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octillion
Gameplay Summary
Opens Militia Rush (38%) or booms to Castle (36%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (60% win rate). Struggles against Archers compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches.
Opens Militia Rush (38%) or booms to Castle (36%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (60% win rate). Struggles against Archers compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches.
Elo
1287
Top 25%
Rank
#8,955
1v1 RM
Games
1,201
68W /
63L
Steam
2 years
Unverified
No risk factors detected
Player Analysis
66 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
38%
No Rush
36%
Skirmisher Rush
18%
Archer Rush
2%
Overall Behavior
Militia rush (38%)
Skirmisher rush (36%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (8% of games)
Opening Success Rates
Militia Rush
25 games
60%
No Rush
24 games
58%
Skirmisher Rush
12 games
42%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
67%
win rate
No Rush
(13 games)
62%
win rate
Archer Rush
(25 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(15 games)
40%
win rate
Militia Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (38%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (55%), often loses to:
BEST
Archers
(12L)
Unique Unit
(9L)
Light Cavalry
(7L)
Scout Rush
15 games
60%
win rate
Militia Rush
9 games
56%
win rate
Knight Rush
3 games
67%
win rate
No Rush
13 games
62%
win rate
Archer Rush
25 games
60%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
55%
Infantry
PRIMARY STYLE
Infantry (Sword)
80%
60% WR
Skirmishers
48%
33% WR
Infantry (Spear)
25%
36% WR
Unique Unit
16%
44% WR
Dominates vs
Archers
+13
Heavy Cavalry
+5
Unique Unit
+4
Struggles vs
Archers
−12
Unique Unit
−9
Light Cavalry
−7
Common Transitions
Militia Rush
Infantry (Sword)
61% WR
No Rush
Infantry (Sword)
63% WR
Skirmisher Rush
Skirmishers
42% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
56%
Bulgarians
52%
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Romans
56% WR
Cavalry Civs
55%
Their Best Cavalry Civ:
Burgundians
55% WR
Civ Playstyle Analysis
Romans
32
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:21
skirmisher rush
38%
militia rush
31%
Bulgarians
23
52%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:45
Castle: 21:39
militia rush
65%
skirmisher rush
35%
Burgundians
11
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:36
Castle: 22:13
skirmisher rush
36%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 52 | 58% | Militia Rush 44% | Archer Rush (9) |
| MegaRandom | 3 | 33% | No Rush 67% | - |
| Canals | 3 | 33% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
2 games
Morning
06:00 - 12:00
60.7%
28 games
Afternoon
12:00 - 18:00
45.9%
61 games
Evening
18:00 - 00:00
55%
40 games
Performs best in the Morning (60.7% WR), plays most in Afternoon but wins more in Morning.
