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Homunculus
Gameplay Summary
Versatile opener, mixing Archer Rush (30%) and Scout Rush (24%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (75% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Archer Rush (30%) and Scout Rush (24%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (75% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1158
Top 35%
Rank
#13,895
1v1 RM
Games
422
68W /
72L
Steam
Private
Hidden
No risk factors detected
Player Analysis
66 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
30%
Scout Rush
24%
No Rush
24%
Militia Rush
15%
Overall Behavior
Archer rush (39%)
Scout rush (24%)
Early castle build (18%)
Skirmisher rush (15%)
Militia rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (85% of games)
Opening Success Rates
Archer Rush
20 games
75%
Scout Rush
16 games
63%
No Rush
16 games
6%
Militia Rush
10 games
60%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(7 games)
86%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(11 games)
27%
win rate
Monk Rush
(3 games)
33%
win rate
Militia Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (30%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Unique Unit
(11L)
Light Cavalry
(10L)
Archers
(7L)
Archer Rush
11 games
73%
win rate
Monk Rush
3 games
67%
win rate
Militia Rush
8 games
63%
win rate
Skirmisher Rush
7 games
86%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Archers
49%
56% WR
Infantry (Spear)
42%
52% WR
Light Cavalry
38%
57% WR
Skirmishers
35%
42% WR
Dominates vs
Heavy Cavalry
+14
Skirmishers
+13
Unique Unit
+11
Struggles vs
Unique Unit
−11
Light Cavalry
−10
Archers
−7
Common Transitions
Scout Rush
Light Cavalry
63% WR
Archer Rush
Archers
69% WR
Militia Rush
Infantry (Spear)
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Japanese
50%
Win Rates by Civ Type
Infantry Civs
46%
Their Best Infantry Civ:
Dravidians
75% WR
Archer Civs
67%
Their Best Archer Civ:
Ethiopians
67% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Magyars
33% WR
Defensive Civs
43%
Their Best Defensive Civ:
Byzantines
67% WR
Camel Civs
40%
Their Best Camel Civ:
Saracens
50% WR
Civ Playstyle Analysis
Japanese
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:33
Castle: 23:51
archer rush
67%
militia rush
67%
Vietnamese
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:25
Castle: 22:30
archer rush
75%
phosphoru
25%
scout rush
25%
skirmisher rush
25%
Saracens
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:22
Castle: 21:35
archer rush
50%
phosphoru
25%
fast castle
25%
skirmisher rush
25%
early castle build
25%
Koreans
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:44
Castle: 22:15
tower rush
50%
archer rush
25%
Dravidians
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:00
Castle: 22:59
archer rush
75%
skirmisher rush
50%
militia rush
25%
scout rush
25%
Byzantines
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:45
Castle: 21:11
archer rush
33%
fast castle
33%
scout rush
33%
early castle build
33%
Magyars
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:48
Castle: 25:22
scout rush
100%
archer rush
33%
skirmisher rush
33%
knight rush
33%
cav archer rush
33%
Ethiopians
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:04
Castle: 23:53
archer rush
100%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 43 | 51% | Scout Rush 30% | Archer Rush (7) |
| Steppe | 8 | 50% | Militia Rush 25% | - |
| Arena | 5 | 20% | No Rush 100% | No Rush (2) |
| MegaRandom | 4 | 50% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47.1%
17 games
Morning
06:00 - 12:00
45%
20 games
Afternoon
12:00 - 18:00
56.8%
44 games
Evening
18:00 - 00:00
44.1%
59 games
Performs best in the Afternoon (56.8% WR), struggles in the Evening (44.1% WR), plays most in Evening but wins more in Afternoon.
