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HotPot8821
Gameplay Summary
Versatile opener, mixing Militia Rush (37%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Struggles against Archers compositions. Plays variable civs.
Versatile opener, mixing Militia Rush (37%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Struggles against Archers compositions. Plays variable civs.
Elo
1425
Top 12%
Rank
#5,593
1v1 RM
Games
3,164
365W /
364L
Steam
18 years
Unverified
No risk factors detected
Player Analysis
254 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
37%
Archer Rush
26%
Scout Rush
19%
No Rush
11%
Overall Behavior
Archer rush (43%)
Militia rush (38%)
Skirmisher rush (27%)
Scout rush (19%)
Knight rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (63% of games)
Opening Success Rates
Militia Rush
94 games
53%
Archer Rush
67 games
49%
Scout Rush
48 games
40%
No Rush
29 games
31%
Skirmisher Rush
11 games
36%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(36 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(10 games)
20%
win rate
Militia Rush
(47 games)
32%
win rate
Monk Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (37%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (46%), often loses to:
BEST
Archers
(39L)
Heavy Cavalry
(34L)
Skirmishers
(25L)
Knight Rush
10 games
80%
win rate
Militia Rush
47 games
68%
win rate
Monk Rush
3 games
67%
win rate
No Rush
36 games
58%
win rate
Mid & Late Game
46%
Cavalry
PRIMARY STYLE
Archers
41%
55% WR
Skirmishers
29%
44% WR
Infantry (Spear)
22%
53% WR
Unique Unit
21%
45% WR
Dominates vs
Skirmishers
+39
Archers
+26
Heavy Cavalry
+25
Struggles vs
Archers
−39
Heavy Cavalry
−34
Skirmishers
−25
Common Transitions
Militia Rush
Archers
58% WR
Archer Rush
Archers
53% WR
Scout Rush
Skirmishers
47% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Slavs
86%
Tatars
20%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Romans
100% WR
Archer Civs
43%
Their Best Archer Civ:
Shu
60% WR
Cavalry Civs
36%
Their Best Cavalry Civ:
Cumans
40% WR
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
60% WR
Camel Civs
60%
Their Best Camel Civ:
Saracens
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
40% WR
Civ Playstyle Analysis
Wei
15
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:20
Castle: 20:46
archer rush
47%
skirmisher rush
33%
phosphoru
20%
scout rush
20%
Teutons
14
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:10
Castle: 21:26
militia rush
57%
knight rush
29%
archer rush
29%
castle drop
21%
Ethiopians
14
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:01
Castle: 22:17
militia rush
100%
archer rush
86%
Vikings
13
54%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:20
Castle: 21:29
archer rush
38%
scout rush
31%
militia rush
31%
Jurchens
13
23%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:37
Castle: 21:28
scout rush
69%
skirmisher rush
31%
cav archer rush
31%
Byzantines
11
45%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:37
Castle: 21:38
skirmisher rush
36%
archer rush
36%
knight rush
27%
Vietnamese
11
36%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:03
Castle: 21:29
archer rush
55%
militia rush
27%
Japanese
10
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:56
Castle: 21:50
militia rush
70%
cav archer rush
60%
skirmisher rush
40%
archer rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 190 | 47% | Militia Rush 36% | Scout Rush (32) |
| Haboob | 16 | 31% | Militia Rush 44% | Scout Rush (4) |
| Lowland | 14 | 43% | Scout Rush 29% | Scout Rush (3) |
| Graveyards | 10 | 50% | Militia Rush 40% | No Rush (3) |
| Valley | 6 | 50% | Militia Rush 67% | - |
| Paradise Island | 4 | 75% | Militia Rush 75% | - |
| Fortified Clearing | 4 | 0% | No Rush 75% | No Rush (3) |
| Steppe | 4 | 75% | Archer Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.2%
221 games
Morning
06:00 - 12:00
52.2%
23 games
Afternoon
12:00 - 18:00
50.9%
232 games
Evening
18:00 - 00:00
53.4%
253 games
Consistent performance across all time periods.
