Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
aaron.herk
Gameplay Summary
Opens Militia Rush (39%) or booms to Castle (30%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Opens Militia Rush (39%) or booms to Castle (30%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Elo
1372
Top 18%
Rank
#6,732
1v1 RM
Games
1,431
65W /
68L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
33 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
39%
No Rush
30%
Knight Rush
12%
Scout Rush
12%
Overall Behavior
Phosphoru (39%)
Militia rush (39%)
Knight rush (36%)
Early castle build (33%)
Castle drop (27%)
Walling Style: Standard
Balances defense with map control. (36% of games)
Opening Success Rates
Militia Rush
13 games
62%
No Rush
10 games
50%
Knight Rush
4 games
75%
Scout Rush
4 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
100%
win rate
No Rush
(10 games)
80%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(7 games)
14%
win rate
Scout Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (39%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (63%), often loses to:
BEST
Archers
(5L)
Heavy Cavalry
(4L)
Unique Unit
(3L)
Archer Rush
7 games
86%
win rate
Scout Rush
8 games
63%
win rate
Militia Rush
3 games
100%
win rate
No Rush
10 games
80%
win rate
Mid & Late Game
63%
Cavalry
PRIMARY STYLE
Unique Unit
50%
50% WR
Light Cavalry
50%
38% WR
Skirmishers
38%
33% WR
Heavy Cavalry
31%
60% WR
Dominates vs
Heavy Cavalry
+2
Unique Unit
+2
Struggles vs
Archers
−5
Heavy Cavalry
−4
Unique Unit
−3
Common Transitions
Militia Rush
Unique Unit
43% WR
Scout Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Persians
67%
Win Rates by Civ Type
Infantry Civs
40%
Their Best Infantry Civ:
Slavs
100% WR
Cavalry Civs
57%
Their Best Cavalry Civ:
Persians
67% WR
Civ Playstyle Analysis
Persians
6
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:26
Castle: 19:18
knight rush
83%
phosphoru
50%
scout rush
50%
early castle build
33%
militia rush
33%
castle drop
33%
Burmese
4
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:45
Castle: 20:56
phosphoru
75%
knight rush
50%
castle drop
50%
monk rush
25%
militia rush
25%
skirmisher rush
25%
fast imp
25%
early castle build
25%
Slavs
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:42
Castle: 21:03
knight rush
67%
militia rush
67%
monk rush
33%
Koreans
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:09
Castle: 21:21
tower rush
100%
castle drop
100%
phosphoru
67%
early castle build
33%
Mongols
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:59
Castle: 16:08
early castle build
67%
phosphoru
33%
fast castle
33%
castle drop
33%
Sicilians
3
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 24:23
militia rush
33%
scout rush
33%
tower rush
33%
skirmisher rush
33%
archer rush
33%
Vietnamese
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Celts
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Passage | 7 | 14% | Militia Rush 43% | Archer Rush (3) |
| Glade | 5 | 80% | No Rush 40% | - |
| Paradise Island | 5 | 80% | No Rush 40% | - |
| Socotra | 4 | 25% | Militia Rush 50% | Archer Rush (3) |
| MegaRandom | 3 | 67% | No Rush 33% | - |
| Fortified Clearing | 3 | 33% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
33.3%
21 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
57.1%
14 games
Evening
18:00 - 00:00
51%
98 games
Performs best in the Afternoon (57.1% WR), struggles in the Night (33.3% WR).
