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JUS DREIN JUS DAUN
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (85% boom/FC). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Fast Castle.
Prefers Fast Castle builds over Feudal aggression (85% boom/FC). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Fast Castle.
Elo
764
Bottom 20%
Rank
#34,803
1v1 RM
Games
931
165W /
162L
Steam
15 years
Unverified
No risk factors detected
Player Analysis
115 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
85%
Knight Rush
9%
Cavalry Archer Rush
3%
Skirmisher Rush
1%
Overall Behavior
Phosphoru (43%)
Fast castle (42%)
Castle drop (34%)
Walling Style: Standard
Balances defense with map control. (38% of games)
Opening Success Rates
No Rush
98 games
45%
Knight Rush
10 games
50%
Cavalry Archer Rush
3 games
100%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(4 games)
25%
win rate
Archer Rush
(14 games)
29%
win rate
Militia Rush
(12 games)
42%
win rate
How to Beat This Player
Early Game
If they open No Rush (85%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Unique Unit
(17L)
Infantry (Spear)
(10L)
Infantry (Sword)
(9L)
Cavalry Archer Rush
4 games
75%
win rate
Archer Rush
14 games
71%
win rate
Militia Rush
12 games
58%
win rate
Skirmisher Rush
3 games
67%
win rate
Knight Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Frequent FC - deny eco
Mid & Late Game
38%
Cavalry
PRIMARY STYLE
Unique Unit
73%
60% WR
Infantry (Spear)
27%
53% WR
Heavy Cavalry
20%
54% WR
Light Cavalry
11%
43% WR
Dominates vs
Unique Unit
+17
Infantry (Sword)
+14
Infantry (Spear)
+12
Struggles vs
Unique Unit
−17
Infantry (Spear)
−10
Infantry (Sword)
−9
Common Transitions
No Rush
Unique Unit
56% WR
Knight Rush
Heavy Cavalry
63% WR
Tendencies & Patterns
Civ. Stats
Variable
Malians
57%
Aztecs
20%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Vikings
67% WR
Archer Civs
31%
Their Best Archer Civ:
Mayans
43% WR
Camel Civs
40%
Their Best Camel Civ:
Gurjaras
33% WR
Civ Playstyle Analysis
Sicilians
33
45%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 18:26
phosphoru
58%
fast castle
39%
Malians
23
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:48
Castle: 16:45
phosphoru
65%
fast castle
65%
castle drop
48%
knight rush
26%
Mayans
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:25
Castle: 18:26
castle drop
29%
Bulgarians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 17:59
castle drop
67%
early castle build
33%
Aztecs
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:35
Castle: 21:49
phosphoru
20%
castle drop
20%
eagle rush
20%
Vikings
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:10
Castle: 17:35
castle drop
100%
phosphoru
67%
Tatars
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:37
Castle: 17:15
fast castle
67%
phosphoru
33%
castle drop
33%
cav archer rush
33%
Italians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:46
Castle: 20:32
castle drop
33%
fast castle
33%
cav archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 72 | 42% | No Rush 82% | No Rush (23) |
