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Ramms
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (64% boom/FC). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Archer Rush (100% win rate). Frequently employs Fast Castle and FC into Unique Units.
Prefers Fast Castle builds over Feudal aggression (64% boom/FC). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Archer Rush (100% win rate). Frequently employs Fast Castle and FC into Unique Units.
Elo
1276
Top 25%
Rank
#9,282
1v1 RM
Games
3,018
177W /
163L
Steam
15 years
Verified
Risk Factors Detected
📉 Elo Tanking Detected: 5% win rate (7 wins / 125 losses) in games < 5 mins, losses spread across 20 different maps
Player Analysis
81 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
64%
Monk Rush
26%
Archer Rush
6%
Militia Rush
4%
Overall Behavior
Fast castle (83%)
Fast imp (63%)
Phosphoru (26%)
Monk rush (26%)
Castle drop (15%)
Walling Style: Standard
Balances defense with map control. (10% of games)
Opening Success Rates
No Rush
52 games
81%
Monk Rush
21 games
95%
Archer Rush
5 games
100%
Militia Rush
3 games
100%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(5 games)
100%
win rate
Knight Rush
(4 games)
100%
win rate
No Rush
(49 games)
90%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (64%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Infantry (67%), often loses to:
BEST
Archers
(2L)
Heavy Cavalry
(2L)
Infantry (Sword)
(2L)
No significant weaknesses detected
Cavalry Archer Rush
5 games
100%
win rate
Knight Rush
4 games
100%
win rate
No Rush
49 games
90%
win rate
Quick tips:
Predictable opener
Frequent FC - deny eco
Mid & Late Game
67%
Infantry
PRIMARY STYLE
Infantry (Spear)
37%
95% WR
Infantry (Sword)
31%
88% WR
Unique Unit
28%
80% WR
Archers
19%
80% WR
Dominates vs
Unique Unit
+21
Light Cavalry
+12
Heavy Cavalry
+12
Struggles vs
Archers
−2
Heavy Cavalry
−2
Infantry (Sword)
−2
Common Transitions
No Rush
Infantry (Spear)
84% WR
Monk Rush
Infantry (Spear)
94% WR
Archer Rush
Archers
100% WR
Tendencies & Patterns
Civ. Stats
Variable
Bohemians
97%
Ethiopians
67%
Win Rates by Civ Type
Gunpowder Civs
97%
Their Best Gunpowder Civ:
Turks
100% WR
Infantry Civs
87%
Their Best Infantry Civ:
Romans
87% WR
Archer Civs
67%
Their Best Archer Civ:
Ethiopians
67% WR
Civ Playstyle Analysis
Bohemians
35
97%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:57
Castle: 13:58
fast castle
97%
fast imp
83%
monk rush
43%
castle drop
23%
Romans
23
87%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:13
Castle: 14:46
fast castle
83%
fast imp
70%
phosphoru
57%
monk rush
22%
Ethiopians
18
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:09
Castle: 15:09
fast castle
67%
phosphoru
39%
archer rush
28%
fast imp
22%
Turks
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:59
Castle: 15:03
fast imp
67%
fast castle
67%
Poles
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Cumans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 69 | 94% | No Rush 64% | - |
| Socotra | 6 | 33% | No Rush 67% | Scout Rush (2) |
| Lowland | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
55.3%
76 games
Afternoon
12:00 - 18:00
50.4%
139 games
Evening
18:00 - 00:00
52%
125 games
Consistent performance across all time periods.
Based on 340 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
23x
Chases losses
22x
Stops after losses
10x
After 1st Win
3.8
games
After 1st defeat
4.3
games
End on Win
65%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
32
min
Games
81
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:11)
10:04
/ 09:53 target
Fast Feudal - 36%
III
Castle Age
(-06:12)
14:30
/ 20:42 target
Fast Castle - 83%
IV
Imperial Age
(-06:53)
29:36
/ 36:29 target
Fast Imp - 63%
Economy Profile
Dark Age Idle TC (Avg.)
