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reichler694
Gameplay Summary
Passive early game, rarely rushes in Feudal (64%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (79% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Plays variable civs.
Passive early game, rarely rushes in Feudal (64%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (79% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Plays variable civs.
Elo
818
Top 80%
Rank
#32,584
1v1 RM
Games
548
276W /
271L
Steam
3 months
Unverified
No risk factors detected
Player Analysis
269 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
64%
Archer Rush
8%
Militia Rush
7%
Skirmisher Rush
7%
Overall Behavior
Phosphoru (23%)
Early castle build (14%)
Knight rush (10%)
Walling Style: Standard
Balances defense with map control. (38% of games)
Opening Success Rates
No Rush
171 games
47%
Archer Rush
21 games
76%
Militia Rush
19 games
47%
Skirmisher Rush
18 games
33%
Knight Rush
14 games
79%
Scout Rush
12 games
50%
Cavalry Archer Rush
7 games
14%
Camel Rush
4 games
75%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Monk Rush
(8 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(7 games)
29%
win rate
Militia Rush
(20 games)
35%
win rate
Knight Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (64%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (44%), often loses to:
BEST
Unique Unit
(48L)
Heavy Cavalry
(30L)
Infantry (Spear)
(27L)
Cavalry Archer Rush
7 games
71%
win rate
Militia Rush
20 games
65%
win rate
Knight Rush
14 games
57%
win rate
Monk Rush
8 games
63%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
44%
Cavalry
PRIMARY STYLE
Infantry (Spear)
56%
45% WR
Skirmishers
43%
42% WR
Unique Unit
40%
54% WR
Heavy Cavalry
29%
47% WR
Dominates vs
Infantry (Spear)
+44
Unique Unit
+38
Heavy Cavalry
+33
Struggles vs
Unique Unit
−48
Heavy Cavalry
−30
Infantry (Spear)
−27
Common Transitions
No Rush
Infantry (Spear)
53% WR
Archer Rush
Archers
78% WR
Skirmisher Rush
Skirmishers
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vietnamese
67%
Bohemians
14%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Vikings
75% WR
Cavalry Civs
56%
Their Best Cavalry Civ:
Persians
100% WR
Archer Civs
59%
Their Best Archer Civ:
Vietnamese
67% WR
Camel Civs
50%
Their Best Camel Civ:
Hindustanis
67% WR
Gunpowder Civs
42%
Their Best Gunpowder Civ:
Bohemians
14% WR
Defensive Civs
33%
Their Best Defensive Civ:
Koreans
50% WR
Civ Playstyle Analysis
Bulgarians
28
54%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:05
Castle: 21:50
militia rush
29%
early castle build
25%
knight rush
21%
Vietnamese
27
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:34
Castle: 23:06
archer rush
37%
Japanese
25
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:26
Castle: 24:17
militia rush
24%
cav archer rush
24%
Poles
24
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:30
Castle: 22:32
scout rush
21%
phosphoru
21%
Gurjaras
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 21:01
early castle build
30%
camel rush
30%
skirmisher rush
20%
Chinese
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:34
Castle: 22:05
phosphoru
57%
Bohemians
7
14%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 23:23
castle drop
43%
skirmisher rush
43%
Franks
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:03
Castle: 20:50
phosphoru
43%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 76 | 50% | No Rush 64% | No Rush (15) |
| Arena | 74 | 53% | No Rush 70% | No Rush (23) |
| MegaRandom | 25 | 52% | No Rush 56% | No Rush (6) |
| Lowland | 17 | 53% | No Rush 47% | No Rush (3) |
| Graveyards | 15 | 40% | No Rush 67% | No Rush (5) |
| Haboob | 10 | 50% | No Rush 80% | No Rush (2) |
| Glade | 8 | 38% | No Rush 63% | No Rush (4) |
| Steppe | 8 | 63% | No Rush 63% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.2%
285 games
Morning
06:00 - 12:00
0%
2 games
Afternoon
12:00 - 18:00
40.5%
37 games
Evening
18:00 - 00:00
52.9%
223 games
Struggles in the Afternoon (40.5% WR).
