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Trogon
Gameplay Summary
Often booms to Castle Age (44%), occasionally opens Scout Rush (14%). Most successful with Fire Lancer Rush (100% win rate). Struggles against Archers compositions. Frequently employs Fast Castle. Plays variable civs.
Often booms to Castle Age (44%), occasionally opens Scout Rush (14%). Most successful with Fire Lancer Rush (100% win rate). Struggles against Archers compositions. Frequently employs Fast Castle. Plays variable civs.
Elo
1296
Top 25%
Rank
#8,676
1v1 RM
Games
6,527
511W /
517L
Steam
12 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 6% win rate (18 wins / 279 losses) in games < 5 mins, losses spread across 21 different maps
Player Analysis
297 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
44%
Scout Rush
14%
Militia Rush
13%
Archer Rush
11%
Overall Behavior
Fast castle (35%)
Fast imp (17%)
Castle drop (15%)
Scout rush (14%)
Archer rush (13%)
Walling Style: Standard
Balances defense with map control. (32% of games)
Opening Success Rates
No Rush
132 games
47%
Scout Rush
41 games
76%
Militia Rush
38 games
71%
Archer Rush
32 games
50%
Monk Rush
14 games
86%
Skirmisher Rush
7 games
43%
Cavalry Archer Rush
6 games
67%
Fire Lancer Rush
5 games
100%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(11 games)
100%
win rate
Ram Push
(4 games)
75%
win rate
Scout Rush
(43 games)
74%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(36 games)
36%
win rate
How to Beat This Player
Early Game
If they open No Rush (44%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Archers
(9L)
Unique Unit
(6L)
Infantry (Spear)
(3L)
Militia Rush
36 games
64%
win rate
Monk Rush
11 games
100%
win rate
Ram Push
4 games
75%
win rate
Scout Rush
43 games
74%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
37%
Cavalry
PRIMARY STYLE
Light Cavalry
23%
93% WR
Archers
21%
64% WR
Unique Unit
17%
90% WR
Skirmishers
14%
82% WR
Dominates vs
Archers
+27
Unique Unit
+20
Infantry (Spear)
+17
Struggles vs
Archers
−9
Unique Unit
−6
Infantry (Spear)
−3
Common Transitions
No Rush
Unique Unit
89% WR
Scout Rush
Light Cavalry
91% WR
Militia Rush
Infantry (Sword)
94% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Cumans
100%
Bulgarians
17%
Win Rates by Civ Type
Cavalry Civs
57%
Their Best Cavalry Civ:
Cumans
100% WR
Infantry Civs
54%
Their Best Infantry Civ:
Wu
100% WR
Camel Civs
58%
Their Best Camel Civ:
Hindustanis
67% WR
Archer Civs
60%
Their Best Archer Civ:
Chinese
67% WR
Gunpowder Civs
44%
Their Best Gunpowder Civ:
Bohemians
56% WR
Elephant Civs
58%
Their Best Elephant Civ:
Bengalis
60% WR
Civ Playstyle Analysis
Jurchens
32
59%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:57
Castle: 21:56
scout rush
81%
cav archer rush
28%
Wei
30
53%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:02
Castle: 15:13
fast castle
77%
fast imp
40%
phosphoru
33%
castle drop
27%
Gurjaras
22
59%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:56
Castle: 20:39
archer rush
55%
skirmisher rush
23%
Burgundians
17
35%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:50
Castle: 20:11
No specific behavior patterns detected for this civ.
Ethiopians
15
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:02
Castle: 14:38
fast castle
73%
castle drop
33%
fast imp
27%
Celts
12
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 8:51
Castle: 21:51
militia rush
100%
skirmisher rush
42%
Dravidians
11
27%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:24
Castle: 17:57
archer rush
36%
militia rush
36%
fast castle
27%
Incas
10
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:33
Castle: 17:51
militia rush
40%
eagle rush
30%
fast castle
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 132 | 57% | Scout Rush 26% | No Rush (22) |
| Arena | 103 | 64% | No Rush 71% | No Rush (30) |
| Fortified Clearing | 18 | 78% | No Rush 50% | No Rush (3) |
| Haboob | 17 | 29% | No Rush 82% | No Rush (12) |
| Glade | 8 | 50% | Monk Rush 38% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
47.8%
400 games
Afternoon
12:00 - 18:00
52.4%
542 games
Evening
18:00 - 00:00
41.9%
86 games
Struggles in the Evening (41.9% WR).