Based on 133 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
13x
Stops after losses
10x
After 1st Win
3.1
games
After 1st defeat
3.2
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
42
min
Games
33
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:10)
10:03
/ 09:53 target
Fast Feudal - 64%
III
Castle Age
(-00:26)
20:16
/ 20:42 target
IV
Imperial Age
(+00:24)
36:53
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:16
Excellent
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
3-0
Khitans
Infantry
2-0
Huns
Cavalry
1-1
Worst Matchups
Italians
Archer
0-2
Saracens
Camel
1-2
Persians
Cavalry
1-2
Cavalry (56%)
Infantry (88%)
Cavalry Archer (40%)
Archer (50%)
Camel (33%)
Most Faced Civs
1
Malians
63%
8 games
5W - 3L
2
Mongols
50%
8 games
4W - 4L
3
Persians
63%
8 games
5W - 3L
Japanese
50%
6 games
3W - 3L
Koreans
50%
6 games
3W - 3L
Spanish
50%
6 games
3W - 3L
Top 6 of 42 tracked opponent picks
Rating History (Last 60 days)
+33 Elo
77 games
Current
1372
Peak
1434
Low
1338
Record (W:L)
39
-
38
Effective APM (Last 20 games)
Overall
33.0
actions per minute
Slower than average
for 1372 Elo
0
Avg (39)
Dark Age
33.4
Feudal
31.9
Castle
28.7
Imperial
15.7
Peak:
86.1
eAPM
Recent Match History (33 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1372
(-18)
|
Enclosed
#467232791
|
Malay
|
|
00:15:28 |
Apr 01, 2026
|
|
DEFEAT
1390
(-16)
|
Enclosed
#467221798
|
Chinese
|
|
01:26:09 |
Apr 01, 2026
|
|
DEFEAT
1406
(-12)
|
Nomad
#466825570
|
Bohemians
|
|
00:46:40 |
Mar 30, 2026
|
|
DEFEAT
1418
(-15)
|
Nomad
#466821431
|
Vietnamese
|
|
00:41:38 |
Mar 30, 2026
|
|
VICTORY
1433
(+18)
|
Nomad
#466816261
|
Japanese
|
|
00:49:38 |
Mar 30, 2026
|
|
VICTORY
1415
(+18)
|
Glade
#466283895
|
Persians
|
|
01:01:14 |
Mar 28, 2026
|
|
VICTORY
1397
(+14)
|
Ring Fortress
#466163580
|
Persians
|
|
00:36:18 |
Mar 28, 2026
|
|
VICTORY
1383
(+18)
|
Glade
#465791438
|
Italians
|
|
00:36:01 |
Mar 26, 2026
|
|
DEFEAT
1365
(-16)
|
Ring Fortress
#465788228
|
Persians
|
|
00:26:10 |
Mar 26, 2026
|
|
VICTORY
1381
(+16)
|
Nomad
#465363226
|
Persians
|
|
00:41:18 |
Mar 24, 2026
|
|
VICTORY
1365
(+15)
|
Nomad
#465159056
|
Persians
|
|
01:01:06 |
Mar 23, 2026
|
|
DEFEAT
1350
(-17)
|
Nomad
#465142484
|
Saracens
|
|
00:18:23 |
Mar 23, 2026
|
|
DEFEAT
1367
(-17)
|
Marketplace
#465137139
|
Ethiopians
|
|
00:35:58 |
Mar 23, 2026
|
|
VICTORY
1384
(+16)
|
Glade
#465102326
|
Persians
|
|
00:48:32 |
Mar 23, 2026
|
|
VICTORY
1368
(+15)
|
Glade
#465096686
|
Italians
|
|
00:44:44 |
Mar 23, 2026
|
|
DEFEAT
1353
(-17)
|
Marketplace
#464183852
|
Spanish
|
|
00:39:49 |
Mar 20, 2026
|
|
DEFEAT
1370
(-18)
|
Ring Fortress
#464183611
|
Bohemians
|
|
00:00:33 |
Mar 20, 2026
|
|
VICTORY
1388
(+16)
|
Marketplace
#464138249
