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The Ironside
Gameplay Summary
Passive early game, rarely rushes in Feudal (74%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (82% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and forward Castle drops.
Passive early game, rarely rushes in Feudal (74%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (82% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and forward Castle drops.
Elo
1073
Top 50%
Rank
#18,367
1v1 RM
Games
1,356
137W /
128L
Steam
15 years
Unverified
No risk factors detected
Player Analysis
114 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
74%
Knight Rush
10%
Militia Rush
6%
Skirmisher Rush
3%
Overall Behavior
Phosphoru (32%)
Early castle build (19%)
Castle drop (18%)
Knight rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (35% of games)
Opening Success Rates
No Rush
84 games
48%
Knight Rush
11 games
82%
Militia Rush
7 games
57%
Skirmisher Rush
3 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(3 games)
67%
win rate
No Rush
(48 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(9 games)
33%
win rate
Archer Rush
(10 games)
40%
win rate
Scout Rush
(25 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (74%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Heavy Cavalry
(10L)
Unique Unit
(10L)
Archers
(9L)
Militia Rush
9 games
67%
win rate
Archer Rush
10 games
60%
win rate
Scout Rush
25 games
56%
win rate
Cavalry Archer Rush
3 games
67%
win rate
No Rush
48 games
58%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Unique Unit
58%
45% WR
Skirmishers
35%
25% WR
Infantry (Spear)
32%
56% WR
Heavy Cavalry
26%
67% WR
Dominates vs
Heavy Cavalry
+10
Light Cavalry
+8
Unique Unit
+7
Struggles vs
Heavy Cavalry
−10
Unique Unit
−10
Archers
−9
Common Transitions
No Rush
Unique Unit
49% WR
Knight Rush
Heavy Cavalry
75% WR
Militia Rush
Unique Unit
60% WR
Tendencies & Patterns
Civ. Stats
Variable
Celts
80%
Incas
33%
Win Rates by Civ Type
Infantry Civs
49%
Their Best Infantry Civ:
Celts
80% WR
Cavalry Civs
53%
Their Best Cavalry Civ:
Burgundians
54% WR
Archer Civs
50%
Their Best Archer Civ:
Ethiopians
64% WR
Civ Playstyle Analysis
Burgundians
28
54%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:21
Castle: 21:28
phosphoru
36%
knight rush
25%
Italians
16
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:32
Castle: 20:25
phosphoru
44%
Vikings
12
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 20:36
knight rush
33%
militia rush
25%
phosphoru
25%
Ethiopians
11
64%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 21:43
castle drop
27%
Poles
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 22:20
early castle build
70%
castle drop
60%
knight rush
20%
Goths
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 19:28
phosphoru
33%
Incas
9
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:54
Castle: 19:19
phosphoru
56%
castle drop
33%
fast imp
22%
Britons
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:49
Castle: 20:20
phosphoru
40%
early castle build
40%
archer rush
20%
castle drop
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 40 | 53% | No Rush 55% | Archer Rush (4) |
| MegaRandom | 16 | 31% | No Rush 81% | Scout Rush (5) |
| Arena | 16 | 50% | No Rush 81% | No Rush (6) |
| Lowland | 12 | 50% | No Rush 92% | No Rush (3) |
| Haboob | 8 | 50% | No Rush 100% | No Rush (3) |
| Glade | 7 | 57% | No Rush 86% | No Rush (2) |
| Graveyards | 7 | 43% | No Rush 86% | Scout Rush (2) |
| Valley | 3 | 100% | Knight Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
66.7%
3 games
Morning
06:00 - 12:00
54.5%
44 games
Afternoon
12:00 - 18:00
53.7%
95 games
Evening
18:00 - 00:00
48.8%
123 games
Consistent performance across all time periods.
