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juanma_812
Gameplay Summary
Opens Monk Rush (38%) or booms to Castle (25%). Plays a archer-focused style in mid/late game. Most successful with Monk Rush (62% win rate). Struggles against Light Cavalry compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle and Monk plays.
Opens Monk Rush (38%) or booms to Castle (25%). Plays a archer-focused style in mid/late game. Most successful with Monk Rush (62% win rate). Struggles against Light Cavalry compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle and Monk plays.
Elo
1241
Top 25%
Rank
#10,466
1v1 RM
Games
2,406
148W /
145L
Steam
Private
Hidden
No risk factors detected
Player Analysis
102 gamesEarly Game
Quick Facts
Favorite Openings
Monk Rush
38%
No Rush
25%
Scout Rush
17%
Archer Rush
11%
Overall Behavior
Fast castle (53%)
Monk rush (51%)
Scout rush (17%)
Archer rush (12%)
Early castle build (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
Monk Rush
39 games
62%
No Rush
26 games
42%
Scout Rush
17 games
35%
Archer Rush
11 games
45%
Skirmisher Rush
6 games
33%
Loses to
None found
Beats
Archer Rush
60.9%
Militia Rush
55.2%
Scout Rush
55%
Early-Game Strengths
They defend best against:
No Rush
(43 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(10 games)
30%
win rate
Militia Rush
(9 games)
33%
win rate
Cavalry Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Monk Rush (38%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (43%), often loses to:
BEST
Light Cavalry
(9L)
Unique Unit
(9L)
Archers
(7L)
Monk Rush
10 games
70%
win rate
Militia Rush
9 games
67%
win rate
Cavalry Archer Rush
3 games
67%
win rate
No Rush
43 games
56%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
43%
Archer
PRIMARY STYLE
Heavy Monk
52%
59% WR
Skirmishers
50%
48% WR
Infantry (Spear)
48%
60% WR
Archers
24%
50% WR
Dominates vs
Unique Unit
+12
Light Cavalry
+11
Heavy Cavalry
+7
Struggles vs
Light Cavalry
−9
Unique Unit
−9
Archers
−7
Common Transitions
Monk Rush
Heavy Monk
58% WR
Archer Rush
Archers
50% WR
Scout Rush
Heavy Cavalry
40% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
60%
Khitans
40%
Win Rates by Civ Type
Gunpowder Civs
57%
Their Best Gunpowder Civ:
Bohemians
58% WR
Infantry Civs
42%
Their Best Infantry Civ:
Romans
60% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Persians
44% WR
Archer Civs
46%
Their Best Archer Civ:
Shu
60% WR
Civ Playstyle Analysis
Bohemians
33
58%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:37
Castle: 14:59
fast castle
88%
monk rush
85%
Romans
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:00
Castle: 15:39
fast castle
90%
monk rush
30%
phosphoru
20%
Shu
10
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:29
Castle: 24:28
archer rush
90%
Persians
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:48
Castle: 30:10
scout rush
33%
tc deleted
33%
Khitans
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:26
Castle: 22:48
scout rush
80%
monk rush
40%
fast castle
20%
Wu
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:53
Castle: 25:10
early castle build
50%
monk rush
25%
castle drop
25%
militia rush
25%
phosphoru
25%
scout rush
25%
skirmisher rush
25%
Tatars
3
33%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:37
Castle: 18:23
monk rush
67%
phosphoru
33%
fast castle
33%
cav archer rush
33%
Bengalis
2
50%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 35 | 49% | Monk Rush 71% | No Rush (7) |
| MegaRandom | 16 | 50% | Monk Rush 25% | No Rush (3) |
| Glade | 16 | 50% | No Rush 44% | No Rush (4) |
| Graveyards | 14 | 64% | No Rush 50% | No Rush (3) |
| Arabia | 8 | 25% | Archer Rush 63% | Militia Rush (3) |
| Mired | 4 | 75% | No Rush 75% | - |
| Fortified Clearing | 3 | 67% | Ram Push 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51%
155 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
51.7%
29 games
Evening
18:00 - 00:00
49.5%
109 games
Consistent performance across all time periods.