Based on 1028 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
37x
Chases losses
26x
Stops after losses
11x
After 1st Win
9.6
games
After 1st defeat
14.9
games
End on Win
82%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
28 min
Avg. Loss
13
min
Games
297
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:05)
9:48
/ 09:53 target
Fast Feudal - 51%
III
Castle Age
(-03:18)
17:24
/ 20:42 target
Fast Castle - 35%
IV
Imperial Age
(-07:11)
29:18
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:27
Average
Reaches Imperial
23%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
7-0
Armenians
Infantry
5-0
Saracens
Camel
3-0
Worst Matchups
Vikings
Infantry
0-3
Bulgarians
Infantry
1-5
Goths
Infantry
1-4
Infantry (48%)
Cavalry (65%)
Archer (56%)
Gunpowder (59%)
Cavalry Archer (63%)
Most Faced Civs
1
Mongols
53%
43 games
23W - 20L
2
Spanish
44%
36 games
16W - 20L
3
Khmer
38%
32 games
12W - 20L
Persians
56%
32 games
18W - 14L
Magyars
38%
29 games
11W - 18L
Turks
56%
27 games
15W - 12L
Top 6 of 199 tracked opponent picks
Rating History (Last 60 days)
-30 Elo
790 games
Current
1296
Peak
1539
Low
1027
Record (W:L)
395
-
395
Effective APM (Last 20 games)
Overall
36.6
actions per minute
Average speed
for 1296 Elo
0
Avg (39)
Dark Age
43.2
Feudal
27.3
Castle
22.3
Imperial
17.7
Peak:
96.6
eAPM
Recent Match History (297 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1296
(+17)
|
Arena
#465946930
|
Romans
|
|
00:32:53 |
Mar 27, 2026
|
|
VICTORY
1279
(+17)
|
Arena
#465940409
|
Romans
|
|
00:36:59 |
Mar 27, 2026
|
|
DEFEAT
1262
(-14)
|
Ring Fortress
#465937756
|
Vietnamese
|
|
00:19:49 |
Mar 27, 2026
|
|
DEFEAT
1276
(-18)
|
Ring Fortress
#465937637
|
Vietnamese
|
|
00:00:09 |
Mar 27, 2026
|
|
DEFEAT
1294
(-15)
|
Glade
#465935633
|
Malay
|
|
00:12:25 |
Mar 27, 2026
|
|
VICTORY
1309
(+14)
|
Arena
#465931319
|
Romans
|
|
00:20:40 |
Mar 27, 2026
|
|
VICTORY
1295
(+15)
|
Glade
#465928127
|
Khmer
|
|
00:20:39 |
Mar 27, 2026
|
|
VICTORY
1280
(+16)
|
Glade
#465923791
|
Romans
|
|
00:32:51 |
Mar 27, 2026
|
|
VICTORY
1264
(+15)
|
Glade
#465921869
|
Magyars
|
|
00:11:33 |
Mar 27, 2026
|
|
DEFEAT
1249
(-15)
|
Ring Fortress
#465920956
|
Vietnamese
|
|
00:06:54 |
Mar 27, 2026
|
|
VICTORY
1264
(+14)
|
Arabia
#465717545
|
Vietnamese
|
|
00:25:11 |
Mar 26, 2026
|
|
DEFEAT
1250
(-16)
|
Arabia
#465717369
|
Vietnamese
|
|
00:00:18 |
Mar 26, 2026
|
|
VICTORY
1266
(+18)
|
Glade
#465714349
|
Vietnamese
|
|
00:27:10 |
Mar 26, 2026
|
|
VICTORY
1248
(+16)
|
Arabia
#465711014
|
Vietnamese
|
|
00:22:41 |
Mar 26, 2026
|
|
VICTORY
1232
(+16)
|
Arena
#465705178
|
Romans
|
|
00:33:44 |
Mar 26, 2026
|
|
VICTORY
1216
(+16)
|
Ring Fortress
#465545615
|
Romans
|
|
00:33:42 |
Mar 25, 2026
|
|
DEFEAT
1200
(-17)
|
Arabia
#465542005
|
Romans
|
|
00:27:13 |