Based on 547 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
25x
Chases losses
31x
Stops after losses
27x
After 1st Win
3.7
games
After 1st defeat
4.5
games
End on Win
49%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
51
min
Games
269
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:53)
10:19
/ 11:12 target
Fast Feudal - 42%
III
Castle Age
(+01:07)
22:05
/ 20:58 target
IV
Imperial Age
(+01:46)
38:24
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:32
Average
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
2-0
Goths
Infantry
5-1
Saracens
Camel
4-1
Worst Matchups
Armenians
Infantry
0-2
Koreans
Defensive
1-5
Turks
Gunpowder
1-5
Cavalry (51%)
Infantry (51%)
Archer (51%)
Gunpowder (38%)
Elephant (71%)
Most Faced Civs
1
Franks
49%
35 games
17W - 18L
2
Spanish
56%
25 games
14W - 11L
3
Huns
43%
23 games
10W - 13L
Britons
64%
22 games
14W - 8L
Vietnamese
50%
20 games
10W - 10L
Burgundians
37%
19 games
7W - 12L
Top 6 of 144 tracked opponent picks
Rating History (Last 60 days)
+84 Elo
293 games
Current
818
Peak
906
Low
567
Record (W:L)
150
-
143
Effective APM (Last 20 games)
Overall
14.8
actions per minute
Slower than average
for 818 Elo
0
Avg (24)
Dark Age
12.3
Feudal
9.8
Castle
13.1
Imperial
15.8
Peak:
58.3
eAPM
Recent Match History (269 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
818
(+17)
|
MegaRandom
#468037084
|
Sicilians
|
|
00:47:46 |
Apr 05, 2026
|
|
DEFEAT
801
(-15)
|
Nomad
#468032852
|
Mongols
|
|
00:38:11 |
Apr 05, 2026
|
|
VICTORY
816
(+14)
|
Arabia
#468032322
|
Hindustanis
|
|
00:01:37 |
Apr 05, 2026
|
|
DEFEAT
802
(-15)
|
Black Forest
#468013688
|
Gurjaras
|
|
01:13:58 |
Apr 04, 2026
|
|
DEFEAT
817
(-17)
|
Arena
#468011116
|
Berbers
|
|
00:19:44 |
Apr 04, 2026
|
|
DEFEAT
834
(-15)
|
Arabia
#467799003
|
Burmese
|
|
00:52:18 |
Apr 04, 2026
|
|
DEFEAT
849
(-16)
|
Arabia
#467795123
|
Malay
|
|
00:33:46 |
Apr 04, 2026
|
|
VICTORY
865
(+14)
|
MegaRandom
#467775479
|
Burgundians
|
|
01:17:41 |
Apr 04, 2026
|
|
VICTORY
851
(+17)
|
Black Forest
#467761482
|
Portuguese
|
|
00:51:58 |
Apr 04, 2026
|
|
DEFEAT
834
(-17)
|
Arabia
#467757293
|
Khmer
|
|
00:37:32 |
Apr 04, 2026
|
|
VICTORY
851
(+17)
|
MegaRandom
#467749181
|
Spanish
|
|
00:54:25 |
Apr 03, 2026
|
|
VICTORY
834
(+14)
|
MegaRandom
#467506638
|
Koreans
|
|
00:48:42 |
Apr 03, 2026
|
|
VICTORY
820
(+18)
|
Enclosed
#467498373
|
Bulgarians
|
|
01:12:07 |
Apr 03, 2026
|
|
DEFEAT
802
(-18)
|
Black Forest
#467266239
|
Burmese
|
|
01:03:03 |
Apr 02, 2026
|
|
DEFEAT
820
(-17)
|
Arena
#467263860
|
Slavs
|
|
00:23:06 |
Apr 02, 2026
|
|
VICTORY
837
(+15)
|
Black Forest
#467260602
|
Portuguese
|
|
00:30:29 |
Apr 02, 2026
|
|
VICTORY
822
(+15)
|
Migration
#467254523
|
Franks
|
|
00:50:04 |
Apr 01, 2026
|
|
VICTORY
807
(+16)
