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Gameplay Summary
Versatile opener, mixing Militia Rush (34%) and Scout Rush (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (63% win rate). Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Versatile opener, mixing Militia Rush (34%) and Scout Rush (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (63% win rate). Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1330
Top 18%
Rank
#7,734
1v1 RM
Games
2,014
154W /
164L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
134 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
34%
Scout Rush
33%
No Rush
14%
Archer Rush
9%
Overall Behavior
Militia rush (37%)
Scout rush (33%)
Archer rush (31%)
Knight rush (22%)
Skirmisher rush (17%)
Walling Style: Standard
Balances defense with map control. (30% of games)
Opening Success Rates
Militia Rush
46 games
63%
Scout Rush
44 games
55%
No Rush
19 games
16%
Archer Rush
12 games
58%
Knight Rush
5 games
60%
Skirmisher Rush
4 games
50%
Cavalry Archer Rush
3 games
67%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(34 games)
62%
win rate
Knight Rush
(5 games)
60%
win rate
Skirmisher Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(35 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (34%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Heavy Cavalry
(8L)
Light Cavalry
(7L)
Infantry (Spear)
(6L)
Scout Rush
35 games
60%
win rate
No Rush
34 games
62%
win rate
Knight Rush
5 games
60%
win rate
Skirmisher Rush
5 games
60%
win rate
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Archers
40%
63% WR
Unique Unit
36%
71% WR
Heavy Cavalry
32%
47% WR
Skirmishers
30%
57% WR
Dominates vs
Skirmishers
+12
Archers
+12
Unique Unit
+8
Struggles vs
Heavy Cavalry
−8
Light Cavalry
−7
Infantry (Spear)
−6
Common Transitions
Militia Rush
Archers
65% WR
Scout Rush
Heavy Cavalry
38% WR
Archer Rush
Archers
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Tatars
83%
Ethiopians
20%
Win Rates by Civ Type
Infantry Civs
49%
Their Best Infantry Civ:
Slavs
83% WR
Cavalry Civs
46%
Their Best Cavalry Civ:
Burgundians
75% WR
Archer Civs
61%
Their Best Archer Civ:
Vietnamese
83% WR
Camel Civs
53%
Their Best Camel Civ:
Saracens
75% WR
Cavalry Archer Civs
70%
Their Best Cavalry Archer Civ:
Tatars
83% WR
Defensive Civs
50%
Their Best Defensive Civ:
Byzantines
50% WR
Civ Playstyle Analysis
Goths
7
29%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:07
Castle: 22:21
militia rush
71%
Gurjaras
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:28
Castle: 20:52
scout rush
83%
Tatars
6
83%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:26
Castle: 20:54
cav archer rush
83%
skirmisher rush
33%
militia rush
33%
Slavs
6
83%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:37
Castle: 21:29
scout rush
83%
knight rush
83%
Vietnamese
6
83%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:54
Castle: 23:05
militia rush
67%
archer rush
50%
Lithuanians
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:03
knight rush
80%
monk rush
40%
scout rush
40%
militia rush
20%
early castle build
20%
Aztecs
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:60
Castle: 23:19
archer rush
100%
militia rush
100%
eagle rush
20%
skirmisher rush
20%
Japanese
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:17
Castle: 23:08
militia rush
100%
archer rush
80%
knight rush
40%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 62 | 56% | Scout Rush 37% | Militia Rush (11) |
| MegaRandom | 26 | 38% | Militia Rush 35% | No Rush (7) |
| Lowland | 23 | 65% | Militia Rush 30% | Archer Rush (4) |
| Graveyards | 21 | 43% | Militia Rush 29% | Scout Rush (6) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
40%
10 games
Afternoon
12:00 - 18:00
50%
104 games
Evening
18:00 - 00:00
48%
204 games
Struggles in the Morning (40% WR).
