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opc60225
Gameplay Summary
Opens Militia Rush (27%) or booms to Castle (17%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (71% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Japanese specialist (100% pick rate).
Opens Militia Rush (27%) or booms to Castle (17%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (71% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Japanese specialist (100% pick rate).
Elo
1104
Top 35%
Rank
#16,643
1v1 RM
Games
2,394
68W /
63L
Steam
4 years
Verified
No risk factors detected
Player Analysis
82 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
27%
No Rush
17%
Archer Rush
17%
Knight Rush
13%
Overall Behavior
Knight rush (33%)
Militia rush (28%)
Skirmisher rush (20%)
Archer rush (20%)
Monk rush (16%)
Walling Style: Standard
Balances defense with map control. (35% of games)
Opening Success Rates
Militia Rush
22 games
41%
No Rush
14 games
71%
Archer Rush
14 games
29%
Knight Rush
11 games
64%
Scout Rush
10 games
50%
Monk Rush
6 games
67%
Skirmisher Rush
4 games
50%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Archer Rush
(17 games)
71%
win rate
Monk Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
25%
win rate
No Rush
(26 games)
38%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (27%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (64%), often loses to:
BEST
Unique Unit
(10L)
Light Cavalry
(7L)
Archers
(6L)
Knight Rush
4 games
75%
win rate
No Rush
26 games
62%
win rate
Archer Rush
17 games
71%
win rate
Monk Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
64%
Cavalry
PRIMARY STYLE
Heavy Cavalry
64%
54% WR
Unique Unit
52%
43% WR
Skirmishers
36%
38% WR
Infantry (Sword)
30%
38% WR
Dominates vs
Archers
+13
Light Cavalry
+5
Infantry (Spear)
+5
Struggles vs
Unique Unit
−10
Light Cavalry
−7
Archers
−6
Common Transitions
Militia Rush
Infantry (Sword)
38% WR
Archer Rush
Unique Unit
40% WR
Knight Rush
Heavy Cavalry
57% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
50%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Japanese
50% WR
Civ Playstyle Analysis
Japanese
82
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:57
Castle: 21:22
knight rush
33%
militia rush
28%
skirmisher rush
20%
archer rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 50% | Militia Rush 43% | No Rush (6) |
| MegaRandom | 12 | 50% | Knight Rush 33% | No Rush (3) |
| Lowland | 6 | 33% | No Rush 33% | - |
| Haboob | 5 | 60% | No Rush 40% | Scout Rush (2) |
| Steppe | 5 | 40% | Archer Rush 40% | No Rush (2) |
| Glade | 4 | 50% | No Rush 50% | - |
| Graveyards | 4 | 50% | Monk Rush 25% | Scout Rush (2) |
| Canals | 4 | 75% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
2 games
Morning
06:00 - 12:00
40%
25 games
Afternoon
12:00 - 18:00
55%
100 games
Evening
18:00 - 00:00
50%
4 games
Performs best in the Afternoon (55% WR), struggles in the Morning (40% WR).
