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chicgeek11
Gameplay Summary
Often booms to Castle Age (59%), occasionally opens Scout Rush (9%). Plays a infantry-based style in mid/late game. Struggles against Monk Rush (67% loss rate). Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Often booms to Castle Age (59%), occasionally opens Scout Rush (9%). Plays a infantry-based style in mid/late game. Struggles against Monk Rush (67% loss rate). Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1013
Top 50%
Rank
#22,243
1v1 RM
Games
2,258
57W /
60L
Steam
14 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 20% win rate (7 wins / 28 losses) in games < 5 mins, losses spread across 12 different maps
Player Analysis
34 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
59%
Scout Rush
9%
Knight Rush
9%
Skirmisher Rush
6%
Overall Behavior
Early castle build (41%)
Phosphoru (26%)
Knight rush (21%)
Castle drop (15%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
No Rush
20 games
45%
Scout Rush
3 games
100%
Knight Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Monk Rush
(3 games)
33%
win rate
No Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (59%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (64%), often loses to:
No clear weakness
Monk Rush
3 games
67%
win rate
No Rush
14 games
57%
win rate
No dominant strengths detected
Mid & Late Game
64%
Infantry
PRIMARY STYLE
Unique Unit
64%
57% WR
Infantry (Sword)
55%
67% WR
Infantry (Spear)
45%
60% WR
Heavy Cavalry
27%
33% WR
Dominates vs
Unique Unit
+4
Heavy Cavalry
+2
Skirmishers
+2
Struggles vs
No data
Common Transitions
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Japanese
67%
Burgundians
33%
Win Rates by Civ Type
Infantry Civs
64%
Their Best Infantry Civ:
Japanese
67% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Persians
67% WR
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Bohemians
33% WR
Archer Civs
40%
Their Best Archer Civ:
Vietnamese
50% WR
Civ Playstyle Analysis
Burgundians
6
33%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 12:29
Castle: 20:16
knight rush
50%
phosphoru
33%
early castle build
33%
Bohemians
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:54
Castle: 18:38
early castle build
50%
Japanese
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:44
Castle: 22:06
early castle build
50%
Goths
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:39
Castle: 21:08
early castle build
80%
phosphoru
60%
tc deleted
20%
castle drop
20%
Vietnamese
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:10
Castle: 19:60
scout rush
50%
knight rush
25%
Persians
3
67%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 11:28
Castle: 20:53
knight rush
67%
early castle build
67%
archer rush
67%
skirmisher rush
33%
castle drop
33%
militia rush
33%
fast imp
33%
phosphoru
33%
scout rush
33%
Teutons
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Paradise Island | 8 | 50% | No Rush 38% | No Rush (2) |
| Glade | 6 | 67% | No Rush 83% | - |
| Graveyards | 6 | 33% | No Rush 67% | No Rush (2) |
| Lowland | 4 | 100% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
22 games
Morning
06:00 - 12:00
50%
6 games
Afternoon
12:00 - 18:00
35.7%
28 games
Evening
18:00 - 00:00
54.1%
61 games
Struggles in the Afternoon (35.7% WR).