|
Portuguese
|
|
01:02:02 |
Mar 19, 2026
|
|
DEFEAT
1372
(-18)
|
Ring Fortress
#464134857
|
Burmese
|
|
00:22:21 |
Mar 19, 2026
|
|
VICTORY
1390
(+15)
|
Nomad
#464128622
|
Persians
|
|
00:41:51 |
Mar 19, 2026
|
|
VICTORY
1375
(+15)
|
Glade
#463940966
|
Italians
|
|
00:00:24 |
Mar 18, 2026
|
|
DEFEAT
1360
(-15)
|
Glade
#463937477
|
Persians
|
|
00:28:34 |
Mar 18, 2026
|
|
VICTORY
1375
(+16)
|
Mediterranean
#461746015
|
Incas
|
|
00:31:50 |
Mar 09, 2026
|
|
DEFEAT
1359
(-16)
|
Haboob
#461742277
|
Incas
|
|
00:32:12 |
Mar 09, 2026
|
|
VICTORY
1375
(+16)
|
Enclosed
#461741821
|
Incas
|
|
00:00:29 |
Mar 09, 2026
|
|
DEFEAT
1359
(-15)
|
Enclosed
#461737470
|
Incas
|
|
00:34:14 |
Mar 09, 2026
|
|
DEFEAT
1374
(-13)
|
Enclosed
#461734838
|
Incas
|
|
00:19:44 |
Mar 08, 2026
|
|
DEFEAT
1387
(-14)
|
Enclosed
#461729484
|
Incas
|
|
00:41:33 |
Mar 08, 2026
|
|
VICTORY
1401
(+15)
|
Northern Isles
#461727167
|
Incas
|
|
00:16:11 |
Mar 08, 2026
|
|
VICTORY
1386
(+17)
|
Northern Isles
#461596963
|
Incas
|
|
00:38:38 |
Mar 08, 2026
|
|
VICTORY
1369
(+18)
|
Enclosed
#461596798
|
Incas
|
|
00:00:23 |
Mar 08, 2026
|
|
DEFEAT
1351
(-17)
|
Enclosed
#461590772
|
Incas
|
|
00:43:25 |
Mar 08, 2026
|
|
VICTORY
1368
(+17)
|
Haboob
#461590546
|
Incas
|
|
00:00:18 |
Mar 08, 2026
|
|
DEFEAT
1351
(-15)
|
Enclosed
#461436739
|
Incas
|
|
01:10:48 |
Mar 07, 2026
|
|
DEFEAT
1366
(-18)
|
Haboob
#461429155
|
Incas
|
|
00:36:41 |
Mar 07, 2026
|
|
VICTORY
1384
(+15)
|
Haboob
#461428477
|
Incas
|
|
00:00:52 |
Mar 07, 2026
|
|
VICTORY
1383
(+18)
|
Enclosed
#461417658
|
Incas
|
|
00:49:54 |
Mar 07, 2026
|
|
DEFEAT
1351
(-14)
|
Haboob
#461411855
|
Incas
|
|
00:35:40 |
Mar 07, 2026
|
|
VICTORY
1365
(+15)
|
Golden Pit
#459548896
|
Incas
|
|
00:13:43 |
Feb 28, 2026
|
|
DEFEAT
1350
(-17)
|
Four Lakes
#459543606
|
Incas
|
|
00:48:00 |
Feb 28, 2026
|
|
DEFEAT
1367
(-15)
|
Four Lakes
#459540755
|
Incas
|
|
00:25:08 |
Feb 28, 2026
|
|
DEFEAT
1382
(-15)
|
Four Lakes
#459533811
|
Incas
|
|
00:48:00 |
Feb 27, 2026
|
|
VICTORY
1397
(+14)
|
Migration
#459531817
|
Incas
|
|
00:13:51 |
Feb 27, 2026
|
|
VICTORY
1383
(+13)
|
Hideout
#459528530
|
Incas
|
|
00:24:49 |
Feb 27, 2026
|
|
DEFEAT
1370
(-16)
|
Hideout
#459293895
|
Incas
|
|
00:42:54 |
Feb 26, 2026
|
|
VICTORY
1386
(+18)
|
Four Lakes
#459292025
|
Incas
|
|
00:15:04 |
Feb 26, 2026
|
|
VICTORY
1368
(+15)
|
Four Lakes
#459286445
|
Incas
|
|
00:50:14 |
Feb 26, 2026
|
|
DEFEAT
1353
(-15)
|
Four Lakes
#459074560
|
Incas
|
|
01:34:55 |
Feb 25, 2026
|
|
VICTORY
1368
(+15)
|
Four Lakes
#459069623
|
Incas
|
|
00:45:53 |
Feb 25, 2026
|
|
VICTORY
1353
(+15)
|
Four Lakes
#458614348
|
Incas
|
|
00:35:03 |
Feb 23, 2026
|
No matches found with the selected filters.
Showing 50 of
1431