Based on 131 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
11x
Chases losses
12x
Stops after losses
8x
After 1st Win
1.7
games
After 1st defeat
2.2
games
End on Win
61%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
41
min
Games
82
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:36)
10:57
/ 10:21 target
III
Castle Age
(+01:06)
21:22
/ 20:16 target
IV
Imperial Age
(+04:48)
40:51
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:55
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
2-0
Vikings
Infantry
3-0
Hindustanis
Camel
2-0
Worst Matchups
Gurjaras
Camel
0-2
Slavs
Infantry
0-3
Poles
Cavalry
0-2
Cavalry (58%)
Infantry (50%)
Cavalry Archer (44%)
Elephant (50%)
Archer (63%)
Most Faced Civs
1
Mongols
50%
12 games
6W - 6L
2
Khmer
45%
11 games
5W - 6L
3
Persians
50%
8 games
4W - 4L
Franks
67%
6 games
4W - 2L
Wei
60%
5 games
3W - 2L
Sicilians
75%
4 games
3W - 1L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
-52 Elo
46 games
Current
1104
Peak
1208
Low
1061
Record (W:L)
22
-
24
Effective APM (Last 20 games)
Overall
27.5
actions per minute
Slower than average
for 1104 Elo
0
Avg (39)
Dark Age
28.9
Feudal
22.7
Castle
24.7
Imperial
18.8
Peak:
61.9
eAPM
Recent Match History (82 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1104
(+14)
|
Nomad
#467930204
|
Japanese
|
|
00:48:07 |
Apr 04, 2026
|
|
DEFEAT
1090
(-16)
|
Black Forest
#467613062
|
Japanese
|
|
00:45:01 |
Apr 03, 2026
|
|
DEFEAT
1106
(-17)
|
Black Forest
#467605969
|
Japanese
|
|
00:44:14 |
Apr 03, 2026
|
|
DEFEAT
1123
(-16)
|
Mongolia
#466452683
|
Japanese
|
|
00:39:52 |
Mar 29, 2026
|
|
VICTORY
1139
(+16)
|
Nomad
#466444489
|
Japanese
|
|
00:44:04 |
Mar 29, 2026
|
|
DEFEAT
1123
(-17)
|
Mongolia
#466439035
|
Japanese
|
|
00:37:48 |
Mar 29, 2026
|
|
VICTORY
1140
(+14)
|
Nomad
#466432637
|
Japanese
|
|
00:13:30 |
Mar 29, 2026
|
|
DEFEAT
1126
(-15)
|
Mongolia
#466115606
|
Japanese
|
|
00:40:13 |
Mar 28, 2026
|
|
VICTORY
1141
(+13)
|
Nomad
#466110818
|
Japanese
|
|
00:23:17 |
Mar 28, 2026
|
|
DEFEAT
1128
(-15)
|
Marketplace
#465925777
|
Japanese
|
|
00:58:27 |
Mar 27, 2026
|
|
VICTORY
1143
(+15)
|
Mongolia
#465914269
|
Japanese
|
|
00:24:59 |
Mar 27, 2026
|
|
VICTORY
1128
(+18)
|
Enclosed
#463144096
|
Japanese
|
|
00:24:20 |
Mar 15, 2026
|
|
VICTORY
1110
(+15)
|
MegaRandom
#462949218
|
Japanese
|
|
00:23:30 |
Mar 14, 2026
|
|
DEFEAT
1095
(-13)
|
Arabia
#457087493
|
Japanese
|
|
00:19:11 |
Feb 18, 2026
|
|
VICTORY
1108
(+16)
|
MegaRandom
#456625592
|
Japanese
Knight Rush
|
|
00:47:11 |
Feb 16, 2026
|
|
VICTORY
1092
(+16)
|
Arabia
#456579016
|
Japanese
Militia Rush
|
|
00:51:45 |
Feb 16, 2026
|
|
VICTORY
1076
(+15)
|
Arabia
#456448673
|
Japanese
Archer Rush
|
|
00:58:54 |
Feb 15, 2026
|
|
DEFEAT
1061
(-15)
|
Arabia
#456430327
|
Japanese
Militia Rush
|
|
00:38:28 |
Feb 15, 2026
|
|
DEFEAT
1076
(-17)
|
Steppe
#456371117
|
Japanese
Militia Rush
|
|
00:33:14 |
Feb 15, 2026
|
|
VICTORY
1093
(+17)
|
Steppe