Based on 131 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
13x
Chases losses
15x
Stops after losses
5x
After 1st Win
2.1
games
After 1st defeat
3.9
games
End on Win
86%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
44
min
Games
66
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:13)
9:40
/ 09:53 target
Fast Feudal - 82%
III
Castle Age
(+00:24)
21:06
/ 20:42 target
IV
Imperial Age
(+10:35)
47:04
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:09
Perfect
Reaches Imperial
26%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Aztecs
Infantry
2-0
Spanish
Gunpowder
2-0
Bohemians
Gunpowder
2-0
Worst Matchups
Britons
Archer
1-4
Mongols
Cavalry Archer
2-6
Sicilians
Infantry
1-3
Infantry (59%)
Archer (38%)
Cavalry (58%)
Cavalry Archer (30%)
Gunpowder (83%)
Most Faced Civs
1
Mongols
33%
12 games
4W - 8L
2
Magyars
50%
8 games
4W - 4L
3
Tatars
50%
6 games
3W - 3L
Bohemians
33%
6 games
2W - 4L
Britons
33%
6 games
2W - 4L
Khitans
83%
6 games
5W - 1L
Top 6 of 44 tracked opponent picks
Rating History (Last 60 days)
-57 Elo
61 games
Current
1287
Peak
1376
Low
1204
Record (W:L)
29
-
32
Effective APM (Last 20 games)
Overall
25.8
actions per minute
Slower than average
for 1287 Elo
0
Avg (39)
Dark Age
23.9
Feudal
21.2
Castle
25.4
Imperial
11.5
Peak:
58.7
eAPM
Recent Match History (66 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1287
(+18)
|
Marketplace
#466203694
|
Bulgarians
|
|
00:13:54 |
Mar 28, 2026
|
|
VICTORY
1269
(+16)
|
Arabia
#466194931
|
Bulgarians
|
|
00:31:04 |
Mar 28, 2026
|
|
DEFEAT
1253
(-14)
|
Ring Fortress
#466185659
|
Bulgarians
|
|
00:46:56 |
Mar 28, 2026
|
|
VICTORY
1267
(+17)
|
Arabia
#466180285
|
Bulgarians
|
|
00:23:48 |
Mar 28, 2026
|
|
DEFEAT
1250
(-16)
|
Arabia
#466170645
|
Bulgarians
|
|
01:04:04 |
Mar 28, 2026
|
|
DEFEAT
1266
(-13)
|
Arabia
#466163051
|
Bulgarians
|
|
00:55:01 |
Mar 28, 2026
|
|
VICTORY
1279
(+17)
|
Ring Fortress
#465781918
|
Bulgarians
|
|
00:51:45 |
Mar 26, 2026
|
|
DEFEAT
1262
(-17)
|
Mongolia
#465777360
|
Bulgarians
|
|
00:33:49 |
Mar 26, 2026
|
|
VICTORY
1279
(+15)
|
Mongolia
#465382502
|
Bulgarians
|
|
00:36:01 |
Mar 24, 2026
|
|
VICTORY
1264
(+14)
|
Arabia
#465374188
|
Bulgarians
|
|
00:48:38 |
Mar 24, 2026
|
|
VICTORY
1250
(+15)
|
Marketplace
#464549513
|
Bulgarians
|
|
00:53:07 |
Mar 21, 2026
|
|
DEFEAT
1235
(-15)
|
Marketplace
#464547302
|
Bulgarians
|
|
00:12:12 |
Mar 21, 2026
|
|
VICTORY
1250
(+15)
|
Ring Fortress
#464532621
|
Bulgarians
|
|
01:15:11 |
Mar 21, 2026
|
|
DEFEAT
1235
(-17)
|
Arabia
#464031386
|
Bulgarians
|
|
00:46:56 |
Mar 19, 2026
|
|
DEFEAT
1252
(-16)
|
Arabia
#464029973
|
Franks
|
|
00:24:03 |
Mar 19, 2026
|
|
VICTORY
1268
(+17)
|
Ring Fortress
#463853816
|
Franks
|
|
01:18:10 |
Mar 18, 2026
|
|
VICTORY
1251
(+18)
|
MegaRandom
#460930462
|
Franks
|
|
00:34:40 |
Mar 05, 2026
|
|
DEFEAT
1233
(-16)
|
MegaRandom