Based on 293 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
17x
Chases losses
30x
Stops after losses
22x
After 1st Win
1.8
games
After 1st defeat
2.5
games
End on Win
63%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
43
min
Games
102
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:44)
10:37
/ 09:53 target
III
Castle Age
(-02:33)
18:09
/ 20:42 target
Fast Castle - 53%
IV
Imperial Age
(+00:15)
36:44
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:45
Average
Reaches Imperial
59%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
3-0
Vikings
Infantry
2-0
Poles
Cavalry
2-0
Worst Matchups
Aztecs
Infantry
0-3
Burmese
Monk
0-3
Romans
Infantry
0-3
Infantry (42%)
Cavalry (76%)
Archer (45%)
Gunpowder (55%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
32%
25 games
8W - 17L
2
Spanish
38%
16 games
6W - 10L
3
Malians
67%
12 games
8W - 4L
Poles
45%
11 games
5W - 6L
Romans
44%
9 games
4W - 5L
Huns
63%
8 games
5W - 3L
Top 6 of 81 tracked opponent picks
Rating History (Last 60 days)
+8 Elo
145 games
Current
1241
Peak
1278
Low
1107
Record (W:L)
72
-
73
Effective APM (Last 20 games)
Overall
36.9
actions per minute
Average speed
for 1241 Elo
0
Avg (39)
Dark Age
37.2
Feudal
24.0
Castle
34.9
Imperial
24.5
Peak:
79.8
eAPM
Recent Match History (102 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1241
(+15)
|
Arena
#467689841
|
Bohemians
|
|
02:01:42 |
Apr 03, 2026
|
|
DEFEAT
1226
(-17)
|
Arena
#467663277
|
Bohemians
|
|
00:20:06 |
Apr 03, 2026
|
|
VICTORY
1243
(+15)
|
Arena
#467662484
|
Mayans
|
|
00:00:29 |
Apr 03, 2026
|
|
VICTORY
1228
(+17)
|
MegaRandom
#467661837
|
Ethiopians
|
|
00:00:42 |
Apr 03, 2026
|
|
DEFEAT
1211
(-13)
|
Enclosed
#467657844
|
Bengalis
|
|
00:22:04 |
Apr 03, 2026
|
|
DEFEAT
1224
(-15)
|
MegaRandom
#467655189
|
Hindustanis
|
|
00:17:54 |
Apr 03, 2026
|
|
VICTORY
1239
(+16)
|
Arena
#467517984
|
Bohemians
|
|
00:50:04 |
Apr 03, 2026
|
|
DEFEAT
1223
(-15)
|
Arena
#467512011
|
Bohemians
|
|
00:52:46 |
Apr 03, 2026
|
|
DEFEAT
1238
(-17)
|
Enclosed
#467508053
|
Burmese
|
|
00:32:38 |
Apr 03, 2026
|
|
VICTORY
1255
(+16)
|
Arena
#467493839
|
Malians
|
|
00:48:42 |
Apr 03, 2026
|
|
VICTORY
1239
(+15)
|
Arena
#467488300
|
Bohemians
|
|
00:41:36 |
Apr 03, 2026
|
|
VICTORY
1224
(+15)
|
MegaRandom
#467386683
|
Persians
|
|
00:49:56 |
Apr 02, 2026
|
|
VICTORY
1209
(+15)
|
Enclosed
#467386450
|
Poles
|
|
00:00:26 |
Apr 02, 2026
|
|
VICTORY
1194
(+16)
|
MegaRandom
#467260646
|
Magyars
|
|
02:25:43 |
Apr 02, 2026
|
|
VICTORY
1178
(+16)
|
Marketplace
#466836401
|
Mongols
|
|
00:49:49 |
Mar 31, 2026
|
|
VICTORY
1162
(+17)
|
Arena
#466620503
|
Bohemians
|
|
00:46:25 |
Mar 30, 2026
|
|
VICTORY
1145
(+16)
|
Glade
#466579446
|
Bohemians
|
|
00:20:21 |
Mar 29, 2026
|
|
VICTORY
1129
(+18)
|
Glade
#466317893