Based on 117 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
9x
Stops after losses
7x
After 1st Win
3
games
After 1st defeat
3.5
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
27
min
Games
34
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:41)
12:02
/ 10:21 target
III
Castle Age
(+00:25)
20:41
/ 20:16 target
IV
Imperial Age
(+07:32)
43:35
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:10
Improve
Reaches Imperial
29%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians
Archer
2-1
Magyars
Cavalry
2-1
Mongols
Cavalry Archer
1-1
Worst Matchups
Persians
Cavalry
0-2
Mongols
Cavalry Archer
1-1
Britons
Archer
1-1
Archer (67%)
Infantry (63%)
Cavalry (25%)
Gunpowder (50%)
Defensive (33%)
Most Faced Civs
1
Persians
22%
9 games
2W - 7L
2
Khmer
57%
7 games
4W - 3L
3
Vikings
14%
7 games
1W - 6L
Franks
17%
6 games
1W - 5L
Magyars
50%
6 games
3W - 3L
Mongols
60%
5 games
3W - 2L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
-59 Elo
40 games
Current
1013
Peak
1072
Low
935
Record (W:L)
19
-
21
Effective APM (Last 13 games)
Overall
18.7
actions per minute
Slower than average
for 1013 Elo
0
Avg (39)
Dark Age
16.5
Feudal
16.1
Castle
13.7
Imperial
4.6
Peak:
38.7
eAPM
Recent Match History (34 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1013
(-16)
|
Glade
#466466840
|
Tupi
|
|
00:54:41 |
Mar 29, 2026
|
|
VICTORY
1029
(+15)
|
Marketplace
#466459264
|
Tupi
|
|
00:44:04 |
Mar 29, 2026
|
|
VICTORY
1014
(+15)
|
Mongolia
#464905929
|
Sicilians
|
|
00:49:20 |
Mar 22, 2026
|
|
VICTORY
999
(+15)
|
Glade
#464898853
|
Sicilians
|
|
00:41:26 |
Mar 22, 2026
|
|
VICTORY
984
(+17)
|
Marketplace
#464884281
|
Sicilians
|
|
00:45:42 |
Mar 22, 2026
|
|
VICTORY
967
(+16)
|
Mongolia
#464876769
|
Sicilians
|
|
00:46:21 |
Mar 22, 2026
|
|
DEFEAT
951
(-15)
|
Northern Isles
#463051708
|
Portuguese
|
|
00:45:15 |
Mar 15, 2026
|
|
DEFEAT
966
(-16)
|
Mediterranean
#463049021
|
Portuguese
|
|
00:23:27 |
Mar 14, 2026
|
|
DEFEAT
982
(-16)
|
Enclosed
#463048746
|
Portuguese
|
|
00:00:11 |
Mar 14, 2026
|
|
DEFEAT
998
(-17)
|
Enclosed
#463047722
|
Portuguese
|
|
00:00:16 |
Mar 14, 2026
|
|
VICTORY
1015
(+16)
|
Enclosed
#463041872
|
Portuguese
|
|
00:45:19 |
Mar 14, 2026
|
|
VICTORY
999
(+15)
|
MegaRandom
#463028508
|
Sicilians
|
|
01:35:50 |
Mar 14, 2026
|
|
DEFEAT
984
(-16)
|
Enclosed
#462780559
|
Mapuche
|
|
00:00:13 |
Mar 14, 2026
|
|
VICTORY
1000
(+16)
|
Mediterranean
#462776815
|
Mapuche
|
|
00:31:17 |
Mar 13, 2026
|
|
VICTORY
984
(+17)
|
Enclosed
#462734811
|
Mapuche
|
|
01:48:25 |
Mar 13, 2026
|
|
VICTORY
967
(+16)
|
Mediterranean
#462726167
|
Mapuche
|
|
00:51:56 |
Mar 13, 2026
|
|
VICTORY
951
(+15)
|
Mediterranean
#462721278
|
Koreans
|
|
00:24:49 |
Mar 13, 2026
|
|
DEFEAT
936
(-15)
|
MegaRandom
#462720835
|
Japanese
|
|
00:00:19 |
Mar 13, 2026
|
|
VICTORY
