Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
santiii123vargas
Gameplay Summary
Passive early game, rarely rushes in Feudal (86%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Often picks Chinese (71%).
Passive early game, rarely rushes in Feudal (86%). Plays a cavalry-heavy style in mid/late game. Prefers a defensive, fully-walled playstyle. Often picks Chinese (71%).
Elo
799
Bottom 20%
Rank
#34,977
1v1 RM
Games
648
4W /
4L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
86%
Knight Rush
14%
Overall Behavior
Knight rush (14%)
Phosphoru (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (71% of games)
Opening Success Rates
No Rush
6 games
50%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
No Rush
(6 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (86%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
6 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Fire Lancers
60%
67% WR
Light Cavalry
40%
Unique Unit
40%
Heavy Cavalry
20%
Dominates vs
Unique Unit
+3
Heavy Cavalry
+2
Infantry (Sword)
+2
Struggles vs
No data
Common Transitions
No Rush
Fire Lancers
50% WR
Tendencies & Patterns
Civ. Stats
Chinese
40%
Win Rates by Civ Type
Archer Civs
40%
Their Best Archer Civ:
Chinese
40% WR
Civ Playstyle Analysis
Chinese
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 14:27
Castle: 19:43
phosphoru
20%
Bohemians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Lithuanians
1
100%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | No Rush 100% | - |
Performance
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
28
min
Games
7
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+02:24)
13:36
/ 11:12 target
III
Castle Age
(-00:54)
20:04
/ 20:58 target
IV
Imperial Age
(+02:16)
38:54
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:55
Average
Reaches Imperial
43%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons
Infantry
2-0
Worst Matchups
Teutons
Infantry
2-0
Infantry (100%)
Gunpowder (0%)
Archer (50%)
Most Faced Civs
1
Teutons
100%
2 games
2W - 0L
2
Persians
0%
1 games
0W - 1L
3
Portuguese
0%
1 games
0W - 1L
Britons
100%
1 games
1W - 0L
Dravidians
100%
1 games
1W - 0L
Chinese
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
799
Peak
799
Low
799
Record (W:L)
0
-
0
Effective APM (Last 7 games)
Overall
17.5
actions per minute
Slower than average
for 799 Elo
0
Avg (24)
Dark Age
15.5
Feudal
12.7
Castle
14.2
Imperial
10.1
Peak:
47.9
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
799
(+15)
|
Arabia
#450366043
|
Chinese
No Rush
|
|
00:56:53 |
Jan 22, 2026
|
|
DEFEAT
784
(-14)
|
Arena
#450361043
|
Chinese
No Rush
|
|
00:32:12 |
Jan 22, 2026
|
|
DEFEAT
798
(-15)
|
Arabia
#450156709
|
Chinese
No Rush
|
|
00:29:02 |
Jan 21, 2026
|
|
VICTORY
813
(+15)
|
MegaRandom
#450150525
|
Chinese
No Rush
|
|
00:47:36 |
Jan 21, 2026
|
|
VICTORY
798
(+16)
|
Arena
#449929794
|
Lithuanians
Knight Rush
|
|
00:46:26 |
Jan 20, 2026
|
|
DEFEAT
782
(-17)
|
Mired
#449898031
|
Chinese
No Rush
|
|
00:23:30 |
Jan 20, 2026
|
|
VICTORY
799
(+16)
|
Arabia
#449682192
|
Bohemians
No Rush
|
|
00:36:03 |
Jan 19, 2026
|
|
DEFEAT
783
(-16)
|
Arena
#436582012
|
Lithuanians
|
|
00:30:45 |
Nov 29, 2025
|
No matches found with the selected filters.