Based on 318 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
11x
Stops after losses
19x
After 1st Win
3.9
games
After 1st defeat
4.5
games
End on Win
43%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
35
min
Games
134
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:14)
10:07
/ 09:53 target
Fast Feudal - 56%
III
Castle Age
(+01:03)
21:45
/ 20:42 target
IV
Imperial Age
(+01:00)
37:29
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:28
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vikings
Infantry
2-0
Japanese
Infantry
5-0
Jurchens
Cavalry
2-0
Worst Matchups
Persians
Cavalry
0-3
Incas
Infantry
0-2
Lithuanians
Cavalry
0-2
Infantry (53%)
Cavalry (39%)
Archer (61%)
Gunpowder (69%)
Camel (70%)
Most Faced Civs
1
Mongols
53%
15 games
8W - 7L
2
Persians
46%
13 games
6W - 7L
3
Portuguese
73%
11 games
8W - 3L
Malians
45%
11 games
5W - 6L
Magyars
27%
11 games
3W - 8L
Teutons
40%
10 games
4W - 6L
Top 6 of 71 tracked opponent picks
Rating History (Last 60 days)
-42 Elo
174 games
Current
1330
Peak
1480
Low
1267
Record (W:L)
86
-
88
Effective APM (Last 20 games)
Overall
59.0
actions per minute
Faster than average
for 1330 Elo
0
Avg (39)
Dark Age
63.3
Feudal
59.0
Castle
55.0
Imperial
39.6
Peak:
103.0
eAPM
Recent Match History (134 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1330
(-15)
|
Arabia
#467684884
|
Tatars
|
|
01:15:42 |
Apr 03, 2026
|
|
DEFEAT
1345
(-17)
|
Arabia
#467677957
|
Chinese
|
|
00:39:57 |
Apr 03, 2026
|
|
VICTORY
1362
(+18)
|
Arabia
#467670689
|
Gurjaras
|
|
00:44:01 |
Apr 03, 2026
|
|
VICTORY
1344
(+16)
|
Arabia
#467662609
|
Lithuanians
|
|
00:50:50 |
Apr 03, 2026
|
|
DEFEAT
1328
(-16)
|
Arabia
#467657335
|
Cumans
|
|
00:35:13 |
Apr 03, 2026
|
|
DEFEAT
1344
(-15)
|
Black Forest
#467656992
|
Bengalis
|
|
00:00:28 |
Apr 03, 2026
|
|
DEFEAT
1359
(-15)
|
Black Forest
#467656642
|
Bulgarians
|
|
00:00:34 |
Apr 03, 2026
|
|
DEFEAT
1374
(-14)
|
Arabia
#467640510
|
Teutons
|
|
00:26:25 |
Apr 03, 2026
|
|
VICTORY
1388
(+15)
|
Arabia
#467630511
|
Aztecs
|
|
00:44:14 |
Apr 03, 2026
|
|
DEFEAT
1373
(-15)
|
Arabia
#467625667
|
Mongols
|
|
00:34:04 |
Apr 03, 2026
|
|
DEFEAT
1388
(-16)
|
Arabia
#467606710
|
Lithuanians
|
|
00:34:10 |
Apr 03, 2026
|
|
VICTORY
1404
(+17)
|
Arabia
#467599048
|
Burmese
|
|
01:02:15 |
Apr 03, 2026
|
|
VICTORY
1387
(+15)
|
Enclosed
#467593815
|
Bohemians
|
|
00:46:26 |
Apr 03, 2026
|
|
DEFEAT
1372
(-18)
|
Arabia
#467430259
|
Khmer
|
|
00:05:48 |
Apr 02, 2026
|
|
DEFEAT
1390
(-18)
|
Arabia
#467424668
|
Goths
|
|
00:33:24 |
Apr 02, 2026
|
|
DEFEAT
1408
(-16)
|
Enclosed
#467422118
|
Mongols
|
|
00:15:07 |
Apr 02, 2026
|
|
DEFEAT
1424
(-18)
|
Marketplace
#466994221
|
Vikings
|
|
00:43:43 |
Mar 31, 2026
|
|
DEFEAT
1442
(-16)
|
Glade
