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wayd21
Gameplay Summary
Often booms to Castle Age (56%), occasionally opens Archer Rush (24%). Often masses Infantry (Spear) as their main army. Most successful with No Rush (57% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops.
Often booms to Castle Age (56%), occasionally opens Archer Rush (24%). Often masses Infantry (Spear) as their main army. Most successful with No Rush (57% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops.
Elo
1018
Top 50%
Rank
#21,851
1v1 RM
Games
6,279
142W /
140L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
54 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
56%
Archer Rush
24%
Militia Rush
4%
Skirmisher Rush
4%
Overall Behavior
Early castle build (39%)
Archer rush (24%)
Castle drop (22%)
Phosphoru (13%)
Knight rush (11%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Opening Success Rates
No Rush
30 games
57%
Archer Rush
13 games
15%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
No Rush
(18 games)
61%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(7 games)
14%
win rate
Archer Rush
(6 games)
17%
win rate
Scout Rush
(14 games)
29%
win rate
How to Beat This Player
Early Game
If they open No Rush (56%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(12L)
Light Cavalry
(8L)
Heavy Cavalry
(7L)
Militia Rush
7 games
86%
win rate
Archer Rush
6 games
83%
win rate
Scout Rush
14 games
71%
win rate
Skirmisher Rush
3 games
67%
win rate
No Rush
18 games
61%
win rate
Mid & Late Game
33%
Cavalry
PRIMARY STYLE
Infantry (Spear)
60%
40% WR
Unique Unit
33%
50% WR
Archers
29%
17% WR
Light Cavalry
19%
50% WR
Dominates vs
Archers
+7
Heavy Cavalry
+7
Skirmishers
+4
Struggles vs
Unique Unit
−12
Light Cavalry
−8
Heavy Cavalry
−7
Common Transitions
No Rush
Infantry (Spear)
60% WR
Archer Rush
Archers
17% WR
Tendencies & Patterns
Civ. Stats
Variable
Turks
57%
Ethiopians
0%
Win Rates by Civ Type
Gunpowder Civs
45%
Their Best Gunpowder Civ:
Turks
57% WR
Archer Civs
31%
Their Best Archer Civ:
Mayans
45% WR
Infantry Civs
67%
Their Best Infantry Civ:
Celts
75% WR
Civ Playstyle Analysis
Portuguese
15
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 22:41
early castle build
40%
archer rush
27%
knight rush
20%
Mayans
11
45%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:11
Castle: 22:38
archer rush
45%
Turks
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:03
Castle: 18:33
castle drop
71%
phosphoru
43%
fast imp
43%
fast castle
29%
cav archer rush
29%
Ethiopians
5
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:35
Castle: 21:27
early castle build
60%
fast castle
40%
castle drop
40%
archer rush
40%
ram push
20%
phosphoru
20%
Celts
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:29
Castle: 21:55
knight rush
25%
militia rush
25%
castle drop
25%
Khmer
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:34
Castle: 20:03
early castle build
67%
castle drop
33%
scout rush
33%
skirmisher rush
33%
Incas
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 31 | 55% | No Rush 55% | Scout Rush (9) |
| Fortified Clearing | 6 | 83% | No Rush 50% | - |
| Arena | 5 | 0% | No Rush 80% | No Rush (5) |
| MegaRandom | 5 | 0% | Archer Rush 60% | Militia Rush (3) |
| Steppe | 4 | 0% | No Rush 50% | - |
| Canals | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
42.9%
105 games
Morning
06:00 - 12:00
57.1%
28 games
Afternoon
12:00 - 18:00
54.5%
66 games
Evening
18:00 - 00:00
54.2%
83 games
Performs best in the Morning (57.1% WR), struggles in the Night (42.9% WR), plays most in Night but wins more in Morning.