951
(+16)
|
Enclosed
#461738601
|
Koreans
|
|
01:27:58 |
Mar 09, 2026
|
|
DEFEAT
935
(-16)
|
Enclosed
#461738476
|
Koreans
|
|
00:00:13 |
Mar 09, 2026
|
|
DEFEAT
951
(-19)
|
MegaRandom
#461738339
|
Koreans
|
|
00:00:18 |
Mar 09, 2026
|
|
DEFEAT
970
(-18)
|
Northern Isles
#461727661
|
Koreans
|
|
01:23:34 |
Mar 08, 2026
|
|
VICTORY
988
(+15)
|
MegaRandom
#461669819
|
Tupi
|
|
00:57:21 |
Mar 08, 2026
|
|
VICTORY
973
(+16)
|
MegaRandom
#461669647
|
Tupi
|
|
00:00:14 |
Mar 08, 2026
|
|
VICTORY
957
(+17)
|
Enclosed
#461668624
|
Tupi
|
|
00:03:54 |
Mar 08, 2026
|
|
DEFEAT
940
(-17)
|
Enclosed
#461668332
|
Tupi
|
|
00:00:14 |
Mar 08, 2026
|
|
DEFEAT
957
(-16)
|
Enclosed
#461668044
|
Tupi
|
|
00:00:13 |
Mar 08, 2026
|
|
DEFEAT
973
(-17)
|
Enclosed
#461619780
|
Tupi
|
|
01:37:45 |
Mar 08, 2026
|
|
DEFEAT
990
(-16)
|
Enclosed
#461619607
|
Mapuche
|
|
00:00:11 |
Mar 08, 2026
|
|
VICTORY
1006
(+17)
|
Mediterranean
#461619137
|
Mapuche
|
|
00:00:36 |
Mar 08, 2026
|
|
DEFEAT
989
(-16)
|
Enclosed
#461611909
|
Mapuche
|
|
00:50:12 |
Mar 08, 2026
|
|
VICTORY
1005
(+15)
|
Mediterranean
#461573882
|
Mapuche
|
|
00:28:44 |
Mar 08, 2026
|
|
VICTORY
990
(+16)
|
Mediterranean
#461573515
|
Mapuche
|
|
00:00:16 |
Mar 08, 2026
|
|
DEFEAT
974
(-17)
|
Northern Isles
#461573396
|
Mapuche
|
|
00:00:11 |
Mar 08, 2026
|
|
DEFEAT
991
(-15)
|
MegaRandom
#461573320
|
Mapuche
|
|
00:00:11 |
Mar 08, 2026
|
|
DEFEAT
1006
(-16)
|
MegaRandom
#461570052
|
Mapuche
|
|
00:29:40 |
Mar 08, 2026
|
|
DEFEAT
1022
(-17)
|
Northern Isles
#461365091
|
Portuguese
|
|
00:00:29 |
Mar 07, 2026
|
|
DEFEAT
1039
(-16)
|
Enclosed
#461357745
|
Portuguese
|
|
00:51:55 |
Mar 07, 2026
|
|
DEFEAT
1055
(-17)
|
Enclosed
#461357433
|
Cumans
|
|
00:00:21 |
Mar 07, 2026
|
|
VICTORY
1072
(+15)
|
Four Lakes
#458386808
|
Koreans
|
|
01:05:38 |
Feb 23, 2026
|
|
VICTORY
1057
(+14)
|
Passage
#452899325
|
Malay
No Rush
|
|
01:15:49 |
Feb 01, 2026
|
|
VICTORY
1043
(+15)
|
The Passage
#452898861
|
Malay
|
|
00:00:49 |
Feb 01, 2026
|
|
DEFEAT
1028
(-16)
|
The Passage
#452898706
|
Malay
|
|
00:00:21 |
Feb 01, 2026
|
|
VICTORY
1044
(+14)
|
Passage
#452587808
|
Vikings
Castle Drop
|
|
01:34:50 |
Jan 31, 2026
|
|
DEFEAT
1030
(-16)
|
Socotra
#452587078
|
Goths
No Rush
|
|
00:03:46 |
Jan 31, 2026
|
|
VICTORY
1046
(+17)
|
Paradise Island
#449629850
|
Persians
Scout Rush
|
|
01:38:46 |
Jan 19, 2026
|
|
VICTORY
1029
(+15)
|
Paradise Island
#449573026
|
Persians
Militia Rush
|
|
01:14:38 |
Jan 19, 2026
|
|
DEFEAT
1014
(-14)
|
MegaRandom
#449572731
|
Persians
|
|
00:00:18 |
Jan 19, 2026
|
|
DEFEAT
1028
(-15)
|
Paradise Island
#449569663
|
Persians
Skirmisher Rush
|
|
00:26:58 |
Jan 19, 2026
|
|
DEFEAT
1043
(-15)
|
Paradise Island
#449565512
|
Italians
Archer Rush
|
|
00:37:19 |
Jan 19, 2026
|
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