| Canals | 10 | 60% | No Rush 100% | No Rush (2) |
| Lowland | 9 | 44% | No Rush 100% | Scout Rush (2) |
| Steppe | 6 | 50% | No Rush 83% | No Rush (2) |
| Scandinavia | 4 | 50% | No Rush 75% | - |
| Passage | 4 | 75% | No Rush 75% | - |
| Shrubland | 4 | 75% | No Rush 75% | - |
| Paradise Island | 3 | 33% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
48.5%
66 games
Afternoon
12:00 - 18:00
50.8%
260 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 327 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
11x
Stops after losses
21x
After 1st Win
4.2
games
After 1st defeat
4.6
games
End on Win
47%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
35
min
Games
115
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:51)
12:03
/ 11:12 target
III
Castle Age
(-03:06)
17:52
/ 20:58 target
Fast Castle - 42%
IV
Imperial Age
(+02:53)
39:31
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:33
Improve
Reaches Imperial
30%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians
Archer
2-0
Koreans
Defensive
3-0
Cumans
Cavalry
3-0
Worst Matchups
Teutons
Infantry
0-3
Huns
Cavalry
0-5
Magyars
Cavalry
0-3
Cavalry (44%)
Infantry (44%)
Gunpowder (47%)
Archer (53%)
Defensive (80%)
Most Faced Civs
1
Britons
55%
20 games
11W - 9L
2
Franks
63%
19 games
12W - 7L
3
Japanese
40%
15 games
6W - 9L
Persians
54%
13 games
7W - 6L
Bulgarians
54%
13 games
7W - 6L
Khmer
58%
12 games
7W - 5L
Top 6 of 92 tracked opponent picks
Rating History (Last 60 days)
+36 Elo
256 games
Current
764
Peak
861
Low
680
Record (W:L)
130
-
126
Effective APM (Last 20 games)
Overall
18.4
actions per minute
Slower than average
for 764 Elo
0
Avg (24)
Dark Age
19.2
Feudal
13.2
Castle
16.9
Imperial
3.3
Peak:
45.7
eAPM
Recent Match History (115 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
764
(-15)
|
MegaRandom
#467634504
|
Sicilians
|
|
00:28:54 |
Apr 03, 2026
|
|
VICTORY
779
(+14)
|
MegaRandom
#467622118
|
Sicilians
|
|
00:48:02 |
Apr 03, 2026
|
|
VICTORY
765
(+16)
|
MegaRandom
#467603962
|
Sicilians
|
|
00:58:01 |
Apr 03, 2026
|
|
DEFEAT
749
(-18)
|
MegaRandom
#467603697
|
Sicilians
|
|
00:01:07 |
Apr 03, 2026
|
|
VICTORY
767
(+17)
|
MegaRandom
#467591898
|
Sicilians
|
|
00:59:58 |
Apr 03, 2026
|
|
VICTORY
750
(+14)
|
MegaRandom
#467578670
|
Malians
|
|
00:59:35 |
Apr 03, 2026
|
|
DEFEAT
736
(-17)
|
Black Forest
#467577154
|
Malians
|
|
00:01:55 |
Apr 03, 2026
|
|
DEFEAT
753
(-17)
|
MegaRandom
#467575074
|
Malians
|
|
00:24:56 |
Apr 03, 2026
|
|
VICTORY
770
(+19)
|
MegaRandom
#467573097
|
Malians
|
|
00:19:59 |
Apr 03, 2026
|
|
VICTORY
751
(+18)
|
MegaRandom
#467564867
|
Malians
|
|
00:53:44 |
Apr 03, 2026
|
|
DEFEAT
733
(-17)
|
MegaRandom
#467562942
|
Malians
|
|
00:22:56 |
Apr 03, 2026
|
|
DEFEAT
750
(-14)
|
MegaRandom
#467384076
|
Goths
|
|
00:35:31 |
Apr 02, 2026
|
|
DEFEAT
764
(-15)
|
Black Forest
#467377258
|
Malians
|
|
00:54:30 |
Apr 02, 2026
|
|
VICTORY
779
(+17)
|
Black Forest
#467153819
|
Malians
|
|
01:01:32 |
Apr 01, 2026
|
|
VICTORY
762
(+17)
|
MegaRandom
#467144160
