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!MoeS!
Gameplay Summary
Versatile opener, mixing Scout Rush (43%) and Militia Rush (26%). Plays a cavalry-heavy style in mid/late game. Struggles against Infantry (Spear) compositions. Frequently employs Fast Castle and FC into Unique Units.
Versatile opener, mixing Scout Rush (43%) and Militia Rush (26%). Plays a cavalry-heavy style in mid/late game. Struggles against Infantry (Spear) compositions. Frequently employs Fast Castle and FC into Unique Units.
Elo
1152
Top 35%
Rank
#14,148
1v1 RM
Games
1,109
49W /
53L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
23 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
43%
Militia Rush
26%
No Rush
22%
Knight Rush
4%
Overall Behavior
Scout rush (43%)
Militia rush (30%)
Fast castle (30%)
Phosphoru (26%)
Knight rush (22%)
Walling Style: Standard
Balances defense with map control. (35% of games)
Opening Success Rates
Scout Rush
10 games
10%
Militia Rush
6 games
50%
No Rush
5 games
20%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(3 games)
0%
win rate
No Rush
(8 games)
12%
win rate
Scout Rush
(7 games)
29%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (43%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (45%), often loses to:
BEST
Infantry (Spear)
(6L)
Unique Unit
(6L)
Heavy Cavalry
(5L)
Knight Rush
3 games
100%
win rate
No Rush
8 games
88%
win rate
Scout Rush
7 games
71%
win rate
Militia Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
45%
Cavalry
PRIMARY STYLE
Unique Unit
50%
30% WR
Infantry (Spear)
35%
29% WR
Infantry (Sword)
25%
20% WR
Light Cavalry
25%
20% WR
Dominates vs
Infantry (Spear)
+3
Unique Unit
+3
Skirmishers
+2
Struggles vs
Infantry (Spear)
−6
Unique Unit
−6
Heavy Cavalry
−5
Common Transitions
Scout Rush
Unique Unit
11% WR
Militia Rush
Infantry (Sword)
40% WR
No Rush
Infantry (Spear)
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Teutons
33%
Berbers
0%
Win Rates by Civ Type
Cavalry Civs
9%
Their Best Cavalry Civ:
Georgians
25% WR
Infantry Civs
40%
Their Best Infantry Civ:
Teutons
33% WR
Civ Playstyle Analysis
Teutons
6
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:32
Castle: 17:51
fast castle
67%
militia rush
33%
phosphoru
33%
scout rush
33%
knight rush
33%
early castle build
33%
Berbers
5
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:55
Castle: 20:36
scout rush
60%
phosphoru
40%
fast castle
20%
archer rush
20%
knight rush
20%
Georgians
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:31
Castle: 20:19
scout rush
75%
early castle build
25%
phosphoru
25%
fast castle
25%
knight rush
25%
Japanese
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Slavs
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Portuguese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Tatars
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Persians
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Steppe | 7 | 43% | Scout Rush 57% | - |
| MegaRandom | 5 | 40% | No Rush 40% | - |
| Arena | 5 | 0% | No Rush 60% | No Rush (4) |
| Lowland | 3 | 0% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
71.4%
7 games
Morning
06:00 - 12:00
48.4%
62 games
Afternoon
12:00 - 18:00
42.4%
33 games
Evening
18:00 - 00:00
No games
-
Performs best in the Night (71.4% WR), struggles in the Afternoon (42.4% WR), plays most in Morning but wins more in Night.