Based on 729 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
39x
Chases losses
47x
Stops after losses
21x
After 1st Win
4.6
games
After 1st defeat
4.8
games
End on Win
74%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
40
min
Games
254
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:24)
10:02
/ 09:38 target
Fast Feudal - 57%
III
Castle Age
(+01:19)
21:41
/ 20:22 target
IV
Imperial Age
(+01:42)
37:55
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:23
Average
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Georgians
Cavalry
3-0
Turks
Gunpowder
3-0
Burmese
Monk
5-1
Worst Matchups
Dravidians
Infantry
0-4
Koreans
Defensive
0-4
Teutons
Infantry
0-2
Infantry (42%)
Cavalry (46%)
Archer (53%)
Gunpowder (50%)
Camel (41%)
Most Faced Civs
1
Mongols
37%
41 games
15W - 26L
2
Persians
32%
31 games
10W - 21L
3
Magyars
50%
30 games
15W - 15L
Ethiopians
52%
29 games
15W - 14L
Incas
54%
24 games
13W - 11L
Vietnamese
61%
23 games
14W - 9L
Top 6 of 178 tracked opponent picks
Rating History (Last 60 days)
+23 Elo
501 games
Current
1425
Peak
1459
Low
1217
Record (W:L)
250
-
251
Effective APM (Last 20 games)
Overall
59.2
actions per minute
Faster than average
for 1425 Elo
0
Avg (39)
Dark Age
55.3
Feudal
60.1
Castle
57.1
Imperial
50.5
Peak:
113.5
eAPM
Recent Match History (254 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1425
(+17)
|
Arabia
#467658426
|
Slavs
|
|
00:26:35 |
Apr 03, 2026
|
|
VICTORY
1408
(+13)
|
Enclosed
#467651558
|
Vikings
|
|
00:37:52 |
Apr 03, 2026
|
|
VICTORY
1395
(+15)
|
Arabia
#467641264
|
Incas
|
|
01:01:12 |
Apr 03, 2026
|
|
VICTORY
1380
(+17)
|
Migration
#467636840
|
Bengalis
|
|
00:24:12 |
Apr 03, 2026
|
|
VICTORY
1363
(+14)
|
Arabia
#467625136
|
Khitans
|
|
00:43:02 |
Apr 03, 2026
|
|
DEFEAT
1349
(-14)
|
Arabia
#467620873
|
Chinese
|
|
00:28:24 |
Apr 03, 2026
|
|
VICTORY
1363
(+14)
|
Arabia
#467516978
|
Mapuche
|
|
00:50:21 |
Apr 03, 2026
|
|
VICTORY
1349
(+15)
|
Arabia
#467513917
|
Malians
|
|
00:24:53 |
Apr 03, 2026
|
|
DEFEAT
1334
(-18)
|
Arabia
#467507630
|
Sicilians
|
|
00:50:01 |
Apr 03, 2026
|
|
DEFEAT
1352
(-18)
|
Arabia
#467501984
|
Berbers
|
|
00:48:14 |
Apr 03, 2026
|
|
DEFEAT
1370
(-16)
|
Nomad
#467498450
|
Bulgarians
|
|
00:30:15 |
Apr 03, 2026
|
|
VICTORY
1386
(+15)
|
Arabia
#467491974
|
Malay
|
|
00:49:56 |
Apr 03, 2026
|
|
DEFEAT
1371
(-15)
|
Migration
#467488887
|
Saracens
|
|
00:29:10 |
Apr 03, 2026
|
|
VICTORY
1386
(+17)
|
Arabia
#467488482
|
Italians
|
|
00:01:58 |
Apr 03, 2026
|
|
DEFEAT
1369
(-16)
|
Arabia
#467486120
|
Turks
|
|
00:18:25 |
Apr 03, 2026
|
|
VICTORY
1385
(+15)
|
Arabia
#467479976
|
Mapuche
|
|
00:50:42 |
Apr 02, 2026
|
|
DEFEAT
1370
(-17)
|
Arabia
#467474737
|
Tatars
|
|
00:47:39 |
Apr 02, 2026
|
|
VICTORY
1387
(+19)
|