Based on 265 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
22x
Chases losses
13x
Stops after losses
15x
After 1st Win
2.7
games
After 1st defeat
2.5
games
End on Win
45%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
43
min
Games
114
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:40)
11:01
/ 10:21 target
III
Castle Age
(+00:31)
20:47
/ 20:16 target
IV
Imperial Age
(-00:41)
35:22
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:10
Improve
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
4-0
Hindustanis
Camel
2-0
Malians
Infantry
2-0
Worst Matchups
Slavs
Infantry
0-2
Lithuanians
Cavalry
0-2
Spanish
Gunpowder
0-2
Cavalry (61%)
Infantry (50%)
Archer (44%)
Cavalry Archer (42%)
Defensive (67%)
Most Faced Civs
1
Franks
61%
18 games
11W - 7L
2
Mongols
41%
17 games
7W - 10L
3
Byzantines
56%
16 games
9W - 7L
Persians
62%
13 games
8W - 5L
Magyars
50%
12 games
6W - 6L
Ethiopians
42%
12 games
5W - 7L
Top 6 of 88 tracked opponent picks
Rating History (Last 60 days)
+39 Elo
136 games
Current
1073
Peak
1149
Low
988
Record (W:L)
69
-
67
Effective APM (Last 20 games)
Overall
21.2
actions per minute
Slower than average
for 1073 Elo
0
Avg (39)
Dark Age
21.8
Feudal
15.9
Castle
20.1
Imperial
14.4
Peak:
72.9
eAPM
Recent Match History (114 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1073
(-15)
|
Arabia
#467019948
|
Goths
|
|
00:37:37 |
Mar 31, 2026
|
|
VICTORY
1088
(+17)
|
Ring Fortress
#467016633
|
Byzantines
|
|
00:23:27 |
Mar 31, 2026
|
|
DEFEAT
1071
(-15)
|
Arena
#467010021
|
Tupi
|
|
00:50:59 |
Mar 31, 2026
|
|
VICTORY
1086
(+15)
|
Nomad
#466673977
|
Burgundians
|
|
00:48:33 |
Mar 30, 2026
|
|
VICTORY
1071
(+15)
|
Mongolia
#466672200
|
Jurchens
|
|
00:28:44 |
Mar 30, 2026
|
|
VICTORY
1056
(+17)
|
Arabia
#466670758
|
Goths
|
|
00:26:58 |
Mar 30, 2026
|
|
VICTORY
1039
(+16)
|
Ring Fortress
#466558428
|
Byzantines
|
|
00:37:20 |
Mar 29, 2026
|
|
VICTORY
1023
(+16)
|
Marketplace
#466554542
|
Burgundians
|
|
00:18:32 |
Mar 29, 2026
|
|
DEFEAT
1007
(-17)
|
Marketplace
#466549180
|
Vietnamese
|
|
00:29:04 |
Mar 29, 2026
|
|
DEFEAT
1024
(-15)
|
Marketplace
#466542271
|
Tupi
|
|
00:37:32 |
Mar 29, 2026
|
|
DEFEAT
1039
(-16)
|
Mongolia
#466533521
|
Jurchens
|
|
00:47:41 |
Mar 29, 2026
|
|
DEFEAT
1055
(-16)
|
Ring Fortress
#465961539
|
Byzantines
|
|
00:42:02 |
Mar 27, 2026
|
|
VICTORY
1071
(+17)
|
Nomad
#465956984
|
Vietnamese
|
|
00:34:22 |
Mar 27, 2026
|
|
VICTORY
1054
(+17)
|
Arena
#465943230
|
Goths
|
|
00:31:44 |
Mar 27, 2026
|
|
DEFEAT
1037
(-17)
|
Arena
#465938084
|
Tupi
|
|
00:32:25 |
Mar 27, 2026
|
|
DEFEAT
1054
(-15)
|
Arabia
#465932280
|
Jurchens
|
|
00:42:44 |
Mar 27, 2026
|
|
DEFEAT
1069
(-17)
|
Ring Fortress
#465926999
|
Byzantines
|
|
00:41:06 |
Mar 27, 2026
|
|
VICTORY
1086
(+16)
|