Mar 25, 2026
|
|
DEFEAT
1217
(-17)
|
Arabia
#465540118
|
Vietnamese
|
|
00:15:05 |
Mar 25, 2026
|
|
VICTORY
1234
(+17)
|
Arabia
#465536496
|
Vietnamese
|
|
00:21:10 |
Mar 25, 2026
|
|
VICTORY
1217
(+15)
|
Glade
#465533808
|
Vietnamese
|
|
00:21:50 |
Mar 25, 2026
|
|
VICTORY
1202
(+17)
|
Ring Fortress
#465528966
|
Spanish
|
|
00:32:40 |
Mar 25, 2026
|
|
DEFEAT
1185
(-15)
|
Arabia
#465325863
|
Vikings
|
|
00:02:58 |
Mar 24, 2026
|
|
DEFEAT
1200
(-18)
|
Ring Fortress
#465325678
|
Shu
|
|
00:00:14 |
Mar 24, 2026
|
|
DEFEAT
1218
(-15)
|
Glade
#465325523
|
Mapuche
|
|
00:00:11 |
Mar 24, 2026
|
|
DEFEAT
1233
(-16)
|
Glade
#465323159
|
Mayans
|
|
00:17:42 |
Mar 24, 2026
|
|
DEFEAT
1249
(-17)
|
Arabia
#465322969
|
Vietnamese
|
|
00:00:11 |
Mar 24, 2026
|
|
DEFEAT
1266
(-16)
|
Arena
#465322821
|
Vikings
|
|
00:00:24 |
Mar 24, 2026
|
|
DEFEAT
1282
(-16)
|
Arena
#465319286
|
Romans
|
|
00:30:33 |
Mar 24, 2026
|
|
DEFEAT
1298
(-13)
|
Ring Fortress
#465319105
|
Muisca
|
|
00:00:18 |
Mar 24, 2026
|
|
DEFEAT
1311
(-16)
|
Glade
#465317431
|
Malians
|
|
00:13:59 |
Mar 24, 2026
|
|
VICTORY
1327
(+15)
|
Glade
#465313624
|
Romans
|
|
00:30:52 |
Mar 24, 2026
|
|
VICTORY
1312
(+15)
|
Arabia
#465301469
|
Romans
|
|
00:28:37 |
Mar 24, 2026
|
|
VICTORY
1297
(+16)
|
Arabia
#465299485
|
Sicilians
|
|
00:16:03 |
Mar 24, 2026
|
|
VICTORY
1281
(+16)
|
Arabia
#465295139
|
Romans
|
|
00:32:03 |
Mar 24, 2026
|
|
VICTORY
1265
(+17)
|
Arena
#465100138
|
Shu
|
|
00:33:01 |
Mar 23, 2026
|
|
VICTORY
1248
(+18)
|
Arabia
#465096349
|
Vietnamese
|
|
00:24:51 |
Mar 23, 2026
|
|
VICTORY
1230
(+16)
|
Arena
#465092076
|
Romans
|
|
00:30:24 |
Mar 23, 2026
|
|
DEFEAT
1214
(-15)
|
Ring Fortress
#465090845
|
Romans
|
|
00:09:06 |
Mar 23, 2026
|
|
DEFEAT
1229
(-15)
|
Glade
#465089450
|
Vietnamese
|
|
00:11:18 |
Mar 23, 2026
|
|
DEFEAT
1244
(-15)
|
Glade
#465086677
|
Slavs
|
|
00:22:33 |
Mar 23, 2026
|
|
VICTORY
1259
(+16)
|
Arabia
#465084313
|
Turks
|
|
00:22:01 |
Mar 23, 2026
|
|
DEFEAT
1243
(-15)
|
Glade
#464835542
|
Vietnamese
|
|
00:00:14 |
Mar 22, 2026
|
|
DEFEAT
1258
(-16)
|
Glade
#464834132
|
Vietnamese
|
|
00:08:31 |
Mar 22, 2026
|
|
VICTORY
1274
(+14)
|
Glade
#464828795
|
Romans
|
|
00:33:46 |
Mar 22, 2026
|
|
VICTORY
1260
(+16)
|
Arabia
#464817293
|
Vietnamese
|
|
00:24:45 |
Mar 22, 2026
|
|
DEFEAT
1244
(-13)
|
Ring Fortress
#464816990
|
Malians
|
|
00:00:09 |
Mar 22, 2026
|
|
VICTORY
1257
(+18)
|
Glade
#464809801
|
Chinese
|
|
00:30:00 |
Mar 22, 2026
|
|
VICTORY
1239
(+15)
|
Arena
#464805211
|
Romans
|
|
00:28:52 |
Mar 22, 2026
|
|
DEFEAT
1224
(-16)
|
Arena
#464803830
|
Vietnamese
|
|
00:08:16 |
Mar 22, 2026
|
|
VICTORY
1240
(+17)
|
Ring Fortress
#464799942
|
Romans
|
|
00:29:53 |
Mar 22, 2026
|
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