Based on 140 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
16x
Stops after losses
11x
After 1st Win
2.1
games
After 1st defeat
2.3
games
End on Win
63%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
49 min
Avg. Loss
47
min
Games
66
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:02)
10:23
/ 10:21 target
Fast Feudal - 26%
III
Castle Age
(+02:14)
22:30
/ 20:16 target
IV
Imperial Age
(+05:15)
41:18
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:42
Average
Reaches Imperial
55%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
2-0
Spanish
Gunpowder
3-1
Franks
Cavalry
2-1
Worst Matchups
Khmer
Elephant
0-2
Koreans
Defensive
0-2
Saracens
Camel
0-2
Cavalry (63%)
Infantry (44%)
Gunpowder (56%)
Cavalry Archer (50%)
Archer (60%)
Most Faced Civs
1
Mongols
60%
10 games
6W - 4L
2
Spanish
63%
8 games
5W - 3L
3
Lithuanians
67%
6 games
4W - 2L
Franks
67%
6 games
4W - 2L
Portuguese
60%
5 games
3W - 2L
Magyars
40%
5 games
2W - 3L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
-31 Elo
91 games
Current
1158
Peak
1245
Low
1092
Record (W:L)
44
-
47
Effective APM (Last 20 games)
Overall
46.5
actions per minute
Faster than average
for 1158 Elo
0
Avg (39)
Dark Age
48.8
Feudal
41.5
Castle
39.2
Imperial
32.8
Peak:
95.4
eAPM
Recent Match History (66 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1158
(-16)
|
Migration
#467223727
|
Dravidians
|
|
00:46:21 |
Apr 01, 2026
|
|
VICTORY
1174
(+15)
|
Arabia
#467215709
|
Dravidians
|
|
00:48:00 |
Apr 01, 2026
|
|
VICTORY
1159
(+18)
|
Glade
#466595584
|
Koreans
|
|
00:41:46 |
Mar 29, 2026
|
|
VICTORY
1141
(+16)
|
Nomad
#466590643
|
Bulgarians
|
|
00:36:51 |
Mar 29, 2026
|
|
VICTORY
1125
(+17)
|
Marketplace
#466578197
|
Vietnamese
|
|
01:23:12 |
Mar 29, 2026
|
|
DEFEAT
1108
(-16)
|
Arabia
#466566616
|
Vietnamese
|
|
01:11:58 |
Mar 29, 2026
|
|
DEFEAT
1124
(-16)
|
Ring Fortress
#466318850
|
Bohemians
|
|
00:34:45 |
Mar 29, 2026
|
|
DEFEAT
1140
(-16)
|
Marketplace
#466313572
|
Portuguese
|
|
00:42:27 |
Mar 28, 2026
|
|
DEFEAT
1156
(-16)
|
Ring Fortress
#466310544
|
Saracens
|
|
00:22:26 |
Mar 28, 2026
|
|
VICTORY
1172
(+18)
|
Glade
#466309960
|
Saracens
|
|
00:02:25 |
Mar 28, 2026
|
|
VICTORY
1154
(+17)
|
Arabia
#466271820
|
Sicilians
|
|
00:37:14 |
Mar 28, 2026
|
|
DEFEAT
1137
(-15)
|
Arabia
#465031769
|
Saracens
|
|
01:03:43 |
Mar 23, 2026
|
|
DEFEAT
1152
(-16)
|
Arabia
#465029609
|
Saracens
|
|
00:33:19 |
Mar 23, 2026
|
|
VICTORY
1168
(+16)
|
Glade
#464263443
|
Saracens
|
|
01:01:55 |
Mar 20, 2026
|
|
DEFEAT
1152
(-15)
|
Nomad
#464145241
|
Vietnamese
|
|
00:52:06 |
Mar 19, 2026
|
|
DEFEAT
1167
(-17)
|
Nomad
#464136177
|
Romans
|
|
00:54:48 |
Mar 19, 2026
|
|
DEFEAT
1184
(-14)
|
Marketplace
#464131088
|
Koreans
|
|
00:30:13 |
Mar 19, 2026
|
|
DEFEAT
1198
(-17)
|
Nomad
#464124666