Based on 102 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
6x
Chases losses
9x
Stops after losses
6x
After 1st Win
2.5
games
After 1st defeat
2.7
games
End on Win
53%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
44
min
Games
23
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:05)
10:26
/ 10:21 target
Fast Feudal - 35%
III
Castle Age
(-00:21)
19:55
/ 20:16 target
Fast Castle - 30%
IV
Imperial Age
(+01:49)
37:52
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Celts
Infantry
1-1
Byzantines
Defensive
1-1
Mongols
Cavalry Archer
1-1
Worst Matchups
Magyars
Cavalry
0-2
Celts
Infantry
1-1
Byzantines
Defensive
1-1
Cavalry (14%)
Infantry (17%)
Cavalry Archer (67%)
Archer (0%)
Defensive (50%)
Most Faced Civs
1
Huns
71%
7 games
5W - 2L
2
Persians
50%
6 games
3W - 3L
3
Mongols
67%
6 games
4W - 2L
Magyars
20%
5 games
1W - 4L
Celts
40%
5 games
2W - 3L
Franks
40%
5 games
2W - 3L
Top 6 of 34 tracked opponent picks
Rating History (Last 60 days)
+40 Elo
85 games
Current
1152
Peak
1222
Low
1048
Record (W:L)
43
-
42
Effective APM (Last 20 games)
Overall
31.3
actions per minute
Slower than average
for 1152 Elo
0
Avg (39)
Dark Age
34.8
Feudal
27.6
Castle
30.1
Imperial
17.6
Peak:
77.5
eAPM
Recent Match History (23 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1152
(+16)
|
MegaRandom
#467619510
|
Japanese
|
|
00:27:06 |
Apr 03, 2026
|
|
DEFEAT
1136
(-18)
|
MegaRandom
#467615158
|
Persians
|
|
00:30:46 |
Apr 03, 2026
|
|
DEFEAT
1154
(-15)
|
MegaRandom
#467614172
|
Japanese
|
|
00:03:13 |
Apr 03, 2026
|
|
DEFEAT
1169
(-16)
|
MegaRandom
#467607830
|
Japanese
|
|
00:48:20 |
Apr 03, 2026
|
|
VICTORY
1185
(+15)
|
Enclosed
#467551181
|
Malians
|
|
00:14:51 |
Apr 03, 2026
|
|
DEFEAT
1170
(-14)
|
Nomad
#467548334
|
Dravidians
|
|
00:27:23 |
Apr 03, 2026
|
|
DEFEAT
1184
(-17)
|
Nomad
#467543787
|
Dravidians
|
|
01:03:19 |
Apr 03, 2026
|
|
VICTORY
1201
(+16)
|
Enclosed
#467341014
|
Dravidians
|
|
00:22:36 |
Apr 02, 2026
|
|
VICTORY
1185
(+14)
|
Black Forest
#467340514
|
Persians
|
|
00:00:13 |
Apr 02, 2026
|
|
DEFEAT
1171
(-14)
|
Arena
#467339131
|
Teutons
|
|
00:18:05 |
Apr 02, 2026
|
|
VICTORY
1185
(+17)
|
Black Forest
#467328665
|
Hindustanis
|
|
00:48:05 |
Apr 02, 2026
|
|
DEFEAT
1168
(-17)
|
Glade
#466687806
|
Armenians
|
|
00:37:48 |
Mar 30, 2026
|
|
DEFEAT
1185
(-18)
|
Marketplace
#466687456
|
Georgians
|
|
00:00:16 |
Mar 30, 2026
|
|
VICTORY
1203
(+15)
|
Ring Fortress
#466680039
|
Georgians
|
|
01:23:07 |
Mar 30, 2026
|
|
DEFEAT
1188
(-17)
|
Marketplace
#466137400
|
Persians
|
|
00:42:01 |
Mar 28, 2026
|
|
DEFEAT
1205
(-17)
|
Ring Fortress
#466132643
|
Persians
|
|
00:52:08 |
Mar 28, 2026
|
|
VICTORY
1222
(+12)
|
Glade
#466118197
|
Teutons
|
|
00:25:39 |
Mar 28, 2026
|
|
VICTORY
1210
(+17)
|
Glade
#466113453
|