#466986415
|
Italians
|
|
00:54:56 |
Mar 31, 2026
|
|
DEFEAT
1458
(-18)
|
Arabia
#466984506
|
Aztecs
|
|
00:13:02 |
Mar 31, 2026
|
|
VICTORY
1476
(+15)
|
Arabia
#466977153
|
Franks
|
|
00:49:05 |
Mar 31, 2026
|
|
VICTORY
1461
(+17)
|
Glade
#466301548
|
Celts
|
|
00:12:12 |
Mar 28, 2026
|
|
VICTORY
1444
(+15)
|
Arabia
#466294963
|
Chinese
|
|
00:41:34 |
Mar 28, 2026
|
|
VICTORY
1429
(+15)
|
Glade
#466279595
|
Teutons
|
|
00:52:13 |
Mar 28, 2026
|
|
VICTORY
1414
(+17)
|
Marketplace
#466248751
|
Tatars
|
|
00:52:26 |
Mar 28, 2026
|
|
DEFEAT
1397
(-16)
|
Marketplace
#466242360
|
Gurjaras
|
|
00:36:51 |
Mar 28, 2026
|
|
VICTORY
1413
(+15)
|
Marketplace
#466235232
|
Hindustanis
|
|
00:18:55 |
Mar 28, 2026
|
|
VICTORY
1398
(+14)
|
Marketplace
#466226238
|
Teutons
|
|
00:59:48 |
Mar 28, 2026
|
|
VICTORY
1384
(+16)
|
Marketplace
#466019179
|
Huns
|
|
01:13:27 |
Mar 27, 2026
|
|
VICTORY
1368
(+16)
|
Glade
#466014968
|
Romans
|
|
00:26:58 |
Mar 27, 2026
|
|
DEFEAT
1352
(-15)
|
Glade
#466009986
|
Burmese
|
|
00:33:03 |
Mar 27, 2026
|
|
VICTORY
1367
(+15)
|
Arabia
#466002609
|
Byzantines
|
|
00:46:59 |
Mar 27, 2026
|
|
VICTORY
1352
(+14)
|
Marketplace
#466001297
|
Slavs
|
|
00:05:46 |
Mar 27, 2026
|
|
DEFEAT
1338
(-16)
|
Glade
#465995012
|
Mayans
|
|
00:40:10 |
Mar 27, 2026
|
|
DEFEAT
1354
(-19)
|
Marketplace
#465711559
|
Gurjaras
|
|
00:35:28 |
Mar 26, 2026
|
|
VICTORY
1373
(+14)
|
Arabia
#465707532
|
Malians
|
|
00:32:17 |
Mar 26, 2026
|
|
VICTORY
1359
(+16)
|
Glade
#465702280
|
Ethiopians
|
|
00:45:25 |
Mar 26, 2026
|
|
DEFEAT
1343
(-17)
|
Glade
#465562312
|
Burgundians
|
|
00:47:01 |
Mar 25, 2026
|
|
VICTORY
1360
(+13)
|
Marketplace
#465555359
|
Sicilians
|
|
00:46:40 |
Mar 25, 2026
|
|
VICTORY
1347
(+14)
|
Marketplace
#465546541
|
Persians
|
|
01:06:01 |
Mar 25, 2026
|
|
VICTORY
1333
(+17)
|
Glade
#465150536
|
Romans
|
|
00:23:45 |
Mar 23, 2026
|
|
VICTORY
1316
(+14)
|
Glade
#465144818
|
Persians
|
|
00:38:54 |
Mar 23, 2026
|
|
VICTORY
1302
(+16)
|
Marketplace
#465136259
|
Turks
|
|
00:58:08 |
Mar 23, 2026
|
|
VICTORY
1286
(+18)
|
Glade
#465129408
|
Britons
|
|
00:43:08 |
Mar 23, 2026
|
|
DEFEAT
1268
(-16)
|
Glade
#465121969
|
Mayans
|
|
00:46:16 |
Mar 23, 2026
|
|
VICTORY
1284
(+17)
|
Glade
#464668019
|
Chinese
|
|
00:48:33 |
Mar 21, 2026
|
|
DEFEAT
1267
(-17)
|
Glade
#464667057
|
Persians
|
|
00:05:43 |
Mar 21, 2026
|
|
DEFEAT
1284
(-17)
|
Mongolia
#464662526
|
Poles
|
|
00:33:21 |
Mar 21, 2026
|
|
VICTORY
1301
(+16)
|
Mongolia
#464655781
|
Byzantines
|
|
00:49:16 |
Mar 21, 2026
|
|
DEFEAT
1285
(-15)
|
Glade
#464655459
|
Turks
|
|
00:00:21 |
Mar 21, 2026
|
|
DEFEAT
1300
(-17)
|
Arabia
#464644802
|
Franks
|
|
01:10:37 |
Mar 21, 2026
|
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