#456369679
|
Japanese
No Rush
|
|
00:09:02 |
Feb 15, 2026
|
|
DEFEAT
1076
(-15)
|
Arabia
#456351462
|
Japanese
Scout Rush
|
|
00:44:09 |
Feb 15, 2026
|
|
DEFEAT
1091
(-14)
|
Fortified Clearing
#456346048
|
Japanese
Archer Rush
|
|
00:43:23 |
Feb 15, 2026
|
|
DEFEAT
1105
(-17)
|
Steppe
#456335584
|
Japanese
Archer Rush
|
|
00:52:10 |
Feb 15, 2026
|
|
DEFEAT
1122
(-16)
|
Arabia
#456330060
|
Japanese
Militia Rush
|
|
00:43:31 |
Feb 15, 2026
|
|
VICTORY
1138
(+14)
|
Arabia
#456324149
|
Japanese
No Rush
|
|
00:39:04 |
Feb 15, 2026
|
|
DEFEAT
1124
(-14)
|
Border Dispute
#456318868
|
Japanese
|
|
00:28:11 |
Feb 15, 2026
|
|
VICTORY
1138
(+14)
|
Canals
#456159797
|
Japanese
Archer Rush
|
|
00:55:11 |
Feb 14, 2026
|
|
VICTORY
1124
(+16)
|
Fortified Clearing
#456159240
|
Japanese
|
|
00:02:48 |
Feb 14, 2026
|
|
DEFEAT
1108
(-17)
|
Arabia
#456150137
|
Japanese
Militia Rush
|
|
00:48:40 |
Feb 14, 2026
|
|
DEFEAT
1125
(-17)
|
MegaRandom
#455625936
|
Japanese
Skirmisher Rush
|
|
01:06:33 |
Feb 12, 2026
|
|
DEFEAT
1142
(-17)
|
Arabia
#455623823
|
Japanese
Fast Castle
|
|
00:17:42 |
Feb 12, 2026
|
|
DEFEAT
1159
(-15)
|
Arabia
#455595337
|
Japanese
Militia Rush
|
|
00:55:11 |
Feb 12, 2026
|
|
DEFEAT
1174
(-19)
|
Arabia
#455591922
|
Japanese
Knight Rush
|
|
00:42:14 |
Feb 12, 2026
|
|
VICTORY
1193
(+16)
|
Canals
#455393268
|
Japanese
Fast Castle
|
|
00:55:47 |
Feb 11, 2026
|
|
VICTORY
1177
(+18)
|
Arabia
#455389939
|
Japanese
Knight Rush
|
|
00:29:10 |
Feb 11, 2026
|
|
DEFEAT
1159
(-18)
|
Arabia
#455377637
|
Japanese
Archer Rush
|
|
00:49:48 |
Feb 11, 2026
|
|
DEFEAT
1177
(-16)
|
Steppe
#455360768
|
Japanese
Scout Rush
|
|
00:28:11 |
Feb 11, 2026
|
|
VICTORY
1193
(+17)
|
Arabia
#455359524
|
Japanese
No Rush
|
|
00:19:23 |
Feb 11, 2026
|
|
VICTORY
1176
(+15)
|
MegaRandom
#455169833
|
Japanese
Scout Rush
|
|
01:24:13 |
Feb 10, 2026
|
|
DEFEAT
1161
(-17)
|
Canals
#455166465
|
Japanese
Archer Rush
|
|
00:33:19 |
Feb 10, 2026
|
|
DEFEAT
1178
(-15)
|
Arabia
#455151881
|
Japanese
Archer Rush
|
|
00:43:08 |
Feb 10, 2026
|
|
DEFEAT
1193
(-15)
|
Fortified Clearing
#455148265
|
Japanese
Militia Rush
|
|
00:23:22 |
Feb 10, 2026
|
|
VICTORY
1208
(+18)
|
Steppe
#454747160
|
Japanese
Archer Rush
|
|
00:52:59 |
Feb 08, 2026
|
|
VICTORY
1190
(+18)
|
Canals
#454716538
|
Japanese
Scout Rush
|
|
01:10:00 |
Feb 08, 2026
|
|
VICTORY
1172
(+16)
|
Arabia
#453950136
|
Japanese
Archer Rush
|
|
00:56:20 |
Feb 05, 2026
|
|
VICTORY
1156
(+14)
|
Arabia
#453912091
|
Japanese
Scout Rush
|
|
00:49:38 |
Feb 05, 2026
|
|
DEFEAT
1142
(-15)
|
Arabia
#453485010
|
Japanese
|
|
00:01:12 |
Feb 03, 2026
|
|
DEFEAT
1157
(-17)
|
MegaRandom
#453479519
|
Japanese
Knight Rush
|
|
00:43:02 |
Feb 03, 2026
|
|
VICTORY
1174
(+18)
|
MegaRandom
#453451387
|
Japanese
Scout Rush
|
|
00:41:41 |
Feb 03, 2026
|
|
VICTORY
1156
(+17)
|
Arabia
#453226358
|
Japanese
Skirmisher Rush
|
|
00:16:06 |
Feb 02, 2026
|
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