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Boulbinator
Gameplay Summary
Passive early game, rarely rushes in Feudal (62%). Plays a infantry-based style in mid/late game. Struggles against Scout Rush (67% loss rate). Frequently employs FC into Unique Units and Fast Castle.
Passive early game, rarely rushes in Feudal (62%). Plays a infantry-based style in mid/late game. Struggles against Scout Rush (67% loss rate). Frequently employs FC into Unique Units and Fast Castle.
Elo
1050
Top 50%
Rank
#19,751
1v1 RM
Games
2,848
74W /
68L
Steam
11 years
Unverified
Risk Factors Detected
🗺️ Possible Map Dodging: 0% win rate (0 wins / 36 losses) in games < 5 mins (mostly on Arabia)
Player Analysis
13 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
62%
Archer Rush
15%
Knight Rush
8%
Skirmisher Rush
8%
Overall Behavior
Phosphoru (31%)
Fast castle (23%)
Early castle build (23%)
Castle drop (15%)
Fast imp (15%)
Walling Style: Standard
Balances defense with map control. (54% of games)
Opening Success Rates
No Rush
8 games
25%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(3 games)
33%
win rate
No Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (62%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (50%), often loses to:
BEST
Steppe Lancers
(2L)
Scout Rush
3 games
67%
win rate
No Rush
5 games
60%
win rate
Militia Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
50%
Infantry
PRIMARY STYLE
Unique Unit
50%
50% WR
Infantry (Spear)
38%
67% WR
Heavy Cavalry
13%
Infantry (Sword)
13%
Dominates vs
Heavy Cavalry
+3
Struggles vs
Steppe Lancers
−2
Common Transitions
No Rush
Unique Unit
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Wei
50%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Wei
50% WR
Civ Playstyle Analysis
Wei
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:00
Castle: 20:02
phosphoru
50%
Bohemians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:24
Castle: 16:55
fast castle
75%
early castle build
75%
castle drop
25%
fast imp
25%
monk rush
25%
archer rush
25%
Celts
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Tatars
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 8 | 38% | No Rush 63% | No Rush (3) |
| Arena | 3 | 100% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
33.3%
3 games
Morning
06:00 - 12:00
71.4%
7 games
Afternoon
12:00 - 18:00
50%
122 games
Evening
18:00 - 00:00
70%
10 games
Performs best in the Morning (71.4% WR), plays most in Afternoon but wins more in Morning.
Based on 142 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
9x
Chases losses
10x
Stops after losses
3x
After 1st Win
4.6
games
After 1st defeat
3.6
games
End on Win
74%
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
26
min
Games
13
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:10)
10:31
/ 10:21 target
Fast Feudal - 31%
III
Castle Age
(-01:36)
18:40
/ 20:16 target
Fast Castle - 23%
IV
Imperial Age
(-01:24)
34:39
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:43
Average
Reaches Imperial
54%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (50%)
Infantry (50%)
Cavalry Archer (0%)
Archer (100%)
Gunpowder (100%)
Most Faced Civs
1
Spanish
70%
10 games
7W - 3L
2
Persians
13%
8 games
1W - 7L
3
Khmer
38%
8 games
3W - 5L
Franks
63%
8 games
5W - 3L
Mongols
57%
7 games
4W - 3L
Britons
57%
7 games
4W - 3L
Top 6 of 48 tracked opponent picks
Rating History (Last 60 days)
+39 Elo
111 games
Current
1050
Peak
1090
Low
947
Record (W:L)
57
-
54
Effective APM (Last 12 games)
Overall
19.3
actions per minute
Slower than average
for 1050 Elo
0
Avg (39)
Dark Age
21.9
Feudal
14.6
Castle
15.4
Imperial
12.5
Peak:
54.9
eAPM
Recent Match History (13 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1050
(+17)
|
Arena
#465948940
|
Celts
|
|
00:28:26 |
Mar 27, 2026
|
|
DEFEAT
1033
(-15)
|
Arabia
#465948610
|
Celts
|
|
00:00:19 |
