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harkantos67
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (45% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops.
Prefers Fast Castle builds over Feudal aggression (45% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops.
Elo
1249
Top 25%
Rank
#10,153
1v1 RM
Games
402
111W /
95L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
95 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
45%
Scout Rush
13%
Militia Rush
12%
Knight Rush
8%
Overall Behavior
Fast castle (52%)
Castle drop (32%)
Phosphoru (28%)
Early castle build (26%)
Knight rush (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (47% of games)
Opening Success Rates
No Rush
43 games
56%
Scout Rush
12 games
17%
Militia Rush
11 games
73%
Knight Rush
8 games
75%
Fire Lancer Rush
7 games
43%
Monk Rush
5 games
80%
Skirmisher Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(5 games)
80%
win rate
Cavalry Archer Rush
(4 games)
75%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(18 games)
44%
win rate
Militia Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (45%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (43%), often loses to:
BEST
Unique Unit
(9L)
Archers
(8L)
Heavy Cavalry
(6L)
Scout Rush
18 games
56%
win rate
Militia Rush
9 games
56%
win rate
Monk Rush
5 games
80%
win rate
Cavalry Archer Rush
4 games
75%
win rate
Knight Rush
3 games
67%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
43%
Cavalry
PRIMARY STYLE
Infantry (Spear)
51%
50% WR
Skirmishers
45%
52% WR
Heavy Cavalry
27%
79% WR
Unique Unit
22%
45% WR
Dominates vs
Heavy Cavalry
+10
Unique Unit
+10
Light Cavalry
+8
Struggles vs
Unique Unit
−9
Archers
−8
Heavy Cavalry
−6
Common Transitions
No Rush
Skirmishers
75% WR
Scout Rush
Infantry (Spear)
17% WR
Militia Rush
Infantry (Spear)
75% WR
Tendencies & Patterns
Civ. Stats
Variable
Burgundians
74%
Vikings
33%
Win Rates by Civ Type
Cavalry Civs
60%
Their Best Cavalry Civ:
Burgundians
74% WR
Infantry Civs
55%
Their Best Infantry Civ:
Romans
64% WR
Civ Playstyle Analysis
Burgundians
34
74%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:37
Castle: 15:36
fast castle
97%
castle drop
53%
phosphoru
53%
monk rush
21%
Romans
22
64%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:35
Castle: 22:23
militia rush
55%
Huns
7
43%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:48
Castle: 20:43
early castle build
43%
knight rush
43%
castle drop
29%
fast castle
29%
cav archer rush
29%
scout rush
29%
Vikings
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:13
Castle: 21:31
early castle build
83%
castle drop
33%
skirmisher rush
33%
Khitans
6
50%
Fire Lancer Rush
Top Opening:
Fire Lancer Rush
Playstyle Analysis
Feudal: 11:05
Castle: 15:10
fast castle
83%
castle drop
50%
Georgians
4
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:36
Castle: 22:22
early castle build
75%
scout rush
75%
monk rush
25%
skirmisher rush
25%
Mongols
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 17:55
phosphoru
75%
early castle build
75%
castle drop
50%
fast castle
50%
scout rush
25%
Franks
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:23
Castle: 25:05
scout rush
100%
knight rush
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 29 | 72% | No Rush 52% | No Rush (6) |
| Arabia | 25 | 48% | Militia Rush 40% | Scout Rush (6) |
| MegaRandom | 17 | 35% | No Rush 35% | No Rush (3) |
| Haboob | 6 | 33% | No Rush 83% | No Rush (3) |
| Glade | 6 | 83% | No Rush 83% | - |
| Paradise Island | 4 | 0% | No Rush 50% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
53.7%
82 games
Afternoon
12:00 - 18:00
54.3%
105 games
Evening
18:00 - 00:00
55.6%
18 games
Consistent performance across all time periods.