|
Bohemians
|
|
00:53:02 |
Mar 29, 2026
|
|
DEFEAT
1111
(-14)
|
Glade
#466312833
|
Romans
|
|
00:42:25 |
Mar 28, 2026
|
|
DEFEAT
1125
(-15)
|
Marketplace
#466307612
|
Magyars
|
|
00:39:14 |
Mar 28, 2026
|
|
VICTORY
1140
(+15)
|
Mongolia
#466300155
|
Bohemians
|
|
00:36:04 |
Mar 28, 2026
|
|
DEFEAT
1125
(-14)
|
Arena
#465823236
|
Bohemians
|
|
00:34:50 |
Mar 27, 2026
|
|
DEFEAT
1139
(-16)
|
Marketplace
#465817266
|
Bohemians
|
|
00:48:05 |
Mar 27, 2026
|
|
DEFEAT
1155
(-16)
|
Glade
#465761298
|
Bohemians
|
|
00:58:04 |
Mar 26, 2026
|
|
VICTORY
1171
(+16)
|
Glade
#465758257
|
Dravidians
|
|
00:15:30 |
Mar 26, 2026
|
|
VICTORY
1155
(+16)
|
Mongolia
#465748971
|
Teutons
|
|
01:02:37 |
Mar 26, 2026
|
|
VICTORY
1139
(+16)
|
Marketplace
#465605784
|
Bohemians
|
|
00:46:59 |
Mar 26, 2026
|
|
VICTORY
1123
(+16)
|
Glade
#465374744
|
Bohemians
|
|
00:48:19 |
Mar 24, 2026
|
|
DEFEAT
1107
(-16)
|
Marketplace
#465314091
|
Turks
|
|
00:36:49 |
Mar 24, 2026
|
|
VICTORY
1123
(+16)
|
Arena
#465191815
|
Tatars
|
|
00:39:55 |
Mar 24, 2026
|
|
DEFEAT
1107
(-17)
|
Marketplace
#465186256
|
Malay
|
|
00:49:03 |
Mar 24, 2026
|
|
DEFEAT
1124
(-18)
|
Arabia
#465091384
|
Magyars
|
|
00:29:10 |
Mar 23, 2026
|
|
VICTORY
1142
(+17)
|
Ring Fortress
#465086047
|
Magyars
|
|
00:39:42 |
Mar 23, 2026
|
|
VICTORY
1125
(+15)
|
Ring Fortress
#464996924
|
Magyars
|
|
00:49:56 |
Mar 23, 2026
|
|
DEFEAT
1110
(-18)
|
Ring Fortress
#464995292
|
Gurjaras
|
|
00:18:30 |
Mar 23, 2026
|
|
DEFEAT
1128
(-18)
|
Glade
#464993693
|
Bohemians
|
|
00:17:16 |
Mar 23, 2026
|
|
DEFEAT
1146
(-14)
|
Arena
#464990194
|
Bohemians
|
|
00:39:07 |
Mar 23, 2026
|
|
DEFEAT
1160
(-17)
|
Glade
#464986420
|
Bohemians
|
|
00:37:42 |
Mar 23, 2026
|
|
DEFEAT
1177
(-16)
|
Ring Fortress
#464964499
|
Cumans
|
|
00:37:09 |
Mar 23, 2026
|
|
DEFEAT
1193
(-15)
|
Ring Fortress
#464959605
|
Poles
|
|
00:43:27 |
Mar 23, 2026
|
|
VICTORY
1208
(+15)
|
Glade
#464886583
|
Bohemians
|
|
00:51:33 |
Mar 22, 2026
|
|
DEFEAT
1193
(-15)
|
Glade
#464880135
|
Vietnamese
|
|
00:39:01 |
Mar 22, 2026
|
|
DEFEAT
1208
(-16)
|
Marketplace
#464877478
|
Vikings
|
|
00:15:27 |
Mar 22, 2026
|
|
DEFEAT
1224
(-17)
|
Glade
#464586456
|
Romans
|
|
01:10:07 |
Mar 21, 2026
|
|
DEFEAT
1241
(-16)
|
Ring Fortress
#464582199
|
Koreans
|
|
00:30:51 |
Mar 21, 2026
|
|
VICTORY
1257
(+15)
|
Glade
#464554222
|
Bohemians
|
|
00:41:00 |
Mar 21, 2026
|
|
DEFEAT
1242
(-13)
|
Glade
#464377670
|
Bohemians
|
|
01:44:08 |
Mar 20, 2026
|
|
DEFEAT
1255
(-14)
|
Ring Fortress
#464374238
|
Persians
|
|
00:21:25 |
Mar 20, 2026
|
|
VICTORY
1269
(+16)
|
Ring Fortress
#464344134
|
Bohemians
|
|
00:47:37 |
Mar 20, 2026
|
|
VICTORY
1253
(+16)
|
Glade
#464196510
|
Wu
|
|
00:55:44 |
Mar 20, 2026
|
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