Teutons
|
|
00:36:57 |
Mar 28, 2026
|
|
VICTORY
1193
(+15)
|
Nomad
#466111355
|
Dravidians
|
|
00:24:49 |
Mar 28, 2026
|
|
DEFEAT
1178
(-16)
|
Marketplace
#465676142
|
Persians
|
|
00:00:19 |
Mar 26, 2026
|
|
VICTORY
1194
(+16)
|
Marketplace
#465671866
|
Persians
|
|
00:41:51 |
Mar 26, 2026
|
|
DEFEAT
1178
(-13)
|
Ring Fortress
#465664146
|
Japanese
|
|
00:48:30 |
Mar 26, 2026
|
|
DEFEAT
1191
(-16)
|
Mongolia
#465662359
|
Berbers
|
|
00:24:23 |
Mar 26, 2026
|
|
DEFEAT
1190
(-17)
|
Glade
#465659916
|
Burgundians
|
|
00:31:58 |
Mar 26, 2026
|
|
DEFEAT
1207
(-15)
|
Nomad
#465489472
|
Italians
|
|
01:09:08 |
Mar 25, 2026
|
|
VICTORY
1222
(+15)
|
Marketplace
#465483050
|
Italians
|
|
00:59:47 |
Mar 25, 2026
|
|
VICTORY
1207
(+16)
|
Mongolia
#465482744
|
Italians
|
|
00:00:08 |
Mar 25, 2026
|
|
DEFEAT
1191
(-18)
|
Glade
#465480665
|
Japanese
|
|
00:25:27 |
Mar 25, 2026
|
|
VICTORY
1209
(+16)
|
Marketplace
#465474944
|
Japanese
|
|
00:41:48 |
Mar 25, 2026
|
|
VICTORY
1193
(+16)
|
Mongolia
#465279013
|
Italians
|
|
00:49:11 |
Mar 24, 2026
|
|
DEFEAT
1177
(-16)
|
Glade
#465278810
|
Italians
|
|
00:00:23 |
Mar 24, 2026
|
|
VICTORY
1193
(+17)
|
Nomad
#464065996
|
Japanese
|
|
00:53:16 |
Mar 19, 2026
|
|
DEFEAT
1176
(-14)
|
Marketplace
#464044902
|
Japanese
|
|
00:28:09 |
Mar 19, 2026
|
|
VICTORY
1190
(+16)
|
Mongolia
#464040959
|
Teutons
|
|
00:40:35 |
Mar 19, 2026
|
|
VICTORY
1174
(+15)
|
Glade
#464038706
|
Teutons
|
|
00:28:42 |
Mar 19, 2026
|
|
VICTORY
1159
(+16)
|
Ring Fortress
#464022016
|
Georgians
|
|
00:49:30 |
Mar 19, 2026
|
|
VICTORY
1143
(+15)
|
Mongolia
#464020718
|
Japanese
|
|
00:25:13 |
Mar 19, 2026
|
|
DEFEAT
1128
(-16)
|
Enclosed
#462048394
|
Japanese
|
|
00:24:21 |
Mar 10, 2026
|
|
DEFEAT
1144
(-18)
|
Arena
#462045246
|
Slavs
|
|
00:29:02 |
Mar 10, 2026
|
|
DEFEAT
1162
(-18)
|
MegaRandom
#462038552
|
Dravidians
|
|
01:10:42 |
Mar 10, 2026
|
|
DEFEAT
1180
(-17)
|
MegaRandom
#462038239
|
Teutons
|
|
00:00:19 |
Mar 10, 2026
|
|
VICTORY
1197
(+15)
|
Enclosed
#461543574
|
Teutons
|
|
00:46:20 |
Mar 08, 2026
|
|
DEFEAT
1182
(-16)
|
Enclosed
#461540926
|
Teutons
|
|
00:30:44 |
Mar 08, 2026
|
|
DEFEAT
1198
(-16)
|
Northern Isles
#461495608
|
Teutons
|
|
00:52:00 |
Mar 08, 2026
|
|
VICTORY
1214
(+18)
|
Enclosed
#461345161
|
Dravidians
|
|
00:40:04 |
Mar 07, 2026
|
|
VICTORY
1196
(+15)
|
Haboob
#461270675
|
Slavs
|
|
00:54:00 |
Mar 07, 2026
|
|
DEFEAT
1181
(-15)
|
Arena
#460821389
|
Teutons
|
|
00:38:15 |
Mar 05, 2026
|
|
VICTORY
1196
(+18)
|
Enclosed
#460818198
|
Japanese
|
|
00:31:01 |
Mar 05, 2026
|
|
VICTORY
1178
(+17)
|
Arena
#460813987
|
Poles
|
|
00:53:25 |
Mar 05, 2026
|
|
DEFEAT
1161
(-15)
|
Northern Isles
#460609767
|
Teutons
|
|
00:41:54 |
Mar 04, 2026
|
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