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يا لك من أحمق كبير
Gameplay Summary
Opens Archer Rush (39%) or booms to Castle (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Cavalry Archer Rush (80% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Opens Archer Rush (39%) or booms to Castle (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Cavalry Archer Rush (80% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1509
Top 8%
Rank
#4,100
1v1 RM
Games
2,707
95W /
100L
Steam
Private
Hidden
No risk factors detected
Player Analysis
77 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
39%
No Rush
21%
Scout Rush
16%
Militia Rush
8%
Overall Behavior
Archer rush (55%)
Cav archer rush (29%)
Scout rush (16%)
Early castle build (13%)
Skirmisher rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
Archer Rush
30 games
47%
No Rush
16 games
44%
Scout Rush
12 games
50%
Militia Rush
6 games
33%
Cavalry Archer Rush
5 games
80%
Knight Rush
3 games
0%
Loses to
Monk Rush
60.9%
Knight Rush
60.4%
Steppe Lancer Rush
60%
Beats
Cavalry Archer Rush
62.2%
No Rush
56.1%
Early-Game Strengths
They defend best against:
Archer Rush
(11 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(20 games)
35%
win rate
Scout Rush
(18 games)
39%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (39%), often loses to:
BEST
Scout Rush
53.8% WR
Militia Rush
51.6% WR
Mid & Late Game
If they go Cavalry (55%), often loses to:
BEST
Archers
(8L)
Skirmishers
(8L)
Unique Unit
(5L)
Militia Rush
20 games
65%
win rate
Scout Rush
18 games
61%
win rate
Archer Rush
11 games
64%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
55%
Cavalry
PRIMARY STYLE
Archers
79%
50% WR
Cav Archers
47%
78% WR
Unique Unit
21%
38% WR
Light Cavalry
16%
33% WR
Dominates vs
Skirmishers
+8
Archers
+6
Cav Archers
+5
Struggles vs
Archers
−8
Skirmishers
−8
Unique Unit
−5
Common Transitions
Archer Rush
Archers
46% WR
Scout Rush
Cav Archers
57% WR
Cavalry Archer Rush
Cav Archers
100% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Koreans
71%
Japanese
46%
Win Rates by Civ Type
Infantry Civs
35%
Their Best Infantry Civ:
Dravidians
67% WR
Cavalry Archer Civs
69%
Their Best Cavalry Archer Civ:
Tatars
75% WR
Cavalry Civs
40%
Their Best Cavalry Civ:
Burgundians
33% WR
Archer Civs
63%
Their Best Archer Civ:
Chinese
67% WR
Defensive Civs
71%
Their Best Defensive Civ:
Koreans
71% WR
Civ Playstyle Analysis
Japanese
13
46%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 20:55
archer rush
62%
cav archer rush
46%
early castle build
31%
militia rush
31%
Mongols
9
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:32
Castle: 20:40
scout rush
67%
archer rush
44%
cav archer rush
44%
fast castle
22%
Koreans
7
71%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:04
Castle: 25:34
archer rush
86%
skirmisher rush
71%
tower rush
43%
early castle build
29%
Malay
4
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:50
Castle: 20:50
archer rush
50%
phosphoru
25%
scout rush
25%
cav archer rush
25%
Vikings
4
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:47
Castle: 19:17
archer rush
75%
fast imp
25%
monk rush
25%
fast castle
25%
Tatars
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:59
Castle: 23:03
cav archer rush
75%
archer rush
50%
castle drop
25%
Dravidians
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:11
Castle: 21:03
archer rush
67%
Goths
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:11
Castle: 23:37
archer rush
67%
militia rush
33%
cav archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 42 | 40% | Archer Rush 55% | Militia Rush (9) |
| Haboob | 6 | 50% | No Rush 33% | - |
| Lowland | 6 | 50% | No Rush 50% | Scout Rush (3) |
| MegaRandom | 6 | 67% | Scout Rush 83% | - |
| Socotra | 5 | 60% | Archer Rush 100% | Militia Rush (2) |
| Glade | 4 | 0% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
42.9%
56 games
Morning
06:00 - 12:00
48.8%
86 games
Afternoon
12:00 - 18:00
53.8%
52 games
Evening
18:00 - 00:00
100%
1 games
Struggles in the Night (42.9% WR).