00:24
Average
Reaches Imperial
78%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
5-0
Tatars
Cavalry Archer
3-0
Ethiopians
Archer
3-0
Worst Matchups
Franks
Cavalry
1-1
Mongols
Cavalry Archer
1-1
Burmese
Monk
1-1
Infantry (88%)
Cavalry (79%)
Gunpowder (100%)
Archer (100%)
Cavalry Archer (80%)
Most Faced Civs
1
Mongols
40%
20 games
8W - 12L
2
Magyars
33%
15 games
5W - 10L
3
Teutons
40%
15 games
6W - 9L
Bohemians
62%
13 games
8W - 5L
Franks
38%
13 games
5W - 8L
Vietnamese
33%
12 games
4W - 8L
Top 6 of 88 tracked opponent picks
Rating History (Last 60 days)
+182 Elo
289 games
Current
1276
Peak
1326
Low
964
Record (W:L)
150
-
139
Effective APM (Last 20 games)
Overall
21.9
actions per minute
Slower than average
for 1276 Elo
0
Avg (39)
Dark Age
19.8
Feudal
9.9
Castle
20.0
Imperial
22.0
Peak:
45.2
eAPM
Recent Match History (81 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1276
(-15)
|
Glade
#465313624
|
Romans
|
|
00:30:52 |
Mar 24, 2026
|
|
VICTORY
1291
(+15)
|
Mongolia
#465309577
|
Romans
|
|
00:35:41 |
Mar 24, 2026
|
|
DEFEAT
1276
(-15)
|
Mongolia
#465090261
|
Romans
|
|
00:31:29 |
Mar 23, 2026
|
|
DEFEAT
1291
(-15)
|
Glade
#464872917
|
Romans
|
|
00:01:30 |
Mar 22, 2026
|
|
DEFEAT
1306
(-17)
|
Arena
#464869311
|
Bohemians
|
|
00:20:57 |
Mar 22, 2026
|
|
VICTORY
1323
(+15)
|
Mongolia
#464838481
|
Romans
|
|
00:39:55 |
Mar 22, 2026
|
|
DEFEAT
1308
(-15)
|
Glade
#464823530
|
Romans
|
|
00:51:28 |
Mar 22, 2026
|
|
VICTORY
1323
(+15)
|
Glade
#464820627
|
Romans
|
|
00:15:33 |
Mar 22, 2026
|
|
VICTORY
1308
(+13)
|
Glade
#464769335
|
Romans
|
|
00:43:51 |
Mar 22, 2026
|
|
VICTORY
1295
(+15)
|
Glade
#464767875
|
Romans
|
|
00:14:22 |
Mar 22, 2026
|
|
VICTORY
1280
(+16)
|
Marketplace
#464764197
|
Bohemians
|
|
00:39:54 |
Mar 22, 2026
|
|
DEFEAT
1264
(-18)
|
Mongolia
#464653115
|
Romans
|
|
00:43:08 |
Mar 21, 2026
|
|
DEFEAT
1282
(-14)
|
Arabia
#464652811
|
Bohemians
|
|
00:00:18 |
Mar 21, 2026
|
|
DEFEAT
1296
(-15)
|
Glade
#464652531
|
Bohemians
|
|
00:00:16 |
Mar 21, 2026
|
|
VICTORY
1311
(+17)
|
Arena
#464652090
|
Bohemians
|
|
00:00:51 |
Mar 21, 2026
|
|
DEFEAT
1294
(-15)
|
Mongolia
#464651786
|
Romans
|
|
00:00:54 |
Mar 21, 2026
|
|
DEFEAT
1309
(-17)
|
Glade
#464647734
|
Romans
|
|
00:18:48 |
Mar 21, 2026
|
|
VICTORY
1326
(+16)
|
Arabia
#464640978
|
Bohemians
|
|
00:43:41 |
Mar 21, 2026
|
|
VICTORY
1310
(+17)
|
Glade
#464635686
|
Romans
|
|
00:31:19 |
Mar 21, 2026
|
|
VICTORY
1293
(+17)
|
Arena
#464608069
|
Romans
|
|
00:54:31 |
Mar 21, 2026