Mongolia
#465920525
|
Burgundians
|
|
00:40:51 |
Mar 27, 2026
|
|
DEFEAT
1070
(-17)
|
Glade
#465788476
|
Vietnamese
|
|
00:47:16 |
Mar 26, 2026
|
|
VICTORY
1087
(+15)
|
Glade
#465785090
|
Goths
|
|
00:24:30 |
Mar 26, 2026
|
|
DEFEAT
1072
(-16)
|
Glade
#465781686
|
Jurchens
|
|
00:25:26 |
Mar 26, 2026
|
|
DEFEAT
1088
(-16)
|
Mongolia
#465730889
|
Tupi
|
|
00:31:50 |
Mar 26, 2026
|
|
VICTORY
1104
(+15)
|
Arena
#465729279
|
Burgundians
|
|
00:11:51 |
Mar 26, 2026
|
|
DEFEAT
1089
(-17)
|
Ring Fortress
#465726678
|
Goths
|
|
00:19:51 |
Mar 26, 2026
|
|
VICTORY
1106
(+15)
|
Marketplace
#465722361
|
Vietnamese
|
|
00:30:00 |
Mar 26, 2026
|
|
VICTORY
1091
(+17)
|
Arena
#465374318
|
Jurchens
|
|
00:27:16 |
Mar 24, 2026
|
|
VICTORY
1074
(+17)
|
Mongolia
#465368534
|
Tupi
|
|
00:40:07 |
Mar 24, 2026
|
|
DEFEAT
1057
(-15)
|
Nomad
#465281082
|
Goths
|
|
00:46:43 |
Mar 24, 2026
|
|
VICTORY
1072
(+16)
|
Mongolia
#465276601
|
Vietnamese
|
|
00:41:08 |
Mar 24, 2026
|
|
VICTORY
1056
(+17)
|
Ring Fortress
#464961438
|
Burgundians
|
|
00:36:55 |
Mar 23, 2026
|
|
DEFEAT
1039
(-17)
|
Ring Fortress
#464956847
|
Jurchens
|
|
00:39:27 |
Mar 23, 2026
|
|
DEFEAT
1056
(-18)
|
Nomad
#464950627
|
Goths
|
|
00:51:56 |
Mar 22, 2026
|
|
DEFEAT
1074
(-16)
|
Glade
#464944653
|
Byzantines
|
|
00:48:17 |
Mar 22, 2026
|
|
VICTORY
1090
(+16)
|
Ring Fortress
#464788003
|
Burgundians
|
|
00:41:41 |
Mar 22, 2026
|
|
DEFEAT
1074
(-16)
|
Glade
#464783232
|
Jurchens
|
|
00:44:56 |
Mar 22, 2026
|
|
DEFEAT
1090
(-16)
|
Nomad
#464243263
|
Tupi
|
|
00:43:02 |
Mar 20, 2026
|
|
VICTORY
1106
(+15)
|
Glade
#464240349
|
Byzantines
|
|
00:44:06 |
Mar 20, 2026
|
|
VICTORY
1091
(+17)
|
Mongolia
#463922785
|
Vietnamese
|
|
00:33:06 |
Mar 18, 2026
|
|
VICTORY
1074
(+15)
|
Glade
#463921939
|
Goths
|
|
00:04:38 |
Mar 18, 2026
|
|
DEFEAT
1059
(-15)
|
Glade
#463916411
|
Burgundians
|
|
00:38:44 |
Mar 18, 2026
|
|
VICTORY
1074
(+16)
|
Nomad
#463911631
|
Jurchens
|
|
00:33:01 |
Mar 18, 2026
|
|
VICTORY
1058
(+14)
|
Arena
#463905390
|
Byzantines
|
|
00:47:54 |
Mar 18, 2026
|
|
VICTORY
1044
(+15)
|
Arena
#463841935
|
Goths
|
|
00:37:42 |
Mar 18, 2026
|
|
DEFEAT
1029
(-14)
|
Arabia
#463828977
|
Goths
|
|
00:50:16 |
Mar 18, 2026
|
|
DEFEAT
1043
(-17)
|
Glade
#463827439
|
Jurchens
|
|
00:26:19 |
Mar 18, 2026
|
|
DEFEAT
1060
(-14)
|
Mongolia
#463825216
|
Vietnamese
|
|
00:39:26 |
Mar 18, 2026
|
|
DEFEAT
1074
(-16)
|
Enclosed
#463746258
|
Tupi
|
|
00:52:48 |
Mar 17, 2026
|
|
VICTORY
1090
(+15)
|
MegaRandom
#463739439
|
Goths
|
|
00:49:00 |
Mar 17, 2026
|
|
VICTORY
1075
(+16)
|
Mediterranean
#463246482
|
Burgundians
|
|
01:08:38 |
Mar 15, 2026
|
|
DEFEAT
1059
(-17)
|
Haboob
#462765724
|
Byzantines
|
|
00:28:32 |
Mar 13, 2026
|
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