Arabia
#467466543
|
Burgundians
|
|
01:01:29 |
Apr 02, 2026
|
|
DEFEAT
1368
(-16)
|
Arabia
#467443283
|
Muisca
|
|
00:38:01 |
Apr 02, 2026
|
|
DEFEAT
1384
(-18)
|
Arabia
#467437582
|
Sicilians
|
|
00:33:24 |
Apr 02, 2026
|
|
VICTORY
1402
(+15)
|
Nomad
#467430787
|
Huns
|
|
00:40:23 |
Apr 02, 2026
|
|
VICTORY
1387
(+18)
|
Arabia
#467424668
|
Dravidians
|
|
00:33:24 |
Apr 02, 2026
|
|
DEFEAT
1369
(-18)
|
MegaRandom
#467418261
|
Khmer
|
|
00:42:01 |
Apr 02, 2026
|
|
VICTORY
1387
(+16)
|
MegaRandom
#467413641
|
Franks
|
|
00:30:08 |
Apr 02, 2026
|
|
VICTORY
1371
(+14)
|
MegaRandom
#467180732
|
Huns
|
|
00:20:52 |
Apr 01, 2026
|
|
VICTORY
1357
(+18)
|
Enclosed
#467174919
|
Mayans
|
|
00:38:56 |
Apr 01, 2026
|
|
VICTORY
1339
(+15)
|
Arabia
#467168796
|
Burmese
|
|
00:49:01 |
Apr 01, 2026
|
|
DEFEAT
1324
(-16)
|
Enclosed
#467164118
|
Sicilians
|
|
00:44:21 |
Apr 01, 2026
|
|
DEFEAT
1340
(-16)
|
Enclosed
#467161927
|
Turks
|
|
00:20:22 |
Apr 01, 2026
|
|
VICTORY
1356
(+14)
|
Migration
#467156002
|
Khitans
|
|
00:47:03 |
Apr 01, 2026
|
|
DEFEAT
1342
(-19)
|
Nomad
#467151158
|
Poles
|
|
00:44:09 |
Apr 01, 2026
|
|
DEFEAT
1361
(-16)
|
Nomad
#467148724
|
Huns
|
|
00:19:33 |
Apr 01, 2026
|
|
VICTORY
1377
(+15)
|
Arabia
#467011623
|
Byzantines
|
|
00:57:18 |
Mar 31, 2026
|
|
VICTORY
1362
(+17)
|
Arabia
#466991939
|
Tatars
|
|
00:54:23 |
Mar 31, 2026
|
|
VICTORY
1345
(+14)
|
Arabia
#466989274
|
Teutons
|
|
00:17:07 |
Mar 31, 2026
|
|
DEFEAT
1331
(-17)
|
Arabia
#466986604
|
Franks
|
|
00:15:12 |
Mar 31, 2026
|
|
DEFEAT
1348
(-17)
|
Ring Fortress
#466979393
|
Muisca
|
|
00:52:59 |
Mar 31, 2026
|
|
VICTORY
1365
(+15)
|
Arabia
#466975606
|
Persians
|
|
00:26:57 |
Mar 31, 2026
|
|
DEFEAT
1350
(-18)
|
Arabia
#466971384
|
Celts
|
|
00:32:07 |
Mar 31, 2026
|
|
DEFEAT
1368
(-18)
|
Marketplace
#466965043
|
Bengalis
|
|
00:46:30 |
Mar 31, 2026
|
|
DEFEAT
1386
(-16)
|
Mongolia
#466957822
|
Khitans
|
|
00:53:55 |
Mar 31, 2026
|
|
VICTORY
1402
(+14)
|
Arabia
#466935429
|
Japanese
|
|
00:36:42 |
Mar 31, 2026
|
|
DEFEAT
1388
(-14)
|
Marketplace
#466850086
|
Vikings
|
|
00:59:30 |
Mar 31, 2026
|
|
DEFEAT
1402
(-17)
|
Ring Fortress
#466799107
|
Mongols
|
|
00:48:58 |
Mar 30, 2026
|
|
DEFEAT
1419
(-17)
|
Marketplace
#466791857
|
Persians
|
|
00:44:41 |
Mar 30, 2026
|
|
VICTORY
1436
(+15)
|
Arabia
#466722309
|
Tatars
|
|
00:47:18 |
Mar 30, 2026
|
|
DEFEAT
1421
(-17)
|
Ring Fortress
#466644238
|
Vikings
|
|
00:27:58 |
Mar 30, 2026
|
|
VICTORY
1438
(+14)
|
Arabia
#466554877
|
Byzantines
|
|
01:09:37 |
Mar 29, 2026
|
|
DEFEAT
1408
(-14)
|
Marketplace
#466540595
|
Portuguese
|
|
00:55:06 |
Mar 29, 2026
|
|
VICTORY
1422
(+14)
|
Arabia
#466535304
|
Saracens
|
|
00:24:46 |
Mar 29, 2026
|
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