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Davald
Gameplay Summary
Passive early game, rarely rushes in Feudal (60%). Transitions into cavalry-heavy compositions, especially Camels. Frequently employs Monk plays and FC into Unique Units.
Passive early game, rarely rushes in Feudal (60%). Transitions into cavalry-heavy compositions, especially Camels. Frequently employs Monk plays and FC into Unique Units.
Elo
937
Top 65%
Rank
#26,640
1v1 RM
Games
82
5W /
4L
Steam
10 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
60%
Monk Rush
40%
Overall Behavior
Monk rush (40%)
Early castle build (40%)
Phosphoru (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
No Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (60%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Camels
67%
Skirmishers
33%
Unique Unit
33%
Dominates vs
Infantry (Sword)
+2
Infantry (Spear)
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Vietnamese
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Turks
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Aztecs
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
45
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:02)
11:14
/ 11:12 target
III
Castle Age
(+01:31)
22:29
/ 20:58 target
IV
Imperial Age
(-00:49)
35:49
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:34
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (50%)
Gunpowder (100%)
Camel (0%)
Most Faced Civs
1
Ethiopians
50%
2 games
1W - 1L
2
Persians
0%
1 games
0W - 1L
3
Hindustanis
0%
1 games
0W - 1L
Armenians
100%
1 games
1W - 0L
Incas
0%
1 games
0W - 1L
Bohemians
100%
1 games
1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-16 Elo
8 games
Current
937
Peak
953
Low
937
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
30.2
actions per minute
Faster than average
for 937 Elo
0
Avg (24)
Dark Age
34.4
Feudal
25.4
Castle
28.0
Imperial
17.1
Peak:
79.4
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
937
(-16)
|
Glade
#465781558
|
Turks
|
|
00:28:14 |
Mar 26, 2026
|
|
VICTORY
953
(+16)
|
Mired
#447158826
|
Turks
|
|
00:55:29 |
Jan 10, 2026
|
|
VICTORY
937
(+18)
|
Scandinavia
#446965009
|
Turks
Monk Rush
|
|
00:44:54 |
Jan 09, 2026
|
|
VICTORY
919
(+17)
|
MegaRandom
#446957716
|
Turks
No Rush
|
|
00:36:03 |
Jan 09, 2026
|
|
DEFEAT
902
(-16)
|
Arabia
#446950464
|
Vietnamese
No Rush
|
|
00:38:31 |
Jan 09, 2026
|
|
VICTORY
918
(+15)
|
Arabia
#446944273
|
Vietnamese
No Rush
|
|
00:32:40 |
Jan 09, 2026
|
|
DEFEAT
903
(-17)
|
MegaRandom
#446934104
|
Aztecs
Monk Rush
|
|
00:51:46 |
Jan 09, 2026
|
|
VICTORY
920
(+15)
|
MegaRandom
#439879700
|
Turks
|
|
00:47:36 |
Dec 13, 2025
|
|
DEFEAT
905
(-16)
|
Arabia
#439869951
|
Turks
|
|
00:34:30 |
Dec 13, 2025
|
No matches found with the selected filters.