#460926728
|
Franks
|
|
00:27:00 |
Mar 05, 2026
|
|
VICTORY
1249
(+15)
|
MegaRandom
#460628626
|
Bulgarians
|
|
00:34:24 |
Mar 04, 2026
|
|
VICTORY
1234
(+14)
|
Haboob
#460628174
|
Bulgarians
|
|
00:01:53 |
Mar 04, 2026
|
|
VICTORY
1220
(+16)
|
Golden Pit
#459709897
|
Bulgarians
|
|
00:22:08 |
Feb 28, 2026
|
|
DEFEAT
1204
(-14)
|
Golden Pit
#459705485
|
Bulgarians
|
|
00:31:45 |
Feb 28, 2026
|
|
DEFEAT
1218
(-15)
|
Hideout
#459698891
|
Bulgarians
|
|
00:42:04 |
Feb 28, 2026
|
|
VICTORY
1233
(+16)
|
Arena
#459690117
|
Bulgarians
|
|
00:48:25 |
Feb 28, 2026
|
|
DEFEAT
1217
(-16)
|
Arabia
#459685497
|
Bulgarians
|
|
00:28:16 |
Feb 28, 2026
|
|
VICTORY
1233
(+18)
|
Golden Pit
#459678616
|
Bulgarians
|
|
00:34:17 |
Feb 28, 2026
|
|
DEFEAT
1215
(-16)
|
Islands
#459671164
|
Bulgarians
|
|
00:33:01 |
Feb 28, 2026
|
|
VICTORY
1231
(+17)
|
Golden Pit
#459369300
|
Bulgarians
|
|
00:31:47 |
Feb 27, 2026
|
|
DEFEAT
1214
(-18)
|
Arabia
#459186409
|
Franks
|
|
00:38:36 |
Feb 26, 2026
|
|
DEFEAT
1232
(-13)
|
Arabia
#459183510
|
Franks
|
|
00:26:07 |
Feb 26, 2026
|
|
DEFEAT
1245
(-14)
|
Four Lakes
#459177973
|
Franks
|
|
00:46:49 |
Feb 26, 2026
|
|
DEFEAT
1259
(-14)
|
Four Lakes
#459174700
|
Franks
|
|
00:32:45 |
Feb 26, 2026
|
|
DEFEAT
1273
(-16)
|
Golden Pit
#459171522
|
Franks
|
|
00:31:42 |
Feb 26, 2026
|
|
DEFEAT
1289
(-16)
|
Islands
#459168250
|
Franks
|
|
00:35:05 |
Feb 26, 2026
|
|
DEFEAT
1305
(-15)
|
Golden Pit
#458949530
|
Franks
|
|
01:03:29 |
Feb 25, 2026
|
|
DEFEAT
1320
(-14)
|
Hideout
#458948039
|
Franks
|
|
00:15:12 |
Feb 25, 2026
|
|
VICTORY
1334
(+15)
|
Golden Pit
#458940090
|
Franks
|
|
01:30:05 |
Feb 25, 2026
|
|
VICTORY
1319
(+14)
|
Four Lakes
#458714612
|
Franks
|
|
01:00:48 |
Feb 24, 2026
|
|
DEFEAT
1305
(-16)
|
Islands
#458710739
|
Franks
|
|
00:54:17 |
Feb 24, 2026
|
|
VICTORY
1321
(+16)
|
Golden Pit
#458702596
|
Franks
|
|
01:15:29 |
Feb 24, 2026
|
|
VICTORY
1305
(+19)
|
Arabia
#456161715
|
Romans
No Rush
|
|
00:40:15 |
Feb 14, 2026
|
|
DEFEAT
1286
(-17)
|
Arabia
#456156248
|
Romans
No Rush
|
|
00:31:29 |
Feb 14, 2026
|
|
DEFEAT
1303
(-18)
|
Arabia
#456149280
|
Romans
Skirmisher Rush
|
|
00:49:25 |
Feb 14, 2026
|
|
VICTORY
1321
(+18)
|
Arabia
#456143636
|
Romans
Skirmisher Rush
|
|
00:34:19 |
Feb 14, 2026
|
|
DEFEAT
1303
(-16)
|
Arabia
#456134498
|
Romans
No Rush
|
|
01:01:52 |
Feb 14, 2026
|
|
DEFEAT
1319
(-15)
|
Arabia
#456128702
|
Romans
No Rush
|
|
00:29:18 |
Feb 14, 2026
|
|
DEFEAT
1334
(-16)
|
MegaRandom
#456117389
|
Romans
Militia Rush
|
|
01:15:34 |
Feb 14, 2026
|
|
VICTORY
1350
(+16)
|
Arabia
#455610658
|
Romans
Militia Rush
|
|
01:25:34 |
Feb 12, 2026
|
|
DEFEAT
1334
(-19)
|
Arabia
#455604315
|
Romans
Skirmisher Rush
|
|
01:03:56 |
Feb 12, 2026
|
|
VICTORY
1353
(+14)
|
Arabia
#455363726
|
Romans
Skirmisher Rush
|
|
00:35:05 |
Feb 11, 2026
|
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