Based on 195 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
10x
Chases losses
8x
Stops after losses
17x
After 1st Win
1.7
games
After 1st defeat
1.7
games
End on Win
46%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
34
min
Games
77
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:18)
9:20
/ 09:38 target
Fast Feudal - 79%
III
Castle Age
(+01:24)
21:46
/ 20:22 target
IV
Imperial Age
(+03:03)
39:16
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:10
Excellent
Reaches Imperial
26%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
4-0
Ethiopians
Archer
2-0
Vietnamese
Archer
2-1
Worst Matchups
Wu
Infantry
0-2
Malians
Infantry
0-3
Gurjaras
Camel
0-2
Infantry (39%)
Cavalry Archer (43%)
Archer (64%)
Cavalry (60%)
Gunpowder (71%)
Most Faced Civs
1
Mongols
43%
30 games
13W - 17L
2
Khmer
40%
10 games
4W - 6L
3
Portuguese
63%
8 games
5W - 3L
Khitans
38%
8 games
3W - 5L
Japanese
29%
7 games
2W - 5L
Persians
43%
7 games
3W - 4L
Top 6 of 70 tracked opponent picks
Rating History (Last 60 days)
+68 Elo
97 games
Current
1509
Peak
1573
Low
1422
Record (W:L)
52
-
45
Effective APM (Last 20 games)
Overall
56.4
actions per minute
Average speed
for 1509 Elo
0
Avg (52)
Dark Age
56.6
Feudal
47.3
Castle
52.5
Imperial
24.7
Peak:
117.6
eAPM
Recent Match History (77 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1509
(+15)
|
Arabia
#467931157
|
Mayans
|
|
00:49:49 |
Apr 04, 2026
|
|
DEFEAT
1494
(-20)
|
MegaRandom
#467927530
|
Mongols
|
|
00:26:25 |
Apr 04, 2026
|
|
VICTORY
1514
(+16)
|
MegaRandom
#467615069
|
Celts
|
|
00:44:49 |
Apr 03, 2026
|
|
VICTORY
1498
(+15)
|
Nomad
#467390024
|
Britons
|
|
00:40:10 |
Apr 02, 2026
|
|
DEFEAT
1483
(-15)
|
Arabia
#467176363
|
Lithuanians
|
|
00:35:08 |
Apr 01, 2026
|
|
VICTORY
1498
(+18)
|
Nomad
#467170450
|
Italians
|
|
00:55:36 |
Apr 01, 2026
|
|
VICTORY
1480
(+16)
|
MegaRandom
#467153778
|
Japanese
|
|
00:28:59 |
Apr 01, 2026
|
|
DEFEAT
1464
(-16)
|
Arabia
#467146336
|
Ethiopians
|
|
00:43:28 |
Apr 01, 2026
|
|
DEFEAT
1480
(-13)
|
Glade
#466968368
|
Japanese
|
|
00:40:10 |
Mar 31, 2026
|
|
VICTORY
1493
(+16)
|
Marketplace
#466965197
|
Dravidians
|
|
00:22:28 |
Mar 31, 2026
|
|
VICTORY
1477
(+18)
|
Glade
#466896198
|
Japanese
|
|
00:40:10 |
Mar 31, 2026
|
|
VICTORY
1459
(+14)
|
Nomad
#466861164
|
Japanese
|
|
00:40:09 |
Mar 31, 2026
|
|
DEFEAT
1445
(-18)
|
Nomad
#466680185
|
Japanese
|
|
00:31:45 |
Mar 30, 2026
|
|
DEFEAT
1463
(-12)
|
Arabia
#466678200
|
Spanish
|
|
00:33:19 |
Mar 30, 2026
|
|
DEFEAT
1475
(-14)
|
Glade
#466633308
|
Japanese
|
|
00:51:23 |
Mar 30, 2026
|
|
DEFEAT
1489
(-16)
|
Arabia
#466630818
|
Ethiopians
|
|
00:23:07 |
Mar 30, 2026
|
|
DEFEAT
1505
(-18)
|
Glade
#466625438
|
Japanese
|
|
00:48:52 |
Mar 30, 2026
|
|
VICTORY