Mar 27, 2026
|
|
DEFEAT
1048
(-16)
|
Glade
#465948286
|
Celts
|
|
00:00:19 |
Mar 27, 2026
|
|
VICTORY
1064
(+14)
|
Arabia
#465944441
|
Celts
|
|
00:31:47 |
Mar 27, 2026
|
|
VICTORY
1050
(+17)
|
Arena
#465938084
|
Celts
|
|
00:32:25 |
Mar 27, 2026
|
|
VICTORY
1033
(+17)
|
Nomad
#465934408
|
Celts
|
|
00:26:42 |
Mar 27, 2026
|
|
VICTORY
1016
(+16)
|
Arabia
#465727356
|
Celts
|
|
00:54:40 |
Mar 26, 2026
|
|
DEFEAT
1000
(-17)
|
Glade
#465725288
|
Celts
|
|
00:17:37 |
Mar 26, 2026
|
|
DEFEAT
1017
(-16)
|
Glade
#465722540
|
Celts
|
|
00:00:34 |
Mar 26, 2026
|
|
DEFEAT
1033
(-17)
|
Arena
#465722188
|
Celts
|
|
00:00:34 |
Mar 26, 2026
|
|
DEFEAT
1050
(-16)
|
Arabia
#465721056
|
Celts
|
|
00:07:30 |
Mar 26, 2026
|
|
DEFEAT
1066
(-15)
|
Arena
#465720732
|
Celts
|
|
00:00:23 |
Mar 26, 2026
|
|
VICTORY
1081
(+17)
|
Glade
#465718491
|
Celts
|
|
00:15:19 |
Mar 26, 2026
|
|
DEFEAT
1064
(-16)
|
Arabia
#465718175
|
Poles
|
|
00:00:34 |
Mar 26, 2026
|
|
VICTORY
1080
(+17)
|
Nomad
#465713331
|
Japanese
|
|
00:43:35 |
Mar 26, 2026
|
|
VICTORY
1063
(+17)
|
Nomad
#465702432
|
Celts
|
|
00:36:39 |
Mar 26, 2026
|
|
VICTORY
1046
(+16)
|
Nomad
#465699098
|
Celts
|
|
00:26:40 |
Mar 26, 2026
|
|
VICTORY
1030
(+15)
|
Arabia
#465695368
|
Celts
|
|
00:32:07 |
Mar 26, 2026
|
|
VICTORY
1015
(+16)
|
Arena
#465541248
|
Celts
|
|
00:25:08 |
Mar 25, 2026
|
|
VICTORY
999
(+15)
|
Arabia
#465537435
|
Celts
|
|
00:28:14 |
Mar 25, 2026
|
|
DEFEAT
984
(-15)
|
Glade
#465537078
|
Celts
|
|
00:00:52 |
Mar 25, 2026
|
|
VICTORY
999
(+15)
|
Glade
#465534082
|
Celts
|
|
00:24:13 |
Mar 25, 2026
|
|
VICTORY
984
(+17)
|
Arena
#465326112
|
Celts
|
|
00:34:17 |
Mar 24, 2026
|
|
DEFEAT
967
(-17)
|
Nomad
#465325833
|
Celts
|
|
00:00:14 |
Mar 24, 2026
|
|
VICTORY
984
(+16)
|
Glade
#465321632
|
Celts
|
|
00:27:26 |
Mar 24, 2026
|
|
VICTORY
968
(+16)
|
Glade
#465313544
|
Celts
|
|
00:41:57 |
Mar 24, 2026
|
|
DEFEAT
952
(-16)
|
Arabia
#465313203
|
Celts
|
|
00:00:24 |
Mar 24, 2026
|
|
VICTORY
968
(+17)
|
Arena
#465308207
|
Celts
|
|
00:37:14 |
Mar 24, 2026
|
|
DEFEAT
951
(-15)
|
Glade
#465307839
|
Bohemians
|
|
00:00:26 |
Mar 24, 2026
|
|
DEFEAT
966
(-14)
|
Arabia
#465307662
|
Bohemians
|
|
00:00:16 |
Mar 24, 2026
|
|
VICTORY
980
(+16)
|
Glade
#465303509
|
Bohemians
|
|
00:35:36 |
Mar 24, 2026
|
|
VICTORY
964
(+17)
|
Glade
#465095829
|
Celts
|
|
00:34:42 |
Mar 23, 2026
|
|
DEFEAT
947
(-15)
|
Arabia
#465095524
|
Celts
|
|
00:00:14 |
Mar 23, 2026
|
|
DEFEAT
962
(-17)
|
Arabia
#465095338
|
Celts
|
|
00:00:16 |
Mar 23, 2026
|
|
DEFEAT
979
(-16)
|
Arabia
#465094984
|
Celts
|
|
00:00:34 |
Mar 23, 2026
|
|
VICTORY
995
(+18)
|
Nomad
#465089577
|
Celts
|
|
00:28:39 |
Mar 23, 2026
|
|
DEFEAT
977
(-14)
|
Arabia
#465089143
|
Celts
|
|
00:01:24 |
Mar 23, 2026
|
|
DEFEAT
991
(-16)
|
Glade
#465088933
|
Celts
|
|
00:00:31 |
Mar 23, 2026
|
|
VICTORY
1007
(+15)
|
Nomad
#465085225
|
Celts
|
|
00:29:50 |
Mar 23, 2026
|
|
DEFEAT
992
(-17)
|
Glade
#465084990
|
Bohemians
|
|
00:00:18 |
Mar 23, 2026
|
|
DEFEAT
1009
(-16)
|
Arabia
#465084749
|
Bohemians
|
|
00:00:16 |
Mar 23, 2026
|
|
DEFEAT
1025
(-17)
|
Glade
#465079039
|
Bohemians
|
|
00:50:01 |
Mar 23, 2026
|
|
DEFEAT
1042
(-14)
|
Arabia
#465078645
|
Celts
|
|
00:00:37 |
Mar 23, 2026
|
|
DEFEAT
1056
(-17)
|
Arabia
#465077369
|
Celts
|
|
00:00:18 |
Mar 23, 2026
|
|
VICTORY
1073
(+17)
|
Arabia
#465073687
|
Celts
|
|
00:31:07 |
Mar 23, 2026
|
|
VICTORY
1056
(+16)
|
Glade
#465069645
|
Celts
|
|
00:31:17 |
Mar 23, 2026
|
|
DEFEAT
1040
(-17)
|
Arena
#465069483
|
Bohemians
|
|
00:00:29 |
Mar 23, 2026
|
|
DEFEAT
1057
(-15)
|
Glade
#465068418
|
Celts
|
|
00:06:52 |
Mar 23, 2026
|
|
DEFEAT
1072
(-18)
|
Glade
#465065849
|
Celts
|
|
00:21:20 |
Mar 23, 2026
|
|
VICTORY
1090
(+16)
|
Arabia
#465059285
|
Celts
|
|
00:53:06 |
Mar 23, 2026
|
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