit
#458872734
|
Franks
|
|
00:47:13 |
Feb 25, 2026
|
|
DEFEAT
982
(-18)
|
Arabia
#458867975
|
Franks
|
|
00:22:06 |
Feb 25, 2026
|
|
DEFEAT
1000
(-18)
|
Arabia
#458864975
|
Vietnamese
|
|
00:26:30 |
Feb 25, 2026
|
|
DEFEAT
1018
(-17)
|
Golden Pit
#458855891
|
Vietnamese
|
|
00:29:05 |
Feb 25, 2026
|
|
DEFEAT
1035
(-17)
|
Arabia
#458776349
|
Vietnamese
|
|
00:28:37 |
Feb 24, 2026
|
|
VICTORY
1052
(+16)
|
Four Lakes
#458621116
|
Franks
|
|
00:41:01 |
Feb 23, 2026
|
|
VICTORY
1036
(+17)
|
Four Lakes
#458617313
|
Franks
|
|
00:34:30 |
Feb 23, 2026
|
|
DEFEAT
1019
(-15)
|
Hideout
#458614606
|
Franks
|
|
00:21:30 |
Feb 23, 2026
|
|
VICTORY
1034
(+17)
|
Arabia
#458244312
|
Magyars
|
|
00:31:44 |
Feb 22, 2026
|
|
DEFEAT
1017
(-16)
|
Four Lakes
#458243060
|
Magyars
|
|
00:05:25 |
Feb 22, 2026
|
|
DEFEAT
1033
(-15)
|
Four Lakes
#458236205
|
Ethiopians
|
|
00:40:38 |
Feb 22, 2026
|
|
VICTORY
1048
(+17)
|
Arabia
#458234915
|
Ethiopians
|
|
00:03:42 |
Feb 22, 2026
|
|
DEFEAT
1031
(-15)
|
Arabia
#457778099
|
Franks
|
|
00:21:28 |
Feb 21, 2026
|
|
DEFEAT
1046
(-17)
|
Golden Pit
#457774756
|
Franks
|
|
00:27:20 |
Feb 21, 2026
|
|
VICTORY
1063
(+15)
|
Hideout
#457774613
|
Franks
|
|
00:00:19 |
Feb 21, 2026
|
|
DEFEAT
1048
(-15)
|
Four Lakes
#457774450
|
Franks
|
|
00:00:26 |
Feb 21, 2026
|
|
VICTORY
1063
(+16)
|
Four Lakes
#457774107
|
Franks
|
|
00:01:19 |
Feb 21, 2026
|
|
DEFEAT
1047
(-15)
|
Hideout
#457773870
|
Franks
|
|
00:00:16 |
Feb 21, 2026
|
|
DEFEAT
1062
(-18)
|
Arabia
#457768317
|
Franks
|
|
00:34:04 |
Feb 20, 2026
|
|
DEFEAT
1080
(-18)
|
Arabia
#457766290
|
Franks
|
|
00:14:42 |
Feb 20, 2026
|
|
VICTORY
1098
(+18)
|
Four Lakes
#457759019
|
Franks
|
|
00:34:04 |
Feb 20, 2026
|
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