|
Malians
|
|
00:43:10 |
Apr 01, 2026
|
|
DEFEAT
745
(-18)
|
Black Forest
#467141134
|
Malians
|
|
00:31:19 |
Apr 01, 2026
|
|
DEFEAT
763
(-18)
|
Black Forest
#467132132
|
Malians
|
|
00:47:09 |
Apr 01, 2026
|
|
VICTORY
781
(+16)
|
Enclosed
#467122464
|
Sicilians
|
|
01:20:14 |
Apr 01, 2026
|
|
DEFEAT
765
(-18)
|
MegaRandom
#467120363
|
Malians
|
|
00:33:54 |
Apr 01, 2026
|
|
DEFEAT
783
(-17)
|
Nomad
#467118465
|
Malians
|
|
00:30:31 |
Apr 01, 2026
|
|
DEFEAT
800
(-16)
|
Enclosed
#467117694
|
Malians
|
|
00:13:00 |
Apr 01, 2026
|
|
DEFEAT
816
(-17)
|
Ring Fortress
#466960560
|
Japanese
|
|
00:26:07 |
Mar 31, 2026
|
|
DEFEAT
815
(-18)
|
Nomad
#466944919
|
Sicilians
|
|
00:36:54 |
Mar 31, 2026
|
|
VICTORY
833
(+17)
|
Glade
#466935114
|
Sicilians
|
|
00:46:46 |
Mar 31, 2026
|
|
VICTORY
816
(+13)
|
Glade
#466709624
|
Sicilians
|
|
00:54:53 |
Mar 30, 2026
|
|
DEFEAT
803
(-16)
|
Nomad
#466688791
|
Sicilians
|
|
00:29:09 |
Mar 30, 2026
|
|
DEFEAT
819
(-17)
|
Nomad
#466686634
|
Sicilians
|
|
00:29:33 |
Mar 30, 2026
|
|
VICTORY
836
(+16)
|
Glade
#466480654
|
Sicilians
|
|
00:30:33 |
Mar 29, 2026
|
|
DEFEAT
820
(-15)
|
Ring Fortress
#466470895
|
Sicilians
|
|
00:19:41 |
Mar 29, 2026
|
|
DEFEAT
835
(-15)
|
Glade
#466468703
|
Sicilians
|
|
00:12:35 |
Mar 29, 2026
|
|
VICTORY
850
(+17)
|
Ring Fortress
#466465864
|
Sicilians
|
|
00:14:49 |
Mar 29, 2026
|
|
VICTORY
833
(+17)
|
Ring Fortress
#466209290
|
Sicilians
|
|
00:26:33 |
Mar 28, 2026
|
|
VICTORY
816
(+18)
|
Nomad
#466203991
|
Sicilians
|
|
00:32:18 |
Mar 28, 2026
|
|
DEFEAT
798
(-15)
|
Mongolia
#466200566
|
Malians
|
|
00:21:50 |
Mar 28, 2026
|
|
VICTORY
813
(+15)
|
Mongolia
#465934868
|
Ethiopians
|
|
01:03:38 |
Mar 27, 2026
|
|
VICTORY
798
(+14)
|
Glade
#465934508
|
Sicilians
|
|
00:00:52 |
Mar 27, 2026
|
|
DEFEAT
784
(-15)
|
Mongolia
#465928080
|
Ethiopians
|
|
00:31:07 |
Mar 27, 2026
|
|
DEFEAT
799
(-17)
|
Nomad
#465925059
|
Ethiopians
|
|
00:21:51 |
Mar 27, 2026
|
|
DEFEAT
816
(-15)
|
Mongolia
#465924026
|
Ethiopians
|
Persians (858) | 00:07:05 |
Mar 27, 2026
|
|
DEFEAT
814
(-17)
|
Ring Fortress
#465905201
|
Bulgarians
|
|
00:42:34 |
Mar 27, 2026
|
|
VICTORY
848
(+17)
|
Glade
#465904575
|
Sicilians
|
|
00:05:06 |
Mar 27, 2026
|
|
DEFEAT
831
(-16)
|
Ring Fortress
#465895992
|
Sicilians
|
|
00:44:21 |
Mar 27, 2026
|
|
DEFEAT
847
(-14)
|
Mongolia
#465888513
|
Sicilians
|
|
00:47:59 |
Mar 27, 2026
|
|
VICTORY
861
(+16)
|
Glade
#465886776
|
Sicilians
|
|
00:20:32 |
Mar 27, 2026
|
|
DEFEAT
845
(-14)
|
Nomad
#465714462
|
Sicilians
|
|
00:46:20 |
Mar 26, 2026
|
|
VICTORY
859
(+16)
|
Mongolia
#465704361
|
Sicilians
|
|
00:52:05 |
Mar 26, 2026
|
|
VICTORY
843
(+14)
|
Ring Fortress
#465691269
|
Sicilians
|
|
00:22:51 |
Mar 26, 2026
|
|
VICTORY
829
(+15)
|
Glade
#465681438
|
Sicilians
|
|
00:53:24 |
Mar 26, 2026
|
|
VICTORY
814
(+16)
|
Ring Fortress
#465672540
|
Sicilians
|
|
00:51:58 |
Mar 26, 2026
|
|
DEFEAT
798
(-16)
|
Glade
#465668886
|
Sicilians
|
|
00:26:00 |
Mar 26, 2026
|
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