|
|
DEFEAT
1276
(-17)
|
Arabia
#464550543
|
Romans
|
|
00:37:24 |
Mar 21, 2026
|
|
VICTORY
1293
(+14)
|
Mongolia
#464496751
|
Romans
|
|
01:26:37 |
Mar 21, 2026
|
|
DEFEAT
1279
(-16)
|
Arena
#464493804
|
Romans
|
|
00:34:58 |
Mar 21, 2026
|
|
DEFEAT
1295
(-15)
|
Arabia
#464493054
|
Romans
|
|
00:06:52 |
Mar 21, 2026
|
|
VICTORY
1310
(+17)
|
Arena
#464388239
|
Romans
|
|
00:34:55 |
Mar 20, 2026
|
|
VICTORY
1293
(+17)
|
Glade
#464385244
|
Romans
|
|
00:23:10 |
Mar 20, 2026
|
|
VICTORY
1276
(+15)
|
Glade
#464325530
|
Bohemians
|
|
00:35:15 |
Mar 20, 2026
|
|
DEFEAT
1261
(-16)
|
Glade
#464317687
|
Romans
|
|
00:49:28 |
Mar 20, 2026
|
|
DEFEAT
1277
(-14)
|
Mongolia
#464315174
|
Romans
|
|
00:19:18 |
Mar 20, 2026
|
|
VICTORY
1291
(+15)
|
Glade
#464295149
|
Bohemians
|
|
00:46:05 |
Mar 20, 2026
|
|
VICTORY
1276
(+15)
|
Arabia
#464291479
|
Bohemians
|
|
00:27:08 |
Mar 20, 2026
|
|
VICTORY
1261
(+16)
|
Glade
#464154815
|
Bohemians
|
|
00:51:00 |
Mar 19, 2026
|
|
VICTORY
1245
(+16)
|
Arena
#464117922
|
Bohemians
|
|
00:47:09 |
Mar 19, 2026
|
|
VICTORY
1229
(+15)
|
Arena
#464094770
|
Bohemians
|
|
00:50:04 |
Mar 19, 2026
|
|
VICTORY
1214
(+17)
|
Arabia
#464091388
|
Romans
|
|
00:32:58 |
Mar 19, 2026
|
|
VICTORY
1197
(+16)
|
Arabia
#464070403
|
Romans
|
|
00:54:28 |
Mar 19, 2026
|
|
VICTORY
1181
(+16)
|
Glade
#464067581
|
Romans
|
|
00:25:16 |
Mar 19, 2026
|
|
DEFEAT
1165
(-16)
|
Mongolia
#464040959
|
Poles
|
|
00:40:35 |
Mar 19, 2026
|
|
VICTORY
1181
(+16)
|
Mongolia
#464038459
|
Romans
|
|
00:34:40 |
Mar 19, 2026
|
|
DEFEAT
1165
(-15)
|
Ring Fortress
#464038380
|
Romans
|
|
00:00:18 |
Mar 19, 2026
|
|
DEFEAT
1180
(-16)
|
Ring Fortress
#464036556
|
Romans
|
|
00:23:24 |
Mar 19, 2026
|
|
VICTORY
1196
(+17)
|
Arabia
#464032875
|
Romans
|
|
00:55:36 |
Mar 19, 2026
|
|
VICTORY
1179
(+16)
|
Arena
#464031108
|
Romans
|
|
00:30:28 |
Mar 19, 2026
|
|
VICTORY
1163
(+15)
|
Ring Fortress
#464030639
|
Romans
|
|
00:07:23 |
Mar 19, 2026
|
|
DEFEAT
1148
(-15)
|
Mongolia
#464030556
|
Romans
|
|
00:00:26 |
Mar 19, 2026
|
|
VICTORY
1163
(+15)
|
Arena
#464028935
|
Romans
|
|
00:28:40 |
Mar 19, 2026
|
|
DEFEAT
1148
(-16)
|
Arabia
#464027632
|
Romans
|
|
00:22:26 |
Mar 19, 2026
|
|
VICTORY
1164
(+15)
|
Arena
#463938374
|
Romans
|
|
00:35:53 |
Mar 18, 2026
|
|
DEFEAT
1149
(-16)
|
Mongolia
#463938143
|
Romans
|
|
00:00:19 |
Mar 18, 2026
|
|
DEFEAT
1165
(-16)
|
Ring Fortress
#463937776
|
Romans
|
|
00:01:07 |
Mar 18, 2026
|
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