Based on 206 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
15x
Chases losses
18x
Stops after losses
12x
After 1st Win
1.8
games
After 1st defeat
2
games
End on Win
59%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
39
min
Games
95
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:12)
11:05
/ 09:53 target
Fast Feudal - 20%
III
Castle Age
(-02:00)
18:42
/ 20:42 target
Fast Castle - 52%
IV
Imperial Age
(+02:30)
38:59
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:15
Improve
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
2-0
Britons
Archer
2-0
Vietnamese
Archer
3-1
Worst Matchups
Franks
Cavalry
1-3
Saracens
Camel
1-3
Japanese
Infantry
1-3
Infantry (52%)
Cavalry (56%)
Gunpowder (67%)
Cavalry Archer (36%)
Archer (80%)
Most Faced Civs
1
Mongols
38%
21 games
8W - 13L
2
Spanish
65%
17 games
11W - 6L
3
Japanese
50%
12 games
6W - 6L
Vietnamese
67%
9 games
6W - 3L
Turks
33%
9 games
3W - 6L
Khmer
43%
7 games
3W - 4L
Top 6 of 75 tracked opponent picks
Rating History (Last 60 days)
+147 Elo
112 games
Current
1249
Peak
1259
Low
1067
Record (W:L)
61
-
51
Effective APM (Last 20 games)
Overall
40.5
actions per minute
Average speed
for 1249 Elo
0
Avg (39)
Dark Age
39.8
Feudal
30.7
Castle
44.0
Imperial
22.5
Peak:
94.1
eAPM
Recent Match History (95 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1249
(+14)
|
MegaRandom
#467821023
|
Wu
|
|
01:00:58 |
Apr 04, 2026
|
|
VICTORY
1235
(+16)
|
MegaRandom
#467375608
|
Italians
|
|
00:39:26 |
Apr 02, 2026
|
|
VICTORY
1219
(+18)
|
Arena
#467335236
|
Italians
|
|
01:05:48 |
Apr 02, 2026
|
|
VICTORY
1201
(+15)
|
Arena
#467334627
|
Italians
|
|
00:05:16 |
Apr 02, 2026
|
|
DEFEAT
1186
(-14)
|
Enclosed
#467330953
|
Italians
|
|
00:48:30 |
Apr 02, 2026
|
|
DEFEAT
1200
(-15)
|
Enclosed
#467170056
|
Italians
|
|
01:01:50 |
Apr 01, 2026
|
|
VICTORY
1215
(+16)
|
Black Forest
#467169217
|
Italians
|
|
00:04:28 |
Apr 01, 2026
|
|
DEFEAT
1199
(-15)
|
Arena
#467122365
|
Italians
|
|
00:59:05 |
Apr 01, 2026
|
|
DEFEAT
1214
(-15)
|
Enclosed
#467120407
|
Italians
|
|
00:31:58 |
Apr 01, 2026
|
|
VICTORY
1229
(+18)
|
Black Forest
#467120185
|
Italians
|
|
00:00:57 |
Apr 01, 2026
|
|
VICTORY
1211
(+20)
|
Enclosed
#467120082
|
Italians
|
|
00:00:24 |
Apr 01, 2026
|
|
VICTORY
1191
(+14)
|
Ring Fortress
#466961115
|
Italians
|
|
00:34:57 |
Mar 31, 2026
|
|
DEFEAT
1177
(-17)
|
Marketplace
#466934337
|
Italians
|
|
00:45:27 |
Mar 31, 2026
|
|
DEFEAT
1194
(-18)
|
Marketplace
#466904960
|
Italians
|
|
00:41:05 |
Mar 31, 2026
|
|
VICTORY
1212
(+18)
|
Arena
#466682718
|
Huns
|
|
00:57:23 |
Mar 30, 2026
|
|
DEFEAT
1194
(-16)
|
Nomad
#466677026
|
Huns
|
|
00:47:09 |
Mar 30, 2026
|
|
VICTORY
1210
(+15)
|
Marketplace
#465890100
|
Italians
|
|
01:01:44 |
Mar 27, 2026
|
|
DEFEAT
1195
(-15)
|
Marketplace
#465887120
|
Italians
|
|
00:37:09 |
Mar 27, 2026