|
Berbers
|
|
00:43:18 |
Mar 19, 2026
|
|
DEFEAT
1215
(-15)
|
Enclosed
#463503709
|
Saracens
|
|
00:29:45 |
Mar 16, 2026
|
|
DEFEAT
1230
(-15)
|
Northern Isles
#463497883
|
Ethiopians
|
|
00:38:59 |
Mar 16, 2026
|
|
VICTORY
1245
(+15)
|
Enclosed
#462636883
|
Japanese
|
|
01:10:15 |
Mar 13, 2026
|
|
VICTORY
1230
(+15)
|
Northern Isles
#462616650
|
Dravidians
|
|
00:40:37 |
Mar 13, 2026
|
|
VICTORY
1215
(+17)
|
MegaRandom
#462614643
|
Britons
|
|
00:27:08 |
Mar 13, 2026
|
|
VICTORY
1198
(+14)
|
Arabia
#462421593
|
Spanish
|
|
01:05:55 |
Mar 12, 2026
|
|
DEFEAT
1184
(-14)
|
MegaRandom
#462419648
|
Slavs
|
|
00:39:49 |
Mar 12, 2026
|
|
VICTORY
1198
(+17)
|
Enclosed
#462416190
|
Saracens
|
|
01:16:05 |
Mar 12, 2026
|
|
DEFEAT
1181
(-15)
|
Arabia
#462253892
|
Aztecs
|
|
00:45:02 |
Mar 11, 2026
|
|
DEFEAT
1196
(-15)
|
Arabia
#462251848
|
Saracens
|
|
00:16:33 |
Mar 11, 2026
|
|
VICTORY
1211
(+17)
|
Arabia
#462250852
|
Saracens
|
|
00:04:42 |
Mar 11, 2026
|
|
VICTORY
1194
(+16)
|
Arabia
#462055535
|
Slavs
|
|
01:22:13 |
Mar 10, 2026
|
|
VICTORY
1178
(+18)
|
Arabia
#461864653
|
Ethiopians
|
|
00:51:00 |
Mar 09, 2026
|
|
VICTORY
1160
(+15)
|
Northern Isles
#461820413
|
Gurjaras
|
|
00:47:54 |
Mar 09, 2026
|
|
DEFEAT
1145
(-13)
|
Arena
#461817888
|
Khmer
|
|
00:35:18 |
Mar 09, 2026
|
|
VICTORY
1158
(+17)
|
Enclosed
#461171112
|
Magyars
|
|
00:57:12 |
Mar 06, 2026
|
|
VICTORY
1141
(+15)
|
Enclosed
#461028980
|
Franks
|
|
00:44:42 |
Mar 06, 2026
|
|
DEFEAT
1126
(-15)
|
Enclosed
#461027114
|
Franks
|
|
00:28:11 |
Mar 06, 2026
|
|
VICTORY
1141
(+15)
|
Northern Isles
#460829862
|
Saracens
|
|
01:01:27 |
Mar 05, 2026
|
|
DEFEAT
1126
(-19)
|
Arabia
#460823642
|
Saracens
|
|
01:12:11 |
Mar 05, 2026
|
|
VICTORY
1145
(+18)
|
MegaRandom
#460749900
|
Saracens
|
|
00:25:44 |
Mar 05, 2026
|
|
VICTORY
1127
(+18)
|
MegaRandom
#460746452
|
Portuguese
|
|
00:29:37 |
Mar 05, 2026
|
|
VICTORY
1109
(+17)
|
Arena
#460612570
|
Lithuanians
|
|
00:53:04 |
Mar 04, 2026
|
|
DEFEAT
1092
(-15)
|
MegaRandom
#460609005
|
Lithuanians
|
|
00:43:58 |
Mar 04, 2026
|
|
DEFEAT
1107
(-16)
|
Arabia
#460606292
|
Lithuanians
|
|
00:36:31 |
Mar 04, 2026
|
|
DEFEAT
1123
(-16)
|
Golden Pit
#460268679
|
Aztecs
|
|
00:53:50 |
Mar 02, 2026
|
|
VICTORY
1139
(+16)
|
Arabia
#460239620
|
Teutons
|
|
00:51:15 |
Mar 02, 2026
|
|
VICTORY
1123
(+16)
|
Arabia
#460221374
|
Saracens
|
|
00:32:33 |
Mar 02, 2026
|
|
VICTORY
1107
(+15)
|
Islands
#460216511
|
Vikings
|
|
00:44:14 |
Mar 02, 2026
|
|
DEFEAT
1092
(-14)
|
Hideout
#460211889
|
Sicilians
|
|
00:39:11 |
Mar 02, 2026
|
|
DEFEAT
1106
(-16)
|
Four Lakes
#460206069
|
Armenians
|
|
00:26:45 |
Mar 02, 2026
|
|
DEFEAT
1122
(-15)
|
Golden Pit
#459531420
|
Britons
|
|
00:45:37 |
Feb 27, 2026
|
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