1523
(+20)
|
Arabia
#465644692
|
Persians
|
|
00:44:34 |
Mar 26, 2026
|
|
DEFEAT
1503
(-14)
|
Glade
#465208328
|
Sicilians
|
|
00:34:09 |
Mar 24, 2026
|
|
DEFEAT
1517
(-13)
|
Marketplace
#465205403
|
Mongols
|
|
00:27:54 |
Mar 24, 2026
|
|
VICTORY
1530
(+15)
|
Arabia
#464849447
|
Mayans
|
|
00:37:25 |
Mar 22, 2026
|
|
DEFEAT
1515
(-17)
|
Marketplace
#464724806
|
Japanese
|
|
01:05:23 |
Mar 22, 2026
|
|
DEFEAT
1532
(-22)
UPSET
|
Nomad
#464724277
|
Japanese
|
|
00:04:24 |
Mar 22, 2026
|
|
DEFEAT
1554
(-19)
|
Arabia
#464250710
|
Saracens
|
|
00:53:01 |
Mar 20, 2026
|
|
VICTORY
1573
(+19)
|
Glade
#464250130
|
Slavs
|
|
00:04:53 |
Mar 20, 2026
|
|
VICTORY
1554
(+17)
|
Arabia
#462236695
|
Incas
|
|
00:54:35 |
Mar 11, 2026
|
|
VICTORY
1537
(+20)
|
Enclosed
#461802569
|
Incas
|
|
00:58:21 |
Mar 09, 2026
|
|
VICTORY
1517
(+15)
|
Haboob
#461269292
|
Incas
|
|
00:40:18 |
Mar 07, 2026
|
|
VICTORY
1502
(+17)
|
Haboob
#461017097
|
Incas
|
|
00:39:44 |
Mar 06, 2026
|
|
DEFEAT
1485
(-11)
|
Haboob
#460847449
|
Incas
|
|
00:32:02 |
Mar 05, 2026
|
|
DEFEAT
1496
(-18)
|
Arabia
#460795655
|
Incas
|
|
00:38:44 |
Mar 05, 2026
|
|
DEFEAT
1514
(-11)
|
Arabia
#460794457
|
Incas
|
|
00:23:43 |
Mar 05, 2026
|
|
VICTORY
1525
(+15)
|
Arabia
#460784342
|
Incas
|
|
00:26:28 |
Mar 05, 2026
|
|
VICTORY
1510
(+17)
|
Enclosed
#460771104
|
Incas
|
|
00:35:30 |
Mar 05, 2026
|
|
DEFEAT
1493
(-13)
|
MegaRandom
#460768702
|
Incas
|
|
00:23:35 |
Mar 05, 2026
|
|
VICTORY
1506
(+13)
|
Arabia
#460663491
|
Incas
|
|
01:08:05 |
Mar 04, 2026
|
|
VICTORY
1493
(+14)
|
Haboob
#460662472
|
Incas
|
|
00:07:55 |
Mar 04, 2026
|
|
DEFEAT
1479
(-16)
|
Four Lakes
#460385006
|
Incas
|
|
00:45:58 |
Mar 03, 2026
|
|
DEFEAT
1495
(-15)
|
Golden Pit
#460225636
|
Incas
|
|
00:30:43 |
Mar 02, 2026
|
|
DEFEAT
1510
(-13)
|
Golden Pit
#460208593
|
Incas
|
|
00:35:25 |
Mar 02, 2026
|
|
DEFEAT
1523
(-21)
UPSET
|
Golden Pit
#460162739
|
Incas
|
|
00:37:58 |
Mar 02, 2026
|
|
VICTORY
1544
(+13)
|
Arabia
#460152985
|
Incas
|
|
00:30:23 |
Mar 02, 2026
|
|
VICTORY
1531
(+18)
|
Hideout
#460150819
|
Incas
|
|
00:25:42 |
Mar 02, 2026
|
|
VICTORY
1513
(+13)
|
Hideout
#460131902
|
Incas
|
|
00:14:29 |
Mar 02, 2026
|
|
VICTORY
1500
(+17)
|
Hideout
#460006452
|
Incas
|
|
00:42:16 |
Mar 01, 2026
|
|
VICTORY
1483
(+21)
GIANT SLAYER
|
Golden Pit
#459903579
|
Incas
|
|
00:23:24 |
Mar 01, 2026
|
|
DEFEAT
1462
(-16)
|
Four Lakes
#459643293
|
Incas
|
|
00:24:26 |
Feb 28, 2026
|
|
DEFEAT
1478
(-16)
|
Golden Pit
#459641751
|
Incas
|
|
00:14:21 |
Feb 28, 2026
|
|
VICTORY
1494
(+13)
|
Arabia
#459632332
|
Incas
|
|
00:44:42 |
Feb 28, 2026
|
|
VICTORY
1481
(+19)
|
Arabia
#459384827
|
Incas
|
|
00:34:39 |
Feb 27, 2026
|
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