|
|
DEFEAT
1210
(-17)
|
Marketplace
#465718161
|
Italians
|
|
00:47:19 |
Mar 26, 2026
|
|
VICTORY
1227
(+17)
|
Arena
#465679329
|
Italians
|
|
00:37:37 |
Mar 26, 2026
|
|
VICTORY
1210
(+18)
|
Arena
#465657879
|
Italians
|
|
00:54:28 |
Mar 26, 2026
|
|
VICTORY
1192
(+14)
|
Marketplace
#465478016
|
Italians
|
|
00:44:23 |
Mar 25, 2026
|
|
DEFEAT
1178
(-16)
|
Marketplace
#465474944
|
Huns
|
|
00:41:48 |
Mar 25, 2026
|
|
DEFEAT
1194
(-15)
|
Marketplace
#465313634
|
Italians
|
|
00:50:59 |
Mar 24, 2026
|
|
VICTORY
1209
(+14)
|
Arena
#465256320
|
Italians
|
|
00:38:48 |
Mar 24, 2026
|
|
VICTORY
1195
(+16)
|
Marketplace
#465031024
|
Italians
|
|
00:52:21 |
Mar 23, 2026
|
|
VICTORY
1179
(+17)
|
Glade
#464738802
|
Italians
|
|
00:59:02 |
Mar 22, 2026
|
|
DEFEAT
1162
(-14)
|
Marketplace
#464738670
|
Armenians
|
|
00:00:16 |
Mar 22, 2026
|
|
VICTORY
1176
(+16)
|
Ring Fortress
#464737641
|
Armenians
|
|
00:12:04 |
Mar 22, 2026
|
|
VICTORY
1160
(+18)
|
Ring Fortress
#464737455
|
Armenians
|
|
00:00:16 |
Mar 22, 2026
|
|
VICTORY
1142
(+14)
|
Marketplace
#464737222
|
Armenians
|
|
00:00:18 |
Mar 22, 2026
|
|
DEFEAT
1128
(-16)
|
Ring Fortress
#464734871
|
Armenians
|
|
00:27:23 |
Mar 22, 2026
|
|
VICTORY
1144
(+16)
|
Glade
#464618779
|
Italians
|
|
00:42:11 |
Mar 21, 2026
|
|
VICTORY
1128
(+16)
|
Glade
#464316367
|
Armenians
|
|
00:39:26 |
Mar 20, 2026
|
|
DEFEAT
1112
(-16)
|
Glade
#464247513
|
Armenians
|
|
00:22:57 |
Mar 20, 2026
|
|
VICTORY
1128
(+17)
|
Marketplace
#464243632
|
Armenians
|
|
00:47:52 |
Mar 20, 2026
|
|
VICTORY
1111
(+15)
|
Ring Fortress
#464042977
|
Armenians
|
|
00:46:38 |
Mar 19, 2026
|
|
DEFEAT
1096
(-15)
|
Ring Fortress
#464039679
|
Armenians
|
|
00:42:42 |
Mar 19, 2026
|
|
VICTORY
1111
(+15)
|
Marketplace
#464039591
|
Armenians
|
|
00:00:21 |
Mar 19, 2026
|
|
VICTORY
1096
(+16)
|
Glade
#463883485
|
Armenians
|
|
00:43:03 |
Mar 18, 2026
|
|
VICTORY
1080
(+13)
|
Ring Fortress
#463837201
|
Armenians
|
|
00:38:41 |
Mar 18, 2026
|
|
DEFEAT
1067
(-17)
|
Marketplace
#463832727
|
Armenians
|
|
01:02:51 |
Mar 18, 2026
|
|
DEFEAT
1084
(-17)
|
Haboob
#463619371
|
Portuguese
|
|
00:39:50 |
Mar 17, 2026
|
|
DEFEAT
1101
(-15)
|
Haboob
#463616432
|
Portuguese
|
|
00:51:35 |
Mar 17, 2026
|
|
DEFEAT
1116
(-17)
|
Haboob
#463465034
|
Teutons
|
|
00:41:52 |
Mar 16, 2026
|
|
DEFEAT
1133
(-15)
|
Northern Isles
#463460195
|
Armenians
|
|
00:39:47 |
Mar 16, 2026
|
|
DEFEAT
1148
(-16)
|
Enclosed
#463407414
|
Armenians
|
|
00:45:57 |
Mar 16, 2026
|
|
DEFEAT
1164
(-17)
|
Haboob
#463405360
|
Teutons
|
|
00:26:45 |
Mar 16, 2026
|
|
DEFEAT
1181
(-15)
|
Northern Isles
#462616650
|
Vikings
|
|
00:40:37 |
Mar 13, 2026
|
|
DEFEAT
1196
(-15)
|
Arena
#462614429
|
Burgundians
|
|
00:35:56 |
Mar 13, 2026
|
No matches found with the selected filters.
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