Based on 282 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
10x
Chases losses
23x
Stops after losses
21x
After 1st Win
3.2
games
After 1st defeat
2.6
games
End on Win
43%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
46
min
Games
54
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:29)
11:50
/ 10:21 target
III
Castle Age
(+01:29)
21:45
/ 20:16 target
IV
Imperial Age
(-00:07)
35:56
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:32
Improve
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
3-0
Hindustanis
Camel
2-0
Lithuanians
Cavalry
4-1
Worst Matchups
Mongols
Cavalry Archer
0-3
Armenians
Infantry
0-2
Turks
Gunpowder
0-2
Cavalry (65%)
Infantry (18%)
Archer (67%)
Gunpowder (20%)
Cavalry Archer (0%)
Most Faced Civs
1
Franks
52%
21 games
11W - 10L
2
Persians
77%
13 games
10W - 3L
3
Mongols
33%
12 games
4W - 8L
Ethiopians
50%
12 games
6W - 6L
Byzantines
33%
9 games
3W - 6L
Teutons
33%
9 games
3W - 6L
Top 6 of 76 tracked opponent picks
Rating History (Last 60 days)
+29 Elo
282 games
Current
1018
Peak
1084
Low
872
Record (W:L)
142
-
140
Effective APM (Last 20 games)
Overall
25.6
actions per minute
Slower than average
for 1018 Elo
0
Avg (39)
Dark Age
25.2
Feudal
23.5
Castle
21.7
Imperial
13.1
Peak:
55.4
eAPM
Recent Match History (54 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1018
(-17)
|
Nomad
#467205082
|
Magyars
|
|
00:49:48 |
Apr 01, 2026
|
|
VICTORY
1035
(+14)
|
Nomad
#467097578
|
Japanese
|
|
01:02:23 |
Apr 01, 2026
|
|
DEFEAT
1021
(-15)
|
Nomad
#467046810
|
Magyars
|
|
00:33:31 |
Mar 31, 2026
|
|
VICTORY
1036
(+17)
|
Arabia
#467041289
|
Magyars
|
|
00:45:22 |
Mar 31, 2026
|
|
VICTORY
1019
(+16)
|
Marketplace
#467037879
|
Magyars
|
|
00:33:18 |
Mar 31, 2026
|
|
VICTORY
1003
(+15)
|
Nomad
#466949647
|
Japanese
|
|
00:39:16 |
Mar 31, 2026
|
|
DEFEAT
988
(-17)
|
Nomad
#466946624
|
Portuguese
|
|
00:25:47 |
Mar 31, 2026
|
|
DEFEAT
1005
(-18)
|
Glade
#466909588
|
Japanese
|
|
00:57:18 |
Mar 31, 2026
|
|
DEFEAT
1023
(-15)
|
Mongolia
#466871331
|
Japanese
|
|
00:28:37 |
Mar 31, 2026
|
|
DEFEAT
1038
(-15)
|
Ring Fortress
#466868274
|
Japanese
|
|
00:37:53 |
Mar 31, 2026
|
|
VICTORY
1053
(+18)
|
Arabia
#466861960
|
Japanese
|
|
00:55:24 |
Mar 31, 2026
|
|
DEFEAT
1035
(-15)
|
Glade
#466836704
|
Japanese
|
|
00:53:04 |
Mar 31, 2026
|
|
VICTORY
1050
(+17)
|
Glade
#466836127
|
Vikings
|
|
00:03:41 |
Mar 31, 2026
|
|
DEFEAT
1033
(-16)
|
Ring Fortress
#466654112
|
Huns
|
|
01:02:53 |
Mar 30, 2026
|
|
DEFEAT
1049
(-17)
|
Arabia
#466651465
|
Japanese
|
|
00:37:27 |
Mar 30, 2026
|
|
VICTORY
1066
(+15)
|
Nomad
#466637903
|
Japanese
|
|
00:58:44 |
Mar 30, 2026
|
|
DEFEAT
1051
(-16)
|
Nomad
#466633410
|
Japanese
|
|
00:32:31 |
Mar 30, 2026
|
|
DEFEAT
1067
(-17)
|
Glade
#466468944
|