|
Migration
#467241087
|
Poles
|
|
01:11:48 |
Apr 01, 2026
|
|
DEFEAT
791
(-17)
|
Mongolia
#467052775
|
Sicilians
|
|
01:09:36 |
Apr 01, 2026
|
|
DEFEAT
808
(-16)
|
Marketplace
#467043762
|
Gurjaras
|
|
01:17:41 |
Mar 31, 2026
|
|
DEFEAT
824
(-15)
|
Arabia
#467040208
|
Vikings
|
|
00:36:21 |
Mar 31, 2026
|
|
DEFEAT
839
(-17)
|
Ring Fortress
#466845287
|
Malians
|
|
01:20:27 |
Mar 31, 2026
|
|
VICTORY
856
(+16)
|
Arena
#466841489
|
Malians
|
|
00:31:02 |
Mar 31, 2026
|
|
VICTORY
840
(+18)
|
Arabia
#466841290
|
Malians
|
|
00:00:54 |
Mar 31, 2026
|
|
DEFEAT
822
(-18)
|
Mongolia
#466820306
|
Malians
|
|
01:12:24 |
Mar 30, 2026
|
|
DEFEAT
840
(-16)
|
Marketplace
#466632372
|
Japanese
|
|
00:52:03 |
Mar 30, 2026
|
|
DEFEAT
856
(-15)
|
Ring Fortress
#466621150
|
Dravidians
|
|
00:44:14 |
Mar 30, 2026
|
|
DEFEAT
871
(-15)
|
Ring Fortress
#466593548
|
Sicilians
|
|
00:53:45 |
Mar 29, 2026
|
|
VICTORY
886
(+16)
|
Nomad
#466577132
|
Hindustanis
|
|
01:19:26 |
Mar 29, 2026
|
|
DEFEAT
870
(-17)
|
Ring Fortress
#466343383
|
Malians
|
|
00:53:06 |
Mar 29, 2026
|
|
VICTORY
887
(+14)
|
Ring Fortress
#466338537
|
Magyars
|
|
00:38:48 |
Mar 29, 2026
|
|
DEFEAT
873
(-16)
|
Nomad
#466324911
|
Malians
|
|
01:01:55 |
Mar 29, 2026
|
|
VICTORY
889
(+15)
|
Nomad
#466286642
|
Malians
|
|
00:55:16 |
Mar 28, 2026
|
|
DEFEAT
874
(-15)
|
Arabia
#466267725
|
Chinese
|
|
00:39:24 |
Mar 28, 2026
|
|
DEFEAT
889
(-17)
|
Arabia
#466260294
|
Malians
|
|
00:45:12 |
Mar 28, 2026
|
|
VICTORY
906
(+15)
|
Mongolia
#466254017
|
Portuguese
|
|
00:23:24 |
Mar 28, 2026
|
|
VICTORY
891
(+17)
|
Glade
#466245309
|
Portuguese
|
|
00:54:58 |
Mar 28, 2026
|
|
VICTORY
874
(+14)
|
Mongolia
#466225607
|
Malians
|
|
00:46:38 |
Mar 28, 2026
|
|
DEFEAT
860
(-15)
|
Mongolia
#466214871
|
Malians
|
|
00:32:30 |
Mar 28, 2026
|
|
VICTORY
875
(+15)
|
Marketplace
#466204751
|
Malians
|
|
00:52:13 |
Mar 28, 2026
|
|
VICTORY
860
(+15)
|
Mongolia
#466200566
|
Malians
|
|
00:21:50 |
Mar 28, 2026
|
|
VICTORY
845
(+17)
|
Marketplace
#466091662
|
Malians
|
|
01:20:16 |
Mar 28, 2026
|
|
VICTORY
828
(+18)
|
Glade
#466081906
|
Malians
|
|
01:11:23 |
Mar 28, 2026
|
|
VICTORY
810
(+13)
|
Arabia
#466077867
|
Malians
|
|
00:32:41 |
Mar 28, 2026
|
|
VICTORY
797
(+14)
|
Nomad
#466075516
|
Hindustanis
|
|
00:17:07 |
Mar 28, 2026
|
|
DEFEAT
783
(-17)
|
Marketplace
#466058991
|
Magyars
|
|
00:51:05 |
Mar 28, 2026
|
|
VICTORY
800
(+16)
|
Nomad
#466051973
|
Magyars
|
|
00:56:15 |
Mar 28, 2026
|
|
VICTORY
784
(+15)
|
Arabia
#466051324
|
Magyars
|
|
00:04:40 |
Mar 28, 2026
|
|
VICTORY
769
(+15)
|
Nomad
#466021166
|
Poles
|
|
00:45:12 |
Mar 27, 2026
|
|
DEFEAT
754
(-16)
|
Ring Fortress
#465810928
|
Huns
|
|
00:34:58 |
Mar 27, 2026
|
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