Japanese
|
|
00:48:35 |
Mar 29, 2026
|
|
VICTORY
1084
(+16)
|
Mongolia
#466454265
|
Vikings
|
|
00:37:47 |
Mar 29, 2026
|
|
DEFEAT
1068
(-15)
|
Glade
#466448544
|
Japanese
|
|
00:38:10 |
Mar 29, 2026
|
|
VICTORY
1083
(+15)
|
Arabia
#466442110
|
Japanese
|
|
00:41:28 |
Mar 29, 2026
|
|
VICTORY
1068
(+15)
|
Arabia
#466439027
|
Japanese
|
|
00:20:21 |
Mar 29, 2026
|
|
VICTORY
1053
(+15)
|
Glade
#466362571
|
Vikings
|
|
01:04:22 |
Mar 29, 2026
|
|
DEFEAT
1038
(-15)
|
Mongolia
#466357063
|
Japanese
|
|
00:50:52 |
Mar 29, 2026
|
|
VICTORY
1053
(+14)
|
Glade
#465759703
|
Vikings
|
|
01:09:21 |
Mar 26, 2026
|
|
VICTORY
1039
(+17)
|
Arabia
#465718053
|
Japanese
|
|
00:46:03 |
Mar 26, 2026
|
|
DEFEAT
1022
(-15)
|
Mongolia
#465598028
|
Japanese
|
|
01:10:20 |
Mar 26, 2026
|
|
VICTORY
1037
(+16)
|
Ring Fortress
#465559819
|
Japanese
|
|
00:41:16 |
Mar 25, 2026
|
|
VICTORY
1021
(+17)
|
Glade
#465532145
|
Japanese
|
|
00:41:13 |
Mar 25, 2026
|
|
DEFEAT
1004
(-17)
|
Arabia
#465526584
|
Ethiopians
|
|
00:48:40 |
Mar 25, 2026
|
|
VICTORY
1021
(+14)
|
Nomad
#465422047
|
Ethiopians
|
|
00:51:45 |
Mar 25, 2026
|
|
DEFEAT
1007
(-14)
|
Ring Fortress
#465418119
|
Spanish
|
|
00:38:34 |
Mar 25, 2026
|
|
DEFEAT
1021
(-16)
|
Nomad
#465383478
|
Aztecs
|
|
00:39:52 |
Mar 24, 2026
|
|
DEFEAT
1037
(-15)
|
Arabia
#465378445
|
Magyars
|
|
00:40:15 |
Mar 24, 2026
|
|
VICTORY
1052
(+15)
|
Marketplace
#465335357
|
Japanese
|
|
00:33:49 |
Mar 24, 2026
|
|
DEFEAT
1037
(-17)
|
Arabia
#465326768
|
Magyars
|
|
00:33:03 |
Mar 24, 2026
|
|
VICTORY
1054
(+16)
|
Nomad
#465326185
|
Magyars
|
|
00:02:25 |
Mar 24, 2026
|
|
VICTORY
1038
(+17)
|
Glade
#465317309
|
Vikings
|
|
00:41:34 |
Mar 24, 2026
|
|
DEFEAT
1021
(-15)
|
Ring Fortress
#465200077
|
Ethiopians
|
|
01:08:51 |
Mar 24, 2026
|
|
VICTORY
1036
(+17)
|
Marketplace
#465191495
|
Ethiopians
|
|
00:24:43 |
Mar 24, 2026
|
|
DEFEAT
1019
(-15)
|
Arabia
#465187912
|
Magyars
|
|
00:31:06 |
Mar 24, 2026
|
|
DEFEAT
1034
(-17)
|
Ring Fortress
#465175874
|
Japanese
|
|
01:05:18 |
Mar 23, 2026
|
|
VICTORY
1051
(+16)
|
Ring Fortress
#465107841
|
Vikings
|
|
01:01:07 |
Mar 23, 2026
|
|
DEFEAT
1035
(-14)
|
Arabia
#465087788
|
Magyars
|
|
00:34:53 |
Mar 23, 2026
|
|
VICTORY
1049
(+17)
|
Marketplace
#465087619
|
Magyars
|
|
00:00:26 |
Mar 23, 2026
|
|
VICTORY
1032
(+16)
|
Mongolia
#465002807
|
Magyars
|
|
01:02:05 |
Mar 23, 2026
|
|
DEFEAT
1016
(-18)
|
Marketplace
#465001099
|
Magyars
|
|
00:24:16 |
Mar 23, 2026
|
|
DEFEAT
1034
(-16)
|
Arabia
#464998185
|
Magyars
|
|
00:39:09 |
Mar 23, 2026
|
|
DEFEAT
1050
(-17)
|
Nomad
#464972185
|
Magyars
|
|
01:02:20 |
Mar 23, 2026
|
|
DEFEAT
1067
(-15)
|
Marketplace
#464968631
|
Magyars
|
|
00:29:53 |
Mar 23, 2026
|
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